241 resultados para Bretton woods


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Several novel systolic architectures for implementing densely pipelined bit parallel IIR filter sections are presented. The fundamental problem of latency in the feedback loop is overcome by employing redundant arithmetic in combination with bit-level feedback, allowing a basic first-order section to achieve a wordlength-independent latency of only two clock cycles. This is extended to produce a building block from which higher order sections can be constructed. The architecture is then refined by combining the use of both conventional and redundant arithmetic, resulting in two new structures offering substantial hardware savings over the original design. In contrast to alternative techniques, bit-level pipelinability is achieved with no net cost in hardware. © 1989 Kluwer Academic Publishers.

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A novel bit-level systolic array architecture for implementing first-order IIR filter sections is presented. A latency of only two clock cycles is achieved by using a radix-4 redundant number representation, performing the recursive computation most-significant-digit first, and feeding back each digit of the result as soon as it is available.

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A novel bit-level systolic array architecture for implementing bit-parallel IIR filter sections is presented. The authors have shown previously how the fundamental obstacle of pipeline latency in recursive structures can be overcome by the use of redundant arithmetic in combination with bit-level feedback. These ideas are extended by optimizing the degree of redundancy used in different parts of the circuit and combining redundant circuit techniques with those of conventional arithmetic. The resultant architecture offers significant improvements in hardware complexity and throughput rate.

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The application of fine-grain pipelining techniques in the design of high-performance wave digital filters (WDFs) is described. The problems of latency in feedback loops can be significantly reduced if computations are organized most significant, as opposed to least significant, bit first and if the results are fed back as soon as they are formed. The result is that chips can be designed which offer significantly higher sampling rates than otherwise can be obtained using conventional methods. How these concepts can be extended to the more challenging problem of WDFs is discussed. It is shown that significant increases in the sampling rate of bit-parallel circuits can be achieved using most significant bit first arithmetic.

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The design of a generic QR core for adaptive beamforming is presented. The work relies on an existing mapping technique that can be applied to a triangular QR array in such a way to allow the generation of a range of QR architectures. All scheduling of data inputs and retiming to include processor latency has been included within the generic representation.

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A novel bit-level systolic array architecture for implementing IIR (infinite-impulse response) filter sections is presented. A first-order section achieves a latency of only two clock cycles by using a radix-2 redundant number representation, performing the recursive computation most significant digit first, and feeding back each digit of the result as soon as it is available. The design is extended to produce a building block from which second- and higher-order sections can be connected.

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Details are presented of the IRIS synthesis system for high-performance digital signal processing. This tool allows non-specialists to automatically derive VLSI circuit architectures from high-level, algorithmic representations, and provides a quick route to silicon implementation. The applicability of the system is demonstrated using the design example of a one-dimensional Discrete Cosine Transform circuit.

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This paper presents the design of a single chip adaptive beamformer which contains 5 million transistors and can perform 50 GigaFlops. The core processor of the adaptive beamformer is a QR-array processor implemented on a fully efficient linear systolic architecture. The paper highlights a number of rapid design techniques that have been used to realize the design. These include an architecture synthesis tool for quickly developing the circuit architecture and the utilization of a library of parameterizable silicon intellectual property (IP) cores, to rapidly develop the circuit layouts.

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This paper describes how worst-case error analysis can be applied to solve some of the practical issues in the development and implementation of a low power, high performance radix-4 FFT chip for digital video applications. The chip has been fabricated using a 0.6 µm CMOS technology and can perform a 64 point complex forward or inverse FFT on real-time video at up to 18 Megasamples per second. It comprises 0.5 million transistors in a die area of 7.8×8 mm and dissipates 1 W, leading to a cost-effective silicon solution for high quality video processing applications. The analysis focuses on the effect that different radix-4 architectural configurations and finite wordlengths has on the FFT output dynamic range. These issues are addressed using both mathematical error models and through extensive simulation.

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A new high performance, programmable image processing chip targeted at video and HDTV applications is described. This was initially developed for image small object recognition but has much broader functional application including 1D and 2D FIR filtering as well as neural network computation. The core of the circuit is made up of an array of twenty one multiplication-accumulation cells based on systolic architecture. Devices can be cascaded to increase the order of the filter both vertically and horizontally. The chip has been fabricated in a 0.6 µ, low power CMOS technology and operates on 10 bit input data at over 54 Megasamples per second. The introduction gives some background to the chip design and highlights that there are few other comparable devices. Section 2 gives a brief introduction to small object detection. The chip architecture and the chip design will be described in detail in the later sections.

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Details of a new low power FFT processor for use in digital television applications are presented. This has been fabricated using a 0.6 µm CMOS technology and can perform a 64 point complex forward or inverse FFT on real-rime video at up to 18 Megasamples per second. It comprises 0.5 million transistors in a die area of 7.8×8 mm and dissipates 1 W. Its performance, in terms of computational rate per area per watt, is significantly higher than previously reported devices, leading to a cost-effective silicon solution for high quality video processing applications. This is the result of using a novel VLSI architecture which has been derived from a first principles factorisation of the DFT matrix and tailored to a direct silicon implementation.

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Optimized circuits for implementing high-performance bit-parallel IIR filters are presented. Circuits constructed mainly from simple carry save adders and based on most-significant-bit (MSB) first arithmetic are described. Two methods resulting in systems which are 100% efficient in that they are capable of sampling data every cycle are presented. In the first approach the basic circuit is modified so that the level of pipelining used is compatible with the small, but fixed, latency associated with the computation in question. This is achieved through insertion of pipeline delays (half latches) on every second row of cells. This produces an area-efficient solution in which the throughput rate is determined by a critical path of 76 gate delays. A second approach combines the MSB first arithmetic methods with the scattered look-ahead methods. Important design issues are addressed, including wordlength truncation, overflow detection, and saturation.

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The paper presents a state-of-the-art commercial demonstrator chip for infinite impulse response (IIR) filtering. The programmable IIR filter chip contains eight multiplier/accumulators that can be configured in one of five different modes to implement up to a 16th-order IIR filter. The multiply-accumulate block is based on a highly regular systolic array architecture and uses a redundant number system to overcome problems of pipelining in the feedback loop. The chip has been designed using the GEC Plessey Semiconductors CLA 78000 series gate array, operates on 16-bit two's complement data and has a clock speed of 30 MHz. Issues such as overflow detection and design for testability have also been addressed and are described.

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There is considerable interest in creating embedded, speech recognition hardware using the weighted finite state transducer (WFST) technique but there are performance and memory usage challenges. Two system optimization techniques are presented to address this; one approach improves token propagation by removing the WFST epsilon input arcs; another one-pass, adaptive pruning algorithm gives a dramatic reduction in active nodes to be computed. Results for memory and bandwidth are given for a 5,000 word vocabulary giving a better practical performance than conventional WFST; this is then exploited in an adaptive pruning algorithm that reduces the active nodes from 30,000 down to 4,000 with only a 2 percent sacrifice in speech recognition accuracy; these optimizations lead to a more simplified design with deterministic performance.