829 resultados para tv game shows


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Este artículo pertenece a una sección monográfica de la revista dedicada a educar la mirada: propuestas para ver TV. - Resumen tomado parcialmente de la revista

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Este artículo pertenece a una sección monográfica de la revista dedicada a educar la mirada: propuestas para ver TV. - Resumen tomado parcialmente de la revista

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Este artículo pertenece a una sección monográfica de la revista dedicada a educar la mirada: propuestas para ver TV. - Resumen tomado parcialmente de la revista.

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Este artículo pertenece a una sección monográfica de la revista dedicada a educar la mirada: propuestas para ver TV. - Resumen tomado parcialmente de la revista.

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Este artículo pertenece a una sección monográfica de la revista dedicada a educar la mirada: propuestas para ver TV.

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El artículo pertenece a una sección de la revista dedicada a investigación. - Resumen tomado parcialmente de la revista.

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El artículo forma parte de una sección de la revista dedicada a Intercambio de experiencias

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El artículo pertenece al monográfico de la revista dedicado a: La televisión y sus nuevas expresiones

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Monográfico con el título: 'Formación y desarrollo profesional del docente en medios y NTICs'. Resumen basado en el de la publicación

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With the advent of digital era web applications have become inevitable part of our lives. We are using the web to manage even the financially or ethically sensitive issues. For this reason exploration of information seeking behavior is an exciting area of research. Current study provides insight on information seeking behavior using a classic ‘Find the Difference’ game. 50 university students between the age of 19 and 26 participated in the study. Eye movement data were recorded with a Tobii T120 device. Participants carried out 4 continuous tasks. Each task included two pictures side by side with 7 hidden differences. After finishing the tasks, participants were asked to repeat the game with the same picture set. This data collection methodology allows the evaluation of learning curves. Additionally, participants were asked about their hand preference. For the purpose of analysis the following metrics were applied: task times (including saccades), fixation count and fixation duration (without saccades). The right- and left-hand side on each picture was selected as AOI (Area of Interest) to detect side preference in connection with hand preference. Results suggest a significant difference between male and female participants regarding aggregated task times (male 58.37s respectively female 68.37s), deviation in the number of fixations and fixation duration (apparently female have less but longer fixations) and also in the distribution of fixations between AOIs. Using eyetracking data current paper highlights the similarities and differences in information acquisition strategies respectively reveals gender and education (Arts vs. Sciences) dependent characteristics of interaction.

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In order to conduct a successful transition from analogue terrestrial television to full digital terrestrial television it is essential to identify what are the most significant drivers and barriers for adoption among the impacted population. Also importantly, it is to segment the population according with their attitudes towards digital TV, their awareness about the switchover process and intention of adopting digital TV, among other relevant topics. The tradition of profiles definition based on the adoption and rejection of innovations can be traced back to Beal & Bohlen, who proposed five categories of innovation adopters based on the time of adoption, with significant differences in selected personal and social characteristics: the innovators, the early adopters, the early majority, the majority and non-adopters. Later, Rogers would propose similar categories of adopters that became the standard for years to come: the innovators, the early adopters, the early majority, the late majority and the laggards. While helpful, these traditional innovation adopters’ profiles do not totally grasp the complexities of the adoption of an innovation such as digital TV, particularly in mandatory settings. In this paper we will propose a classification of adopters of digital TV in Portugal, based on the results of one of the four empirical studies of the research project ADOPT-DTV, namely, the quantitative inquiry administered to a representative sample of the Portuguese population. The paper will be concluded with a brief discussion of results and the enumeration of the next steps of the research project.