990 resultados para Barra estatórica de hidrogerador


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This paper proposes an architecture, based on statistical machine translation, for developing the text normalization module of a text to speech conversion system. The main target is to generate a language independent text normalization module, based on data and flexible enough to deal with all situa-tions presented in this task. The proposed architecture is composed by three main modules: a tokenizer module for splitting the text input into a token graph (tokenization), a phrase-based translation module (token translation) and a post-processing module for removing some tokens. This paper presents initial exper-iments for numbers and abbreviations. The very good results obtained validate the proposed architecture.

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Current text-to-speech systems are developed using studio-recorded speech in a neutral style or based on acted emotions. However, the proliferation of media sharing sites would allow developing a new generation of speech-based systems which could cope with spontaneous and styled speech. This paper proposes an architecture to deal with realistic recordings and carries out some experiments on unsupervised speaker diarization. In order to maximize the speaker purity of the clusters while keeping a high speaker coverage, the paper evaluates the F-measure of a diarization module, achieving high scores (>85%) especially when the clusters are longer than 30 seconds, even for the more spontaneous and expressive styles (such as talk shows or sports).

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In order to obtain more human like sounding humanmachine interfaces we must first be able to give them expressive capabilities in the way of emotional and stylistic features so as to closely adequate them to the intended task. If we want to replicate those features it is not enough to merely replicate the prosodic information of fundamental frequency and speaking rhythm. The proposed additional layer is the modification of the glottal model, for which we make use of the GlottHMM parameters. This paper analyzes the viability of such an approach by verifying that the expressive nuances are captured by the aforementioned features, obtaining 95% recognition rates on styled speaking and 82% on emotional speech. Then we evaluate the effect of speaker bias and recording environment on the source modeling in order to quantify possible problems when analyzing multi-speaker databases. Finally we propose a speaking styles separation for Spanish based on prosodic features and check its perceptual significance.

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Several methods to improve multiple distant microphone (MDM) speaker diarization based on Time Delay of Arrival (TDOA) features are evaluated in this paper. All of them avoid the use of a single reference channel to calculate the TDOA values and, based on different criteria, select among all possible pairs of microphones a set of pairs that will be used to estimate the TDOA's. The evaluated methods have been named the "Dynamic Margin" (DM), the "Extreme Regions" (ER), the "Most Common" (MC), the "Cross Correlation" (XCorr) and the "Principle Component Analysis" (PCA). It is shown that all methods improve the baseline results for the development set and four of them improve also the results for the evaluation set. Improvements of 3.49% and 10.77% DER relative are obtained for DM and ER respectively for the test set. The XCorr and PCA methods achieve an improvement of 36.72% and 30.82% DER relative for the test set. Moreover, the computational cost for the XCorr method is 20% less than the baseline.

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Se analizan las tensiones de crecimiento de 157 pies de eucalipto situados en 6 parcelas diferentes dentro de la CC.AA. de Galicia y se relacionan con los distintos parámetros característicos de cada parcela (edad, densidad, orientación, pendiente, altitud, suelo) y con las características dendrométricas de cada árbol (Diámetro; Edad; Altura total; Esbeltez; Volumen del fuste; y Crecimiento anual medio), encontrándose que el parámetro que mas influye es la edad. El aumento del turno de corta, a edades superiores a los 25 años, es una medida selvícola que producirá un doble efecto en los problemas que produce las tensiones de crecimiento en la maderade eucalipto, destinada a su transformación por la industria mecánica de la madera: - Por una parte, las tensiones de crecimiento periféricas se hacen menores, con lo que de forma directa disminuyen los defectos que puedan producir estas. - Por otra parte, a medida que aumenta el turno, aumentan los diámetros del árbol y con ello, disminuye el gradiente de tensiones a lo largo de la sección del árbol. Por tanto, de forma indirecta, disminuirán los defectos de deformaciones que el gradiente produce. La probabilidad de que se produzcan defectos de médula blanda será mayor. Otras medidas selvícolas, tales como aumentar el espaciamiento, también puede ayudar, aunque en menor medida, a limitar los defectos típicos de las tensiones, directamente porque disminuirá la relación altura-diámetro e indirectamente, porque a la misma edad, los árboles serán mas gruesos.

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Es cada vez más frecuente la rehabilitación de patrimonio construido, tanto de obras deterioradas como para la adecuación de obras existentes a nuevos usos o solicitaciones. Se ha considerado el estudio del refuerzo de obras de fábrica ya que constituyen un importante número dentro del patrimonio tanto de edificación como de obra civil (sistemas de muros de carga o en estructuras principales porticadas de acero u hormigón empleándose las fábricas como cerramiento o distribución con elementos autoportantes). A la hora de reparar o reforzar una estructura es importante realizar un análisis de las deficiencias, caracterización mecánica del elemento y solicitaciones presentes o posibles; en el apartado 1.3 del presente trabajo se refieren acciones de rehabilitación cuando lo que se precisa no es refuerzo estructural, así como las técnicas tradicionales más habituales para refuerzo de fábricas que suelen clasificarse según se trate de refuerzos exteriores o interiores. En los últimos años se ha adoptado el sistema de refuerzo de FRP, tecnología con origen en los refuerzos de hormigón tanto de elementos a flexión como de soportes. Estos refuerzos pueden ser de láminas adheridas a la fábrica soporte (SM), o de barras incluidas en rozas lineales (NSM). La elección de un sistema u otro depende de la necesidad de refuerzo y tipo de solicitación predominante, del acceso para colocación y de la exigencia de impacto visual. Una de las mayores limitaciones de los sistemas de refuerzo por FRP es que no suele movilizarse la resistencia del material de refuerzo, produciéndose previamente fallo en la interfase con el soporte con el consecuente despegue o deslaminación; dichos fallos pueden tener un origen local y propagarse a partir de una discontinuidad, por lo que es preciso un tratamiento cuidadoso de la superficie soporte, o bien como consecuencia de una insuficiente longitud de anclaje para la transferencia de los esfuerzos en la interfase. Se considera imprescindible una caracterización mecánica del elemento a reforzar. Es por ello que el trabajo presenta en el capítulo 2 métodos de cálculo de la fábrica soporte de distintas normativas y también una formulación alternativa que tiene en cuenta la fábrica histórica ya que su caracterización suele ser más complicada por la heterogeneidad y falta de clasificación de sus materiales, especialmente de los morteros. Una vez conocidos los parámetros resistentes de la fábrica soporte es posible diseñar el refuerzo; hasta la fecha existe escasa normativa de refuerzos de FRP para muros de fábrica, consistente en un protocolo propuesto por la ACI 440 7R-10 que carece de mejoras por tipo de anclaje y aporta valores muy conservadores de la eficacia del refuerzo. Como se ha indicado, la problemática principal de los refuerzos de FRP en muros es el modo de fallo que impide un aprovechamiento óptimo de las propiedades del material. Recientemente se están realizando estudios con distintos métodos de anclaje para estos refuerzos, con lo que se incremente la capacidad última y se mantenga el soporte ligado al refuerzo tras la rotura. Junto con sistemas de anclajes por prolongación del refuerzo (tanto para láminas como para barras) se han ensayado anclajes con llaves de cortante, barras embebidas, o anclajes mecánicos de acero o incluso de FRP. Este texto resume, en el capítulo 4, algunas de las campañas experimentales llevadas a cabo entre los años 2000 y 2013 con distintos anclajes. Se observan los parámetros fundamentales para medir la eficacia del anclajes como son: el modo de fallo, el incremento de resistencia, y los desplazamientos que permite observar la ductilidad del refuerzo; estos datos se analizan en función de la variación de: tipo de refuerzo incluyéndose el tipo de fibra y sistema de colocación, y tipo de anclaje. Existen también parámetros de diseño de los propios anclajes. En el caso de barras embebidas se resumen en diámetro y material de la barra, acabado superficial, dimensiones y forma de la roza, tipo de adhesivo. En el caso de anclajes de FRP tipo pasador la caracterización incluye: tipo de fibra, sistema de fabricación del anclajes y diámetro del mismo, radio de expansión del abanico, espaciamiento longitudinal de anclajes, número de filas de anclajes, número de láminas del refuerzo, longitud adherida tras el anclaje; es compleja la sistematización de resultados de los autores de las campañas expuestas ya que algunos de estos parámetros varían impidiendo la comparación. El capítulo 5 presenta los ensayos empleados para estas campañas de anclajes, distinguiéndose entre ensayos de modo I, tipo tracción directa o arrancamiento, que servirían para sistemas NSM o para cuantificar la resistencia individual de anclajes tipo pasador; ensayos de modo II, tipo corte simple, que se asemeja más a las condiciones de trabajo de los refuerzos. El presente texto se realiza con objeto de abrir una posible investigación sobre los anclajes tipo pasador, considerándose que junto con los sistemas de barra embebida son los que permiten una mayor versatilidad de diseño para los refuerzos de FRP y siendo su eficacia aún difícil de aislar por el número de parámetros de diseño. Rehabilitation of built heritage is becoming increasingly frequent, including repair of damaged works and conditioning for a new use or higher loads. In this work it has been considered the study of masonry wall reinforcement, as most buildings and civil works have load bearing walls or at least infilled masonry walls in concrete and steel structures. Before repairing or reinforcing an structure, it is important to analyse its deficiencies, its mechanical properties and both existing and potential loads; chapter 1, section 4 includes the most common rehabilitation methods when structural reinforcement is not needed, as well as traditional reinforcement techniques (internal and external reinforcement) In the last years the FRP reinforcement system has been adopted for masonry walls. FRP materials for reinforcement were initially used for concrete pillars and beams. FRP reinforcement includes two main techniques: surface mounted laminates (SM) and near surface mounted bars (NSM); one of them may be more accurate according to the need for reinforcement and main load, accessibility for installation and aesthetic requirements. One of the main constraints of FRP systems is not reaching maximum load for material due to premature debonding failure, which can be caused by surface irregularities so surface preparation is necessary. But debonding (or delamination for SM techniques) can also be a consequence of insufficient anchorage length or stress concentration. In order to provide an accurate mechanical characterisation of walls, chapter 2 summarises the calculation methods included in guidelines as well as alternative formulations for old masonry walls as historic wall properties are more complicated to obtain due to heterogeneity and data gaps (specially for mortars). The next step is designing reinforcement system; to date there are scarce regulations for walls reinforcement with FRP: ACI 440 7R-10 includes a protocol without considering the potential benefits provided by anchorage devices and with conservative values for reinforcement efficiency. As noted above, the main problem of FRP masonry walls reinforcement is failure mode. Recently, some authors have performed studies with different anchorage systems, finding that these systems are able to delay or prevent debonding . Studies include the following anchorage systems: Overlap, embedded bars, shear keys, shear restraint and fiber anchors. Chapter 4 briefly describes several experimental works between years 2000 and 2013, concerning different anchorage systems. The main parameters that measure the anchorage efficiency are: failure mode, failure load increase, displacements (in order to evaluate the ductility of the system); all these data points strongly depend on: reinforcement system, FRP fibers, anchorage system, and also on the specific anchorage parameters. Specific anchorage parameters are a function of the anchorage system used. The embedded bar system have design variables which can be identified as: bar diameter and material, surface finish, groove dimensions, and adhesive. In FRP anchorages (spikes) a complete design characterisation should include: type of fiber, manufacturing process, diameter, fan orientation, anchor splay width, anchor longitudinal spacing and number or rows, number or FRP sheet plies, bonded length beyond anchorage devices,...the parameters considered differ from some authors to others, so the comparison of results is quite complicated. Chapter 5 includes the most common tests used in experimental investigations on bond-behaviour and anchorage characterisation: direct shear tests (with variations single-shear and double-shear), pullout tests and bending tests. Each of them may be used according to the data needed. The purpose of this text is to promote further investigation of anchor spikes, accepting that both FRP anchors and embedded bars are the most versatile anchorage systems of FRP reinforcement and considering that to date its efficiency cannot be evaluated as there are too many design uncertainties.

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Authoring tools are powerful systems in the area of e-Learning that make easier for teachers to create new learning objects by reusing or editing existing educational resources coming from learning repositories or content providers. However, due to the overwhelming number of resources these tools can access, sometimes it is difficult for teachers to find the most suitable resources taking into account their needs in terms of content (e.g. topic) or pedagogical aspects (e.g. target level associated to their students). Recommender systems can take an important role trying to mitigate this problem. In this paper we propose a new model to generate proactive context-aware recommendations on resources during the creation process of a new learning object that a teacher carries out by using an authoring tool. The common use cases covered by the model for having recommendations in online authoring tools and details about the recommender model itself are presented.

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An effective K-12 science education is essential to succeed in future phases of the curriculum and the e-Infrastructures for education provide new opportunities to enhance it. This paper presents ViSH Viewer, an innovative web tool to consume educational content which aims to facilitate e-Science infrastructures access through a next generation learning object called "Virtual Excursion". Virtual Excursions provide a new way to explore science in class by taking advantage of e-Infrastructure resources and their integration with other educational contents, resulting in the creation of a reusable, interoperable and granular learning object. In order to better understand how this tool can allow teachers and students a joyful exploration of e-Science, we also present three Virtual Excursion examples. Details about the design, development and the tool itself are explained in this paper as well as the concept, structure and metadata of the new learning object.

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The area of mobile city guides has grown really fast in the last years based on new mobile capabilities. This growth has been fostered by the evolution of ubiquitous systems and the great penetration of smartphones in the society. In this paper we propose a generic model to support a new way of visiting the city: instead of as a place for tourism, we see it as a place for learning in which located educational resources are available for end users. The model has been conceived as a way to encourage them to create their own educational tours, in which Learning Points Of Interest are set up to be discovered. Two main use cases are supported by the model: formal (conducted by a teacher) and informal (no educator is related to the learning experience) outdoor mobile learning. Details about the impact of the conjunction of tourism, learning and gamification dimensions in the model design, as well as about the model itself are provided. Finally, a mobile application prototype developed in the context of the FI-CONTENT European project is presented as a proof of concept of the model.

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This paper presents a model that enables the integration of SCORM packages into web games. It is based on the fact that SCORM packages are prepared to be integrated into Learning Management Systems and to communicate with them. Hence in a similar way they can also be integrated into web games. The application of this model results in the linkage between the Learning Objects inside the package and specific actions or conditions in the game. The educational content will be shown to the players when they perform these actions or the conditions are met. For example, when they need a special weapon they will have to consume the Learning Object to get it. Based on this model we have developed an open source web platform which main aim is to facilitate teachers the creation of educational games. They can select existing SCORM packages or upload their own ones and then select a game template in which the Learning Objects will be integrated. The resulting educational game will be available online. Details about the model and the developed platform are explained in this paper. Also links to the platform and an example of a generated game will be provided.

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Recommender systems in e-learning have proved to be powerful tools to find suitable educational material during the learning experience. But traditional user request-response patterns are still being used to generate these recommendations. By including contextual information derived from the use of ubiquitous learning environments, the possibility of incorporating proactivity to the recommendation process has arisen. In this paper we describe methods to push proactive recommendations to e-learning systems users when the situation is appropriate without being needed their explicit request. As a result, interesting learning objects can be recommended attending to the user?s needs in every situation. The impact of this proactive recommendations generated have been evaluated among teachers and scientists in a real e-learning social network called Virtual Science Hub related to the GLOBAL excursion European project. Outcomes indicate that the methods proposed are valid to generate such kind of recommendations in e-learning scenarios. The results also show that the users' perceived appropriateness of having proactive recommendations is high.

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Education can take advantage of e-Infrastructures to provide teachers with new opportunities to increase students' motivation and engagement while they learn. Nevertheless, teachers need to find, integrate and customize the resources provided by e-Infrastructures in an easy way. This paper presents ViSH Editor, an innovative web-based e-Learning authoring tool that aims to allow teachers to create new learning objects using e-Infrastructure resources. These new learning objects are called Virtual Excursions and are created as reusable, granular and interoperable learning objects. This way they can be reused to build new ones and they can be integrated in websites or Learning Management Systems. Details about the design, development and the tool itself are explained in this paper as well as the concept, structure and metadata of the new learning objects. Lastly, some real examples of how to enrich learning using Virtual Excursions are exposed.

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Reusing Learning Objects saves time and reduce development costs. Hence, achieving their interoperability in multiple contexts is essential when creating a Learning Object Repository. On the other hand, novel web videoconference services are available due to technological advancements. Several benefits can be gained by integrating Learning Objects into these services. For instance, they can allow sharing, co-viewing and synchronized co-browsing of these resources at the same time that provide real time communication. However, several efforts need to be undertaken to achieve the interoperability with these systems. In this paper, we propose a model to integrate the resources of the Learning Object Repositories into web videoconference services. The experience of applying this model in a real e-Learning scenario achieving interoperability with two different web videoconference services is also described.

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Reusing Learning Objects saves time and reduce development costs. Hence, achieving their interoperability in multiple contexts is essential when creating a Learning Object Repository. On the other hand, novel web videoconference services are available due to technological advancements. Several benefits can be gained by integrating Learning Objects into these services. For instance, they can allow sharing, co-viewing and synchronized co-browsing of these resources at the same time that provide real time communication. However, several efforts need to be undertaken to achieve the interoperability with these systems. In this paper, we propose a model to integrate the resources of the Learning Object Repositories into web videoconference services. The experience of applying this model in a real e-Learning scenario achieving interoperability with two different web videoconference services is also described.

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The increase in CPU power and screen quality of todays smartphones as well as the availability of high bandwidth wireless networks has enabled high quality mobile videoconfer- encing never seen before. However, adapting to the variety of devices and network conditions that come as a result is still not a trivial issue. In this paper, we present a multiple participant videoconferencing service that adapts to different kind of devices and access networks while providing an stable communication. By combining network quality detection and the use of a multipoint control unit for video mixing and transcoding, desktop, tablet and mobile clients can participate seamlessly. We also describe the cost in terms of bandwidth and CPU usage of this approach in a variety of scenarios.