936 resultados para writing to learn


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Iodine vapor is a very suitable substance to learn about molecular energy levels and transitions, and to introduce spectroscopic techniques. As a diatomic molecule its spectra are relatively simple and allow straightforward treatment of the data leading to the potential energy curves and to quantum mechanics concepts. The overtone bands, in the resonance Raman scattering, and the band progressions, in the electronic spectra, play an important role in the calculation of the Morse potential curves for the fundamental and excited electronic state. A weaker chemical bond in the electronic excited state, compared to the fundamental state, is evidenced by the increase in the equilibrium interatomic distance. The resonance Raman scattering of I2 is highlighted due to its importance for obtaining the anharmonicity constant in the fundamental electronic state.

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A lo largo de la última década, la heterogeneidad identitaria, lingüística, religiosa, cultural y étnica ha crecido de manera significativa en España debido a la llegada de inmigrantes, lo cual está planteando al Sistema Educativo problemas hasta ahora desconocidos. En este artículo se discuten las relaciones entre lengua, escuela e inmigración con un énfasis especial en los factores implicados en la adquisición de la lengua de uso escolar. Se discute tanto el tiempo que el alumnado inmigrante tarda en aprender dicha lengua como el papel de su lengua inicial en dicha adquisición. La discusión se realiza a partir del análisis de datos provenientes de evaluaciones internacionales, así como de trabajos de investigación realizados en situaciones escolares multilingües y se reflexiona sobre su pertinencia para el establecimiento de una política educativa que tenga en cuenta las dificultades de las y los inmigrantes con la adquisición y el dominio de la lengua de la escuela. Finalmente, se abordan las nuevas necesidades de los sistemas educativos en relación con alguno de los retos que plantea la educación intercultural y se enfatiza la importancia de la práctica educativa para encontrar soluciones a los problemas que se derivan de la nueva situación escolar

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Aquest projecte final explica algunes tècniques de producció relacionades amb la música electrònica, que també són aplicables a la música pop en general. Es descriuen els processos realitzats en dues parts, que parteixen de la producció de dos singles, Stars i Never mind. En la descripció del primer single s'hi expliquen tots els processos relacionats amb la coproducció i mescla d'una cançó de música electrònica, explorant-ne les possibilitats tant a nivell tècnic com artístic. El segon single, de composició pròpia i dut a terme majoritàriament a l'estudi de gravació, comprèn processos compositius a partir d'instruments virtuals i la seva posterior re-interpretació amb instruments acústics en diferents sessions de gravació, així com les tècniques utilitzades per la seva postproducció. L'objectiu principal ha estat aprendre a definir un so propi com a productor a partir de la combinació d'elements acústics i electrònics, i també repassar algunes tècniques de producció apreses durant la meva estada a l'ESMUC. La feina com a sonòleg i compositor queda documentada amb la descripció de tots aquests processos, deixant-ne constància per a futurs treballs.

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In front of a moment of change in the education, with the entry into force of the LOE (Ley Orgánica de Educación, 2006), the aim of thisarticle is to face the challenge of trying to answer to the need to make concrete learning agreements with the new curriculum based on competences.The present article arises from the interest of being able to offer an approach that facilitates the exposition to show the didactic units from the areaof physical education in relation with the pedagogic principles of the LOE. Departing from this commitment, let’s sense beforehand an offer of thecontributions of the Physical Education to the Basic Competence to learn to learn which entails to develop some capacities in fuction of knowing todo skills

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Tämä pro gradu -tutkielma käsittelee ekonomien ammatillisen kehittymisen tarpeita muuttuvassa maailmassa, jossa ammatillinen erityisosaaminen vanhenee nopeasti. Tutkimuksessa tarkastellaan ekonomikunnassa koettuja ammatillisen kehittymisen tarpeita substanssin ja oppimistapojen näkökulmasta. Tutkimuksen tavoitteena on selvittää, millaisia ammatillisen kehittymisen tarpeita ekonomeilla on ja miten näihin tarpeisiin voisi vastata. Tutkimuksen pyrkimyksenä on selvittää myös, miten Suomen Ekonomiliitto SEFE voisi auttaa jäseniään kehittymään edelleen ammatillisesti. Aikuisoppimis- ja motivaatioteorioita on olemassa lukuisia. Pro gradun teoriaosassa selvitetään, miten aikuisten oppiminen tapahtuu, mitä se pitää sisällään ja mikä motivoi oppimaan. Lisäksi tutkimuksessa tarkastellaan työelämän ekonomeille asettamia vaatimuksia tänään ja tulevaisuudessa. Pro graduni tutkimusmenetelmänä käytettiin sähköistä kyselyä, ja otoksena oli 2000 SEFEn jäsenrekisteristä poimittua ekonomia. Tutkimustulokset osoittavat, että heterogeenisen ekonomikunnan näkemykset ammatillisen kehittymisen tarpeista ja varsinkin juuri itselle sopivista koulutusmuodoista eroavat melko paljon. Tärkeimmiksi ekonomiosaamisen osa-alueiksi nousivat seikat, joista on hyötyä muuttuvan maailman mukana pysymisessä, kuten valmius omaksua uusia asioita ja ongelmanratkaisutaito. Seuraavaksi tärkeimmäksi osaamisalueeksi nimettiin yleinen talouden tuntemus. Kehittää tulisi paitsi näitä osa-alueita, myös erilaisia johtamistaitoja. Tulosten mukaan suurin este ammatilliselle lisäkoulutukselle on ajan puute. Kyselyn vastauksissa painotettiin koulutuksesta saatavaa hyötyä suhteessa siihen laitettuihin panostuksiin. Kiireessä priorisoidaan työssä oppimista ja lyhyitä täsmäkoulutuksia.

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This work reports a study on the attitudes of Colombian students towards Chemistry in different undergraduate programs. The research was performed on 769 students belonging to several Chemistry courses, by applying an adaptation of Salta and Tzougraki's test and using Likert's scale. The results revealed that Chemistry is being considered as difficult and little useful, but very interesting. Thus, the difficulty to learn Chemistry may be associated with its language and abstract conceptual nature. In addition, more attention should be given to the class contents and methodologies provided to the students, in order to engage them with those interest aspects and meaningful topics of each program

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Business games have become a popular choice of pedagogical technique for teaching in higher education. The objective of a business game is to offer students the opportunity to learn by doing, engaging them in a simulated experience of the real-world. This paper discusses how a business game has been played by undergraduate chemistry students in a Quality Management course. The responses from the teaching evaluation questionnaires revealed that they not only improved their quality management practices, but also enjoyed working in teams. The level of participation by students was good and the classroom activities provided a meaningful learning experience.

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This work deals with communities of practice and their contribution to pre-service teacher training. A group of eight pre-service chemistry teachers was accompanied during their participation in the PIBID program. Based on their interaction in planning teaching activities, the group was characterized as a community of practice. For this characterization the three dimensions of communities of practice were observed: mutual engagement, joint enterprise and shared repertoire. The results showed that the community of practice was essential for the training of pre-service chemistry teachers. Through community practice, pre-service teachers were able to learn more about their future practice as chemistry teachers.

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In light of the theory of relationship with know of Bernard Charlot, aiming to understand the unique stories of the subject through a positive lecture, i.e., understanding the reality and the way the subjects read and interpret the world, this article attempts identify how higher education students solve an investigative case and learn the scientific knowledge using this theory. For this, we used narrative as a discourse genre to collect the data of 34 students who participated in the small group activities. After content analysis, the results showed that all groups of students solve the case in a similar way and in three stages, prevailing relations with know with the world, with others and with yourself. However, even if the resolution is similar, chemical learning differs between different groups and differs between the scientific content present in the case. From these results it is possible to identify the effectiveness of learning depends on the epistemic and identity relationships with know of each subject (relationship with yourself) because to learn the student must enter into an intellectual activity (investigative case), stay on it and develop the relationships with known necessary to master the normativity (chemical language).

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Oppimistyyleillä määritellään opiskelijan mieltymykset tavoissa, joilla hän vastaanottaa ja omaksuu helpoiten uutta tietoa. Opiskelijan henkilökohtaiseen oppimistyyliin vaikuttavat opiskelijan luonteenpiirteet ja ominaisuudet. Uusien asioiden oppiminen on helpompaa, jos opettajan käyttämä opetustyyli on ainakin osittain yhteneväinen opiskelijan oppimistyylin kanssa. Tässä diplomityössä kehitetty verkkosovellus on tarkoitettu opiskelijoiden käyttöön heidän oppimistyyliensä selvittämiseksi. Opiskelijat rekisteröityvät sovelluksen käyttäjiksi ja antavat samalla itsestään taustatietoja. Tämän jälkeen opiskelijat tekevät sovelluksessa oppimistyylit selvittävän testin. Taustatiedot ja testitulokset tallennetaan tietokantaan. Testituloksen ja oppimistyyleistä tarjolla olevien lisätietojen avulla opiskelijat voivat kehittää omia opiskelutapojaan. Testi on mahdollista tehdä myöhemmin uudelleen, ja tällöin opiskelijat näkevät omassa oppimistyylissään tapahtuneen kehityksen. Opettajat voivat käyttää sovellusta opiskelijoiden testituloksista muodostettavien tilastojen seuraamiseen. Näin opettajilla on mahdollisuus nähdä mitä oppimistyyliä heidän pitämilleen kursseille osallistuvat opiskelijat edustavat. Tämä tieto auttaa opettajia opetussuunnitelman teossa. Sovelluksella voidaan myös muodostaa opiskelijoiden taustatietoihin perustuvia tilastoja tutkimustarkoituksia varten.

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Ydinvoimatoiminta on muuta teollisuustoimintaa huomattavasti säädellympi alue, missä organisaatioiden riittävä osaaminen on ydinturvallisuuden kannalta tärkeää. Tästä syystä osaamisen riittävyyden takaamiseksi panostetaan tinkimättömästi. Etenkin prosessi- ja turvajärjestelmiin tehtävät muutos- modernisointityöt luovat haasteita organisaatioiden nykyosaamiselle, koska muutosten hallinta edellyttää organisaatioilta jatkuvaa oppimista ja osaamisen kehittämistä. Fortum Power & Heat Oy:n omistamalla ydinvoimalaitoksella käynnistettiin vuoden 2005 alussa laaja automaatiouusintaan tähtäävä projekti. Järjestelmien kokonaistoimittajaksi oli valittu ranskalais-saksalainen Areva NP GmbH – Siemens AG – konsortio. Konsortion kokonaistoimitukseen kuuluu automaatiojärjestelmien uusimisen lisäksi myösydinvoimalaitoksen henkilöstön kouluttaminen. Loviisa ydinvoimalaitoksen käyttöluvan haltijana Fortum Power & Heat Oy on kokonaisvastuullinen ydinvoimalaitoksen toiminnasta. Täten myös henkilöstön riittävä osaaminen ja pätevyys ovat Fortumin vastuulla. Toimittajan järjestämien koulutustilaisuuksien avulla hankittu uusi osaaminen on havaittu riittämättömäksi. Tämän on koettu johtuvan osittain teoriaan painottuvasta koulutusmateriaalista ja myös siitä, että käytännön tarjoamiin koulutustilaisuuksiin kuten esimerkiksi osallistuminen suunnittelutyöhön ei ole hakeuduttu. Lisäksi koulutus kaipaa kokonaisuudessaan kehittämistä. Tästä johtuen ydinvoimalaitosten muutostöihin liittyvän henkilöstön osaamisen ja pätevyyden selvittämiseksi käynnistettiin tämä tutkimus. Tutkimuksessa on tunnistettu useita sellaisia kehityskohteita, joita tehostamalla on mahdollista kehittää automaatioylläpitoryhmän osaamista. Lisäksi on esitetty menettelytapoja ja käytäntöjä, joilla ylläpidon koulutusta on mahdollista tehostaa. Tutkimuksen tuotokset toimivat suuntaviivoina organisaation kehittämisen toteutukselle.

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Due to increasing waterborne transportation in the Gulf of Finland, the risk of a hazardous accident increases and therefore manifold preventive actions are needed. As a main legislative authority in the maritime community, The International Maritime Organization (IMO) has set down plenary laws and recommendations which are e.g., utilised in the safe operations in ships and pollution prevention. One of these compulsory requirements, the ISM Code, requires proactive attitude both from the top management and operational workers in the shipping companies. In this study, a crosssectional approach was taken to analyse whether the ISM Code has actively enhanced maritime safety in the Gulf of Finland. The analysis included; 1) performance of the ISM Code in Finnish shipping companies, 2) statistical measurements of maritime safety, 3) influence of corporate top management to the safety culture and 4) comparing safety management practices in shipping companies and port operations of Finnish maritime and port authorities. The main results found were that maritime safety culture has developed in the right direction after the launch of the ISM Code in the 1990´s. However, this study does not exclusively prove that the improvements are the consequence of the ISM Code. Accident prone ships can be recognized due to their behaviour and there is a lesson to learn from the safety culture of some high standard safety disciplines such as, air traffic. In addition, the reporting of accidents and nearmisses should be more widely used in shipping industry. In conclusion, there is still much to be improved in the maritime safety culture of the Finnish Shipping industry, e.g., a “no blame culture” needs to be adopted.

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The skill of programming is a key asset for every computer science student. Many studies have shown that this is a hard skill to learn and the outcomes of programming courses have often been substandard. Thus, a range of methods and tools have been developed to assist students’ learning processes. One of the biggest fields in computer science education is the use of visualizations as a learning aid and many visualization based tools have been developed to aid the learning process during last few decades. Studies conducted in this thesis focus on two different visualizationbased tools TRAKLA2 and ViLLE. This thesis includes results from multiple empirical studies about what kind of effects the introduction and usage of these tools have on students’ opinions and performance, and what kind of implications there are from a teacher’s point of view. The results from studies in this thesis show that students preferred to do web-based exercises, and felt that those exercises contributed to their learning. The usage of the tool motivated students to work harder during their course, which was shown in overall course performance and drop-out statistics. We have also shown that visualization-based tools can be used to enhance the learning process, and one of the key factors is the higher and active level of engagement (see. Engagement Taxonomy by Naps et al., 2002). The automatic grading accompanied with immediate feedback helps students to overcome obstacles during the learning process, and to grasp the key element in the learning task. These kinds of tools can help us to cope with the fact that many programming courses are overcrowded with limited teaching resources. These tools allows us to tackle this problem by utilizing automatic assessment in exercises that are most suitable to be done in the web (like tracing and simulation) since its supports students’ independent learning regardless of time and place. In summary, we can use our course’s resources more efficiently to increase the quality of the learning experience of the students and the teaching experience of the teacher, and even increase performance of the students. There are also methodological results from this thesis which contribute to developing insight into the conduct of empirical evaluations of new tools or techniques. When we evaluate a new tool, especially one accompanied with visualization, we need to give a proper introduction to it and to the graphical notation used by tool. The standard procedure should also include capturing the screen with audio to confirm that the participants of the experiment are doing what they are supposed to do. By taken such measures in the study of the learning impact of visualization support for learning, we can avoid drawing false conclusion from our experiments. As computer science educators, we face two important challenges. Firstly, we need to start to deliver the message in our own institution and all over the world about the new – scientifically proven – innovations in teaching like TRAKLA2 and ViLLE. Secondly, we have the relevant experience of conducting teaching related experiment, and thus we can support our colleagues to learn essential know-how of the research based improvement of their teaching. This change can transform academic teaching into publications and by utilizing this approach we can significantly increase the adoption of the new tools and techniques, and overall increase the knowledge of best-practices. In future, we need to combine our forces and tackle these universal and common problems together by creating multi-national and multiinstitutional research projects. We need to create a community and a platform in which we can share these best practices and at the same time conduct multi-national research projects easily.

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Programming and mathematics are core areas of computer science (CS) and consequently also important parts of CS education. Introductory instruction in these two topics is, however, not without problems. Studies show that CS students find programming difficult to learn and that teaching mathematical topics to CS novices is challenging. One reason for the latter is the disconnection between mathematics and programming found in many CS curricula, which results in students not seeing the relevance of the subject for their studies. In addition, reports indicate that students' mathematical capability and maturity levels are dropping. The challenges faced when teaching mathematics and programming at CS departments can also be traced back to gaps in students' prior education. In Finland the high school curriculum does not include CS as a subject; instead, focus is on learning to use the computer and its applications as tools. Similarly, many of the mathematics courses emphasize application of formulas, while logic, formalisms and proofs, which are important in CS, are avoided. Consequently, high school graduates are not well prepared for studies in CS. Motivated by these challenges, the goal of the present work is to describe new approaches to teaching mathematics and programming aimed at addressing these issues: Structured derivations is a logic-based approach to teaching mathematics, where formalisms and justifications are made explicit. The aim is to help students become better at communicating their reasoning using mathematical language and logical notation at the same time as they become more confident with formalisms. The Python programming language was originally designed with education in mind, and has a simple syntax compared to many other popular languages. The aim of using it in instruction is to address algorithms and their implementation in a way that allows focus to be put on learning algorithmic thinking and programming instead of on learning a complex syntax. Invariant based programming is a diagrammatic approach to developing programs that are correct by construction. The approach is based on elementary propositional and predicate logic, and makes explicit the underlying mathematical foundations of programming. The aim is also to show how mathematics in general, and logic in particular, can be used to create better programs.

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Developed from human activities, mathematical knowledge is bound to the world and cultures that men and women experience. One can say that mathematics is rooted in humans’ everyday life, an environment where people reach agreement regarding certain “laws” and principles in mathematics. Through interaction with worldly phenomena and people, children will always gain experience that they can then in turn use to understand future situations. Consequently, the environment in which a child grows up plays an important role in what that child experiences and what possibilities for learning that child has. Variation theory, a branch of phenomenographical research, defines human learning as changes in understanding and acting towards a specific phenomenon. Variation theory implies a focus on that which it is possible to learn in a specific learning situation, since only a limited number of critical aspects of a phenomenon can be simultaneously discerned and focused on. The aim of this study is to discern how toddlers experience and learn mathematics in a daycare environment. The study focuses on what toddlers experience, how their learning experience is formed, and how toddlers use their understanding to master their environment. Twenty-three children were observed videographically during everyday activities. The videographic methodology aims to describe and interpret human actions in natural settings. The children are aged from 1 year, 1 month to 3 years, 9 months. Descriptions of the toddlers’ actions and communication with other children and adults are analyzed phenomenographically in order to discover how the children come to understand the different aspects of mathematics they encounter. The study’s analysis reveals that toddlers encounter various mathematical concepts, similarities and differences, and the relationship between parts and whole. Children form their understanding of such aspects in interaction with other children and adults in their everyday life. The results also show that for a certain type of learning to occur, some critical conditions must exist. Variation, simultaneity, reasonableness and fixed points are critical conditions of learning that appear to be important for toddlers’ learning. These four critical conditions are integral parts of the learning process. How children understand mathematics influences how they use mathematics as a tool to master their surrounding world. The results of the study’s analysis of how children use their understanding of mathematics shows that children use mathematics to uphold societal rules, to describe their surrounding world, and as a tool for problem solving. Accordingly, mathematics can be considered a very important phenomenon that children should come into contact with in different ways and which needs to be recognized as a necessary part of children’s everyday life. Adults working with young children play an important role in setting perimeters for children’s experiences and possibilities to explore mathematical concepts and phenomena. Therefore, this study is significant as regards understanding how children learn mathematics through everyday activities.