800 resultados para interactive discourse acts
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Este recurso para el profesor se organiza en dieciséis unidades temáticas, con más de cuarenta juegos y actividades para la práctica de la gramática, de forma intensiva e interactiva, con estudiantes de todos los niveles desde principiante hasta avanzado. Incluye páginas para fotocopiar e instrucciones paso a paso para actividades adicionales.
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En este recurso se presenta una forma atractiva y creativa para no solo desarrollar los conocimientos científicos, sino para enseñar habilidades de escritura y fomentar el uso de habilidades de pensamiento de orden superior. Describe cómo implementar cuadernos interactivos en el aula de ciencias basados en la investigación, incluida la ejecución, gestión del tiempo, y la clasificación. Se muestra cómo empezar a utilizarlos, desde los fundamentos y procedimientos para la gestión del aula, la evaluación, y las tareas. Ofrece ejemplos de cuadernos de los estudiantes y explica cómo implementar un proceso interactivo que fortalece la capacidad de pensamiento crítico y habilidades de colaboración entre los estudiantes.
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Resumen basado en el de la publicación. Con el apoyo económico del departamento MIDE de la UNED
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Resumen basado en el de la publicación
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Resumen basado en el de la publicación
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Monogr??fico con el t??tulo: " Formaci??n de profesores. Perspectivas de Brasil, Colombia, Espa??a y Portugal"
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Multimedia Interactive Book (miBook) reflects the development of a new concept of virtual interpretation of traditional text books and audio-visual content. By encompassing new technological approaches, using augmented reality technology, allows the final user to experience a variety of sensorial stimuli while enjoying and interacting with the content; therefore enhancing the learning process. miBook stands for a global educational intention to enable people not only to access but also to appropriate intellectually valuable contents coming from different linguistic and cultural contexts.
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The potential of digital interactive television (iDTV) to promote original services, formats and contents that can be relevant to support personal health care and wellness of individuals, namely elderly people, has not been yet fully explored in the past. Therefore, in a context of rapid change of the technological resources, in which the distribution and presentation of content comes associated with new platforms (such as digital terrestrial TV and IPTV), it is important to perceive the configurations that are being developed for interactive digital TV (iDTV) that may result in relevant outcomes within the field of healthcare and wellness, with the aim of offering complementarity to the existing services and contents made available today via the traditional means and media. This article describes and discusses the preliminary results of the first part of the research project iDTV-HEALTH: Inclusive services to promote health and wellness via digital interactive television. These first results suggest that iDTV solutions may represent a real contribution to delivery healthcare and wellness to the target population, namely as a supplement to health services provision.
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This paper discusses a study undertaken to determine whether a normal hearing person or hearing impaired person can reliably select a threshold of intelligibility and if so, whether this can be considered a valid measurement.
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This paper reviews a study to determine the maximum discourse level speech perception capabilities of profoundly deaf children in four speech perception categories as defined by the Early Speech Perception Test (ESP).
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This paper discusses lipreading and development of a standardized measure of lipreading skill.