871 resultados para Educational technology|


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The explosive growth of Internet during the last years has been reflected in the ever-increasing amount of the diversity and heterogeneity of user preferences, types and features of devices and access networks. Usually the heterogeneity in the context of the users which request Web contents is not taken into account by the servers that deliver them implying that these contents will not always suit their needs. In the particular case of e-learning platforms this issue is especially critical due to the fact that it puts at stake the knowledge acquired by their users. In the following paper we present a system that aims to provide the dotLRN e-learning platform with the capability to adapt to its users context. By integrating dotLRN with a multi-agent hypermedia system, online courses being undertaken by students as well as their learning environment are adapted in real time

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Hypermedia systems based on the Web for open distance education are becoming increasingly popular as tools for user-driven access learning information. Adaptive hypermedia is a new direction in research within the area of user-adaptive systems, to increase its functionality by making it personalized [Eklu 961. This paper sketches a general agents architecture to include navigational adaptability and user-friendly processes which would guide and accompany the student during hislher learning on the PLAN-G hypermedia system (New Generation Telematics Platform to Support Open and Distance Learning), with the aid of computer networks and specifically WWW technology [Marz 98-1] [Marz 98-2]. The PLAN-G actual prototype is successfully used with some informatics courses (the current version has no agents yet). The propased multi-agent system, contains two different types of adaptive autonomous software agents: Personal Digital Agents {Interface), to interacl directly with the student when necessary; and Information Agents (Intermediaries), to filtrate and discover information to learn and to adapt navigation space to a specific student

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This research work deals with the problem of modeling and design of low level speed controller for the mobile robot PRIM. The main objective is to develop an effective educational tool. On one hand, the interests in using the open mobile platform PRIM consist in integrating several highly related subjects to the automatic control theory in an educational context, by embracing the subjects of communications, signal processing, sensor fusion and hardware design, amongst others. On the other hand, the idea is to implement useful navigation strategies such that the robot can be served as a mobile multimedia information point. It is in this context, when navigation strategies are oriented to goal achievement, that a local model predictive control is attained. Hence, such studies are presented as a very interesting control strategy in order to develop the future capabilities of the system

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This paper is focused on the robot mobile platform PRIM (platform robot information multimedia). This robot has been made in order to cover two main needs of our group, on one hand the need for a full open mobile robotic platform that is very useful in fulfilling the teaching and research activity of our school community, and on the other hand with the idea of introducing an ethical product which would be useful as mobile multimedia information point as a service tool. This paper introduces exactly how the system is made up and explains just what the philosophy is behind this work. The navigation strategies and sensor fusion, where machine vision system is the most important one, are oriented towards goal achievement and are the key to the behaviour of the robot

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This paper presents the use of a mobile robot platform as an innovative educational tool in order to promote and integrate different curriculum knowledge. Hence, it is presented the acquired experience within a summer course named ldquoapplied mobile roboticsrdquo. The main aim of the course is to integrate different subjects as electronics, programming, architecture, perception systems, communications, control and trajectory planning by using the educational open mobile robot platform PRIM. The summer course is addressed to a wide range of student profiles. However, it is of special interests to the students of electrical and computer engineering around their final academic year. The summer course consists of the theoretical and laboratory sessions, related to the following topics: design & programming of electronic devices, modelling and control systems, trajectory planning and control, and computer vision systems. Therefore, the clues for achieving a renewed path of progress in robotics are the integration of several knowledgeable fields, such as computing, communications, and control sciences, in order to perform a higher level reasoning and use decision tools with strong theoretical base

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This work shows the use of adaptation techniques involved in an e-learning system that considers students' learning styles and students' knowledge states. The mentioned e-learning system is built on a multiagent framework designed to examine opportunities to improve the teaching and to motivate the students to learn what they want in a user-friendly and assisted environment

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Amb aquest estudi pretenem que els nostres estudiants assoleixin els següents objectius: Conèixer recursos en línia que ofereixin recursos musicals per al treball específic de llenguatge musical i dâexpressió vocal propis de lâàrea de música; aprofundir i millorar, a partir dâaquests recursos, els plantejaments interdisciplinaris del currículum dâeducació infantil i primària

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Cloudworks allows you to find other people's learning and teaching ideas, designs and experiences as well as sharing your own. You can also get access to many learning design tools and resources to help you create learning designs.

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Resumen basado en el de la publicación

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In This work we present a Web-based tool developed with the aim of reinforcing teaching and learning of introductory programming courses. This tool provides support for teaching and learning. From the teacher's perspective the system introduces important gains with respect to the classical teaching methodology. It reinforces lecture and laboratory sessions, makes it possible to give personalized attention to the student, assesses the degree of participation of the students and most importantly, performs a continuous assessment of the student's progress. From the student's perspective it provides a learning framework, consisting in a help environment and a correction environment, which facilitates their personal work. With this tool students are more motivated to do programming

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A Web-based tool developed to automatically correct relational database schemas is presented. This tool has been integrated into a more general e-learning platform and is used to reinforce teaching and learning on database courses. This platform assigns to each student a set of database problems selected from a common repository. The student has to design a relational database schema and enter it into the system through a user friendly interface specifically designed for it. The correction tool corrects the design and shows detected errors. The student has the chance to correct them and send a new solution. These steps can be repeated as many times as required until a correct solution is obtained. Currently, this system is being used in different introductory database courses at the University of Girona with very promising results

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Durant el curs 2009/10, la Universitat de Girona ha implantat la plataforma virtual interactiva Moodle, adaptada a la formació i emprada pel professorat com a suport a la tasca docent. Aquesta plataforma ofereix la possibilitat de crear nous recursos, alguns dels quals enfocats a lâavaluació de lâaprenentatge. Com qualsevol pràctica educativa, aquests recursos han de ser sotmesos a processos dâanàlisi i revisió orientats a la seva millora, processos de metaavaluació (avaluar les avaluacions) els quals han de permetre detectar contradiccions i introduir canvis que contribueixin la millora dels recursos produïts i, de retruc, del procés dâavaluació

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La proposta que es presenta a continuació sâemmarca en el desenvolupament de lâassignatura Noves Tecnologies Aplicades a lâEducació als Estudis de Mestre de la Facultat dâEducació i Psicologia de la Universitat de Girona. Aquesta assignatura ja no forma part del pla dâestudis actual. Tot i així, durant els cursos que es va dur a terme, les activitats dâaprenentatge es van planificar de manera que anessin encaminades a adquirir els coneixements i les habilitats que havien de permetre als estudiants començar a assolir algunes de les competències que haurien de tenir en acabar els seus estudis. Ãs per això que considerem que continua tenint vigència

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Presentació de la Xarxa dâinnovació docent sobre TIC i docència a la Jornada de Bones Pràctiques 2010

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Aquest projecte forma part de la Plataforma ACME (Avaluació Continuada i Millora de lâensenyament), un entorn virtual de resolució i correcció de problemes amb la finalitat de donar suport a les classes presencials i poder portar a terme una avaluació continuada dels alumnes. El sistema ofereix a lâalumne, a través dâInternet, una colâ¢lecció personalitzada de problemes per assignatura, que a mida que lâalumne els resol, el sistema els corregeix automàticament, proporcionant a lâalumne un sistema de treball continu que lâajudarà a portar lâassignatura al dia. I al professor li dóna la facilitat de fer el seguiment individualitzat de lâalumne coneixent dâaquesta manera quines són les principals dificultats que troben els alumnes, tant de manera individual com colâ¢lectiva. Lâobjectiu dâaquest projecte és implementar un nou tipus de problema que ha de permetre al professor elaborar problemes que combinin diferents qüestions de igual o diferent tipologia i que quan lâalumne hagi resolt totes les qüestions, enviï les solucions juntes al sistema perquè aquest retorni el resultat global de la correcció