703 resultados para dynamic learning environments
Resumo:
Este relatório assume como finalidade analisar e avaliar as potencialidades das tecnologias da informação e comunicação (TIC), com especial enfoque nas ferramentas da Web 2.0, para a criação de ambientes de aprendizagem colaborativa e construtiva. Para isso, parte-se da implementação de um projeto eTwinning levado a cabo com mais sete escolas europeias e desenvolvido, em Portugal, no Agrupamento de escolas Ibn Mucana, com alunos do 9º ano, no âmbito da disciplina de Espanhol Língua Estrangeira (ELE). O projeto implementado intitula-se Europa estudia español e encontra-se centrado na vida escolar dos alunos e nas obras literárias, teatrais e cinematográficas que integram o currículo dos diversos participantes. Pretende-se, com este relatório, alcançar um melhor conhecimento do processo de ensino e aprendizagem, no que se refere ao impacto da implementação de um projeto colaborativo eTwinning e do seu potencial na promoção da motivação e na melhoria dos resultados escolares. No primeiro capítulo, dá-se conta da pesquisa bibliográfica relativa a campos de conhecimento que possam oferecer contributos válidos para fundamentar e orientar a análise e avaliação das potencialidades das TIC. No segundo capítulo apresenta-se e descreve-se o programa de intervenção, o espaço escolar onde foi realizada a Prática de Ensino Supervisionada (PES) e faz-se uma caracterização das turmas em que foram lecionadas as aulas práticas e, finalmente, reflete-se sobre o impacto da sua implementação.
Resumo:
Relatório de estágio de mestrado em Educação Pré-Escolar
Resumo:
Dissertação de mestrado em Educação Especial (área de especialização em Dificuldades de Aprendizagem Específicas)
Resumo:
Tese de Doutoramento em Ciências da Educação - Especialidade de Desenvolvimento Curricular
Resumo:
Tese de Doutoramento em Ciências da Educação (área de especilização em Desenvolvimento Curricular).
Resumo:
In recent years several educators have organized open courses where participants reflect on their personal blogs. With a large number of participants it becomes a challenge to follow all the course discussions. In this paper we present the EduFeedr system that is specifically designed for following and supporting student activities in blog-based courses.
Resumo:
This case study introduces our continuous work to enhance the virtual classroom in order to provide faculty and students with an environment open to their needs, compliant with learning standards and, therefore compatible with other e-learning environments, and based on open source software. The result is a modulable, sustainable and interoperable learning environment that can be adapted to different teaching and learning situations by incorporating the LMS integrated tools as well as wikis, blogs, forums and Moodle activities among others.
Resumo:
Most educational institutions include nowadays a digital repository as part of their development and positioning strategy. The main goals of a digital repository are preservation and dissemination, which are some how contradictory, especially if the repository follows an open approach, as it is designed, built and managed from an institutional perspective, although it is intended to be used by teachers and learners. This fact may lead to a low level of usage, as final users are not able to integrate the learning object repository into their learning process. In this paper we will discuss how to promote open educational resources by connecting open repositories with open social networks, bridging the gap between resources and final users (teachers and learners).
Transnational study of roles/functions and associated ICT competencies for Higher Education teachers
Resumo:
Aquest estudi forma part del projecte eLene-TLC1 Virtual Campus (2007-2008) recolzat pel programa eLearning de la Comissió Europea. L'objectiu d'aquest projecte és que els professors i els estudiants facin el millor ús possible de les TIC en l'educació superior, preparant als professors per als estudiants de la generació xarxa, permetent als estudiants a la transferència de coneixements i pràctiques de la vida quotidiana per al seu aprenentatge i estimular tant la integració plena de pràctiques innovadores d'ensenyament i d'aprenentatge possibilitades per un entorn tecnològic en constant evolució. Per tal de cobrir part d'aquest objectiu general, es va concebre un estudi per examinar les competències en TIC professors d'Educació Superior en entorns d'aprenentatge en línia.
Resumo:
In this project a research both in finding predictors via clustering techniques and in reviewing the Data Mining free software is achieved. The research is based in a case of study, from where additionally to the KDD free software used by the scientific community; a new free tool for pre-processing the data is presented. The predictors are intended for the e-learning domain as the data from where these predictors have to be inferred are student qualifications from different e-learning environments. Through our case of study not only clustering algorithms are tested but also additional goals are proposed.
Resumo:
Aquest fitxer conté la ontologia que descriu un metamodel de l'especificació Open Service Interface Design v.2.0 proposada per OKI. Ha estat creada en OWL i estesa amb un conjunt de regles SWRL. S'adjunta també el conjunt de regles.
Resumo:
This file includes the ontology of patterns of educational settings adapted to a given organization as part of a formal framework for specifying, reusing and implementing educational settings. It includes a description of such an ontology.
Resumo:
Test-based assessment tools are mostly focused on the use of computers. However, advanced Information and Communication Technologies, such as handheld devices, opens up the possibilities of creating new assessment scenarios, increasing the teachers’ choices to design more appropriate tests for their subject areas. In this paper we use the term Computing-Based Testing (CBT) instead of Computer-Based Testing, as it captures better the emerging trends. Within the CBT context, the paper is centred on proposing an approach for “Assessment in situ” activities, where questions have to be answered in front of a real space/location (situ). In particular, we present the QuesTInSitu software implementation that includes both an editor and a player based on the IMS Question and Test Interoperability specification and GoogleMaps. With QuesTInSitu teachers can create geolocated questions and tests (routes), and students can answer the tests using mobile devices with GPS when following a route. Three illustrating scenarios and the results from the implementation of one of them in a real educational situation show that QuesTInSitu enables the creation of innovative, enriched and context-aware assessment activities. The results also indicate that the use of mobile devices and location-based systems in assessment activities facilitates students to put explorative and spatial skills into practice and fosters their motivation, reflection and personal observation.
Resumo:
The use of virtual learning environments it’s more and more frequent in all education levels. However, this increasing use of such environments also implies that the different stages now used in the processes of teaching-learning need to be considered. Student users in a virtual learning environment are faced, not only to the problems related to acquire the knowledge of their course, but also to technological problems as information overloading, getting used to web surfing, computer use, etc. One way to minimize the impact caused by heterogeneity existing in virtual learning environments is to adapt several aspects to the specific characteristics from the user and his context. From this point of view, this work shows a model for an integral user that has been used to generate a virtual course that can interoperate between ELearning platforms. This course has been created using the SCORM reference model and the IMSLD specification
Resumo:
El objetivo principal de este trabajo es determinar si las comunidades virtuales de práctica son un espacio adecuado para la autoformación de los docentes. Con este fin, primero se especifican algunos conceptos clave que ayuden a contextualizar el tema de la formación; en segundo lugar se recogen los rasgos que se consideran hoy necesarios para llevar a cabo la labor docente, dibujándose así el perfil “ideal” del profesor en el contexto actual desde distintos ángulos de vista; y por último, se narran algunas experiencias personales en las redes sociales para ilustrar el funcionamiento de este nuevo paradigma social.