686 resultados para job recruitment recommendation skill
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The increasing number of television channels, on-demand services and online content, is expected to contribute to a better quality of experience for a costumer of such a service. However, the lack of efficient methods for finding the right content, adapted to personal interests, may lead to a progressive loss of clients. In such a scenario, recommendation systems are seen as a tool that can fill this gap and contribute to the loyalty of users. Multimedia content, namely films and television programmes are usually described using a set of metadata elements that include the title, a genre, the date of production, and the list of directors and actors. This paper provides a deep study on how the use of different metadata elements can contribute to increase the quality of the recommendations suggested. The analysis is conducted using Netflix and Movielens datasets and aspects such as the granularity of the descriptions, the accuracy metric used and the sparsity of the data are taken into account. Comparisons with collaborative approaches are also presented.
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Near real time media content personalisation is nowadays a major challenge involving media content sources, distributors and viewers. This paper describes an approach to seamless recommendation, negotiation and transaction of personalised media content. It adopts an integrated view of the problem by proposing, on the business-to-business (B2B) side, a brokerage platform to negotiate the media items on behalf of the media content distributors and sources, providing viewers, on the business-to-consumer (B2C) side, with a personalised electronic programme guide (EPG) containing the set of recommended items after negotiation. In this setup, when a viewer connects, the distributor looks up and invites sources to negotiate the contents of the viewer personal EPG. The proposed multi-agent brokerage platform is structured in four layers, modelling the registration, service agreement, partner lookup, invitation as well as item recommendation, negotiation and transaction stages of the B2B processes. The recommendation service is a rule-based switch hybrid filter, including six collaborative and two content-based filters. The rule-based system selects, at runtime, the filter(s) to apply as well as the final set of recommendations to present. The filter selection is based on the data available, ranging from the history of items watched to the ratings and/or tags assigned to the items by the viewer. Additionally, this module implements (i) a novel item stereotype to represent newly arrived items, (ii) a standard user stereotype for new users, (iii) a novel passive user tag cloud stereotype for socially passive users, and (iv) a new content-based filter named the collinearity and proximity similarity (CPS). At the end of the paper, we present off-line results and a case study describing how the recommendation service works. The proposed system provides, to our knowledge, an excellent holistic solution to the problem of recommending multimedia contents.
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Recruitment is based on a conglomerate of techniques and procedures put in place to attract qualified. The recruitment process has suffered changes, becoming even more sophisticated, involving a whole organisation and a whole community. A new source of recruitment has emerged with the use of online social networks using facilitators in its development and usage, allowing the search for candidates to be fast, cheap and "global". In Portugal, the information available and studies conducted into this phenomenon are still irrelevant, with little reported on the importance of online social recruitment. The purpose of this article is to contribute to what is understood by the professional process of recruitment through online social media by recruitment companies in the Northern Region of Portugal, analysing the use of online media by recruitment professionals, facilitator support tools and the associated best practices.
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Esta dissertação apresenta um estudo sobre os problemas de sequenciamento de tarefas de produção do tipo job shop scheduling. Os problemas de sequenciamento de tarefas de produção pretendem encontrar a melhor sequência para o processamento de uma lista de tarefas, o instante de início e término de cada tarefa e a afetação de máquinas para as tarefas. Entre estes, encontram-se os problemas com máquinas paralelas, os problemas job shop e flow shop. As medidas de desempenho mais comuns são o makespan (instante de término da execução de todas as tarefas), o tempo de fluxo total, a soma dos atrasos (tardiness), o atraso máximo, o número de tarefas que são completadas após a data limite, entre outros. Num problema do tipo job shop, as tarefas (jobs) consistem num conjunto de operações que têm de ser executadas numa máquina pré-determinada, obedecendo a um determinado sequenciamento com tempos pré-definidos. Estes ambientes permitem diferentes cenários de sequenciamento das tarefas. Normalmente, não são permitidas interrupções no processamento das tarefas (preemption) e pode ainda ser necessário considerar tempos de preparação dependentes da sequência (sequence dependent setup times) ou atribuir pesos (prioridades) diferentes em função da importância da tarefa ou do cliente. Pretende-se o estudo dos modelos matemáticos existentes para várias variantes dos problemas de sequenciamento de tarefas do tipo job shop e a comparação dos resultados das diversas medidas de desempenho da produção. Este trabalho contribui para demonstrar a importância que um bom sequenciamento da produção pode ter na sua eficiência e consequente impacto financeiro.
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Context-aware recommendation of personalised tourism resources is possible because of personal mobile devices and powerful data filtering algorithms. The devices contribute with computing capabilities, on board sensors, ubiquitous Internet access and continuous user monitoring, whereas the filtering algorithms provide the ability to match the profile (interests and the context) of the tourist against a large knowledge bases of tourism resources. While, in terms of technology, personal mobile devices can gather user-related information, including the user context and access multiple data sources, the creation and maintenance of an updated knowledge base of tourism-related resources requires a collaborative approach due to the heterogeneity, volume and dynamic nature of the resources. The current PhD thesis aims to contribute to the solution of this problem by adopting a Crowdsourcing approach for the collaborative maintenance of the knowledge base of resources, Trust and Reputation for the validation of uploaded resources as well as publishers, Big Data for user profiling and context-aware filtering algorithms for the personalised recommendation of tourism resources.
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Dadas as condições actuais do mercado de trabalho, o conhecimento empírico é cada vez mais um factor distintivo na carteira de habilitações de um engenheiro recém-graduado. Desta forma, a possibilidade de realização de um estágio em ambiente empresarial ganha toda uma nova dimensão no panorama académico, apresentando-se como uma excelente oportunidade de obtenção de experiência e conhecimento de causa num momento imediatamente anterior à saída da universidade e à entrada no mundo profissional. Neste âmbito, apresenta-se o presente relatório, referente ao estágio desenvolvido sob alçada da empresa Electrolinhas S. A. durante a construção do Parque Eólico do Pisco. Este estágio enquadra-se no 2º Ano do Mestrado em Engenharia Civil – ramo de Infraestruturas, do departamento de Engenharia Civil do Instituto Superior de Engenharia do Porto. Ao longo de 6 meses, de Fevereiro a Julho de 2015, foi possível acompanhar o desenrolar da obra de construção de um parque eólico, da perspectiva da fiscalização. Este estágio tem especial interesse dado tratar-se de uma obra de grande dimensão, com diversas particularidades ao nível do planeamento e da execução, descritas ao longo dos próximos capítulos.
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A Work Project, presented as part of the requirements for the Award of a Masters Degree in Management from the NOVA – School of Business and Economics
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Trabalho de Projecto apresentado para cumprimento dos requisitos necessários à obtenção do grau de Mestre em Teaching English as a Second/Foreign Language
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We characterize the optimal job design in a multitasking environment when the firms rely on implicit incentive contracts (i.e., bonus payments). Two natural forms of job design are compared: (i) individual accountability, where each agent is assigned to a particular job and assumes full responsibility for its outcome; and (ii) team accountability, where a group of agents share responsibility for a job and are jointly accountable for its outcome. The key trade-off is that team accountability mitigates the multitasking problem but may weaken the implicit contracts. The optimal job design follows a cut-off rule: firms with high reputation concerns opt for team accountability, whereas firms with low reputation concerns opt for individual accountability. Team accountability is more likely the more acute the multitasking problem is. However, the cut-off rule need not hold if the firm combines implicit incentives with explicit pay-per-performance contracts.
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A Work Project, presented as part of the requirements for the Award of a Masters Degree in Management from the NOVA – School of Business and Economics
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A Work Project, presented as part of the requirements for the Award of a Masters Degree in Management from the NOVA – School of Business and Economics
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Learning novel actions and skills is a prevalent ability across multiple species and a critical feature for survival and competence in a constantly changing world. Novel actions are generated and learned through a process of trial and error, where an animal explores the environment around itself, generates multiple patterns of behavior and selects the ones that increase the likelihood of positive outcomes. Proper adaptation and execution of the selected behavior requires the coordination of several biomechanical features by the animal. Cortico-basal ganglia circuits and loops are critically involved in the acquisition, learning and consolidation of motor skills.(...)
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NSBE - UNL
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In the competitive landscape of the 21st century, effectively managing human capital in firms is considered to be a potential source of sustainable performance. Therefore, in this study, we tested the influence of high-performance work systems, as a talent management tool, on employees’ experience of developmental jobs. Then, we tested the mediating effect of such experiences on employees’ engagement, exhaustion, performance and turnover intention. With a sample of 254 employees of a diversity of companies and sectors of activity, our findings demonstrated that high-performance practices increase engagement, via the promotion of developmental experiences of fit, which improves performance and decreases turnover intention. Besides, those practices do not control for the pressure dimension of the developmental job experiences that increases exhaustion and turnover intention despite not worsening performance.
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Double degree