20 resultados para Qualitative sociology
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Abstract
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Ylläpitääkseen kilpailuetua ja menestyäkseen markkinoilla yritysten tulee teknologisen ja liiketoimintaosaamisen lisäksi hallita tehokas sisäinen toimintansa. Tieto on tärkein tuotannontekijä ja sen jakaminen yrityksessä onkriittistä innovaatioiden syntymisen kannalta. Luottamus edistää tiedon luomista ja jakamista. Luottamusta yrityksissä on tutkittu pääasiassa henkilöiden välisenä luottamuksena omiin esimiehiin ja kollegoihin. Kansainvälisistä omistaja- jamuista yritysjärjestelyistä johtuen yritysten sisäinenkin toiminta on usein maantieteellisesti hajautettua, mikä vähentää henkilöiden välisten luottamussuhteiden syntymistä. Tällaisissa tilanteissa yritykseen itseensä kohdistuva ei-henkilöityvä luottamus täydentää tutkimusten mukaan vähäisiä henkilöiden välisiä luottamussuhteita. Yrityksen ei-henkilöityvää luottamusta on tutkittu vain vähän ja kokonaisvaltaista teoriapohjaista ja/tai empiiristä tutkimusta ei ole tehty tai sitä ei ole raportoitu. Tässä pro gradu -tutkielmassa tutkittiin, mitä yrityksen institutionaalinen luottamus on ja mistä se muodostuu. Tutkielman teoriatausta nousee sosiologian, taloustieteen ja sosiaalipsykologian eri teorioista sekä aikaisemmasta monitieteisestä luottamustutkimuksesta. Empiirinen aineisto kerättiin neljässä fokusryhmäkeskustelussa ja aineisto analysoitiin sekä aineistolähtöisesti että teoriaohjaavasti hyödyntäen ATLAS.ti kvalitatiivisen aineiston analyysiohjelmaa. Työn keskeisenä tuloksena oli teorian ja empirian synteesinä muodostunutyrityksen institutionaalisen luottamuksen määritelmä. Yrityksen institutionaalisella luottamuksella tarkoitetaan yksilön odotuksia työnantajayrityksen kyvykkyydelle ja oikeudenmukaisuudelle. Kyvykkyydellä tarkoitetaan yrityksen havaittua kyvykkyyttä menestyä markkinoilla jatkuvasti ja organisoida sisäinen toimintansa tehokkaasti ja varmasti. Oikeudenmukaisuudella tarkoitetaan koettua oikeudenmukaista henkilöstöpolitiikkaa ja hyvää työnantajamainetta.
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The purpose of this thesis is twofold. The first and major part is devoted to sensitivity analysis of various discrete optimization problems while the second part addresses methods applied for calculating measures of solution stability and solving multicriteria discrete optimization problems. Despite numerous approaches to stability analysis of discrete optimization problems two major directions can be single out: quantitative and qualitative. Qualitative sensitivity analysis is conducted for multicriteria discrete optimization problems with minisum, minimax and minimin partial criteria. The main results obtained here are necessary and sufficient conditions for different stability types of optimal solutions (or a set of optimal solutions) of the considered problems. Within the framework of quantitative direction various measures of solution stability are investigated. A formula for a quantitative characteristic called stability radius is obtained for the generalized equilibrium situation invariant to changes of game parameters in the case of the H¨older metric. Quality of the problem solution can also be described in terms of robustness analysis. In this work the concepts of accuracy and robustness tolerances are presented for a strategic game with a finite number of players where initial coefficients (costs) of linear payoff functions are subject to perturbations. Investigation of stability radius also aims to devise methods for its calculation. A new metaheuristic approach is derived for calculation of stability radius of an optimal solution to the shortest path problem. The main advantage of the developed method is that it can be potentially applicable for calculating stability radii of NP-hard problems. The last chapter of the thesis focuses on deriving innovative methods based on interactive optimization approach for solving multicriteria combinatorial optimization problems. The key idea of the proposed approach is to utilize a parameterized achievement scalarizing function for solution calculation and to direct interactive procedure by changing weighting coefficients of this function. In order to illustrate the introduced ideas a decision making process is simulated for three objective median location problem. The concepts, models, and ideas collected and analyzed in this thesis create a good and relevant grounds for developing more complicated and integrated models of postoptimal analysis and solving the most computationally challenging problems related to it.
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Työn tavoitteena on ollut ollut selvittää sisäisen yrittäjyyden toimintaa ja muotoja suuren korporaation kontekstissa. Tutkimuskysymys on: miten sisäinen yrittäjyys ilmenee Kesko:ssa? Tutkimusmenetelmä on kvalitatiivinen ja aineisto kerättiin puolitstrukturoiduilla haastatteluilla. Haastateltavat koostuivat Kesko korporaation työntekijöistä. Tutkimustulokset paljastavat, että sisäinen yrittäjyys ilmenee Kesko:ssa monella eri tavalla. Työntekijät ovat korkeasti sitoutuneita ja motivoituneita. Johto tarjoaa haastavia työtehtäviä työntekijöille, ja tiimityöskentely on korkealla tasolla. Työntekijät myös verkoistuivat aktiivisesti. Joissakin tapauksissa sisäinen yrittäjyys ilmenee Kesko:ssa siten, että työntekijä on valmis ottamaan oman sivuprojektin parantaakseen koko organisaation suorituskykyä. Tämän tapainen toiminta on mahdollista vain korkean oma-aloitteisuuden kautta.
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This study discusses the procedures of value co-creation that persist in gaming industry. The purpose of this study was to identify the procedures that persist in current video gaming industry which answers the main research problem how value is co-created in video gaming industry followed by three sub questions: (i) What is value co-creation in gaming industry? (ii) Who participates in value co-creation in gaming industry? (iii) What are the procedures that are involved in value co-creation in gaming industry? The theoretical background of the study consists of literature relating to the theory of marketing i.e., notion of value, conventional understanding of value creation, value chain, co-creation approach, co-production approach. The research adopted qualitative research approach. As a platform of relationship researcher used web 2.0 tool interface. Data were collected from the social networks and netnography method was applied for analyzing them. Findings show that customer and company both co-create optimum level of value while they interact with each other and within the customers as well. However mostly the C2C interaction, discussions and dialogues threads that emerged around the main discussion facilitated to co-create value. In this manner, companies require exploiting and further motivating, developing and supporting the interactions between customers participating in value creation. Hierarchy of value co-creation processes is the result derived from the identified challenges of value co-creation approach and discussion forums data analysis. Overall three general sets and seven topics were found that explored the phenomenon of customer to customer (C2C) and business to customer (B2C) interaction/debating for value co-creation through user generated contents. These topics describe how gamer contributes and interacts in co-creating value along with companies. A methodical quest in current research literature acknowledged numerous evolving flows of value in this study. These are general management perspective, new product development and innovation, virtual customer environment, service science and service dominant logic. Overall the topics deliver various realistic and conceptual implications for using and handling gamers in social networks for augmenting customers’ value co-creation process.
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This study examines information security as a process (information securing) in terms of what it does, especially beyond its obvious role of protector. It investigates concepts related to ‘ontology of becoming’, and examines what it is that information securing produces. The research is theory driven and draws upon three fields: sociology (especially actor-network theory), philosophy (especially Gilles Deleuze and Félix Guattari’s concept of ‘machine’, ‘territory’ and ‘becoming’, and Michel Serres’s concept of ‘parasite’), and information systems science (the subject of information security). Social engineering (used here in the sense of breaking into systems through non-technical means) and software cracker groups (groups which remove copy protection systems from software) are analysed as examples of breaches of information security. Firstly, the study finds that information securing is always interruptive: every entity (regardless of whether or not it is malicious) that becomes connected to information security is interrupted. Furthermore, every entity changes, becomes different, as it makes a connection with information security (ontology of becoming). Moreover, information security organizes entities into different territories. However, the territories – the insides and outsides of information systems – are ontologically similar; the only difference is in the order of the territories, not in the ontological status of entities that inhabit the territories. In other words, malicious software is ontologically similar to benign software; they both are users in terms of a system. The difference is based on the order of the system and users: who uses the system and what the system is used for. Secondly, the research shows that information security is always external (in the terms of this study it is a ‘parasite’) to the information system that it protects. Information securing creates and maintains order while simultaneously disrupting the existing order of the system that it protects. For example, in terms of software itself, the implementation of a copy protection system is an entirely external addition. In fact, this parasitic addition makes software different. Thus, information security disrupts that which it is supposed to defend from disruption. Finally, it is asserted that, in its interruption, information security is a connector that creates passages; it connects users to systems while also creating its own threats. For example, copy protection systems invite crackers and information security policies entice social engineers to use and exploit information security techniques in a novel manner.
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The objective of this thesis was to form an understanding about the common gaps in learning from projects, as well as possible approaches to bridging them. In the research focus were the questions on how project teams create knowledge, which fac- tors affect the capture and re-use of this knowledge and how organizations can best capture and utilize this project-based knowledge. The method used was qualitative metasummary, a literature-based research method that has previously been mainly applied in the domains of nursing and health care research. The focus was laid on firms conducting knowledge-intensive business in some form of matrix organization. The research produced a theoretical model of knowledge creation in projects as well as a typology of factors affecting transfer of project-based knowledge. These include experience, culture and leadership, planning and controlling, relationships, project review and documentation. From these factors, suggestions could be derived as to how organizations should conduct projects in order not to lose what has been learned.
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Several companies are trying to improve their operation efficiency by implementing an enterprise resource planning (ERP) system that makes it possible to control the resources of the company in real time. However, the success of the implementation project is not a foregone conclusion; a significant part of these projects end in a failure, one way or another. Therefore it is important to investigate ERP system implementation more closely in order to increase understanding about factors influencing ERP system success and to improve the probability of a successful ERP implementation project. Consequently, this study was initiated because a manufacturing case company wanted to review the success of their ERP implementation project. To be exact, the case company hoped to gain both information about the success of the project and insight for future implementation improvement. This study investigated ERP success specifically by examining factors that influence ERP key-user satisfaction. User satisfaction is one of the most commonly applied indicators of information system success. The research data was mainly collected by conducting theme interviews. The subjects of the interviews were six key-users of the newly implemented ERP system. The interviewees were closely involved in the implementation project. Furthermore, they act as representative users that utilize the new system in everyday business processes. The collected data was analyzed by thematizing. Both data collection and analysis were guided by a theoretical frame of reference. This frame was based on previous research on the subject. The results of the study aligned with the theoretical framework to large extent. The four principal factors influencing key-user satisfaction were change management, contractor service, key-user’s system knowledge and characteristics of the ERP product itself. One of the most significant contributions of the research is that it confirmed the existence of a connection between change management and ERP key-user satisfaction. Furthermore, it discovered two new sub-factors influencing contractor service related key-user satisfaction. In addition, the research findings indicated that in order to improve the current level of key-user satisfaction, the case company should pay special attention to system functionality improvement and enhancement of the key-users’ knowledge. During similar implementation projects in the future, it would be important to assure the success of change management and contractor service related processes.
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Contemporary higher education operates in an environment of dwindling and parsimonious resources; the increasing need for accountability and relevance to varying stakeholders with differing expectations. These relatively new trends in higher education have been faced by business organizations which have developed different ways of operating in response. This study outlines one way by which business organizations have addressed similar circumstances to show how the Cameroon higher education (HE) could learn from business organizations to manage strategic objectives. The balanced scorecard (BSC) has been used by business organizations to address similar trends. This study evaluates the strategic objectives of Cameroonian higher education using the balanced scorecard. The system level is used to identify the general strategic objectives and one state university is used to represent the translation and implementation of the objectives at the institution level. The BSC principles used include: operational strategic objectives; organizational alignment to the strategy; making strategy everyone’s everyday job; making strategy continual and; mobilizing the leadership for change. The underlying concepts in these principles are communication, consensus, relevance, and a participatory approach. The study employs data from policy documents, relevant literature, websites and semi-structured interviews. The research approach is qualitative and the analyses are done by making meaning of phenomena in their natural contexts. The results show that there is a general knowledge of the strategic objectives but there is disagreement on the relevance of these objectives to HE and on the type of approaches used in implementing the objectives. It was also found that the relevant stakeholders are known, but not all the respondents agree on the importance of these stakeholders. All stakeholders do not have the same level of influence-the state is the most influential. Reporting is sufficiently done but there are insufficient provisions for feedback from stakeholders. The study concludes that the BSC principles can be applied to the management of strategic objectives in Cameroon HE. For Cameroonian higher education, it is recommended that the focus should be first, on developing tools for strategy before the strategy itself. Even though the need for the BSC is confirmed the context does not seem sufficiently ready to implement the BSC as a strategic management tool. The proposed BSC framework can only be used as a communication tool. The barriers to managing strategic objectives in Cameroon HE are related to the communication, consensus, clarity and relevance. However, the system has prospects for improved management and eventual adoption of the BSC as both a strategic management and communication tool. In line with other BSC applications to higher education, this study concluded that it is more feasible to apply the balanced scorecard to a single higher education institution than to a higher education system. The study makes a contribution to the BSC by showing how its principles can be used in a non-business context. The study also opens up possibilities for future research on the same topic in a different context or the same context with a wider scope (more institutions and respondents); the same study with a deeper focus on the interrelationships between the different strategic objectives (strategy maps). The study could also be extended by including the perspectives of the identified stakeholders who are not directly part of the higher education system but constitute the environment in which higher education operates.
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Tutkimuksen kohteena on yksi sotilasyksikkö, Reserviupseerikoulun Esikunta- ja viestikomppania. Kyseisessä yksikössä koulutetaan reservinupseereita sotilaspo-liisi-, huolto-, johtamisjärjestelmä- ja komentopaikkatehtäviin. Sotilaspoliisilinja ja huoltolinja ovat liittyneet yksikköön vuoden 2014 lopulla. Tämä integraatio on saanut aikaan tiedonintressin koulutuslinjojen kulttuureihin liittyen. Tarkoituksena on selvittää miten linjojen koulutuskulttuurit poikkeavat toisistaan ja mitä kulttuurien integraatiossa tapahtuu. Tutkimuksen tavoitteena on myös antaa suosituksia yksikölle mahdollisten kulttuuriristiriitojen ja konfliktien hallitsemiseksi. Tutkimus on luonteeltaan sosiaaliantropologista kauppatieteellistä kulttuurintutki-musta. Taustatieteinä ovat liiketaloustiede, antropologia, sosiologia ja osittain or-ganisaatiopsykologia. Tutkimusote on laadullinen ja aineiston hankinnan mene-telminä on käytetty yksikön kouluttajien haastatteluja ja osallistuvaa havainnointia. Tutkimusaineisto on analysoitu teoriaohjaavaa laadullista sisällönanalyysiä käyttäen. Analyysin tavoitteena oli tunnistaa erot integroituvissa koulutuskulttuureissa, ymmärtää eroista johtuvien konfliktien logiikkaa ja tarkastella kulttuurien vuotamisen logiikkaa. Esikunta- ja viestikomppanian koulutuskulttuurien erilaisuutta analysoitiin seuraavien teoriateemojen kautta: oppilaskäsitys, suhtautuminen upseerioppilaisiin, artefaktit (koulutusmenetelmät), arvot, asenteet ja kouluttamisen syväoletukset. Koulutuskulttuurien kohtaamista analysoitiin psykologisen omistajuuden, reviirikäyttäytymisen ja kulttuurin vuotamisen teorioiden kautta. Tutkimustulokset osoittavat, että kulttuurilla todella on merkitystä sotilasorganisaa-tion integraatiotilanteessa. Esikunta- ja viestikomppanian koulutuskulttuureissa on havaittavissa huomattavia eroja, mutta myös samankaltaisuuksia. Kulttuurien erot johtavat ristiriitaisuuksiin, konflikteihin, reviirikäyttäytymiseen ja saavat ihmiset osoittamaan mieltään eri tavoin. Toisaalta kulttuuripiirteillä on myös taipumusta vuotaa ympäristöön nopeuttaen uusien organisaation osien sopeutumista. Johtajan rooli kulttuurien hallinnassa on keskeinen. Johtajan oma kulttuuriorientaatio voi johtaa konflikteihin, mutta toisaalta myös ratkaista niitä. Tärkeimpänä johtopäätöksenä on, että suuressa sotilasyksikössä kannattaisi laatia strategia eli suunnitelma kulttuurin johtamista varten silloin, kun integraatio on tapahtumassa. Strategian avulla voidaan ottaa kantaa useisiin kulttuurillisiin ristiriitoihin, joita siis Esikunta- ja viestikomppaniankin tapauksessa ilmenee. Koko yksikön henkilöstä kannattaisi sitouttaa ja ottaa mukaan strategian laadintaan. Strategia selventäisi esimerkiksi yksikön arvoja, visiota, missiota, tehtäviä, erilaisten linjojen erityisasemaa ja poikkeuksia, haluttua ja toivottua toimintaa ja asennetta, palkitsemiskäytäntöjä, toisin sanoen kulttuurin eri tekijöitä. Strategia ei ole vain liiketaloudellinen tulosyksikön pitkän tähtäimen pakollinen työkalu, vaan myös sotilasorganisaation kulttuurin johtamisen väline.