944 resultados para Software Architecture


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本文详细介绍了我们为“探索者”号自治式无缆水下机器人(以下简称AUV)设计的控制软件体系结构。该体系结构可分为使命控制,运动监控与设备操作,实时调度和实时处理四个不同的控制层次及一个全局数据区五部分。

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为了解决ARCNET网络与以太网不兼容的问题,针对目前ARCNET网络设备监控管理系统存在的缺陷,提出了一种基于嵌入式TCP/IP协议的ARCNET数据采集与传输系统。分析了该数据采集系统的原理与结构,给出了系统的硬件设计方案,完成了数据采集与传输的软件结构设计和嵌入式TCP/IP协议栈的建立。对系统的实时性、可靠性和应用效果等进行了测试,结果证明,系统使用方便,性能稳定,具有良好的实时性和可靠性,综合性能优于现有的ARCNET数据采集系统。

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 提出一种针对软件可靠性估算的描述软件构架的方法构件状态转移概率视图.该方法可以描述出使用基于构架的软件可靠性模型估算构架可靠性所需要的大量信息.在估算构架可靠性的过程中使用该方法可以大大简化工作量,而又可保持原有精度.

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Q. Meng and M.H. Lee, 'Design issues for Assistive Robotics for the Elderly', Advanced Engineering Informatics, 20(2), pp 171-186, 2006.

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This paper examines how and why web server performance changes as the workload at the server varies. We measure the performance of a PC acting as a standalone web server, running Apache on top of Linux. We use two important tools to understand what aspects of software architecture and implementation determine performance at the server. The first is a tool that we developed, called WebMonitor, which measures activity and resource consumption, both in the operating system and in the web server. The second is the kernel profiling facility distributed as part of Linux. We vary the workload at the server along two important dimensions: the number of clients concurrently accessing the server, and the size of the documents stored on the server. Our results quantify and show how more clients and larger files stress the web server and operating system in different and surprising ways. Our results also show the importance of fixed costs (i.e., opening and closing TCP connections, and updating the server log) in determining web server performance.

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Emerging healthcare applications can benefit enormously from recent advances in pervasive technology and computing. This paper introduces the CLARITY Modular Ambient Health and Wellness Measurement Platform:, which is a heterogeneous and robust pervasive healthcare solution currently under development at the CLARITY Center for Sensor Web Technologies. This intelligent and context-aware platform comprises the Tyndall Wireless Sensor Network prototyping system, augmented with an agent-based middleware and frontend computing architecture. The key contribution of this work is to highlight how interoperability, expandability, reusability and robustness can be manifested in the modular design of the constituent nodes and the inherently distributed nature of the controlling software architecture.Emerging healthcare applications can benefit enormously from recent advances in pervasive technology and computing. This paper introduces the CLARITY Modular Ambient Health and Wellness Measurement Platform:, which is a heterogeneous and robust pervasive healthcare solution currently under development at the CLARITY Center for Sensor Web Technologies. This intelligent and context-aware platform comprises the Tyndall Wireless Sensor Network prototyping system, augmented with an agent-based middleware and frontend computing architecture. The key contribution of this work is to highlight how interoperability, expandability, reusability and robustness can be manifested in the modular design of the constituent nodes and the inherently distributed nature of the controlling software architecture.

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It is now possible to use powerful general purpose computer architectures to support post-production of both video and multimedia projects. By devising a suitable portable software architecture and using high-speed networking in an appropriate manner, a system has been constructed where editors are no longer tied to a specific location. New types of production, such as multi-threaded interactive video, are supported. Editors may also work remotely where very high speed network connection is not currently provided. An object-oriented database is used for the comprehensive cataloging of material and to support automatic audio/video object migration and replication. Copyright © 1997 by the Society of Motion Picture and Television Engineers, Inc.

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The recent history and current trends in the collection and archiving of forest information and models is reviewed. The question is posed as to whether the community of forest modellers ought to take some action in setting up a Forest Model Archive (FMA) as a means of conserving and sharing the heritage of forest models that have been developed over several decades. The paper discusses the various alternatives of what an FMA could be, and should be. It then goes on to formulate a conceptual model as the basis for the construction of a FMA. Finally the question of software architecture is considered. Again there are a number of possible solutions. We discuss the alternatives, some in considerable detail, but leave the final decisions on these issues to the forest modelling community. This paper has spawned the “Greenwich Initiative” on the FMA. An internet discussion group on the topic will be started and launched by the “Trafalar Group”, which will span both IUFRO 4.1 and 4.11, and further discussion is planned to take place at the Forest Modelling Conference in Portugal, June 2002.

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The television and film industries are used to working on large projects. These projects use media and documents of various types, ranging from actual film and videotape to items such as PERT charts for project planning. Some items, such as scripts, evolve over a period and go through many versions. It is often necessary to attach information to these “objects” in order to manage, track, and retrieve them. On large productions there may be hundreds of personnel who need access to this material and who in their turn generate new items which form some part of the final production. The requirements for this industry in terms of an information system may be generalized and a distributed software architecture built, primarily using the internet, to serve the needs of these projects. This architecture must enable potentially very large collections of objects to be managed in a secure environment with distributed responsibilities held by many working on the production. Copyright © 2005 by the Society of Motion Picture and Television Engineers, Inc.

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Maintaining the ecosystem is one of the main concerns in this modern age. With the fear of ever-increasing global warming, the UK is one of the key players to participate actively in taking measures to slow down at least its phenomenal rate. As an ingredient to this process, the Springer vehicle was designed and developed for environmental monitoring and pollutant tracking. This special issue paper highlighted the Springer hardware and software architecture including various navigational sensors, a speed controller, and an environmental monitoring unit. In addition, details regarding the modelling of the vessel were outlined based mainly on experimental data. The formulation of a fault tolerant multi-sensor data fusion technique was also presented. Moreover, control strategy based on a linear quadratic Gaussian controller was developed and simulated on the Springer model.
Gaussian controller is developed and simulated on the Springer model.

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To date, the processing of wildlife location data has relied on a diversity of software and file formats. Data management and the following spatial and statistical analyses were undertaken in multiple steps, involving many time-consuming importing/exporting phases. Recent technological advancements in tracking systems have made large, continuous, high-frequency datasets of wildlife behavioral data available, such as those derived from the global positioning system (GPS) and other animal-attached sensor devices. These data can be further complemented by a wide range of other information about the animals’ environment. Management of these large and diverse datasets for modelling animal behaviour and ecology can prove challenging, slowing down analysis and increasing the probability of mistakes in data handling. We address these issues by critically evaluating the requirements for good management of GPS data for wildlife biology. We highlight that dedicated data management tools and expertise are needed. We explore current research in wildlife data management. We suggest a general direction of development, based on a modular software architecture with a spatial database at its core, where interoperability, data model design and integration with remote-sensing data sources play an important role in successful GPS data handling.

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Inter-component communication has always been of great importance in the design of software architectures and connectors have been considered as first-class entities in many approaches [1][2][3]. We present a novel architectural style that is derived from the well-established domain of computer networks. The style adopts the inter-component communication protocol in a novel way that allows large scale software reuse. It mainly targets real-time, distributed, concurrent, and heterogeneous systems.

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Today, an ever-increasing number of devices has networking capability. The main implication of this fact is that such devices are often left fully powered yet idle just to maintain their network presence, hence leading to large energy waste. This ultimately results in higher electricity cost for consumers. This paper tackles an effective mechanism to reduce energy waste of consumer electronics, by boosting the usage of lowpower states available in most devices. The main concept is to delegate background networking routines to home gateways, which are today available in most homes and offices. The paper describes the functionality and the software architecture to be implemented by home gateways and consumer electronics, reports performance evaluation on a working prototype, and provides estimation of potential benefits for consumers.

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Esta tese aborda o problema de optimização de recursos de rede, na entrega de Serviços de Comunicação em Grupo, em Redes de Próxima Geração que suportem tecnologias de difusão. De acordo com esta problemática, são feitas propostas que levam em atenção a evolução espectável das redes 3G em Redes Heterogéneas de Próxima Geração que incluam tecnologias de difusão tais como o DVB. A optimização de recursos em Comunicações em Grupo é apresentada como um desafio vertical que deve cruzar diversas camadas. As optimizações aqui propostas cobrem tanto a interface entre Aplicação e a Plataforma de Serviços para a disponibilização de serviços de comunicação em grupo, como as abstracções e mapeamentos feitos na interface entre a Rede Central e a Rede de Acesso Rádio. As optimizações propostas nesta tese, assumem que o caminho evolutivo na direcção de uma Rede de Próxima Geração é feito através do IP. Em primeiro lugar são endereçadas as optimizações entre a Aplicação e a Plataforma de Serviços que já podem ser integradas nas redes 3G existentes. Estas optimizações podem potenciar o desenvolvimento de novas e inovadoras aplicações, que através do uso de mecanismos de distribuição em difusão podem fazer um uso mais eficiente dos recursos de rede. De seguida são apresentadas optimizações ao nível da interface entre a Rede Central e a Rede de Acesso Rádio que abordam a heterogeneidade das redes futuras assim como a necessidade de suportar tecnologias de difusão. É ainda considerada a possibilidade de aumentar a qualidade de serviço de serviços de difusão através do mapeamento do IP multicast em portadoras unidireccionais. Por forma a validar todas estas optimizações, vários protótipos foram desenvolvidos com base num router avançado para redes de acesso de próxima geração. As funcionalidades e arquitectura de software desse router são também aqui apresentadas.

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An organisation that had developed a large information system wanted to embark on a programme that would involve large-scale evolution of it. As a precursor to this, it was decided to create a comprehensive architectural description to capture and understand the system’s design. This undertaking faced a number of challenges, including a low general awareness of software modelling and software architecture practices. The approach taken by the software architects tasked with this project included the definition of a simple, very specific, architecture description language. This paper reports our experience of the project and a simple ADL that we created as part of it.