882 resultados para Interactive installation
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Este recurso para el profesor se organiza en dieciocho unidades temáticas, cada una con tres juegos para cada uno de los niveles: elemental, intermedio y avanzado. Las actividades permiten a los estudiantes practicar con el vocabulario y cada una de ellas consta de dos páginas, la de la izquierda para información y notas del profesor, y la de la derecha, que puede fotocopiarse, para los alumnos.
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Este recurso para el profesor se organiza en dieciséis unidades temáticas, con más de cuarenta juegos y actividades para la práctica de la gramática, de forma intensiva e interactiva, con estudiantes de todos los niveles desde principiante hasta avanzado. Incluye páginas para fotocopiar e instrucciones paso a paso para actividades adicionales.
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En este recurso se presenta una forma atractiva y creativa para no solo desarrollar los conocimientos científicos, sino para enseñar habilidades de escritura y fomentar el uso de habilidades de pensamiento de orden superior. Describe cómo implementar cuadernos interactivos en el aula de ciencias basados en la investigación, incluida la ejecución, gestión del tiempo, y la clasificación. Se muestra cómo empezar a utilizarlos, desde los fundamentos y procedimientos para la gestión del aula, la evaluación, y las tareas. Ofrece ejemplos de cuadernos de los estudiantes y explica cómo implementar un proceso interactivo que fortalece la capacidad de pensamiento crítico y habilidades de colaboración entre los estudiantes.
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Resumen basado en el de la publicación. Con el apoyo económico del departamento MIDE de la UNED
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Resumen basado en el de la publicación
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Multimedia Interactive Book (miBook) reflects the development of a new concept of virtual interpretation of traditional text books and audio-visual content. By encompassing new technological approaches, using augmented reality technology, allows the final user to experience a variety of sensorial stimuli while enjoying and interacting with the content; therefore enhancing the learning process. miBook stands for a global educational intention to enable people not only to access but also to appropriate intellectually valuable contents coming from different linguistic and cultural contexts.
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The potential of digital interactive television (iDTV) to promote original services, formats and contents that can be relevant to support personal health care and wellness of individuals, namely elderly people, has not been yet fully explored in the past. Therefore, in a context of rapid change of the technological resources, in which the distribution and presentation of content comes associated with new platforms (such as digital terrestrial TV and IPTV), it is important to perceive the configurations that are being developed for interactive digital TV (iDTV) that may result in relevant outcomes within the field of healthcare and wellness, with the aim of offering complementarity to the existing services and contents made available today via the traditional means and media. This article describes and discusses the preliminary results of the first part of the research project iDTV-HEALTH: Inclusive services to promote health and wellness via digital interactive television. These first results suggest that iDTV solutions may represent a real contribution to delivery healthcare and wellness to the target population, namely as a supplement to health services provision.
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“Musealising hope” reflects on the trials and tribulations of an installation designed as a tribute to the struggle for survival of African peoples who dare make the long trek to Europe by sea. Its accomplishment involved a number of players whose conduct and reactions to events bear witness to the manner in which artists, the media, heads of cultural institutions, museologists, welfare institutions, and politicians cope with the phenomenon of immigration and with our present-day multicultural societies. In turn, this artistic endeavour and its symbolic signification highlight the changes which art and culture have undergone over the past few years and the kind of transformation which new inter-ethnic communities have brought to bear on concepts such as national heritage, identity or memory.
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Medical universities and teaching hospitals in Iraq are facing a lack of professional staff due to the ongoing violence that forces them to flee the country. The professionals are now distributed outside the country which reduces the chances for the staff and students to be physically in one place to continue the teaching and limits the efficiency of the consultations in hospitals. A survey was done among students and professional staff in Iraq to find the problems in the learning and clinical systems and how Information and Communication Technology could improve it. The survey has shown that 86% of the participants use the Internet as a learning resource and 25% for clinical purposes while less than 11% of them uses it for collaboration between different institutions. A web-based collaborative tool is proposed to improve the teaching and clinical system. The tool helps the users to collaborate remotely to increase the quality of the learning system as well as it can be used for remote medical consultation in hospitals.
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Aerosols from anthropogenic and natural sources have been recognized as having an important impact on the climate system. However, the small size of aerosol particles (ranging from 0.01 to more than 10 μm in diameter) and their influence on solar and terrestrial radiation makes them difficult to represent within the coarse resolution of general circulation models (GCMs) such that small-scale processes, for example, sulfate formation and conversion, need parameterizing. It is the parameterization of emissions, conversion, and deposition and the radiative effects of aerosol particles that causes uncertainty in their representation within GCMs. The aim of this study was to perturb aspects of a sulfur cycle scheme used within a GCM to represent the climatological impacts of sulfate aerosol derived from natural and anthropogenic sulfur sources. It was found that perturbing volcanic SO2 emissions and the scavenging rate of SO2 by precipitation had the largest influence on the sulfate burden. When these parameters were perturbed the sulfate burden ranged from 0.73 to 1.17 TgS for 2050 sulfur emissions (A2 Special Report on Emissions Scenarios (SRES)), comparable with the range in sulfate burden across all the Intergovernmental Panel on Climate Change SRESs. Thus, the results here suggest that the range in sulfate burden due to model uncertainty is comparable with scenario uncertainty. Despite the large range in sulfate burden there was little influence on the climate sensitivity, which had a range of less than 0.5 K across the ensemble. We hypothesize that this small effect was partly associated with high sulfate loadings in the control phase of the experiment.
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GODIVA2 is a dynamic website that provides visual access to several terabytes of physically distributed, four-dimensional environmental data. It allows users to explore large datasets interactively without the need to install new software or download and understand complex data. Through the use of open international standards, GODIVA2 maintains a high level of interoperability with third-party systems, allowing diverse datasets to be mutually compared. Scientists can use the system to search for features in large datasets and to diagnose the output from numerical simulations and data processing algorithms. Data providers around Europe have adopted GODIVA2 as an INSPIRE-compliant dynamic quick-view system for providing visual access to their data.