28 resultados para Roadmaps
Resumo:
The international dimension of democratisation is a major concern in the study of contemporary political systems. The analysis of domestic political transformations in which International Organisations (IOs) may be salient actors compromises the traditional inward-looking approach of comparative politics that holds democracy to be a domestic affair par excellence. Nevertheless, the maturity of any process of democratisation relies upon the establishment and sustainability of institutions that genuinely reflect the interests and socio-political identity of the citizens of that polity. The role of external influence, whether progressive or abrupt, is clearly limited in constructing and sustaining this process. However, the relevance of international variables in influencing the renaissance or enhancement of democracy has not been overlooked by either scholars or politicians over the past fifteen years. As a number of political systems went through what became known as the third wave of democratization, the role of IOs in breaking down undemocratic strongholds and in neutralising possible reversals began to gain momentum. Contending approaches and controversial case studies alike appear to elicit very different conclusions concerning the legitimacy and the effectiveness of international actors in this field. This analysis addresses the rationale underpinning the deployment of multilateral external actors as agents of democratisation. Drawing on an integrative theoretical approach and a comparative case study involving the democratisation agendas of the Organization of American States (OAS) and the United Nations (UN) in Latin America (LA), contrasting international models of deployment are assessed. It is argued that IOs’ democratisation strategies are based on institutional roadmaps leading towards the attainment of targets which vary according to three key ´guidelines’: how democracy is conceptualised, what cooperative strategies are used, and what frameworks for democratisation are adopted.-----La dimensión internacional de la democratización representa un fenómeno importante de los sistemas políticos contemporáneos. El hecho de que la transformación política interna sea incluida bajo el título de organizaciones internacionales (OI) indica un rompimiento con el enfoque tradicional de observación interna de la política comparativa, si se parte de la suposición de que la “democracia” es un asunto interno por excelencia. Hay procesos complejos que limitan la viabilidad de la fortuna democrática en la política interior, los cuales dependen de las estructuras representativas del poder que fluye de la legitimidad nacional y la identidad política. No obstante, los estímulos internacionales que sostienen a los sistemas nacionales de gobierno, estructurados alrededor de la construcción y la consolidación de la democracia, están en el centro de la política comparativa contemporánea. Cuando varios sistemas políticos atravesaban la tercera ola de democratización, las OI asumieron rápidamente una posición significativa como agentes que neutralizaban los miedos a la inversión de políticas, rompiendo lazos con formas antidemocráticas de gobierno y eliminando las normas informales de los juegos democráticos. Las dinámicas mencionadas dan fundamento para abordar el debate sobre los modelos externos de apoyo. Mediante un enfoque teórico integrador y un estudio comparativo de casos de las agendas de democratización de la Organización de Estados Americanos y las Naciones Unidas dirigidas a la problemática democrática latinoamericana, se aclaran modelos internacionales “ocultos” de despliegue. Se argumenta que las estrategias de las OI para democratizar se fundamentan en que los planes de desarrollo institucionales para la democratización lleguen a los objetivos democráticos a través de tres “guías” multilaterales: conceptualización de la democracia, estrategias de cooperación y marcos de referencia especiales para la democratización.
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Cities, which are now inhabited by a majority of the world's population, are not only an important source of global environmental and resource depletion problems, but can also act as important centres of technological innovation and social learning in the continuing quest for a low carbon future. Planning and managing large-scale transitions in cities to deal with these pressures require an understanding of urban retrofitting at city scale. In this context performative techniques (such as backcasting and roadmapping) can provide valuable tools for helping cities develop a strategic view of the future. However, it is also important to identify ‘disruptive’ and ‘sustaining’ technologies which may contribute to city-based sustainability transitions. This paper presents research findings from the EPSRC Retrofit 2050 project, and explores the relationship between technology roadmaps and transition theory literature, highlighting the research gaps at urban/city level. The paper develops a research methodology to describe the development of three guiding visions for city-regional retrofit futures, and identifies key sustaining and disruptive technologies at city scale within these visions using foresight (horizon scanning) techniques. The implications of the research for city-based transition studies and related methodologies are discussed.
Resumo:
Studies on innovation and technology management have emphasized the importance of integration between the research and development (R&D) department and others involved with the product development process (PDP) as a relevant practice for the good performance of technological innovation of product activities. This study addresses the topic of transfers of technologies to new product projects and also integration practices between the R&D department and others involved with the PDP. A qualitative study was conducted that was operationalized through two case studies at large high-tech companies: One is Brazilian and the other is a multinational subsidiary in Brazil. Among its main result, this paper represents and analyzes management practices that are favorable to integration in product development projects that demand development and transfer of technologies, such as: participation of R&D personnel in market activities, the adoption of virtual interaction mechanisms, and the application of methods such as technology roadmaps. © Universidad Alberto Hurtado, Facultad de Economía y Negocios.
Resumo:
With the deployment of Digital TV in Brazil, there is a need to foment the development and production of interactive audiovisual quality content, especially for programs that present educational messages from the entertainment concept - defined as Edutertainment. The objective of this study is to propose application of the gamification as a link of communication to encourage and modify user behavior, through a narrative that encourages intrinsic motivation for learning and entertainment in this media. This paper points out that there are few models of screenplays for applications production, particularly educational, with simultaneous interactive applications for television flow or complementary programming content offered. For this reason, a special attention is given to the screenplay, by virtue of inserting in its construction, the elements that make up the mechanics and dynamics of games. As a result, is shown the entry "Gamification-iDTV", which defines these two scenarios, as well as the development of a modeling methodology of a content and process, supported by conceptual maps, wireframes and roadmaps, substantiating the conception and elaboration of screenplay's prototype with elements of gamification for educational programs and its interaction applications.
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The December 2013 Council meeting set in motion a number of important “roadmaps” for defence-industrial policy in Europe. Now the member states, the European Defence Agency and European Commission need to be aware of the potential roadblocks ahead.
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The structure and infrastructure of the Mexican technical literature was determined. A representative database of technical articles was extracted from the Science Citation Index for the year 2002, with each article containing at least one author with a Mexican address. Many different manual and statistical clustering methods were used to identify the structure of the technical literature (especially the science and technology core competencies). One of the pervasive technical topics identified from the clustering, thin films research, was analyzed further using bibliometrics, in order to identify the infrastructure of this technology. Published by Elsevier Inc.
Resumo:
Purpose: The purpose of this paper is to focus on investigating and benchmarking green operations initiatives in the automotive industry documented in the environmental reports of selected companies. The investigation roadmaps the main environmental initiatives taken by the world's three major car manufacturers and benchmarks them against each other. The categorisation of green operations initiatives that is provided in the paper can also help companies in other sectors to evaluate their green practices. Design/methodology/approach: The first part of the paper is based on existing literature on the topic of green and sustainable operations and the "unsustainable" context of automotive production. The second part relates to the roadmap and benchmarking of green operations initiatives based on an analysis of secondary data from the automotive industry. Findings: The findings show that the world's three major car manufacturers are pursuing various environmental initiatives involving the following green operations practices: green buildings, eco-design, green supply chains, green manufacturing, reverse logistics and innovation. Research limitations/implications: The limitations of this paper start from its selection of the companies, which was made using production volume and country of origin as the principal criteria. There is ample evidence that other, smaller, companies are pursuing more sophisticated and original environmental initiatives. Also, there might be a gap between what companies say they do in their environmental reports and what they actually do. Practical implications: This paper helps practitioners in the automotive industry to benchmark themselves against the major volume manufacturers in three different continents. Practitioners from other industries will also find it valuable to discover how the automotive industry is pursuing environmental initiatives beyond manufacturing, apart from the green operations practices covering broadly all the activities of operations function. Originality/value: The originality of the paper is in its up-to-date analysis of environmental reports of automotive companies. The paper offers value for researchers and practitioners due to its contribution to the green operations literature. For instance, the inclusion of green buildings as part of green operations practices has so far been neglected by most researchers and authors in the field of green and sustainable operations. © Emerald Group Publishing Limited.
Resumo:
Agents inhabiting large scale environments are faced with the problem of generating maps by which they can navigate. One solution to this problem is to use probabilistic roadmaps which rely on selecting and connecting a set of points that describe the interconnectivity of free space. However, the time required to generate these maps can be prohibitive, and agents do not typically know the environment in advance. In this paper we show that the optimal combination of different point selection methods used to create the map is dependent on the environment, no point selection method dominates. This motivates a novel self-adaptive approach for an agent to combine several point selection methods. The success rate of our approach is comparable to the state of the art and the generation cost is substantially reduced. Self-adaptation therefore enables a more efficient use of the agent's resources. Results are presented for both a set of archetypal scenarios and large scale virtual environments based in Second Life, representing real locations in London.
Resumo:
Academic literature has increasingly recognized the value of non-traditional higher education learning environments that emphasize action-orientated experiential learning for the study of entrepreneurship (Gibb, 2002; Jones & English, 2004). Many entrepreneurship educators have accordingly adopted approaches based on Kolb’s (1984) experiential learning cycle to develop a dynamic, holistic model of an experience-based learning process. Jones and Iredale (2010) suggested that entrepreneurship education requires experiential learning styles and creative problem solving to effectively engage students. Support has also been expressed for learning-by-doing activities in group or network contexts (Rasmussen and Sorheim, 2006), and for student-led approaches (Fiet, 2001). This study will build on previous works by exploring the use of experiential learning in an applied setting to develop entrepreneurial attitudes and traits in students. Based on the above literature, a British higher education institution (HEI) implemented a new, entrepreneurially-focused curriculum during the 2013/14 academic year designed to support and develop students’ entrepreneurial attitudes and intentions. The approach actively involved students in small scale entrepreneurship activities by providing scaffolded opportunities for students to design and enact their own entrepreneurial concepts. Students were provided with the necessary resources and training to run small entrepreneurial ventures in three different working environments. During the course of the year, three applied entrepreneurial opportunities were provided for students, increasing in complexity, length, and profitability as the year progressed. For the first undertaking, the class was divided into small groups, and each group was given a time slot and venue to run a pop-up shop in a busy commercial shopping centre. Each group of students was supported by lectures and dedicated class time for group work, while receiving a set of objectives and recommended resources. For the second venture, groups of students were given the opportunity to utilize an on-campus bar/club for an evening and were asked to organize and run a profitable event, acting as an outside promoter. Students were supported with lectures and seminars, and groups were given a £250 budget to develop, plan, and market their unique event. The final event was optional and required initiative on the part of the students. Students were given the opportunity to develop and put forward business plans to be judged by the HEI and the supporting organizations, which selected the winning plan. The authors of the winning business plan received a £2000 budget and a six-week lease to a commercial retail unit within a shopping centre to run their business. Students received additional academic support upon request from the instructor, and one of the supporting organizations provided a training course offering advice on creating a budget and a business plan. Data from students taking part in each of the events was collected, in order to ascertain the learning benefits of the experiential learning, along with the successes and difficulties they faced. These responses have been collected and analyzed and will be presented at the conference along with the instructor’s conclusions and recommendations for the use of such programs in higher educations.
Resumo:
Trabalho Final de Mestrado para obtenção do grau de Mestre em Engenharia Mecânica
Resumo:
Tutkimuksen kohteena oleva yritys avasi innovaatiokeskuksen 2015 vuoden loppupuolella. Tutkimuksen tavoite on tutkia keinoja löytää asiakastarpeita innovaatiokeskuksessa sekä selvittää, kuinka asiakastarpeet sisällytetään innovaatio- ja tuotekehitysstrategiaan. Kattava prosessi asiakastarvekartoituksesta esitellään ja prosessi säädetään yritykselle sopivaksi asiakkaille tehdyn kyselyn tulosten mukaan. Lisäksi yrityksen tuotepäälliköille järjestettiin haastattelu, jotta heidän näkemyksiään asiakastarvekartoituksen kehittämisestä ja tarpeiden lisäämisestä strategiaan päästiin myös hyödyntämään. Asiakastarpeiden kartoittamiseen soveltuvaksi menetelmäksi löydettiin ryhmätyömalliin perustuva menetelmä, jossa tarpeita kerätään innovaatiokeskuksessa. Lisäksi tietokoneita hyödyntävä GDSS-kokous auttaa välttämään useita yleisiä kokousten ongelmia. Tutkimuksen mukaan asiakastarpeiden suuret kehityslinjat ja kaikista tärkeimmät tarpeet voidaan lisätä strategiaan hyödyntämällä innovaatiokenttiä, skenaarioita ja roadmappeja sekä asiakastarvetaulukkoja.
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After a decade evolving in the High Performance Computing arena, GPU-equipped supercomputers have con- quered the top500 and green500 lists, providing us unprecedented levels of computational power and memory bandwidth. This year, major vendors have introduced new accelerators based on 3D memory, like Xeon Phi Knights Landing by Intel and Pascal architecture by Nvidia. This paper reviews hardware features of those new HPC accelerators and unveils potential performance for scientific applications, with an emphasis on Hybrid Memory Cube (HMC) and High Bandwidth Memory (HBM) used by commercial products according to roadmaps already announced.
Resumo:
O trabalho que se apresenta centra-se na elaboração de um conjunto de materiais passível de ser utilizado pelos professores da área do Ensino da Biologia - Geologia, do ensino básico e secundário, com o intuito de lhes fornecer algumas das competências essenciais para a realização de saídas de campo na região de Peniche- Torres Novas. Neste sentido, o presente trabalho contempla uma primeira parte em que a geologia e a geomorfologia da região são caracterizadas de uma forma detalhada. Esta caracterização permite que, inicialmente, sejam construídas cartas, geomorfológica, litostratigráfica simplificada, tectónica e de zonamento geológico, e que, posteriormente, seja apresentado um esboço da evolução geológica da região ao longo dos tempos. Na segunda parte da dissertação pretende-se adaptar a geologia regional aos curricula dos vários níveis de ensino da Biologia - Geologia. Assim, após uma selecção dos conteúdos principais dos diferentes programas disciplinares, foram escolhidos e identificados locais com interesse geológico na região que, pelas suas características, são susceptíveis de serem visitados/estudados em saídas de campo. Por último, são apresentadas sugestões para a estruturação de roteiros de carácter geológico assim como um exemplo concreto de roteiro. ABSTRACT: The here presented essay is based on the elaboration of a set of materials which can be used by Biology and Geology, elementary and secondary school teachers, with the purpose of providing them with essential skills for field trips in the Peniche-Torres Novas region. Therefore, the essay comprises a first section where the region geology and geomorphology are fully characterized. To begin with, this characterization allows geomorphologic, simplified lithostratigraphical, tectonics and geological zoning charts to be built and later on to present an outline of the region's geological evolution throughout the times. The essay second section aim is to adapt the region geology to the different teaching levels of the Biology-Geology school curricula. That is, after a careful selection of the curricula main contents, the region geologically interesting places were chosen and identified, according to the features that make them worthwhile being visited/studied, when field trips are planned. To complete the essay, suggestions on how to structure geological roadmaps along with a roadmap example are presented.