31 resultados para Vaz Ferreira, Carlos

em Instituto Politécnico do Porto, Portugal


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The use of buffers to maintain the pH within a desired range is a very common practice in chemical, biochemical and biological studies. Among them, zwitterionic N-substituted aminosulfonic acids, usually known as Good’s buffers, although widely used, can complex metals and interact with biological systems. The present work reviews, discusses and updates the metal complexation characteristics of thirty one commercially available buffers. In addition, their impact on biological systems is also presented. The influences of these buffers on the results obtained in biological, biochemical and environmental studies, with special focus on their interaction with metal ions, are highlighted and critically reviewed. Using chemical speciation simulations, based on the current knowledge of the metal–buffer stability constants, a proposal of the most adequate buffer to employ for a given metal ion is presented.

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A tese desenvolvida tem como foco fornecer os meios necessários para extrair conhecimento contidos no histórico académico da instituição transformando a informação em algo simples e de fácil leitura para qualquer utilizador. Com o progresso da sociedade, as escolas recebem milhares de alunos todos os anos que terão de ser orientados e monitorizados pelos dirigentes das instituições académicas de forma a garantir programas eficientes e adequados para o progresso educacional de todos os alunos. Atribuir a um docente a responsabilidade de actuar segundo o historial académico dos seus alunos não é plausível uma vez que um aluno consegue produzir milhares de registos para análise. O paradigma de mineração de dados na educação surge com a necessidade de otimizar os recursos disponíveis expondo conclusões que não se encontram visiveis sem uma análise acentuada e cuidada. Este paradigma expõe de forma clara e sucinta os dados estatísticos analisados por computador oferecendo a possibilidade de melhorar as lacunas na qualidade de ensino das instituições. Esta dissertação detalha o desenvolvimento de uma ferramente de inteligência de negócio capaz de, através de mineração de dados, analisar e apresentar conclusões pertinentes de forma legível ao utilizador.

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Dissertação para obtenção do Grau de Mestre em Contabilidade e Finanças Orientador: Professor Dr. António da Costa Oliveira

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This document is a survey in the research area of User Modeling (UM) for the specific field of Adaptive Learning. The aims of this document are: To define what it is a User Model; To present existing and well known User Models; To analyze the existent standards related with UM; To compare existing systems. In the scientific area of User Modeling (UM), numerous research and developed systems already seem to promise good results, but some experimentation and implementation are still necessary to conclude about the utility of the UM. That is, the experimentation and implementation of these systems are still very scarce to determine the utility of some of the referred applications. At present, the Student Modeling research goes in the direction to make possible reuse a student model in different systems. The standards are more and more relevant for this effect, allowing systems communicate and to share data, components and structures, at syntax and semantic level, even if most of them still only allow syntax integration.

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Este trabalho apresenta o estudo das leis de propagação das velocidades de vibração resultantes do uso de explosivo em diferentes maciços. Foram efectuados estudos para três tipos de maciços diferentes, granito, quartzito e calcário. Efectuaram-se campanhas de monitorização e registo dos dados em cada uma das situações. Caracterizando e utilizando duas leis de propagação de velocidades no maciço, a de Johnson e Langefors, calculou-se as suas variáveis por método estatístico de regressões lineares múltiplas. Com a obtenção das variáveis fizeram-se estudos de previsão dos valores de vibração a obter utilizando a carga explosiva aplicada nos desmontes. Através dos valores de vibração obtidos em cada pega de fogo para cada tipo de maciço comparou-se quais das duas leis apresentam o valor de velocidade de vibração menor desviado do real. Conforme ficou verificado neste estudo, a equação de Langefors garante uma mais-valia da sua aplicação na previsão das velocidades de vibração pois joga favoravelmente a nível da segurança assim como apresenta um menor desvio face à equação de Johnson quando comparada com o valor real de vibração obtido. Com isto o método de utilização de regressões lineares múltiplas como cálculo dos efeitos vibratórios é extremamente vantajoso a nível de prevenção de danos e cálculo de velocidades de vibração inferiores ao imposto pela Norma.

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Ferreira de Castro (1898-1974) e Miguel Torga (1907-1995) viveram ambos, no início da adolescência, a dura experiência de emigração para o Brasil. O primeiro partiu com apenas doze anos, em 1911, o segundo, com treze, em 1920. Ambos procuraram o ―Eldorado‖, cruzaram o Atlântico num vapor, cresceram, amadureceram, regressaram a Portugal, revisitaram novamente o Brasil e escreveram sobre essas vivências, como é corroborado por Emigrantes e A Selva de Ferreira de Castro, o Diário, A Criação do Mundo, Traço de União de Miguel Torga que constituem o nosso corpus de trabalho. No presente artigo, analisaremos à luz da imagologia, um dos métodos da literatura comparada, que visa precisamente o estudo das imagens, as representações do Brasil que emergem da obra destes dois escritores. Nesta sequência, analisaremos, numa óptica comparatista, a ficcionalização das vivências dos autores, a trajectórias das suas personagens, contemplando, na configuração do espaço estrangeiro, as primeiras impressões e sua evolução, as descrições da paisagem, do povo, da vida e da cultura brasileiras. Além disso, seguiremos os caminhos da alteridade para desvendarmos igualmente o modo como é visto o ―outro‖, e a forma como se inscreve no discurso. Em suma, analisaremos o impacto da vivência da emigração, a importância desempenhada pelo país de acolhimento na obra dos dois escritores supramencionados, atendendo às ressonâncias da luso-brasilidade, alicerçadoras de uma maior abertura e dum diálogo mais próximo com o Brasil.

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It is commonly accepted that the educational environment has been undergoing considerable change due to the use of the Information and Communication tools. But learning depends upon actions such as experimenting, visualizing and demonstrating through which the learner succeeds in constructing his own knowledge. Although it is not easy to achieve these actions through current ICT supported learning approaches, Role Playing Games (RPG) may well develop such capacities. The creation of an interactive computer game with RPG characteristics, about the 500th anniversary of the city of Funchal, the capital of Madeira Island, is invested with compelling educational/pedagogical implications, aiming clearly at teaching history and social relations through playing. Players interpret different characters in different settings/scenarios, experiencing adventures, meeting challenges and trying to reach multiple and simultaneous goals in the areas of education, entertainment and social integration along the first 150 years of the history of Funchal. Through this process they will live and understand all the social and historical factors of that epoch.

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The TIMEMESH game, developed in the scope of the European Project SELEAG, is an educational game for learning history, culture and social relations. It is supported by an extensible, online, multi-language, multi-player, collaborative and social platform for sharing and acquiring knowledge of the history of European regions. The game has been already used, with remarkable success, in different European countries like Portugal, Spain, England, Slovenia, Estonia and Belgium.

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Worldwide competitiveness poses enormous challenges on managers, demanding a continuous quest to increase rationality in the use of resources. As a management philosophy, Lean Manufacturing focuses on the elimination of activities that do not create any type of value and therefore are considered waste. For companies to successfully implement the Lean Manufacturing philosophy it is crucial that the human resources of the organization have the necessary training, for which proper tools are required. At the same time, higher education institutions need innovative tools to increase the attractiveness of engineering curricula and develop a higher level of knowledge among students, improving their employability. This paper describes how Lean Learning Academy, an international collaboration project between five EU universities and five companies, from SME to Multinational/Global companies, developed and applied an innovative training programme for Engineers on Lean Manufacturing, a successful alternative to the traditional teaching methods in engineering courses.

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In an increasingly competitive and globalized world, companies need effective training methodologies and tools for their employees. However, selecting the most suitable ones is not an easy task. It depends on the requirements of the target group (namely time restrictions), on the specificities of the contents, etc. This is typically the case for training in Lean, the waste elimination manufacturing philosophy. This paper presents and compares two different approaches to lean training methodologies and tools: a simulation game based on a single realistic manufacturing platform, involving production and assembly operations that allows learning by playing; and a digital game that helps understand lean tools. This paper shows that both tools have advantages in terms of trainee motivation and knowledge acquisition. Furthermore, they can be used in a complementary way, reinforcing the acquired knowledge.

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Dissertação para obtenção do grau de Mestre em Música - Interpretação Artística

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The goal of this paper is to discuss the benefits and challenges of yielding an inter-continental network of remote laboratories supported and used by both European and Latin American Institutions of Higher Education. Since remote experimentation, understood as the ability to carry out real-world experiments through a simple Web browser, is already a proven solution for the educational community as a supplement to on-site practical lab work (and in some cases, namely for distance learning courses, a replacement to that work), the purpose is not to discuss its technical, pedagogical, or economical strengths, but rather to raise and try to answer some questions about the underlying benefits and challenges of establishing a peer-to-peer network of remote labs. Ultimately, we regard such a network as a constructive mechanism to help students gain the working and social skills often valued by multinational/global companies, while also providing awareness of local cultural aspects.

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On-chip debug (OCD) features are frequently available in modern microprocessors. Their contribution to shorten the time-to-market justifies the industry investment in this area, where a number of competing or complementary proposals are available or under development, e.g. NEXUS, CJTAG, IJTAG. The controllability and observability features provided by OCD infrastructures provide a valuable toolbox that can be used well beyond the debugging arena, improving the return on investment rate by diluting its cost across a wider spectrum of application areas. This paper discusses the use of OCD features for validating fault tolerant architectures, and in particular the efficiency of various fault injection methods provided by enhanced OCD infrastructures. The reference data for our comparative study was captured on a workbench comprising the 32-bit Freescale MPC-565 microprocessor, an iSYSTEM IC3000 debugger (iTracePro version) and the Winidea 2005 debugging package. All enhanced OCD infrastructures were implemented in VHDL and the results were obtained by simulation within the same fault injection environment. The focus of this paper is on the comparative analysis of the experimental results obtained for various OCD configurations and debugging scenarios.

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The paper presents a RFDSCA automated synthesis procedure. This algorithm determines several RFDSCA circuits from the top-level system specifications all with the same maximum performance. The genetic synthesis tool optimizes a fitness function proportional to the RFDSCA quality factor and uses the epsiv-concept and maximin sorting scheme to achieve a set of solutions well distributed along a non-dominated front. To confirm the results of the algorithm, three RFDSCAs were simulated in SpectreRF and one of them was implemented and tested. The design used a 0.25 mum BiCMOS process. All the results (synthesized, simulated and measured) are very close, which indicate that the genetic synthesis method is a very useful tool to design optimum performance RFDSCAs.