9 resultados para Augmented reality, virtual reality, safety net, Air Traffic Control
em ReCiL - Repositório Científico Lusófona - Grupo Lusófona, Portugal
Resumo:
Multimedia Interactive Book (miBook) reflects the development of a new concept of virtual interpretation of traditional text books and audio-visual content. By encompassing new technological approaches, using augmented reality technology, allows the final user to experience a variety of sensorial stimuli while enjoying and interacting with the content; therefore enhancing the learning process. miBook stands for a global educational intention to enable people not only to access but also to appropriate intellectually valuable contents coming from different linguistic and cultural contexts.
Resumo:
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show how to create a portable interactive platform that resorts to the environment and markers for constructing the game’s scenario. We plan to show that the realism of simulation, together with the merger of artificial objects with the real world, can generate interactive empathy between players and their avatars.
Resumo:
Types of Air ABSTRACT: Transport Trading Agreements - Bilateral - “Open Skies” - Plurilateral - Multilateral
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The Nature of air transport 1. Air transport is important • It is a big industry • It is vital to many industries and regions 2. It is multi-facited • Airlines • Airports • Air traffic control • Domestic and international 3. It is a network Industry • Portugal is part of Europe (legal fact) • Portugal is part of the world (globalization) 4. It is not wanted for its own sake • It “facilitates” and does not create 5. It has environmental implications • Noise • Greenhouse gas emissions
Resumo:
In this text, we intend to explore the possibilities of sound manipulation in a context of augmented reality (AR) through the use of robots. We use the random behaviour of robots in a limited space for the real-time modulation of two sound characteristics: amplitude and frequency. We add the possibility of interaction with these robots, providing the user the opportunity to manipulate the physical interface by placing markers in the action space, which alter the behaviour of the robots and, consequently, the audible result produced. We intend to demonstrate through the agents, programming of random processes and direct manipulation of this application, that it is possible to generate empathy in interaction and obtain specific audible results, which would be difficult to otherwise reproduce due to the infinite loops that the interaction promotes.
Resumo:
Neste texto, pretendemos explorar as possibilidades de manipulação de sons num contexto de realidade aumentada (AR) através da utilização de robots. Utilizamos o comportamento aleatório dos robots, num espaço circunscrito para a modulação em tempo real de duas características do som: a amplitude e a frequência. Acrescentamos a possibilidade de interacção com estes robots dando a oportunidade ao utilizador de manipular a interface física, colocando markers no espaço de acção que alterem o comportamento dos robots e, por conseguinte, o resultado sonoro produzido. Pretendemos demonstrar que através de agentes, programação de aleatórios e manipulação directa desta aplicação, se pode gerar empatia na interacção e atingir resultados sonoros específicos, difíceis de reproduzir de outra forma devido aos ciclos infinitos que a interacção promove.
Resumo:
In this article we argue that digital simulations promote and explore complex relations between the player and the machines cybernetic system with which it relates through gameplay, that is, the real application of tactics and strategies used by participants as they play the game. We plan to show that the realism of simulation, together with the merger of artificial objects with the real world, can generate interactive empathy between players and their avatars. In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show how to create a portable interactive platform that resorts to the environment and markers for constructing the games scenario. Many of the conventional functions of the human eye are being replaced by techniques where images do not position themselves in the traditional manner that we observe them (Crary, 1998), or in the way we perceive the real world. The digitalization of the real world to a new informational layer over objects, people or environments, needs to be processed and mediated by tools that amplify the natural human senses.
Resumo:
Overview Some of the Challenges - Future Technology - Capacity - Safety Working with Airports, Air Traffic Service Providers and Airlines The Role of the Regulator Air Traffic Service Providers
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Este trabalho discute a liberalização do transporte aéreo no mercado Europeu, o sucesso do tráfego aéreo, e a importância da regulação de slots aeroportuários para uma concorrência leal. Presentemente, dado o crescimento e a expectativa que o tráfego aéreo cresça ainda mais, os aeroportos e as companhias aéreas debatem-se com um problema de grande dimensão, que passa pela gestão aeroportuária de slots, uma vez que a capacidade dos aeroportos é limitada, e a procura por estas estruturas tem aumentado drasticamente. Face aos vários aeroportos Europeus, estima-se que essa capacidade seja atingida brevemente, fazendo com que a congestão não se dê só apenas por um curto período diário, mas que aumente não só a sua frequência como também a sua duração. Esta congestão pode ter efeitos sobre a concorrência entre as companhias e entre os aeroportos, o que implica que haja um impacto negativo, tanto no ambiente como na segurança. O estudo terá em atenção a capacidade do Aeroporto de Lisboa, ao pedido de slots aeroportuários, a legislação nacional e internacional, outros meios de afectação de slots aeroportuários, a posição da TAP relativamente à regulamentação existente, e aos meios paralelos.