940 resultados para semantic extension
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Current “Internet of Things” concepts point to a future where connected objects gather meaningful information about their environment and share it with other objects and people. In particular, objects embedding Human Machine Interaction (HMI), such as mobile devices and, increasingly, connected vehicles, home appliances, urban interactive infrastructures, etc., may not only be conceived as sources of sensor information, but, through interaction with their users, they can also produce highly valuable context-aware human-generated observations. We believe that the great promise offered by combining and sharing all of the different sources of information available can be realized through the integration of HMI and Semantic Sensor Web technologies. This paper presents a technological framework that harmonizes two of the most influential HMI and Sensor Web initiatives: the W3C’s Multimodal Architecture and Interfaces (MMI) and the Open Geospatial Consortium (OGC) Sensor Web Enablement (SWE) with its semantic extension, respectively. Although the proposed framework is general enough to be applied in a variety of connected objects integrating HMI, a particular development is presented for a connected car scenario where drivers’ observations about the traffic or their environment are shared across the Semantic Sensor Web. For implementation and evaluation purposes an on-board OSGi (Open Services Gateway Initiative) architecture was built, integrating several available HMI, Sensor Web and Semantic Web technologies. A technical performance test and a conceptual validation of the scenario with potential users are reported, with results suggesting the approach is sound
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This work describes a semantic extension for a user-smart object interaction model based on the ECA paradigm (Event-Condition-Action). In this approach, smart objects publish their sensing (event) and action capabilities in the cloud and mobile devices are prepared to retrieve them and act as mediators to configure personalized behaviours for the objects. In this paper, the information handled by this interaction system has been shaped according several semantic models that, together with the integration of an embedded ontological and rule-based reasoner, are exploited in order to (i) automatically detect incompatible ECA rules configurations and to (ii) support complex ECA rules definitions and execution. This semantic extension may significantly improve the management of smart spaces populated with numerous smart objects from mobile personal devices, as it facilitates the configuration of coherent ECA rules.
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Pós-graduação em Linguística e Língua Portuguesa - FCLAR
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Aunque la crítica no ha encontrado una lectura en clave erótica para el carmen V, el uso de la palabra 'basia' sugiere la presencia de un significado obsceno. El estudio propone la revisión del caso de los besos en carmen V. Advierto queCno se trata de negar que donde Catulo dice 'besos' quiera decir y diga efectivamente 'besos' -pues él lo dice-, sino de introducir este nuevo elemento: el Catulo polisémico de siempre ha dejado abierta la posibilidad de descifrar algunos mensajes o sentidos ocultos en el alcance semántico del término basia. He intentado, para ello, seguir un razonamiento ordenado que culmina en un intento de nueva versión castellana del poema
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Aunque la crítica no ha encontrado una lectura en clave erótica para el carmen V, el uso de la palabra 'basia' sugiere la presencia de un significado obsceno. El estudio propone la revisión del caso de los besos en carmen V. Advierto queCno se trata de negar que donde Catulo dice 'besos' quiera decir y diga efectivamente 'besos' -pues él lo dice-, sino de introducir este nuevo elemento: el Catulo polisémico de siempre ha dejado abierta la posibilidad de descifrar algunos mensajes o sentidos ocultos en el alcance semántico del término basia. He intentado, para ello, seguir un razonamiento ordenado que culmina en un intento de nueva versión castellana del poema
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Aunque la crítica no ha encontrado una lectura en clave erótica para el carmen V, el uso de la palabra 'basia' sugiere la presencia de un significado obsceno. El estudio propone la revisión del caso de los besos en carmen V. Advierto queCno se trata de negar que donde Catulo dice 'besos' quiera decir y diga efectivamente 'besos' -pues él lo dice-, sino de introducir este nuevo elemento: el Catulo polisémico de siempre ha dejado abierta la posibilidad de descifrar algunos mensajes o sentidos ocultos en el alcance semántico del término basia. He intentado, para ello, seguir un razonamiento ordenado que culmina en un intento de nueva versión castellana del poema
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Durante el transcurso de esta Tesis Doctoral se ha realizado un estudio de la problemática asociada al desarrollo de sistemas de interacción hombre-máquina sensibles al contexto. Este problema se enmarca dentro de dos áreas de investigación: los sistemas interactivos y las fuentes de información contextual. Tradicionalmente la integración entre ambos campos se desarrollaba a través de soluciones verticales específicas, que abstraen a los sistemas interactivos de conocer los procedimientos de bajo nivel de acceso a la información contextual, pero limitan su interoperabilidad con otras aplicaciones y fuentes de información. Para solventar esta limitación se hace imprescindible potenciar soluciones interoperables que permitan acceder a la información del mundo real a través de procedimientos homogéneos. Esta problemática coincide perfectamente con los escenarios de \Computación Ubicua" e \Internet de las Cosas", donde se apunta a un futuro en el que los objetos que nos rodean serán capaces de obtener información del entorno y comunicarla a otros objetos y personas. Los sistemas interactivos, al ser capaces de obtener información de su entorno a través de la interacción con el usuario, pueden tomar un papel especial en este escenario tanto como consumidores como productores de información. En esta Tesis se ha abordado la integración de ambos campos teniendo en cuenta este escenario tecnológico. Para ello, en primer lugar se ha realizado un an álisis de las iniciativas más importantes para la definición y diseño de sistemas interactivos, y de las principales infraestructuras de suministro de información. Mediante este estudio se ha propuesto utilizar el lenguaje SCXML del W3C para el diseño de los sistemas interactivos y el procesamiento de los datos proporcionados por fuentes de contexto. Así, se ha reflejado cómo las capacidades del lenguaje SCXML para combinar información de diferentes modalidades pueden también utilizarse para procesar e integrar información contextual de diferentes fuentes heterogéneas, y por consiguiente diseñar sistemas de interacción sensibles al contexto. Del mismo modo se presenta a la iniciativa Sensor Web, y a su extensión semántica Semantic Sensor Web, como una iniciativa idónea para permitir un acceso y suministro homogéneo de la información a los sistemas interactivos sensibles al contexto. Posteriormente se han analizado los retos que plantea la integración de ambos tipos de iniciativas. Como resultado se ha conseguido establecer una serie de funcionalidades que son necesarias implementar para llevar a cabo esta integración. Utilizando tecnologías que aportan una gran flexibilidad al proceso de implementación y que se apoyan en recomendaciones y estándares actuales, se implementaron una serie de desarrollos experimentales que integraban las funcionalidades identificadas anteriormente. Finalmente, con el fin de validar nuestra propuesta, se realizaron un conjunto de experimentos sobre un entorno de experimentación que simula el escenario de la conducción. En este escenario un sistema interactivo se comunica con una extensión semántica de una plataforma basada en los estándares de la Sensor Web para poder obtener información y publicar las observaciones que el usuario realizaba al sistema. Los resultados obtenidos han demostrado la viabilidad de utilizar el lenguaje SCXML para el diseño de sistemas interactivos sensibles al contexto que requieren acceder a plataformas avanzadas de información para consumir y publicar información a la vez que interaccionan con el usuario. Del mismo modo, se ha demostrado cómo la utilización de tecnologías semánticas en los procesos de consulta y publicación de información puede facilitar la reutilización de la información publicada en infraestructuras Sensor Web por cualquier tipo de aplicación, y de este modo contribuir al futuro escenario de Internet de las Cosas. ABSTRACT In this Thesis, we have addressed the difficulties related to the development of context-aware human-machine interaction systems. This issue is part of two research fields: interactive systems and contextual information sources. Traditionally both fields have been integrated through domain-specific vertical solutions that allow interactive systems to access contextual information without having to deal with low-level procedures, but restricting their interoperability with other applications and heterogeneous data sources. Thus, it is essential to boost the research on interoperable solutions that provide access to real world information through homogeneous procedures. This issue perfectly matches with the scenarios of \Ubiquitous Computing" and \Internet of Things", which point toward a future in which many objects around us will be able to acquire meaningful information about the environment and communicate it to other objects and to people. Since interactive systems are able to get information from their environment through interaction with the user, they can play an important role in this scenario as they can both consume real-world data and produce enriched information. This Thesis deals with the integration of both fields considering this technological scenario. In order to do this, we first carried out an analysis of the most important initiatives for the definition and design of interactive systems, and the main infrastructures for providing information. Through this study the use of the W3C SCXML language is proposed for both the design of interactive systems and the processing of data provided by different context sources. Thus, this work has shown how the SCXML capabilities for combining information from different modalities can also be used to process and integrate contextual information from different heterogeneous sensor sources, and therefore to develope context-aware interaction systems. Similarly, we present the Sensor Web initiative, and its semantic extension Semantic Sensor Web, as an appropriate initiative to allow uniform access and delivery of information to the context-aware interactive systems. Subsequently we have analyzed the challenges of integrating both types of initiatives: SCXML and (Semantic) Sensor Web. As a result, we state a number of functionalities that are necessary to implement in order to perform this integration. By using technologies that provide exibility to the implementation process and are based on current recommendations and standards, we implemented a series of experimental developments that integrate the identified functionalities. Finally, in order to validate our approach, we conducted different experiments with a testing environment simulating a driving scenario. In this framework an interactive system can access a semantic extension of a Telco plataform, based on the standards of the Sensor Web, to acquire contextual information and publish observations that the user performed to the system. The results showed the feasibility of using the SCXML language for designing context-aware interactive systems that require access to advanced sensor platforms for consuming and publishing information while interacting with the user. In the same way, it was shown how the use of semantic technologies in the processes of querying and publication sensor data can assist in reusing and sharing the information published by any application in Sensor Web infrastructures, and thus contribute to realize the future scenario of \Internet of Things".
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Esta tesis estudia el papel de la metáfora como instrumento arquitectónico en el debate y las propuestas para superar la ortodoxia de la arquitectura moderna a partir de mediados del siglo XX. En arquitectura, la utilización del procedimiento que constituye la metáfora se apoya en una consideración semántica de la arquitectura y se ha usado constantemente a lo largo de la historia para desarrollar nuevas propuestas, basándose en la comparación con modelos conocidos. En este trabajo se examina la notable presencia que adquirió este instrumento en las propuestas críticas a la arquitectura moderna ortodoxa, debido a la importancia que tuvieron los aspectos semánticos en el debate sobre la continuidad y vigencia de los postulados de la arquitectura moderna. Con este estudio se ha indagado sobre las razones y la frecuencia con las que aquellos arquitectos que adoptaron una actitud crítica hacia la arquitectura moderna se refirieron a las relaciones metafóricas en sus propuestas alternativas. Para mostrar cómo las metáforas formaron parte de los mecanismos de cambio de la arquitectura en este periodo, recuperando un mayor potencial creativo para abordar los proyectos arquitectónicos, se han estudiado una serie de ejemplos pertinentes y relevantes. En cada uno de los capítulos se han analizado las objeciones más importantes que fueron planteadas frente a la arquitectura moderna por un arquitecto o grupo de arquitectos, seleccionados entre aquéllos que tomaron parte en este debate, y se estudia la inclusión de la metáfora en las alternativas que propusieron en cada caso. Además de una actitud crítica con la arquitectura moderna, todos los arquitectos seleccionados comparten una consideración semántica de la arquitectura y han expuesto sus ideas y posturas tanto en obras proyectadas y construidas, como en escritos o comentarios sobre su manera de entender y proyectar arquitectura. Esta doble producción ha permitido analizar, comparativamente, el papel de la metáfora en sus enfoques y propuestas críticas y en la realización de sus obras como alternativas a las mismas. Al mismo tiempo, la investigación profundiza en el conocimiento de la utilización de la metáfora como herramienta arquitectónica. A través del recorrido por las distintas maneras de entender este instrumento que pueden observarse en algunos de los arquitectos de la segunda mitad del siglo XX, se exponen tanto las posibilidades como los aspectos más críticos de la utilización de la metáfora en arquitectura. La variada utilización de la noción de metáfora en arquitectura se ve reflejada en las diversas consideraciones que hacen de la misma los arquitectos estudiados. La tesis se ha ocupado de distinguir cada uno de estos enfoques, haciéndose eco de la pluralidad con la que puede abordarse el concepto de metáfora de manera general y en arquitectura en particular. Así, algunos arquitectos del Team 10, la utilizan como un instrumento de ampliación y renovación semántica de la arquitectura moderna, que propone una síntesis de lo viejo y lo nuevo. Para Robert Venturi, se trata de un recurso con capacidad de persuadir y recrear, renovando semánticamente la arquitectura. Charles Jencks considera que es un procedimiento semántico esencial de la arquitectura, olvidado por los arquitectos modernos, cuya recuperación supone un rasgo diferencial de la arquitectura posmoderna respecto a la moderna. Para Aldo Rossi, es una manera de materializar las relaciones analógicas que constituyen su propuesta para proyectar una arquitectura de racionalismo exaltado frente a un racionalismo convencional. Peter Eisenman la valora porque inventa otras arquitecturas diferentes a las preconcebidas anteriormente, a pesar de que rechaza su capacidad representativa y expresiva. Rafael Moneo la utiliza para contraponerse al determinismo, como instrumento de innovación de la forma arquitectónica que construye una dinámica entre la contingencia y la necesidad. Finalmente, para Frank Gehry supone un procedimiento creativo y subjetivo con el que enfrentarse tanto a la arquitectura moderna como a la posmoderna con una arquitectura nueva y abierta a referencias inusuales. De esta manera, a través de los distintos capítulos, el estudio pretende componer un mosaico de posturas que manifieste los vínculos y las diferencias existentes entre estos arquitectos con relación a los temas estudiados: crítica y alternativas a la arquitectura moderna, semántica de la arquitectura, metáfora y otros conceptos relacionados. A su vez, la aparición continuada de la metáfora en los diferentes capítulos, y de los temas con los que está relacionada, manifiesta el protagonismo de esta herramienta arquitectónica en las propuestas de evolución y cambio de la arquitectura del periodo estudiado. ABSTRACT This thesis studies the role of the metaphor as an architectural tool in the debate and proposals to overcome the orthodoxy of modern architecture that took place since the middle part of the Twentieth Century. In architecture, the usage of the process which the metaphor constitutes is based in a semantic consideration of architecture and historically it has been used many times to develop new proposals, always based in the comparison with known models. This work examines the significant presence that this tool acquired in the proposals critical with orthodox modern architecture, due to the importance that the semantic aspects had in the debate on the continuity and validity of modern architecture’s postulates. This study also looks into the motives and frequency that those architects which adopted a critical attitude towards modern architecture alluded to the metaphorical relations in their alternative proposals. To demonstrate how during that period metaphors were imbued in the mechanisms of change of architecture, recovering a higher creative potential to approach architectural projects, a series of pertinent and relevant examples are studied. Each chapter examines the most important objections on modern architecture made by an architect or group of architects, selected among those who participated in this debate, and studies the inclusion of metaphor in the alternatives proposed in each case. Besides a critical attitude towards modern architecture, all the selected architects share a semantic consideration of architecture and have exposed their ideas and postures through projected and finalized works as in writings or commentaries on their way of understanding and projecting architecture. This double production allowed to analyse, in a comparatively manner, the role of metaphor in their approaches and critical proposals as in the execution of their works. At the same time, the research conducted further analyses the body of knowledge on the usage of metaphor as an architectural tool. By looking over the different ways some of the architects of the second half of the Twentieth Century understood this tool, both the possibilities and the most critical aspects of the usage of the metaphor in architecture can be exposed. The various usages of the notion of metaphor in architecture are reflected in the multiple considerations done about it by the selected architects. This thesis differentiates each one of those approaches, echoing the plurality with which the concept of metaphor can be addressed both in broader terms and more particularly in architecture. In this sense, some architects of Team 10 used it as a mean of semantic extension and renewal of modern architecture, proposing a synthesis between the old and the new. For Robert Venturi it is a resource with the capacity to persuade and recreate, semantically renewing architecture. Charles Jencks considers it an essential semantic procedure of architecture, forgotten by the modern architects, and which recovery represents a differential trait of post-modern architecture in relation to modern architecture. For Aldo Rossi, is a way of materializing the analogical relations which represent his proposal to project architecture of exalted rationalism as opposed to a more conventional rationalism. Peter Eisenman values it because it invents other architectures different from the preconceived before, even if he refuses its representational and expressive capacity. Rafael Moneo uses it to counter determinism, as an innovation tool of the architectonical form which generates dynamics between contingency and necessity. Finally, for Frank Gehry it supposes a creative and subjective process to face both modern architecture and post-modern architecture with a new architecture open to unusual references. As such, through its different chapters, this study aims to compose a mosaic of postures which expresses the links and the differences between those architects in relation to the topics examined: criticism and alternatives to modern architecture, semantics of architecture, metaphor and other related concepts. At the same time, the continuous presence of the metaphor in the different chapters, and of the issues it relates to, shows the importance of this tool in the proposals of evolution and change of architecture in the period considered.
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Cuatro derivados en -τρον y -θρον se refieren no a un objeto, sino a una persona. Analizo κύκηθρον y τάρακτρον, con especial atención al pasaje de la Paz de Aristófanes, y λαίμαστρον y el plural νώβυστρα, documentados en Herodas.
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When studying polysemy in Chinese and Spanish, a cognitive approach shows what is common in the polysemous patterns of both languages, so that we can make generalizations applicable to other languages and other semantic phenomena of language. The paper’s hypothesis is that there are universal mechanisms of semantic extension that can be highlighted and can be used in teaching and learning languages.
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To correctly evaluate semantic technologies and to obtain results that can be easily integrated, we need to put evaluations under the scope of a unique software quality model. This paper presents SemQuaRE, a quality model for semantic technologies. SemQuaRE is based on the SQuaRE standard and describes a set of quality characteristics specific to semantic technologies and the quality measures that can be used for their measurement. It also provides detailed formulas for the calculation of such measures. The paper shows that SemQuaRE is complete with respect to current evaluation trends and that it has been successfully applied in practice.
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This paper introduces the Sm4RIA Extension for OIDE, which implements the Sm4RIA approach in OIDE (OOH4RIA Integrated Development Environment). The application, based on the Eclipse framework, supports the design of the Sm4RIA models as well as the model-to-model and model-to-text transformation processes that facilitate the generation of Semantic Rich Internet Applications, i.e., RIA applications capable of sharing data as Linked data and consuming external data from other sources in the same manner. Moreover, the application implements mechanisms for the creation of RIA interfaces from ontologies and the automatic generation of administration interfaces for a previously design application.
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The research reported here concerns the principles used to automatically generate three-dimensional representations from line drawings of scenes. The computer programs involved look at scenes which consist of polyhedra and which may contain shadows and various kinds of coincidentally aligned scene features. Each generated description includes information about edge shape (convex, concave, occluding, shadow, etc.), about the type of illumination for each region (illuminated, projected shadow, or oriented away from the light source), and about the spacial orientation of regions. The methods used are based on the labeling schemes of Huffman and Clowes; this research provides a considerable extension to their work and also gives theoretical explanations to the heuristic scene analysis work of Guzman, Winston, and others.
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Two of the main features of today complex software systems like pervasive computing systems and Internet-based applications are distribution and openness. Distribution revolves around three orthogonal dimensions: (i) distribution of control|systems are characterised by several independent computational entities and devices, each representing an autonomous and proactive locus of control; (ii) spatial distribution|entities and devices are physically distributed and connected in a global (such as the Internet) or local network; and (iii) temporal distribution|interacting system components come and go over time, and are not required to be available for interaction at the same time. Openness deals with the heterogeneity and dynamism of system components: complex computational systems are open to the integration of diverse components, heterogeneous in terms of architecture and technology, and are dynamic since they allow components to be updated, added, or removed while the system is running. The engineering of open and distributed computational systems mandates for the adoption of a software infrastructure whose underlying model and technology could provide the required level of uncoupling among system components. This is the main motivation behind current research trends in the area of coordination middleware to exploit tuple-based coordination models in the engineering of complex software systems, since they intrinsically provide coordinated components with communication uncoupling and further details in the references therein. An additional daunting challenge for tuple-based models comes from knowledge-intensive application scenarios, namely, scenarios where most of the activities are based on knowledge in some form|and where knowledge becomes the prominent means by which systems get coordinated. Handling knowledge in tuple-based systems induces problems in terms of syntax - e.g., two tuples containing the same data may not match due to differences in the tuple structure - and (mostly) of semantics|e.g., two tuples representing the same information may not match based on a dierent syntax adopted. Till now, the problem has been faced by exploiting tuple-based coordination within a middleware for knowledge intensive environments: e.g., experiments with tuple-based coordination within a Semantic Web middleware (surveys analogous approaches). However, they appear to be designed to tackle the design of coordination for specic application contexts like Semantic Web and Semantic Web Services, and they result in a rather involved extension of the tuple space model. The main goal of this thesis was to conceive a more general approach to semantic coordination. In particular, it was developed the model and technology of semantic tuple centres. It is adopted the tuple centre model as main coordination abstraction to manage system interactions. A tuple centre can be seen as a programmable tuple space, i.e. an extension of a Linda tuple space, where the behaviour of the tuple space can be programmed so as to react to interaction events. By encapsulating coordination laws within coordination media, tuple centres promote coordination uncoupling among coordinated components. Then, the tuple centre model was semantically enriched: a main design choice in this work was to try not to completely redesign the existing syntactic tuple space model, but rather provide a smooth extension that { although supporting semantic reasoning { keep the simplicity of tuple and tuple matching as easier as possible. By encapsulating the semantic representation of the domain of discourse within coordination media, semantic tuple centres promote semantic uncoupling among coordinated components. The main contributions of the thesis are: (i) the design of the semantic tuple centre model; (ii) the implementation and evaluation of the model based on an existent coordination infrastructure; (iii) a view of the application scenarios in which semantic tuple centres seem to be suitable as coordination media.
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Semantic Web technologies are strategic in order to fulfill the openness requirement of Self-Aware Pervasive Service Ecosystems. In fact they provide agents with the ability to cope with distributed data, using RDF to represent information, ontologies to describe relations between concepts from any domain (e.g. equivalence, specialization/extension, and so on) and reasoners to extract implicit knowledge. The aim of this thesis is to study these technologies and design an extension of a pervasive service ecosystems middleware capable of exploiting semantic power, and deepening performance implications.