983 resultados para Visual studio


Relevância:

70.00% 70.00%

Publicador:

Resumo:

MicrosoftVisualC十十6.0作为Microsoft Visual Studio的重要组成部分,包含了迄今为止功能最为强大的基于Windows的应用框架,在同类产品中处于领先地位。VisualC十十6.0是Microsoft迄今为止最全面、最完善的程序开发工具,为了适应各种编程风格,该软件提供了各种各样的辅助工具,在发挥编程能力和提高灵活性方面达到了空前的水平。与以往VisualC十十的各种版本相比较,VisualC十十6.0在编程环境、程序语言技术等方面做了许多改进,从而使VisualC十十更加适合专业程序员快速进行应用程序的开发。

本书内容丰富、图文并茂,是一本适合各种读者学习VisualC十十6.0的优秀参考书。

目 录
第一章 VisualC十十6.0简介及安装
1.1VisualC十十6.0新特性
1.2viSualC十十6.0开发环境简介
1.3如何学习使用VisualC十十6.0
1.4VisualC十十6.0的安装
第二章 走进C十十的世界
2.1类和对象的简介
2.2继承和多态性――一个具体的例子
2.3内嵌对象
2.4在栈中申请对象
2.5全程对象的申请
2.6对象之间的相互关系――指针数据成员
2.7this指针的使用
2.8对指针的引用
2.9友元类和友元函数
2.10静态类成员
2.11重载运算符
2.12从代码中分离出类定义
2.13匈牙利表示法
第三章 VisualC十十6.0的编程环境
3.1VisualC十十6.0主窗口
3.2VisualC十十6.0工具栏
3.3VisualC十十6.0菜单栏
3.4项目与项目工作区
3.5资源与资源编辑器
第四章 编一个最简单的VC十十程序
4.1什么是AppWizard?
4.2迎接你的第一个AppWizard程序
4.3“Iamaprogrammer.”在哪儿?
第五章 程序框架入门
5.1一个简化过的程序框架
5.2WinMain():第一个动作
5.3登记窗口类
5.4创建一个窗口
5.5显示窗口
5.6显示出那条消息
5.7窗口类与窗口对象
第六章 消息循环
6.1在消息循环中兜圈子
6.2对事件做出响应:WindowFun()
6.3响应不同的消息
6.4现在你还跟得上吗?
6.5设备界面进行交互
第七章 精通程序框架
7.1WinMain()函数在哪儿?
7.2应用程序框架和源文件
7.3工具条、状态条和打印等选项
7.4程序的控制流程
第八章 使用classWizard编程
8.1使用ClassWizard添加消息处理函数
8.2classWizard功能介绍
8.3传送鼠标消息
8.4保存鼠标绘图的信息
第九章 视图与文档
9.1Document-View模式
9.2从视图中分离出文档
9.3保存文档
9.4再访MyProg2.cpp
第十章 对象连接与嵌入(OLE)及其自动化
10.1公共对象模式(COM)
10.2类厂(classfactory)
10.3OLE自动化
10.4IDispatch接口
第十一章 动态连接库(DLLs)
11.1为什么使用DLL
11.2传统的DLL
11.3MFC库DLL
11.4MyProg4A――编写自己的类库扩展DLL
11.5MyProg4B――使用MFC库扩展DLL
11.6资源访问
第十二章 图形设备接口
12.1设备环境类
12.2GDI对象
12.3Windows的颜色映射
12.4映射方式
12.5字体
12.6MyProg3例程序
12.7MyProg3B程序
12.8MyPr0g3C例程序――使用CScrollView
第十三章 对话框
13.1在状态条上显示对话控件的帮助信息
13.2利用Fi1eOpen通用对话框打开多个文件
13.3定制通用文件对话框
13.4扩展和缩减一个对话框
13.5显示一个模式或无模式对话框
13.6编写定制的DDX/DDV例程
第十四章 剖析工具Spy十+
14.1窗体
14.2消息
14.3进程与线程
第十五章 代码调试
15.1TRACE
15.2调试框架
15.3自我诊断
15.4调试代码的作用
15.5用Dump()显示对象的信息
15.6检查内存

Relevância:

70.00% 70.00%

Publicador:

Resumo:

The safety of post-earthquake structures is evaluated manually through inspecting the visible damage inflicted on structural elements. This process is time-consuming and costly. In order to automate this type of assessment, several crack detection methods have been created. However, they focus on locating crack points. The next step, retrieving useful properties (e.g. crack width, length, and orientation) from the crack points, has not yet been adequately investigated. This paper presents a novel method of retrieving crack properties. In the method, crack points are first located through state-of-the-art crack detection techniques. Then, the skeleton configurations of the points are identified using image thinning. The configurations are integrated into the distance field of crack points calculated through a distance transform. This way, crack width, length, and orientation can be automatically retrieved. The method was implemented using Microsoft Visual Studio and its effectiveness was tested on real crack images collected from Haiti.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

PERWAPI is a component for reading and writing .NET PE-files. The name is a compound acronym for Program Executable – Reader/Writer – Application Programming Interface. The code was written by one of us (Diane Corney) with some contributions from some of the early users of the tool. PERWAPI is a managed component, written entirely in safe C#. The design of the writer part of the component is loosely based on Diane Corney’s previous PEAPI component. It is open source software, and is released under a “FreeBSD-like” license. The source may be downloaded from “http://plas.fit.qut.edu.au/perwapi/” As of the date of this document the code has facilities for reading and writing PEfiles compatible with the latest (beta-2) release of the ”Whidbey” version of .NET, that is, the Visual Studio 2005 framework. An invocation option allows earlier versions of the framework to be targeted.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

This paper discuss a Ion-pump Power Supply control system making use of RS232 series bus and Intranet.The system s hardware VAC800 is composed of MSP430F149 mixed-signal processors produced by TI and UA7000A network model.MSP430F149 has advantages of ultra-low-power and high-integration.The Ion-pump Power Supply control system has the characteristics of strong function,simple structure,high reliability,strong resistance of noise,no peripheral chip,etc.Visual studio 2005 is used to design the system s softwa...中文文摘:论述了通过RS-232总线和Intranet网络,来实现对远端的离子泵电源的监测与控制。系统硬件VAC800由TI公司的MSP430F149混合信号处理器和UA7000A网络模块构成。MSP430F149具有超低功耗和高集成度等优点,利用它构建的离子泵电源监控系统功能强大,结构简单,可靠性高,抗干扰能力强。系统软件采用visual studio 2005设计。本监控系统能够很好地完成对加速器离子泵电源监视与控制。

Relevância:

60.00% 60.00%

Publicador:

Resumo:

论述了通过RS-232总线和Intranet网络,来实现对远端的离子泵电源的监测与控制。系统硬件VAC800由TI公司的MSP430F149混合信号处理器和UA7000A网络模块构成。MSP430F149具有超低功耗和高集成度等优点,利用它构建的离子泵电源监控系统功能强大,结构简单,可靠性高,抗干扰能力强。系统软件采用visual studio 2005设计。本监控系统能够很好地完成对加速器离子泵电源监视与控制。

Relevância:

60.00% 60.00%

Publicador:

Resumo:

用户界面是交互式软件系统中重要组成部分。它在应用软件中平均占开发量 和运行时间的40%~50%[Myers 1989]。界面设计工具可以用可视化的方法支持用 户界面的快速设计、减少手动开发工作量来提高系统的开发效率。同时还能够根 据用户定制系统,满足了不同用户的个性化需求。图形用户界面是最广泛应用的 用户界面,针对图形用户界面的设计已有Visual Studio,Qt Designer等成熟的设计 工具。使用软件界面设计工具能够将软件的用户界面部分和应用逻辑部分分离, 使设计人员更专注于软件界面的交互方式和现实效果,而开发人员则更专注软件 的应用逻辑实现。使用设计工具开发还能够根据用户变化改变设计来满足用户多 种多样的需求。 场景的概念最初是由Kahn[Kahn 1962]提出的,之后由Carroll领导的团队提出 了基于场景设计的一般框架[Rosson 2001]。场景设计方法在描述用户使用软件的 交互行为和系统反馈上面有着很强的能力[Go 2004]。然而,以往基于场景的设计 方法都使用文字来描述场景,缺少相应用户界面设计工具的支持。 本文通过研究分析基于场景设计方法,设计并实现了支持场景设计方法的界 面设计工具。该工具将软件界面场景以图形形式展示给设计人员,辅助用户对软 件界面需求进行发掘,帮助设计人员开展界面设计。本文的主要工作有: 1、以基于场景方法为指导确立了以图形化形式对场景进行描述的基本流程。 通过对已有界面设计工具进行分析得出软件界面设计的一般过程,并研究分析了 基于场景设计方法在软件界面设计中的使用及其优势。 2、在概要设计角度介绍了场景树、状态迁移图和界面布局可视化描述方式对 场景方法的支持。并详细介绍了界面设计工具的整体架构,重点阐述了各个模块 间的不同功能及在界面设计过程所起的作用。 3、详细分析了设计工具生成软件界面文档的描述规范。针对基于场景设计的 各个阶段阐述了与之对应的软件界面设计步骤。最后简单介绍了使用生成的文档 来开发与应用逻辑相关代码的过程。 4、以个人信息管理系统作为应用实例介绍整个界面软件的设计过程。并在此 基础上介绍了几个使用设计工具进行设计的实际系统,最后对设计工具未来的应 用和改进进行了展望。

Relevância:

60.00% 60.00%

Publicador:

Resumo:

The Xinli mine area of Sanshandao mine is adjacent to the Bohai Sea and its main exploitable ore deposit occurs in the undersea rock mass. The mine is the biggest undersea gold mine of China after production. The mine area faces a latent danger of water bursting, even sudden seawater inrush. There is no mature experience in undersea mining in China so far. The vein ore deposit is located in the lower wall of a fault; its possible groundwater sources mainly include bittern, Quaternary pore water and modern seawater. To ensure the safety of undersea mining, to survey the flooding conditions of the ore deposit using proper measures and study the potential seawater inrush pattern are the key technical problems. With the Xinli mine area as a case study, the engineering geological conditions of the Xinli mine area are surveyed in situ, the regional structural pattern and rock mass framework characteristics are found out, the distribution of the structural planes are modeled by a Monte Carlo method and the connectivity coefficients of rock mass structural planes are calculated. The regional hydro-geological conditions are analyzed and the in-situ hydro-geological investigation and sampling are performed in detail, the hydrochemistry and isotopes testing and groundwater dynamic monitoring are conducted, the recharge, runoff, discharge conditions are specified and the sources of flooding are distinguished. Some indices are selected from the testing results to calculate the proportion of each source in some water discharge points and in the whole water discharge of the Xinli mine area. The temporal and spatial variations of each water source of the whole ore deposit flooding are analyzed. According to the special project conditions in the Xinli mine area, the permeability coefficient tensors of the rock mass in Xinli mine area are calculated based on a fracture geometry measurement method, in terms of the connectivity and a few hydraulic testing results, a modified synthetic permeability coefficient are calculated. The hydro-geological conceptual and mathematical model are established,the water yield of mine is predicted using Visual Modflow code. The spreading law of surrounding rock mass deformation and secondary stress are studied by numerical analysis; the intrinsic mechanism of the faults slip caused by the excavation of ore deposit is analyzed. The results show that the development of surrounding rock mass deformation and secondary stress of vein ore deposit in the lower wall of a fault, is different from that in a thick-big ore deposit. The secondary stress caused by the excavation of vein ore deposit in the lower wall of a fault, is mainly distributed in the upper wall of the fault, one surface subsidence center will occur. The influences of fault on the rock mass movement, secondary stress and hydro-geological structures are analyzed; the secondary stress is blocked by the fault and the tensile stress concentration occurs in the rock mass near the fault, the original water blocking structure is destructed and the permeable structure is reconstructed, the primary structural planes begin to expand and newborn fissures occur, so the permeability of the original permeable structure is greatly enhanced, so the water bursting will probably occur. Based on this knowledge, the possible water inrush pattern and position of the Xinli mine area are predicted. Some computer programs are developed using object-oriented design method under the development platform Visual Studio.Net. These programs include a Monte Carlo simulation procedure, a joint diagrammatizing procedure, a structural planes connectivity coefficient calculating procedure, a permeability tensor calculating procedure, a water chemical formula edit and water source fixture conditions calculating procedure. A new computer mapping algorithm of joint iso-density diagram is raised. Based on the powerful spatial data management and icon functions of Geographic Information System, the pit water discharge dynamic monitoring data management information systems are established with ArcView.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Security policies are increasingly being implemented by organisations. Policies are mapped to device configurations to enforce the policies. This is typically performed manually by network administrators. The development and management of these enforcement policies is a difficult and error prone task. This thesis describes the development and evaluation of an off-line firewall policy parser and validation tool. This provides the system administrator with a textual interface and the vendor specific low level languages they trust and are familiar with, but the support of an off-line compiler tool. The tool was created using the Microsoft C#.NET language, and the Microsoft Visual Studio Integrated Development Environment (IDE). This provided an object environment to create a flexible and extensible system, as well as simple Web and Windows prototyping facilities to create GUI front-end applications for testing and evaluation. A CLI was provided with the tool, for more experienced users, but it was also designed to be easily integrated into GUI based applications for non-expert users. The evaluation of the system was performed from a custom built GUI application, which can create test firewall rule sets containing synthetic rules, to supply a variety of experimental conditions, as well as record various performance metrics. The validation tool was created, based around a pragmatic outlook, with regard to the needs of the network administrator. The modularity of the design was important, due to the fast changing nature of the network device languages being processed. An object oriented approach was taken, for maximum changeability and extensibility, and a flexible tool was developed, due to the possible needs of different types users. System administrators desire, low level, CLI-based tools that they can trust, and use easily from scripting languages. Inexperienced users may prefer a more abstract, high level, GUI or Wizard that has an easier to learn process. Built around these ideas, the tool was implemented, and proved to be a usable, and complimentary addition to the many network policy-based systems currently available. The tool has a flexible design and contains comprehensive functionality. As opposed to some of the other tools which perform across multiple vendor languages, but do not implement a deep range of options for any of the languages. It compliments existing systems, such as policy compliance tools, and abstract policy analysis systems. Its validation algorithms were evaluated for both completeness, and performance. The tool was found to correctly process large firewall policies in just a few seconds. A framework for a policy-based management system, with which the tool would integrate, is also proposed. This is based around a vendor independent XML-based repository of device configurations, which could be used to bring together existing policy management and analysis systems.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Trabalho Final de Mestrado para obtenção do grau de Mestre em Engenharia de Electrónica e Telecomunicações

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Trabalho Final de Mestrado para obtenção do grau de Mestre em Engenharia de Electrónica e Telecomunicações

Relevância:

60.00% 60.00%

Publicador:

Resumo:

En el món dels videojocs el realisme és un punt molt important a tenir en compte ja que dónamés sensació a l’usuari d’estar immers en el videojoc. Això passa en part per aconseguir realisme en la dinàmica dels objectes i fer que aquests segueixin les lleis de la física de Newton. Per això s’han desenvolupat diverses llibreries que s’anomenen “motors de física” (physics engines), que empren variables com la massa, la velocitat, la fricció i la resistència del vent. Els objectius d’aquest projecte seran l’estudi de diferents llibreries físiques existents, la seva comparació i com s’integren en els motors de jocs. A més a més , la generació de contingut amb comportament que respongui a les funcions definides a aquestes llibreries no és trivial i per aquest motiu també es desenvoluparà una aplicació per generar murs de forma semiautomàtica que respongui a impactes. Per assolir aquests objectius caldrà: d’ una banda, comparar els cossos rígids, unions i funcionament en general de diferents llibreries físiques: Newton Game Dynamics, NVIDIA PhysX Technology, Open Dynamics Engine, Bullet Physics Library, Tokamak Physics Engine i Havok i d’ altra banda, implementar una aplicació que donant-li una imatge en planta d’una paret o conjunt de parets en format vectorial i les mides d’un maó, generi murs que puguin reaccionar de forma adequada quan rebin l’impacte d’una massa determinada. L’aplicació s’implementarà en C++ i amb l’entorn de desenvolupament Microsoft Visual Studio 2005. La visualització serà amb OpenGL

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Una empresa destinada al sector de la informàtica vol crear un nou producte basat en PDA (Personal Digital Assistant), per tal d’oferir noves prestacions als clients actuals, així com poder ampliar la cartera de clients. El producte està destinat a clients de servei tècnic d’instal·lacions (gas, llum, aigua...), els quals tenen diferents tècnics que, basant-se en una ruta establerta, realitzen tasques de manteniment i reparació de les diferents instal·lacions dels clients. Utilitzant la tecnologia .NET amb l’entorn de desenvolupament Visual Studio 2005 i base de dades SQL Server 2005, s’ha creat una aplicació per a PDA que permeti la informatització de tots els processos de gestió de rutes per part dels tècnics

Relevância:

60.00% 60.00%

Publicador:

Resumo:

WM-data tillhandahåller en lösning för mobil arbetsorderhantering. Lösningen innehåller planeringsverktyg med ärenden, personal och karta och möjlighet att leverera arbetsorder till fältpersonal. Den innehåller dessutom handhållna mobilenheter, vilka fältpersonalen använder för att ta emot aktuella arbetsorder.Vissa kunder önskar ytterligare en modul i denna mobila lösning. Den nya modulen skall användas för att kontinuerligt rapportera in genomförda åtgärder i snöröjningssammanhang.Detta examensarbete går ut på att utveckla den här modulen för att registrera snöröjning respektive sandning. Applikationen exekveras på en PDA, en så kallad Pocket PC med Windows Mobile 5.0. Anledningen till att just Windows Mobile 5.0 skall användas är att detta operativsystem har inbyggt stöd för GPS-positionering. Ett önskemål av WM-data var att detta inbyggda stöd skulle undersökas, rapporteras och användas i applikationen.Resultatet blev en applikation där man via en Pocket PC kontinuerligt sparar undan fordons GPS-position, arbetsåtgärd samt tidpunkterna när GPS-positionerna togs. Denna information är sedan anpassad för att kunna skickas vidare via GPRS till en befintlig databasserver under vissa tidsintervaller.Applikationen utvecklades med hjälp av programmeringsspråket C Sharp (C#) i Visual Studio 2005.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

This report discusses developing a software log tool for analysis of industrial processes. The target was to develop software that can help electro Engineers for monitor and fault finding in industrial processes. The tool is called PLS (Process log server), and is developed in Visual Studio.NET Framework 2005. PLS works as a client with Beijer Electronics OPC Server. The program is able to read data from PLC (Programmable Logic Controller), trough the OPC Server. PLS connects to all kind of controllers that is supported by the Beijer Electronics OPC Server. Signal data is stored in a database for later analysis. Chosen signals data can easily be exported into a text file. The text file is adopted for import to MS Office Excel. User manual [UM-07] is written as a separate document. The software acted stable through the function test. The final product becomes a first-rate tool that is simple to use. As an advantage, the software can be developed with more functions in the future.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Today there are many system development projects that break both budget and time plan. Often this depends on defects in the information systems that could have been prevented. The cost of test can in some cases be as high as 50 % of the projects total cost and it's at the same time an important part of development. Test as such has moved its focus from the software it self and its faults to a wider perspective on whole infrastructures of information systems where assure a good quality is important. Sogeti in the Netherlands have developed a test method called TMap (Test Management approach) that can be used for structured testing of information systems. TMap haven't been used as much as desired in the office in Borlänge. Because Microsoft is releasing a new version of their platform Visual Studio Team System (VSTS 2010) some colleges at Sogeti in the Netherlands are about to develop a template that can support the use of TMap in VSTS 2010. When we write this the template is still in development. The goal for Sogeti was to find out the differences between the test functionality in VSTS 2008 and 2010. By using the purpose with this essay, which was to analyze the test process in VSTS 2008 with TMap against the test process in VSTS 2010 together with the template we got much help to achieve the goal. The analysis was done with four different aspects: The TPI and TMMi models, problem and strength analyses and a few question formulations. The TPI and TMMi models where used to analyses and evaluate the test process. The analysis showed that there were differences between the both test processes. VSTS 2010 together with the template gave a better support to use TMap and perform test. In VSTS 2010 the test tool Camano is connected to TFS and the tool is also to make the execution and logging of tests easier. This leads to a test process that is easier to handle and has a better support for TMap.