1000 resultados para Economia criativa
Resumo:
A presente dissertação trata da estruturação de um cluster de economia criativa no centro da cidade de São Paulo, voltado à área de tecnologia. A escolha da região central, assim como da economia criativa como impulso para a requalificação econômica e reocupação social da área, tem como objetivo enfrentar o problema do esvaziamento do centro da cidade, impulsionando o empreendedorismo e o posicionamento da região como local de convivência. Para análise da viabilidade e adequabilidade dessa proposta optou-se por uma pesquisa aplicada, cujos procedimentos englobaram uma breve revisão da literatura e também entrevistas com profissionais do setor criativo. Foram realizados estudos de casos internacionais e nacionais; estudo da legislação brasileira; avaliação do nível de desenvolvimento dos setores criativos em São Paulo e reflexão sobre as vocações da cidade. Com essa bagagem, iniciou-se a modelagem do cluster de tecnologia do Distrito Criativo da Sé/República, por meio da qual se objetivou traçar propostas de ações que pudessem ser desenvolvidas em curto, médio e longo prazos. Foram apresentadas ações mais imediatas, como a realização de um branding das atividades já em andamento, medidas realizáveis no médio prazo, como a concretização de parcerias, e outras um tanto mais estruturantes, como a requalificação de espaços e de projetos. Todas essas medidas almejam otimizar a ação municipal na busca pela reocupação da região e, consequentemente, na atração de investimentos para o local, de modo a frear o processo de degradação e alavancar o processo de reposicionamento do centro da cidade de São Paulo como valioso núcleo econômico e cultural para o Município. Com o presente trabalho, chega-se à conclusão de que há exemplos no Brasil e no mundo que podem servir de inspiração para o desenvolvimento da ação proposta e que a possibilidade de se gerar um impacto positivo, mesmo em épocas de dificuldades orçamentárias, é bastante plausível.
Resumo:
The present study aims to conduct a comparative analysis of the Creative Economy and Traditional Economy, highlighting the importance of each one on the economic development of the state of São Paulo. To achieve this goal, we analyzed the performance of the key sectors that comprise these economies, between the years 2002 and 2012, using data collected in the Annual Report (RAIS) and the Brazilian Institute of Geography and Statistics (IBGE ). The information obtained is related to the share of each sector in formal employment, average and generated in each sector worker remuneration, qualification worked as the level of education acquired, the distribution of workers according to gender in each economic sector among others. The use of these factors are of great importance because trends characterize the current situation of the labor market. Analysis of the share of each sector of the creative economy and also the Traditional Economy in the economic development of the state of São Paulo is constructed through graphs and tables and the results show a difference in the training of workers in both economies, as well as a difference in their incomes
Resumo:
This paper aims to make a historical and bibliographical review on the Creative Economy, from its birth to the implementation of this in the Brazilian scenario. Through this historical review, we intend to point out the main problems and prospects for this branch is in an incipient stage in Brazil, despite the recent institutional growth and increased financial incentives. The justification curtails the fact the literature on the creative economy in Brazil is extremely sparse, limited to articles based on case studies and legislation itself and plans of the Department of Creative Economy (SEC) of. Thus, we intend to help the promotion of this business booming and has low theoretical analysis.
Resumo:
Creative spaces need freedom. Any productions, especially with artistic content, need space to mistakes, that is, for an attempt away from the standard. The independent production environment is recognized in different artistic sectors as a space for innovation, to be free of the serial production logic. The major innovations in the international scenario of games came from the independent productions. Great classics revolutionized the aesthetics and functionality of this new media. This project aims to analyze the productive chains of Brazilian independent games, starting with a regional analysis. The goal is to observe the factors responsible for the innovation that these games can offer, the management aspects of creative processes, articulation of innovative agents and resources mobilized. Brazil currently has the fourth largest gaming market in the world with expectation of strong growth for years to come, but arises in the international market as a consumer. Given this regional demand is necessary to study the tools of production, even to help fill that need. Not only the production of games should be thought, the media coverage is also another important factor, in view of the economic importance of this segment. Understanding the mechanisms of innovation in the gaming universe, its impact on the formation of public and coverage of specialized journalism in this new media are possible outcomes of future studies and research that scientific research can contribute
Resumo:
The Creative Economy is an experimental laboratory for the creation , innovation , invention and reinvention of the universe of media - analog and digital . The scenery in the media and converging technologies favors the process of “ creative destruction and destructive creation “ of this field . The mapping of basins and technological corridors distributed through the territory of concentrated areas creates an infrastructural chassis for the production of content , information and entertainment . As locus and logos of immaterial production , digital ecology that gives speed to the flow of production - planning, fundraising , publishing , distribution and enjoyment - and allows the dispossession of their local clusters , the fragmentation and dilution of their creative chains . The collective cultural production and creation appropriating these capilarizados articles and produce content against political, economic and social status quo . The land is fertile and favorable to the emergence of radical media and rebels that recreate the public sphere , and edit poor public spheres , alternative , radical and efficient , the tactical point of view . This article aims to contribute to studies and research that scour the ecosystem of the media for understanding the management of their creative processes, actors and critics of tangible and intangible resources that support their communication actions .
Resumo:
En este artículo se reflexiona sobre la obsolescencia de la condición de autor de hoy mediante la revisión de los diferentes métodos de licencias públicas y sugiere su adopción como una posible base para la reforma legal en torno al tema, para conciliar la ampliación de la circulación de contenidos y protección de los derechos producción de películas en el nuevo contexto de la economía creativa. A través de la investigación exploratoria, el documento analiza cómo y en qué medida las licencias copyleft y creative commons puede guiar esta reforma. Se considera que las licencias públicas buscan un equilibrio entre el derecho de autor y los preceptos actuales de la sociedad del conocimiento, proporcionando los parámetros más adecuados para la revisión necesaria de ese estatuto.
Resumo:
The thematization of public space in the ―Maior São João do Mundo‖ in Campina Grande - PB stimulates the economy and the local tourism from the transformation of a common public space in a setting that has the traditional June festivals based. To do so, contributes to promotion of existing creative sectors in the city and the design of a new city that is projected from the festivities of São João. In this research we propose to determine the influence of the thematization of public space in the local economy, particularly in creative sectors present in the ―Maior São João do Mundo‖ and assess their importance for the development of local creative economy. We chose the case study, from an ethnographic approach, using different research techniques such as participant observation, semi-structured interviews with open questions and the analysis of social representations of respondents. The methodology used is mixed because it involves qualitative and quantitative data. We could notice at the end of this research, the thematization of public space in the ―Maior São João do Mundo‖ is the main reference factor for the event, stimulating the local economy and changing the city's image in three levels: political, economic and social. Also realize that the thematization of public space is the key binding factor between the creative sectors as well as between them and the related activities. All these sectors serve as a link between the products and services, creating a harmonic whole that transforms the city's image, stimulates the economy, promotes social inclusion, cultural integration and keeps the ―Maior São João do Mundo‖ as a traditional event in the tourist calendar regional and national.
Resumo:
Creative industry has promoted and strengthened the growth of various economic sectors in Brazil and abroad, thus stimulating the local economy in places with attractive and innovative sceneries for the consumer market. This essay focuses on studying the relevance of cultural events for the creative economy, and these may contribute to the social, cultural and economic development in Pipa, located in Rio Grande do Norte (Brazil). Cultural events promote a themed and creative environment which has worked as attraction mechanism for the increase of cultural, gastronomic and social leisure consumptions. Cultural and thematic events has been held in Pipa, such as Festival Literário da Pipa, Fest Bossa & Jazz da Pipa, Festival Literário Alternativo da Pipa and Festival Gastronômico da Pipa, which can attract the local, state, national and international audience. The research is characterized as a qualitative research about the problem approach. The field research is characterized by the ethnographic approach, using the techniques of participant observation, semi-structured interviews and photographic record. With the research results, we can point that Pipa promotes cultural events that move the economic dynamics, social and cultural, inserting new cultural habits in this urban space, and in some cases, rescuing the history of the place. In each event, the economic and political forces connect themselves to promote the infrastructure of these events, supporting the provision of services and products from the creative and cultural sectors. The theming of the studied events plunges the audience into stories that may have (or not) a connection to the local history. Therefore, it is perceived that this work brings the light to a place that presents itself as the protagonist of the state of Rio Grande do Norte in terms of renewal and economic, social and cultural change in its infrastructure and its potential for tourist attraction from the creative and cultural sectors.
Resumo:
This study seeks to identify how creative environments of musical groups are configured in the Strategy as Practice perspective as theoretical, empirical and conceptual models. It develops within the theoretical framework, discussions on the context of the Creative Economy, Creative Industries, creative environment, organizational paradigm of Creative Economy, music as a creative environment and business, design and dynamics of Strategy as Practice and conjecture about the contextualism and other epistemological currents. The study is shaped as an exploratory and descriptive research, utilizing the qualitative method and being characterized as a Grounded Theory. A total of four musical groups of different styles, markets and areas of operation with over ten years of activity were surveyed. The Grounded Theory and simple observation methods were used for both data collection and analysis. The software ATLAS.ti. was used to help with the analysis. The research shows that the bands perceive the specialized expertise in the virtual social media as a strategic differentiator. It also shows that the groups nourish individuation and the differentiation in their relationship with the individual. Finally, it validates that these organizations get teams involved and value the dynamic design of their routines in strategic decision making, paying attention to a strategic social bias. Strategy and Creative Practice is the main category that emerged from the data. This category is explained through the three aforementioned results. It shows that organizations that are part of the Creative Economy perform simultaneously and dynamically creative and strategic making at both artistic and managerial levels.The theory created is validated by the principles of degree of coherence, functionality, relevance, flexibility, density and integration, and it is inserted in the contextualism principle, which points the knowledge as related to the context in which it is placed and discussed.
Resumo:
Globalization, the enormous speed of information exchange, technology updated in a speed never before and the growth of the cultural industry places us in a new reality in which we must adapt ourselves puting issues concerning to culture and technology at the center of development discussions. The Creative Economy, therefore, is inserted in this dicussion bringing these new elements to the center of the debate. The development potential of this new economy are real in Natal / RN, from, especially their link withim tourism. Thus, the intention of the work is to answer the questions: What is the weight of the creative economy in Natal? What are the issues that accelerate or hinder their development? To answer these questions we mapping the creative sectors on Natal’s economy, stressing labor and income figures, exercise already done by national and international organizations. The issues that connect the Creative Economy to education, R & D, cultural policy and tourism is also discussed. The review of the indicators related to these topics will be used to explain how they are configured as obstacle for the development of the creative economy in Natal/RN.
Resumo:
The games are a worldwide fever, since 80's is becoming more popular and featured in the media, in the culture and economy. The sector fits in creative economy, a sector of economy that is growing gaining prominence for being a driver for economic, cultural and environmental development. The producing process, competition and logic of cultural games industry differ from traditional economy. The article seeks to show what is necessary to the game industry be able to establish and remain on the market, and what is the obstacles that this industry will face in Brazil, a potential creative economy country