986 resultados para Automatic Recognition


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This work aims at developing a planetary rover capable of acting as an assistant astrobiologist: making a preliminary analysis of the collected visual images that will help to make better use of the scientists time by pointing out the most interesting pieces of data. This paper focuses on the problem of detecting and recognising particular types of stromatolites. Inspired by the processes actual astrobiologists go through in the field when identifying stromatolites, the processes we investigate focus on recognising characteristics associated with biogenicity. The extraction of these characteristics is based on the analysis of geometrical structure enhanced by passing the images of stromatolites into an edge-detection filter and its Fourier Transform, revealing typical spatial frequency patterns. The proposed analysis is performed on both simulated images of stromatolite structures and images of real stromatolites taken in the field by astrobiologists.

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Ergonomic design of products demands accurate human dimensions-anthropometric data. Manual measurement over live subjects, has several limitations like long time, required presence of subjects for every new measurement, physical contact etc. Hence the data currently available is limited and anthropometric data related to facial features is difficult to obtain. In this paper, we discuss a methodology to automatically detect facial features and landmarks from scanned human head models. Segmentation of face into meaningful patches corresponding to facial features is achieved by Watershed algorithms and Mathematical Morphology tools. Many Important physiognomical landmarks are identified heuristically.

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A procedure is given for recognizing sets of inference rules that generate polynomial time decidable inference relations. The procedure can automatically recognize the tractability of the inference rules underlying congruence closure. The recognition of tractability for that particular rule set constitutes mechanical verification of a theorem originally proved independently by Kozen and Shostak. The procedure is algorithmic, rather than heuristic, and the class of automatically recognizable tractable rule sets can be precisely characterized. A series of examples of rule sets whose tractability is non-trivial, yet machine recognizable, is also given. The technical framework developed here is viewed as a first step toward a general theory of tractable inference relations.

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Despite its importance in social interactions, laughter remains little studied in affective computing. Intelligent virtual agents are often blind to users’ laughter and unable to produce convincing laughter themselves. Respiratory, auditory, and facial laughter signals have been investigated but laughter-related body movements have received less attention. The aim of this study is threefold. First, to probe human laughter perception by analyzing patterns of categorisations of natural laughter animated on a minimal avatar. Results reveal that a low dimensional space can describe perception of laughter “types”. Second, to investigate observers’ perception of laughter (hilarious, social, awkward, fake, and non-laughter) based on animated avatars generated from natural and acted motion-capture data. Significant differences in torso and limb movements are found between animations perceived as laughter and those perceived as non-laughter. Hilarious laughter also differs from social laughter. Different body movement features were indicative of laughter in sitting and standing avatar postures. Third, to investigate automatic recognition of laughter to the same level of certainty as observers’ perceptions. Results show recognition rates of the Random Forest model approach human rating levels. Classification comparisons and feature importance analyses indicate an improvement in recognition of social laughter when localized features and nonlinear models are used.

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Senior thesis written for Oceanography 445

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In this work, we compare two generative models including Gaussian Mixture Model (GMM) and Hidden Markov Model (HMM) with Support Vector Machine (SVM) classifier for the recognition of six human daily activity (i.e., standing, walking, running, jumping, falling, sitting-down) from a single waist-worn tri-axial accelerometer signals through 4-fold cross-validation and testing on a total of thirteen subjects, achieving an average recognition accuracy of 96.43% and 98.21% in the first experiment and 95.51% and 98.72% in the second, respectively. The results demonstrate that both HMM and GMM are not only able to learn but also capable of generalization while the former outperformed the latter in the recognition of daily activities from a single waist worn tri-axial accelerometer. In addition, these two generative models enable the assessment of human activities based on acceleration signals with varying lengths.

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In this paper, the fusion of probabilistic knowledge-based classification rules and learning automata theory is proposed and as a result we present a set of probabilistic classification rules with self-learning capability. The probabilities of the classification rules change dynamically guided by a supervised reinforcement process aimed at obtaining an optimum classification accuracy. This novel classifier is applied to the automatic recognition of digital images corresponding to visual landmarks for the autonomous navigation of an unmanned aerial vehicle (UAV) developed by the authors. The classification accuracy of the proposed classifier and its comparison with well-established pattern recognition methods is finally reported.

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In this paper we shed light over the problem of landslide automatic recognition using supervised classification, and we also introduced the OPF classifier in this context. We employed two images acquired from Geoeye-MS satellite at March-2010 in the northwest (high steep areas) and north sides (pipeline area) covering the area of Duque de Caxias city, Rio de Janeiro State, Brazil. The landslide recognition rate has been assessed through a cross-validation with 10 runnings. In regard to the classifiers, we have used OPF against SVM with Radial Basis Function for kernel mapping and a Bayesian classifier. We can conclude that OPF, Bayes and SVM achieved high recognition rates, being OPF the fastest approach. © 2012 IEEE.