747 resultados para learning management platform


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The e-Framework is arguably the most prominent e-learning framework currently in use. For this reason it was selected as basis for modelling a programming exercises evaluation service. The purpose of this type of evaluator is to mark and grade exercises in computer programming courses and in programming contests. By exposing its functions as services a programming exercise evaluator is able to participate in business processes integrating different system types, such as Programming Contest Management Systems, Learning Management Systems, Integrated Development Environments and Learning Object Repositories. This paper formalizes the approaches to be used in the implementation of a programming exercise evaluator as a service on the e-Framework.

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A Learning Management System (LMS) plays an important role in any eLearning environment. Still, the LMS cannot afford to be isolated from other systems in an educational institution. Thus, the potential for interoperability is an important, although frequently overlooked, aspect of an LMS system. In this chapter we make a comparative study of the interoperability features of the most relevant LMS in use nowadays. We start by defining a comparison framework, with systems that are representative of the LMS universe, and interoperability facets that are representative of the type integration with other broad classes of eLearning systems. For each interoperability facet we categorize and identify the most representative remote systems, we present a comprehensive survey of existing standards and we illustrate with concrete integration scenarios. Finally, we draw some conclusions on the status of interoperability in LMS based on our study.

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Learning computer programming requires solving programming exercises. In computer programming courses teachers need to assess and give feedback to a large number of exercises. These tasks are time consuming and error-prone since there are many aspects relating to good programming that should be considered. In this context automatic assessment tools can play an important role helping teachers in grading tasks as well to assist students with automatic feedback. In spite of its usefulness, these tools lack integration mechanisms with other eLearning systems such as Learning Management Systems, Learning Objects Repositories or Integrated Development Environments. In this paper we provide a survey on programming evaluation systems. The survey gathers information on interoperability features of these systems, categorizing and comparing them regarding content and communication standardization. This work may prove useful to instructors and computer science educators when they have to choose an assessment system to be integrated in their e-Learning environment.

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This paper presents a tool called Petcha that acts as an automated Teaching Assistant in computer programming courses. The ultimate objective of Petcha is to increase the number of programming exercises effectively solved by students. Petcha meets this objective by helping both teachers to author programming exercises and students to solve them. It also coordinates a network of heterogeneous systems, integrating automatic program evaluators, learning management systems, learning object repositories and integrated programming environments. This paper presents the concept and the design of Petcha and sets this tool in a service oriented architecture for managing learning processes based on the automatic evaluation of programming exercises. The paper presents also a case study that validates the use of Petcha and of the proposed architecture.

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The teaching-learning process is increasingly focused on the combination of the paradigms “learning by viewing” and “learning by doing.” In this context, educational resources, either expository or evaluative, play a pivotal role. Both types of resources are interdependent and their sequencing would create a richer educational experience to the end user. However, there is a lack of tools that support sequencing essentially due to the fact that existing specifications are complex. The Seqins is a sequencing tool of digital resources that has a fairly simple sequencing model. The tool communicates through the IMS LTI specification with a plethora of e-learning systems such as learning management systems, repositories, authoring and evaluation systems. In order to validate Seqins we integrate it in an e-learning Ensemble framework instance for the computer programming learning.

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Existing adaptive educational hypermedia systems have been using learning resources sequencing approaches in order to enrich the learning experience. In this context, educational resources, either expository or evaluative, play a central role. However, there is a lack of tools that support sequencing essentially due to the fact that existing specifications are complex. This paper presents Seqins as a sequencing tool of digital educational resources. Seqins includes a simple and flexible sequencing model that will foster heterogeneous students to learn at different rhythms. The tool communicates through the IMS Learning Tools Interoperability specification with a plethora of e-learning systems such as learning management systems, repositories, authoring and automatic evaluation systems. In order to validate Seqins we integrate it in an e-learning Ensemble framework instance for the computer programming learning domain.

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O aumento da complexidade e das funcionalidades a fornecer pelos equipamentos de apoio à exploração de sistemas de redes de transporte criou um novo paradigma no qual vários intervenientes são chamados a fornecer módulos. Estes devem comunicar entre si de forma transparente, não devendo haver limitações colocadas pela tecnologia utilizada ou pelo facto de serem de fabricantes distintos. Este projeto de dissertação resulta de uma proposta da empresa EFACEC para a construção de um Simulador de um Sistema de Informação ao Público numa rede de transportes metro-ferroviária, que utilize como interface para comunicação com a plataforma de gestão EFARail a tecnologia de Web Services. Nesta dissertação faz-se um levantamento dos principais equipamentos utilizados em Sistemas de Informação ao Público e das funcionalidades disponibilizadas, assim como dastecnologias de Web Services que permitem responder aos requisitos e funcionalidades gerais do sistema. A aplicação desenvolvida permite a simulação duma rede de equipamentos visuais e sonoros de informação ao público que compõem uma linha metro-ferroviária. Desta forma é possível testar novos módulos sem necessidade de uma integração em ambiente real. Com isto pretende-se otimizar o processo de desenvolvimento, diminuindo os custos associados ao teste dos sub-sistemas que compõem a solução.

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With the implementation of the Bologna Process several challenges have been posed to higher education institution, particularly in Portugal. One of the main implications is related to the change of the paradigm of a teacher centered education, to a paradigm that is student centered. This change implies the change of the way to assess courses in higher education institutions. Continuous and formative assessments emerged as the focus, catalyzed by electronic assessment, or e-assessment. This paper presents a case of the implementation of an e-assessment strategy, implemented in order to allow continuous, formative assessment in numerous mathematics classes using multiple-choice questions tests implement in Moodle open-source learning management system. The implementation can be considered a success.

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With the implementation of the Bologna Process several challenges have been posed to higher education institution, particularly in Portugal. One of the main implications is related to the change of the paradigm of a teacher centered education, to a paradigm that is student centered. This change implies the change of the way to assess courses in higher education institutions. Continuous and formative assessments emerged as the focus, catalyzed by electronic assessment, or e-assessment. This paper presents a case of the implementation of an e-assessment strategy, implemented in order to allow continuous, formative assessment in numerous mathematics classes using multiple-choice questions tests implement in Moodle open-source learning management system. The implementation can be considered a success.

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The Internet plays an important role in higher education institutions where Learning Management Systems (LMS) occupies a main role in the eLearning realm. In this chapter we aim to characterize the Internet and LMS usage patterns and their role in the largest Portuguese Polytechnic Institute. The usage patterns were analyzed in two components: characterization of Internet usage and the role of Internet and LMS in education. Using a quantitative approach, the data analysis describes the differences between gender, age and scientific fields. The carried qualitative analysis allows a better understanding of students’ both motivations, opinions and suggestions of improvement. The outcome of this work is the presentation of the Portuguese students’ profile regarding Internet and LMS usage patterns. We expect that these results can be used to select the most suitable digital pedagogical processes and tools to be adopted regarding the learning process and most adequate LMS’s policies.

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The wide acceptance of digital repositories today in the eLearning field raises several interoperability issues. In this paper we present the interoperability features of a service oriented repository of learning objects called crimsonHex. These features are compliant with the existing standards and we propose extensions to the IMS interoperability recommendation, adding new functions, formalizing message interchange and providing also a REST interface. To validate the proposed extensions and its implementation in crimsonHex we developed a repository plugin for Moodle 2.0 that is expected to be included in the next release of this popular learning management system.

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An overwhelming problem in Math Curriculums in Higher Education Institutions (HEI), we are daily facing in the last decade, is the substantial differences in Math background of our students. When you try to transmit, engage and teach subjects/contents that your “audience” is unable to respond to and/or even understand what we are trying to convey, it is somehow frustrating. In this sense, the Math projects and other didactic strategies, developed through Learning Management System Moodle, which include an array of activities that combine higher order thinking skills with math subjects and technology, for students of HE, appear as remedial but important, proactive and innovative measures in order to face and try to overcome these considerable problems. In this paper we will present some of these strategies, developed in some organic units of the Polytechnic Institute of Porto (IPP). But, how “fruitful” are the endless number of hours teachers spent in developing and implementing these platforms? Do students react to them as we would expect? Do they embrace this opportunity to overcome their difficulties? How do they use/interact individually with LMS platforms? Can this environment that provides the teacher with many interesting tools to improve the teaching – learning process, encourages students to reinforce their abilities and knowledge? In what way do they use each available material – videos, interactive tasks, texts, among others? What is the best way to assess student’s performance in these online learning environments? Learning Analytics tools provides us a huge amount of data, but how can we extract “good” and helpful information from them? These and many other questions still remain unanswered but we look forward to get some help in, at least, “get some drafts” for them because we feel that this “learning analysis”, that tackles the path from the objectives to the actual results, is perhaps the only way we have to move forward in the “best” learning and teaching direction.

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A liberalização dos mercados de energia elétrica e a crescente integração dos recursos energéticos distribuídos nas redes de distribuição, nomeadamente as unidades de produção distribuída, os sistemas de controlo de cargas através dos programas de demand response, os sistemas de armazenamento e os veículos elétricos, representaram uma evolução no paradigma de operação e gestão dos sistemas elétricos. Este novo paradigma de operação impõe o desenvolvimento de novas metodologias de gestão e controlo que permitam a integração de todas as novas tecnologias de forma eficiente e sustentável. O principal contributo deste trabalho reside no desenvolvimento de metodologias para a gestão de recursos energéticos no contexto de redes inteligentes, que contemplam três horizontes temporais distintos (24 horas, 1 hora e 5 minutos). As metodologias consideram os escalonamentos anteriores assim como as previsões atualizadas de forma a melhorar o desempenho total do sistema e consequentemente aumentar a rentabilidade dos agentes agregadores. As metodologias propostas foram integradas numa ferramenta de simulação, que servirá de apoio à decisão de uma entidade agregadora designada por virtual power player. Ao nível das metodologias desenvolvidas são propostos três algoritmos de gestão distintos, nomeadamente para a segunda (1 hora) e terceira fase (5 minutos) da ferramenta de gestão, diferenciados pela influência que os períodos antecedentes e seguintes têm no período em escalonamento. Outro aspeto relevante apresentado neste documento é o teste e a validação dos modelos propostos numa plataforma de simulação comercial. Para além das metodologias propostas, a aplicação permitiu validar os modelos dos equipamentos considerados, nomeadamente, ao nível das redes de distribuição e dos recursos energéticos distribuidos. Nesta dissertação são apresentados três casos de estudos, cada um com diferentes cenários referentes a cenários de operação futuros. Estes casos de estudos são importantes para verificar a viabilidade da implementação das metodologias e algoritmos propostos. Adicionalmente são apresentadas comparações das metodologias propostas relativamente aos resultados obtidos, complexidade de gestão em ambiente de simulação para as diferentes fases da ferramenta proposta e os benefícios e inconvenientes no uso da ferramenta proposta.

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Dissertação para obtenção do Grau de Mestre em Engenharia Eletrotécnica e de Computadores

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O estudo de caso tem por objetivo principal analisar e avaliar a utilização de um Ambiente de Aprendizagem Enriquecido pela Tecnologia (TELE) no Ensino Superior, através do que é normalmente designado de eLearning e, perceber, o impacto que estas metodologias estão a ter no ensino presencial, a forma como estão a ser usadas e de que forma alunos e professores têm sido confrontados com esta realidade. Especificamente visa analisar o impacto da implementação de um modelo de eLearning na aprendizagem e perceber a relação entre uma estratégia metodológica suportada pela LMS Moodle na sala de aula, as competências digitais e skills que os alunos têm e de que forma isso resulta em termos de ensino-aprendizagem. O Moodle foi a plataforma de aprendizagem selecionada enquanto suporte ao processo de ensino-aprendizagem na unidade curricular de Edição Multimédia do curso de Licenciatura em Comunicação Social e Cultural da Universidade Católica Portuguesa (UCP), com uma turma de 42 alunos no total. Por conseguinte, foi o ambiente usado para a interação entre os alunos e entre estes com o professor em espaço e tempo extra aula. Com o objetivo de cumprir os objetivos propostos recorreu-se a três instrumentos de recolha de dados: dois questionários aos alunos, em momentos distintos. Primeiro, procurou-se obter conhecimentos sobre as suas competências digitais e, num segundo momento, aferir sobre a perceção e o nível de satisfação dos alunos face ao modelo de aprendizagem implementado; observação não participante de sala de aula (estruturada e naturalista), delimitando-se as seguintes dimensões: estratégias operacionalizadas pelo professor, materiais/recursos e ferramentas utilizadas e práticas e atitudes do aluno; registos da plataforma pela análise das interações entre os alunos e destes com o professor através dos fóruns de discussão. O estudo permitiu atestar o impacto bastante positivo nos níveis de satisfação dos alunos e estabelecer uma relação eficaz entre a tecnologia e a aquisição de aprendizagens significativas: potenciou uma aprendizagem ativa, interativa e um contexto para o trabalho colaborativo; consequente capacidade autorregulatória da aprendizagem; promoveu o desenvolvimento da Literacia digital; possibilitou a adoção de metodologias de aprendizagem diversificadas; contribuiu para o aumento da participação, motivação e entusiasmo dos alunos.