978 resultados para cave bear
Resumo:
El muchacho, el oso y el perro son buenos amigos. Pero un día el perro lleva al oso al cubo de la basura y el oso va a parar al vertedero con un montón de basura. Así, empieza una inusual aventura para todos ellos.
Resumo:
Historia de un pequeño oso blanco que es perseguido por dos cazadores, pero que consigue siempre huir de éstos gracias a su lápiz mágico con el que todo lo que dibuja se hace realidad.
Resumo:
Una historia de realistas animales de peluche con vida propia. No era el cumpleaños de nadie, pero Bramwell tenía la sensación de que iba a ser un día especial. Estaba cuidadosamente sentado en el alféizar de la ventana con sus amigos, cuando de pronto recuerda que alguien no estaba allí, que su buen amigo Oso Viejo había sido embalado y colocado en la buhardilla hace mucho tiempo. Por lo tanto,junto con Conejo, Pequeño Oso, y Pato deciden rescatar al viejo compañero. Se basa en una premiada serie televisiva británica, que lejos de impedir que los niños lean, les anima a conocer más aventuras de estos famosos amigos.
Resumo:
Resumen basado en el de la publicaci??n
Resumo:
Movements and activity patterns of an adult radio-tagged female brown bear accompanied by her cubs were documented for the first time in Rodopi area (NE Greece) from August 2000 to July 2002. Average daily movements were 2.45 +/- 2.26 SD km, (range 0.15-8.5 km). The longest daily range could be related to human disturbance (hunting activity). The longest seasonal distance (211 km), during Summer 2001 coincided with the dissolution of the family. With cubs, the female was more active during daytime (73 % of all radio-readings) than when solitary (28 %). The female switched to a more crepuscular behaviour, after separation from the yearling (July 2001). According to pooled data from 924 activity - recording sessions, during the whole monitoring period, the female was almost twice as active during day time while rearing cubs (51 % active) than when solitary (23 %). The autumn and early winter home range size of the family was larger (280 km(2)) than after the separation from the cubs (59 km(2)). During the family group phase, home range size varied from 258 km(2) in autumn to 40 km(2) in winter (average denning period lasted 107 days : December 2000-March 2001). The bear hibernated in the Bulgarian part of the Rodopi Range during winters of 2001 and 2002.
Resumo:
Virtual Reality (VR) is widely used in visualizing medical datasets. This interest has emerged due to the usefulness of its techniques and features. Such features include immersion, collaboration, and interactivity. In a medical visualization context, immersion is important, because it allows users to interact directly and closelywith detailed structures in medical datasets. Collaboration on the other hand is beneficial, because it gives medical practitioners the chance to share their expertise and offer feedback and advice in a more effective and intuitive approach. Interactivity is crucial in medical visualization and simulation systems, because responsiveand instantaneous actions are key attributes in applications, such as surgical simulations. In this paper we present a case study that investigates the use of VR in a collaborative networked CAVE environment from a medical volumetric visualization perspective. The study will present a networked CAVE application, which has been built to visualize and interact with volumetric datasets. We will summarize the advantages of such an application and the potential benefits of our system. We also will describe the aspects related to this application area and the relevant issues of such implementations.
Resumo:
We present a novel way of interacting with an immersive virtual environment which involves inexpensive motion-capture using the Wii Remote®. A software framework is also presented to visualize and share this information across two remote CAVETM-like environments. The resulting applications can be used to assist rehabilitation by sending motion information across remote sites. The application’s software and hardware components are scalable enough to be used on desktop computer when home-based rehabilitation is preferred.