993 resultados para approximate


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This paper presents a novel technique for reconstructing an outdoor sculpture from an uncalibrated image sequence acquired around it using a hand-held camera. The technique introduced here uses only the silhouettes of the sculpture for both motion estimation and model reconstruction, and no corner detection nor matching is necessary. This is very important as most sculptures are composed of smooth textureless surfaces, and hence their silhouettes are very often the only information available from their images. Besides, as opposed to previous works, the proposed technique does not require the camera motion to be perfectly circular (e.g., turntable sequence). It employs an image rectification step before the motion estimation step to obtain a rough estimate of the camera motion which is only approximately circular. A refinement process is then applied to obtain the true general motion of the camera. This allows the technique to handle large outdoor sculptures which cannot be rotated on a turntable, making it much more practical and flexible.

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Given a spectral density matrix or, equivalently, a real autocovariance sequence, the author seeks to determine a finite-dimensional linear time-invariant system which, when driven by white noise, will produce an output whose spectral density is approximately PHI ( omega ), and an approximate spectral factor of PHI ( omega ). The author employs the Anderson-Faurre theory in his analysis.

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Several authors have proposed algorithms for approximate explicit MPC [1],[2],[3]. These algorithms have in common that they develop a stability criterion for approximate explicit MPC that require the approximate cost function to be within a certain distance from the optimal cost function. In this paper, stability is instead ascertained by considering only the cost function of the approximate MPC. If a region of the state space is found where the cost function is not decreasing, this indicates that an improved approximation (to the optimal control) is required in that region. If the approximate cost function is decreasing everywhere, no further refinement of the approximate MPC is necessary, since stability is guaranteed. ©2009 IEEE.

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We consider a method for approximate inference in hidden Markov models (HMMs). The method circumvents the need to evaluate conditional densities of observations given the hidden states. It may be considered an instance of Approximate Bayesian Computation (ABC) and it involves the introduction of auxiliary variables valued in the same space as the observations. The quality of the approximation may be controlled to arbitrary precision through a parameter ε > 0. We provide theoretical results which quantify, in terms of ε, the ABC error in approximation of expectations of additive functionals with respect to the smoothing distributions. Under regularity assumptions, this error is, where n is the number of time steps over which smoothing is performed. For numerical implementation, we adopt the forward-only sequential Monte Carlo (SMC) scheme of [14] and quantify the combined error from the ABC and SMC approximations. This forms some of the first quantitative results for ABC methods which jointly treat the ABC and simulation errors, with a finite number of data and simulated samples. © Taylor & Francis Group, LLC.

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Double weighted neural network; is a kind of new general used neural network, which, compared with BP and RBF network, may approximate the training samples with a move complicated geometric figure and possesses a even greater approximation. capability. we study structure approximate based on double weighted neural network and prove its rationality.

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Wavefront coding can be used to extend the depth of field of incoherent imaging systems and is a powerful system-level technique. In order to assess the performance of a wavefront-coded imaging system, defocused optical transfer function (OTF) is the metric frequently used. Unfortunately, to the best of our knowledge, among all types of phase masks, it is usually difficult to obtain the analytical OTF except the cubic one. Although numerical computation seems good enough for performance evaluation, the approximate analytical OTF is still indispensable because it can reflect the relationship between mask parameters and system frequency response in a clearer way. Thus, a method is proposed to derive the approximate analytical OTF for two-dimensional rectangularly separable phase masks. The analytical results are well consistent with the direct numerical computations, but the proposed method can be accepted only from engineering point of view and needs rigorous proof in future. (c) 2010 Society of Photo-Optical Instrumentation Engineers. [DOI: 10.1117/1.3485759]

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Weighted graph matching is a good way to align a pair of shapes represented by a set of descriptive local features; the set of correspondences produced by the minimum cost of matching features from one shape to the features of the other often reveals how similar the two shapes are. However, due to the complexity of computing the exact minimum cost matching, previous algorithms could only run efficiently when using a limited number of features per shape, and could not scale to perform retrievals from large databases. We present a contour matching algorithm that quickly computes the minimum weight matching between sets of descriptive local features using a recently introduced low-distortion embedding of the Earth Mover's Distance (EMD) into a normed space. Given a novel embedded contour, the nearest neighbors in a database of embedded contours are retrieved in sublinear time via approximate nearest neighbors search. We demonstrate our shape matching method on databases of 10,000 images of human figures and 60,000 images of handwritten digits.

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This paper introduces BoostMap, a method that can significantly reduce retrieval time in image and video database systems that employ computationally expensive distance measures, metric or non-metric. Database and query objects are embedded into a Euclidean space, in which similarities can be rapidly measured using a weighted Manhattan distance. Embedding construction is formulated as a machine learning task, where AdaBoost is used to combine many simple, 1D embeddings into a multidimensional embedding that preserves a significant amount of the proximity structure in the original space. Performance is evaluated in a hand pose estimation system, and a dynamic gesture recognition system, where the proposed method is used to retrieve approximate nearest neighbors under expensive image and video similarity measures. In both systems, BoostMap significantly increases efficiency, with minimal losses in accuracy. Moreover, the experiments indicate that BoostMap compares favorably with existing embedding methods that have been employed in computer vision and database applications, i.e., FastMap and Bourgain embeddings.