400 resultados para Bollywood Movies


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Dans le présent article, l'auteur examine certains commentaires développés par Gérard Genette à propos d'exemples filmiques dans l'ouvrage Métalepse, et tente de prolonger l'étude de cette « figure » dans le cadre des théories de la fiction en se penchant sur des films réalisés dans la dernière décennie. Il montre ainsi la pertinence de l'étude des phénomènes relevant de la métalepse pour aborder certaines productions cinématographiques contemporaines qui engagent des pratiques réflexives complexes. Par ailleurs, il aborde la façon dont Genette se positionne par rapport à l'objet cinéma - qu'il tient distance -, et propose d'autres ouvertures théoriques, notamment en tenant plus spécifiquement compte des théories de l'énonciation filmique. Enfin, il discute certains problèmes soulevés par la conception genettienne de la « diégèse » appliquée au cinéma, notamment dans le cas de l'analyse des implications du procédé du pont sonore et des sons dits « extradiégétiques ». L'étude s'achève par l'analyse de la transgression des niveaux narratifs dans un film à voix-over, Stranger than fiction (Marc Forster, 2006), qui constitue un lieu privilégié pour éprouver certaines remarques de Genette. This article discusses some reflections developed by Gérard Genette with respect to the filmic examples in Métalepse and tries to pursue the study of this figure within the framework of fiction theories, by focusing on certain films released in the last decade. The article also shows how the study of metalepsis can be important in order to address contemporary movies presenting complex self-reflexive strategies. Furthermore, it gives account of the particular way in which Genette deals with cinema and suggests some other possible theoretical developments, considering in particular the theories about filmic enunciation. Finally, the paper discusses some problems concerning Genette's idea of "diegesis" when it is applied to cinema and analyses the transgression of narrative levels in a voice-over film - in this case Stranger than Fiction (Marc Forster, 2006), which provides a particularly interesting example in order to test some of Genette's remarks.

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Dans cette recherche, je me suis intéressée à la genèse des rapports sociaux construisant un collectif, dans l'articulation être nommé et se nommer. En Uruguay, pays construit sur un imaginaire social dit "sans indiens", mon travail a consisté à essayer de comprendre les conditions historiques, sociales et politiques d'émergence de collectifs de personnes réclamant l'appartenance à une identité autochtone précise, l'identité charrùa. J'ai démontré qu'il s'agit d'un processus en cours, individuel et collectif, qui a des temporalités diverses, qui a néanmoins émergé depuis une vingtaine d'années, dans le contexte de la post-dictature et celui géopolitique de l'autochtonie, dans une articulation local/global. L'analyse dévoile que l'identité charrùa est l'enjeu du rapport social qui est la lutte politique contre l'exclusion. Cette identité accompagne l'état-nation depuis sa fondation. Figure duelle, cette identité contient les traces des violences internes dans un continuum de mémoires fragmentées et entrelacées. Elle est aussi promesse de devenir en tant que modèle identitaire parvenu à l'autonomie et conservant le « sens du collectif ». Anthropologue engagée, me situant dans une perspective décoloniale, j'ai proposé aux personnes avec qui j'ai effectué cette recherche, d'élaborer une ethnographie collaborative, la caméra et les films se situant au coeur du terrain, compris comme espace relationnel de construction d'une connaissance partagée. -- My research is based on the genesis of social relations which build up a collective, structured on being named and be named. My work in Uruguay, country built on a social construct called "without Indians", was to try to understand the historical, social and political conditions of emerging collectives. These claim the belonging of a precise indigenous identity, the charrua identity. I showed that the current process, which is individual and collective, with different temporalities, emerged twenty years ago, in the post-dictatorship context as well as the geopolitical context of indigeneity, in a local/global structure. The analysis reveals that the charrua identity is the stake of the social relation which is political fight against exclusion. This identity accompanies the nation state since its foundation. Dategory dual, this identity keeps the traces of the internal in the continuum of the fragmented and intertwined memories. This is also the becoming promise of an identity model, which reaches autonomy and keeps the "sense of collective". As an involved anthropologist, I worked from a decolonization point of view. I suggested that the people who went through the research with me, should work out a collaborative ethnography, the video camera and the movies being set in the middle of the fieldwork. This one is conceived as a relational space of construction of a shared knowledge.

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Movie distribution on the Internet has become more common in recent years along with fast broadband internet connections. The problem so far has been that the greatest part of movie distribution on the Internet has been illegal. This is about to change because the major film distributors are finally starting to rent and sell movies more and more on the Internet due to their growing confidence in new copy protection methods. The importance of movie online distribution to the movie industry is still tiny but it is increasing rapidly as is investing in new business models and distribution methods in the USA and Europe. This thesis examines the basic concepts of online movie distribution, such as distribution techniques and copy protection, the main companies that rent and sell movies on the internet and their business models, the effects of movie piracy and non-commercial distribution channels. The intention was to provide the reader with an overview of different aspects of movie distribution on the Internet and its future. The conclusion was that movie distribution on the Internet will play a bigger financial part in the future although it was still too early to say just how significant that will be. We will probably see many corresponding distribution techniques, like peer-to-peer networks and streaming servers distributing and broadcasting movies to different end-user platforms like television, PC and portable media players. Internet distribution of movies will not revolutionize movie distribution in the next couple of years but it will make possible new efficient and inexpensive ways to distribute movies globally which will in turn increase the possibilities for revenue, especially for small independent movie producers and distributors.

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Product placement has become more and more common in Finnish television programmes lately. Product placement, as with the whole of the television industry, is strictly regulated and monitored by law. Surreptitious advertising, sponsorship, cooperative partnerships and product placement are often confused with each other. Partially these activities are interpenetrative. Present legislation doesn't recognise product placement, therefore it doesn't have any specific position in law, thus causing problems. Product placement in domestic tv-programmes is still relatively modest. More extensive activity is perceivable at the movies where the restrictions are considerably more liberal. In the United States, product placement is a part of a production's budget. Pressure to increase financing has grouwn in both Finland and Europe. There has been considerable preparation in advance of a new television directive in the European Union which would allow more liberal advertising and product placement as a part of financing tv-programmes. The proposal for a new directive is currently only on its first round so product placement probably won't become better defined in law in the near future. Finnish television producers were interviewed as part of the research for this thesis, in order to clarify product placement position and usage in domestic televion programmes. Surreptitious advertising, sponsorship, different kinds of cooperative partnerships and the need for guidance were also discussed in the course of the themed interviews. Even though product placement does not currently play a significant part in the financing of a production, there are certainly pressures in that direktion. In the field of television, the legal boundaries of product placement are presently being explored in order to assess its position as a part of budgeting and covering expenses.

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Many multivariate methods that are apparently distinct can be linked by introducing oneor more parameters in their definition. Methods that can be linked in this way arecorrespondence analysis, unweighted or weighted logratio analysis (the latter alsoknown as "spectral mapping"), nonsymmetric correspondence analysis, principalcomponent analysis (with and without logarithmic transformation of the data) andmultidimensional scaling. In this presentation I will show how several of thesemethods, which are frequently used in compositional data analysis, may be linkedthrough parametrizations such as power transformations, linear transformations andconvex linear combinations. Since the methods of interest here all lead to visual mapsof data, a "movie" can be made where where the linking parameter is allowed to vary insmall steps: the results are recalculated "frame by frame" and one can see the smoothchange from one method to another. Several of these "movies" will be shown, giving adeeper insight into the similarities and differences between these methods.

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Aquest treball analitza els problemes de doblatge de l’anglès al català que presenta una sèrie còmica, The Vicar of Dibley. L’objectiu es estudiar tant problemes generals com específics per tal de demostrar la viabilitat del doblatge d’aquesta comèdia. Es proposen possibles solucions per a tots els problemes analitzats.

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This brochure contains numerous picturesque photos and written descriptions of Iowa with the intent of inviting the film industry to do film production in Iowa.

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En el treball es realitza una transcripció de dos programes de televisió, amb la idea de saber quin és el tipus de llenguatge que usen aquests mitjans per adreçar-se al seu públic. Però seria absurd ignorar altres canals per als quals la llengua és imprescindible. Em refereixo al cinema, sobretot. I malgrat que no es considera un mitjà de comunicació, també és un element importantíssim pel que fa al tractament i transmissió lingüístics. I molts productes del cinema acaben sortint per televisió. La premsa escrita i, com a cas especial, Internet, també hi tenen força a dir.

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Summary: What the viewer conveys of the movie - content description and identification of the key elements in movies

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Tutkielmani tarkoituksena on tarkastella tajuntaa mediatajun käsitteen perustana. Tajunta ilmiönä on yhteydessä siihen, miten 2000-luvun mediateknologia kytkeytyy osaksi ihmisen jokapäiväistä todellisuutta. Tutkielmani mediafilosofisena lähtökohtana on oletus, että elokuva viihde- ja taidemuotona syntyi rinnakkain 1900-luvun kokeellisen psykologian kehityksen kanssa. 2000-luvulle siirryttäessä tämä tarkoittaa sitä, että uusi mediateknologia syntyy rinnakkain aikakautensa kokeellisen psykologian kanssa. 2000-luvun kokeellisen psykologian haasteena on ihmisen aivotoiminta ja erityisesti tajunnan ilmiön tutkiminen. Mediatajun käsitteen perustana olevan tajunnan määrittelemiseen pyrin muodostamani Artaud’n hypoteesin avulla. Hypoteesin mukaan elokuva saa aikaan katsojassa neurofysiologisia värähtelyjä prosessissa, jossa kuvan tehtävänä on antaa shokki-isku hermoihin niin, että uusi ajatus syntyy ja lähtee liikkeelle. Tutkimusmenetelmänäni on tajunnantutkimuksen ja kognitiivisen neurotieteen käsitteiden ja tutkimustulosten käyttäminen Artaud’n hypoteesin arvioimiseen. Lähteenä käytän Turun yliopiston kognitiivisen neurotieteen tutkimuskeskuksen julkaisemaa oppikirjaa Mieli ja aivot (2006) ja Antti Revonsuon teosta Inner Presence: Consciousness as a Biological Phenomenon (2006) sekä alan tuoreita tutkimustuloksia. Keskeisenä elokuvateoreettisena päälähteenäni on Noël Carrollin teos Mystifying Movies (1988). Keskeisenä tutkimustuloksena on tajunnan ilmiön monimutkaisuuden hahmottaminen mediatutkimuksen tutkijaa varten. Esimerkiksi mediatutkimukseen sisältyvässä elokuvateoreettisessa keskustelussa on vedetty selvä raja kognitiivisen ja psykoanalyyttisen elokuvateorian välille. Tajunnantutkimuksen tutkimustulokset osoittavat, että rajanveto ei ole yksiselitteistä. Tutkielmani tuo myös esiin mediatajun käsitteen rajaukseen liittyviä mahdollisuuksia, joita voidaan selvittää jatkotutkimuksen avulla. Muodostamani Artaud’n hypoteesi sisältää ajatuksen elokuvan ja laajemmin ottaen taiteen potentiaalista uusien ajatuksien herättäjänä. Tutkielmani osoittaa, että tällä hetkellä tajunnantutkimuksen ja kognitiivisen neurotieteen avulla ei voida paikantaa taiteen herättämiä uuden ajattelun prosesseja. Tässä suhteessa hypoteesin voidaan katsoa kumoutuvan neurotieteen alueella. Tutkimustulokset osoittavat kuitenkin taiteen saavan aikaan aivoaktivaatioita, joten tutkimus ja keskustelu taiteen vaikutuksesta ajatteluun jatkuu.

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In this paper, I explore the motif of time travel in science fictional French comics until the eighties. Time travel incorporates a fascinating potential for narrative representation, since moving back in time may multiply timelines, according to the well-known paradox of the grandfather. This virtuality has become very popular in novels and in movies, since In his Bootstraps (Heinlein, 1941) and La Jetée (Marker, 1962) until the recent Looper (Johnson, 2012) but it has been rarely represented in French comics before the eighties and the apparition of time paradoxes in series like "Yoko Tsuno" and, mostly, "Valérian agent spatio-temporel". Firstly, many modalities of time travel do not engender time paradoxes, like exploration of prehistoric sanctuaries, imaginary travel, or cryogenic sleep followed by an awakening if a future world with no hope to return in the past. Secondly, time travel has been mostly interpreted as a mere extension of the classic motif of the "extraordinary journey", as exemplified for centuries in fictions by Verne, Mercier, Swift, or Stevenson. Thus, the graphic potential of time travel for the representation of spectacular exotic worlds has predominated in French comic tradition, and this tendency has been encouraged by the dominant mode of publication until the end of the sixties. Indeed, complex scriptwriting involving multiple timelines would not fit the form of a weekly feuilleton addressed to a young audience, because it would be too demanding cognitively speaking. It illustrates also the dominance of graphic concerns over a taste for complex scriptwriting in many comics of this period. Still, the development of time paradoxes in Pierre Christin scriptwriting underlines the potential of the media when it is published in series of albums or in graphic novels. At the same time, Jean-Claude Mézières drawings-featuring spectacular representations of foreign worlds-show that the visual interest of spectacular time travels remains a central issue for this popular graphic medium. Cette étude porte sur le motif du voyage temporel dans la bande dessinée franco-belge de science- fiction jusque dans les années quatre-vingt. Le voyage temporel intègre un potentiel fascinant pour la représentation narrative, étant donné que le retour dans le passé est susceptible d'engendrer des lignes temporelles multiples, selon le paradoxe bien connu du « grand-père ». Cette virtualité est devenue très populaire dans les romans et dans les films, depuis In his Bootstraps (Heinlein, 1941) et La Jetée (Marker, 1962) jusqu'au récent Looper (Johnson, 2012), mais elle a rarement été représentée dans la bande dessinée franco-belge avant les années quatre-vingt et l'apparition de paradoxes temporels dans des séries comme « Yoko Tsuno » et, surtout, « Valérian agent spatio-temporel ». Tout d'abord, de nombreuses modalités du voyage dans le temps n'engendrent aucun paradoxe, par exemple l'exploration de sanctuaires préhistoriques, le voyage illusoire ou le sommeil cryogénique suivi d'un réveil dans le futur, sans espoir de revenir dans le passé. Deuxièmement, le voyage dans le temps a été plus souvent interprété comme une simple extension du motif classique du « voyage extraordinaire », tel qu'on le retrouve, depuis le XVIIIe siècle, les fictions de Verne, Mercier, Swift ou Stevenson. Ainsi, le potentiel graphique du voyage dans le temps pour la représentation de mondes exotiques spectaculaires a prédominé dans la tradition franco-belge et cette tendance a été encouragée par le mode de publication dominant jusqu'à la fin des années soixante. En effet, l'écriture de scénarios complexes impliquant de multiples lignes temporelles ne semble pas adaptée à la forme d'un feuilleton hebdomadaire destiné à un jeune public, parce qu'il aurait été trop exigeant, cognitivement parlant. Cela illustre également la prédominance de préoccupations graphiques sur l'écriture de scénarios complexes dans de nombreuses bandes dessinées de cette période. Pourtant, le développement de paradoxes temporels dans les scénarios de Pierre Christin souligne le potentiel du média quand il est publié en série d'albums ou dans des romans graphiques. Parallèlement, les dessins de Jean-Claude Mézières, qui proposent des représentations spectaculaires de mondes étrangers, montre que l'intérêt visuel du voyage dans le temps demeure une question centrale pour ce média populaire.

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Tutkimus sisältyy teokseen "Film theory goes to the movies"

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Työni aiheena on italialaisen elokuvaohjaaja Dario Argenton teos Suspiria (1977), jota analysoin semioottisesta näkökulmasta käyttäen apunani genreteoriaa, strukturalismia, psykoanalyysia ja sukupuolinäkökulmaa. Tutkimuskysymykseni muodostui moniulotteisesti Suspirian semioottisen analysoinnin tuloksen selvittäminen. Käytännössä tämä viittaa elokuvan sanoman eksplikointiin. Päälähteinäni toimivat elokuvasta laaditut valmiit analyysit, joihin omat tulkintani punoutuivat. Mainittavia lähteitäni olivat itse Suspiria, John Hillin ja Pamela Church Gibsonin Film Studies: Critical Approaches (2000), Johanna Laurilan pro gradu Noiduttua punaista. Dario Argenton Suspiria (2004) sekä Linda Schulte-Sassen artikkeli ”The Mother of all horror movies, Dario Argento’s >uspiria” (2002). Näiden ohella käytin lähdeaineistona soveltamieni teorioiden omia edustajia, kuten strukturalismissa satututkija Vladimir Proppia. Menetelminä työskentelyssäni toimivat (semioottinen) lähiluku, teemoittelun ja tyypittelyn yhdistäminen sekä osittainen sisällönerittely. Merkittävintä oli kuitenkin oma analysointini, joka perustui viitekehykseeni, kokemukseeni, päättelykykyyni sekä valmiuteeni luoda näiden perusteella kestäviä argumentointeja. Tavoitteenani oli Suspirian (symboli)kielen avaaminen semioottista näkökulmaa hyödyntämällä, ja sitä kautta paremman ymmärryksen luominen elokuvasta sekä elokuvan kautta kuluttajasta ja kulttuurista itsestään. Pyrin tulkitsemaan Suspirian kerronnallista kuvakieltä myös uuden tiedon tuottamisen nimissä. Nähdäkseni tämä onnistui. Tutkivalle silmälle Suspiria paljastui valtaisaksi tulkinnalliseksi aarreaitaksi, jonka kieltä ymmärtämättömälle se pysynee kuitenkin ensisijaisesti tietynmakuisena elokuvakokemuksena. Analyysini lopputuloksena valitusta kulttuurin tuotteesta (elokuva) ilmeni sen sisäänkoodattu, kuluttajaan vaikuttava ”toimivuus”. Tulevaisuudessa myös muiden Argenton elokuvien analysointi ja keskinäinen vertailu olisi varmasti elokuva- ja kulttuurintutkimuksen kannalta hedelmällistä.

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Kirjallisuusarvostelu

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According to several surveys and observations, the percentage of successfully conducted IT projects without over-budgeting and delays in time schedule are extremely low. Many projects also are evaluated as failures in terms of delivered functionality. Nuldén (1996) compares IT projects with bad movies; after watching for 2 hours, one still tries to finish it even though one understands that it is a complete waste of time. The argument for that is 'I've already invested too much time to terminate it now'. The same happens with IT projects: sometimes the company continues wasting money on these projects for a long time, even though there are no expected benefits from these projects. Eventually these projects are terminated anyway, but until this moment, the company spends a lot. The situation described above is a consequence of “escalation of commitment” - project continuation even after a manager receives negative feedback of the project’s success probability. According to Keil and Mähring (2010), even though escalation can occur in any type of project, it is more common among complex technological projects, such as IT projects. Escalation of commitment very often results in runaway projects. In order to avoid it, managers use de-escalation strategies, which allow the resources to be used in more effective. These strategies lead to project termination or turning around, which stops the flow of wasted investments. Numbers of researches explore escalation of commitment phenomena based on experiments and business cases. Moreover, during the last decade several frameworks were proposed for de-escalation strategy. However, there is no evidence of successful implementation of the de-escalation of commitment strategy in the literature. In addition, despite that fact that IT project management methodologies are widely used in the companies, none of them cover the topic of escalation of commitment risks. At the same time, there are no researches proposing the way to implement de-escalation of commitment strategy into the existing project management methodology The research is focused on a single case of large ERP implementation project by the consulting company. Hence, the main deliverables of the study include suggestions of improvement in de-escalation methods and techniques in the project and in the company. Moreover, the way to implement these methods into existing project management methodology and into the company general policies is found.