805 resultados para Animation virtuelle


Relevância:

20.00% 20.00%

Publicador:

Resumo:

Blended Learning-Angebote - Lehrveranstaltungen, die aus Präsenzanteilen und virtuellen Anteilen im Internet bestehen - halten zunehmend Einzug an Universitäten, Fachhochschulen und Pädagogischen Hochschulen. Diese neuen Lehrformen stehen im Spannungsfeld zwischen technischen Möglichkeiten, ökonomischen Erfordernissen und hochschuldidaktischen Anforderungen. Den Mittelpunkt des Buches bildet das computerunterstützte Lehrangebot des «Virtuellen Campus Erziehungswissenschaft» an der Universität Bern, das der Ausbildung zukünftiger Lehrpersonen an der Pädagogischen Hochschule Bern dient. Zum einen soll dieses in der Praxis bewährte Lehrangebot theoretisch analysiert werden. Zum anderen erfolgt ein Einblick in die Praxis des «Virtuellen Campus Erziehungswissenschaft», um anderen Bildungsinstitutionen Anregungen zur Einrichtung ähnlicher Angebote oder zur Modifizierung ihrer Blended-Learning-Kurse zu geben. Dabei werden die Bereiche (a) Planung und Entwicklung von Lehrangeboten, (b) Methoden der Vermittlung und Einsatz neuer Technologien, (c) Betreuung von Studierenden, (d) Assessment der Studierenden, (e) Qualitätssicherung der Lehre und der eigenen Lehrtätigkeit und (f) Selbstmanagement und Professionalität im Hochschulkontext abgedeckt. Schliesslich wird auch nach der hochschuldidaktischen Vernunft solcher Angebote gefragt.

Relevância:

20.00% 20.00%

Publicador:

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Die Ergebnisse der Konstruktion können so aufbereitet werden, dass sie nach entsprechenden Berechnungen und Simulationen als virtuelle Prototypen zur Verfügen gestellt werden können. Die Möglichkeiten des Einsatzes virtueller Prototypen werden aufgezeigt. Der Unterschied zwischen virtuellen und realen Prototypen in Bezug auf die individuelle Wahrnehmung aufgrund der Sinnesmodalitäten wird erläutert. Die gegenwärtigen Grenzen der virtuellen Prototypen werden aufgezeigt.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this paper we present XSAMPL3D, a novel language for the high-level representation of actions performed on objects by (virtual) humans. XSAMPL3D was designed to serve as action representation language in an imitation-based approach to character animation: First, a human demonstrates a sequence of object manipulations in an immersive Virtual Reality (VR) environment. From this demonstration, an XSAMPL3D description is automatically derived that represents the actions in terms of high-level action types and involved objects. The XSAMPL3D action description can then be used for the synthesis of animations where virtual humans of different body sizes and proportions reproduce the demonstrated action. Actions are encoded in a compact and human-readable XML-format. Thus, XSAMPL3D describtions are also amenable to manual authoring, e.g. for rapid prototyping of animations when no immersive VR environment is at the animator's disposal. However, when XSAMPL3D descriptions are derived from VR interactions, they can accomodate many details of the demonstrated action, such as motion trajectiories,hand shapes and other hand-object relations during grasping. Such detail would be hard to specify with manual motion authoring techniques only. Through the inclusion of language features that allow the representation of all relevant aspects of demonstrated object manipulations, XSAMPL3D is a suitable action representation language for the imitation-based approach to character animation.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Until today, most of the documentation of forensic relevant medical findings is limited to traditional 2D photography, 2D conventional radiographs, sketches and verbal description. There are still some limitations of the classic documentation in forensic science especially if a 3D documentation is necessary. The goal of this paper is to demonstrate new 3D real data based geo-metric technology approaches. This paper present approaches to a 3D geo-metric documentation of injuries on the body surface and internal injuries in the living and deceased cases. Using modern imaging methods such as photogrammetry, optical surface and radiological CT/MRI scanning in combination it could be demonstrated that a real, full 3D data based individual documentation of the body surface and internal structures is possible in a non-invasive and non-destructive manner. Using the data merging/fusing and animation possibilities, it is possible to answer reconstructive questions of the dynamic development of patterned injuries (morphologic imprints) and to evaluate the possibility, that they are matchable or linkable to suspected injury-causing instruments. For the first time, to our knowledge, the method of optical and radiological 3D scanning was used to document the forensic relevant injuries of human body in combination with vehicle damages. By this complementary documentation approach, individual forensic real data based analysis and animation were possible linking body injuries to vehicle deformations or damages. These data allow conclusions to be drawn for automobile accident research, optimization of vehicle safety (pedestrian and passenger) and for further development of crash dummies. Real 3D data based documentation opens a new horizon for scientific reconstruction and animation by bringing added value and a real quality improvement in forensic science.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Three complementary imaging techniques were used to describe a complex rosette-shaped microboring that penetrates the shells of brachiopods from the Ordovician–Silurian shallow marine limestones of Anticosti Island, Canada. Pyrodendrina cupra n. igen. and isp. is among the oldest dendrinid microborings and consists of shallow and deep penetrating canals that radiate from a central polygonal chamber. The affinity of the tracemaker is unknown, but a foraminiferal origin, as proposed for some dendrinid borings, is rejected. Combining microCT with traditional stereomicroscopy and SEM helped distinguish and quantify fine morphological features while maintaining contextual information of the microboring within the shell substrate. Different imaging techniques inherently bias the description of microborings. These biases must be accounted for as new methods in ichnotaxonomy are integrated with past research based on different methods.