923 resultados para Picture books for children.
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Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)
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Pós-graduação em Serviço Social - FCHS
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Pós-graduação em Educação - FFC
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The concept of gender is relational and refers to the the overcoming of the biological determinism, it has historical and cultural roots going beyond the anatomical differences between men and women. This documental research investigated patterns of sexuality and gender in sexual education books for children and teenagers. Ten books were analyzed, selected in bookstores websites. The content of the books and their illustrations show: 1) stereotypical and naturalized view of femininity and masculinity, 2) patterns of traditional and patriarchal families, 3) romanticized concept of marriage and reproduction, 4) stereotypes of beauty and "normal" body. It is concluded that sexual education books for children and teenagers reproduce normative standards that can stimulate a sexist education and should not be used in works of sexual education without critical reflection.
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The paper discusses the use of photographic images in books for children. It identifies the proportion of books for children in Brazil using the photographic image, as well as what categories of books are applied. Elaborates an analytical discussion based on the example of the book Quadrille by Roger Mello, arguing about some characteristics of the use of the photographic image in the literature aimed at children.
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Questa ricerca mostra l’evoluzione della letteratura mitologica per ragazzi in Italia. Il primo libro italiano di mitologia per bambini è stato pubblicato nel 1911 (lo stesso anno di un’importante e violenta guerra coloniale tra l’Italia e la Libia): la scrittrice italiana Laura Orvieto pubblicò allora “Storie della storia del mondo”, in cui riunì antichi racconti greci per giovani lettori. Queste storie erano ispirate al libro mitologico per bambini “Il libro delle meraviglie” di Hawthorne (titolo originale “A Wonder Book for Girls and Boys”). In seguito molti scrittori italiani scrissero libri mitologici per giovani lettori: serie importanti di libri di mitologia per bambini furono pubblicate durante il regime mussoliniano – talvolta per diffondere l’ideologia fascista della superiorità romana. Durante questo periodo, i libri mitologici spesso mostravano uno stile letterario solenne. Dopo la seconda guerra mondiale, la letteratura mitologica per bambini cambiò lentamente prospettiva: gli scrittori italiani cominciarono ad usare il mito per parlare di problemi sociali (p.e. Gianni Rodari descriveva re Mida come un capitalista) e per spiegare le diverse condizioni umane (p.e. Beatrice Masini fa riferimento alle dee e alle eroine greche per descrivere la condizione femminile). La ricerca analizza anche la relazione tra mito e scuola in Italia: i racconti mitologici hanno sempre fatto parte dei programmi scolastici italiani per bambini dagli 8 agli 11 anni. Le riforme scolastiche – deliberate negli anni ’20 e ’40 – fissarono pratiche didattiche sui miti ancora oggi in uso. I racconti mitologici erano soprattutto un supporto per gli studi storici e letterari. Tuttavia, negli ultimi decenni, i miti sono divenuti un importante aiuto per gli insegnamenti scientifici e artistici.
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This dissertation deals with the translations of seven books for children written by the Chicano author Pat Mora. I started to be interested in the Chicano world, a world suspended between Mexico and the United States, after reading a book by Sandra Cisneros. I decided to deepen my curiosity and for this reason, I discovered a hybrid reality full of history, culture and traditions. In this context, the language used is characterized by a continuous code switching between Spanish and English and I thought it was an interesting phenomenon from the literary and translation point of view. During my research in the Chicano culture, I ran across Pat Mora. Her books for children fascinated me because of their actual themes (the cultural diversity and the defense of identity) and their beautiful illustrations. For this reason, I chose to translate seven of her books because I believe they could be an enrichment for children literature in Italy. The work consists of five chapters. The first one deals with the identity of Chicano people, their history, their literature and their language. In the second chapter, I outline Pat Mora’s profile. I talk about her biography and I analyze her most famous works. In the third chapter, I introduce the seven books for children to be translated and I point out their plots and main themes. In the fourth chapter, I present the translation of the books. The fifth chapter is the translation comment. I deal with the linguistic analysis of the source texts and the analysis of the target texts focusing on the choices made during the translation process.
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Iniciado el siglo XXI, la denominación Literatura Juvenil y el campo epistemológico específico y de investigación que abarca, no han sido todavía suficientemente definidos. Con este estudio se pretende aproximar algunas de las características más notorias de esta área de la Literatura, que tiene como principales destinatarios los lectores adolescentes. Sin duda, fue Paul Hazard, con Los libros, los niños y los hombres (trad. 1950) quien se atrevió a defender la enseñanza a través de libros recreativos y de imaginación para la infancia, desplazando así el centro de lo didáctico moralizante al ámbito abierto y rico del sentimiento y de la fantasía. Ocho años más tarde, Enzo Petrini, con su Estudio crítico de la Literatura Juvenil (1958), asentó las primeras bases de diferenciación de literatura para niños y literatura para jóvenes estudian-do los orígenes y evolución de la Literatura Juvenil y destacando la contribución de la pedagogía y de la crítica.
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No respeito pela inteligência e pela sensibilidade da criança, cada vez mais a literatura infantil contemporânea declina temas tradicionalmente considerados tabu, como é o caso da morte, através da criação de universos efabulatórios e pictóricos de grande qualidade estético-literária, onde o tema é sujeito a abordagens multifacetadas. Nesse sentido, pretende-se, neste artigo, perceber de que forma se aborda o tema da morte em três álbuns para crianças, dando particular atenção à articulação intersemiótica entre texto e imagens.
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Wood engravings: frontispiece, ills., title vignette.
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Includes bibliographical references and index.
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While fooling with a gun, Tom Potts shoots a bullet that seems to be unstoppable. A hole on each page traces the bullet's path.
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The purpose of this text is to analyse two recently been published pop-up books aimed at children, by Anouck Boisrobert e Louis Rigaud, Popville (2009) and Dans la forêt du paresseux [Wake up, Sloth!, En el bosque del perezoso] (first published in 2009 and 2012, accompanied with texts by Joy Sorman and Sophie Strady, respectively). These books were published originally in France by Hélium Editions, but they can now be found in several western countries and in many languages (Catalan, French, Dutch, English, German, Italian, Portuguese and Spanish, at least). The objective is to analyse their verbal text and their visual aspects produced by a sophisticated paper engineered to question how they achieve what seems to be one of their goals, the promotion of the readers' ecoliteracy (Orr, 1992) by his involvement in the reading process. This issue seems to be one of the main trends on children's literature in western societies nowadays, transcending the traditional and almost omnipresent role of scenario that nature plays in many children's narratives.
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The strength and nature of the video game practice effect on tests of visual and perceptual skills were examined using high functioning Grades Four and Five students who had been tested with the WISC-R .for the purpose of gifted identification and placement. The control group, who did not own and .play video games on a sustained basis, and the experimental group, who did own a video game system and had some mastery of video games, including the -Nintendo game, "Tetris", were each composed of 18 juniorg:r;-ade students and were chosen from pre-existing conditions. The experimental group corresponded to the control group in terms of age, sex, and community. Data on the Verbal and Performance I.Q. Scores were· collected for both groups and the author was interested in the difference between the Verbal and Performance Scores within each group, anticipating a P > V outcome for the experimental group. The results showed a significant P > V difference in the experimental, video game playing group, as expected, but no significant difference between the Performance $cores of the control and experimental groups. The results, thus, indicated lower Verbal I.Q. Scores in the experimental group relat'ive to 'the control group.' The study conclu~ed that information about a sUbject's video game experience and "learhing style pref~rence is important for a clear interpretation of the Verbal and Performance I.Q. Scores of the WISC-R. Although the time spent on video game play may, 'indeed, increase P~rformance Scores relative to Verbal Scores for an individual, the possibilities exist that the time borrowed and spent away from language based activities may retard verbal growth and/or that the cognitive style associated with some Performance I.Q.subtests may have a negative effect on the approach to the tasks on the Verbal I.Q. Scale. The study also discussed the possibility that exposure to ,the video game experience, in pre-puberty, can provide spatial instruction which will result in improved spatial skills. strong spatial skills have been linked to improved performance and preference in mathematics, science, and engineering and it was suggested that appropriate video game play might be a way to involve girls more in the fields of mathematics and science.