924 resultados para Modular reasoning


Relevância:

20.00% 20.00%

Publicador:

Resumo:

Aplicació realitzada emprant diverses tecnologies de la plataforma .NET i capaç d'adaptar-se a l'escenari canviant de la web 2.0 i aprofitar les eines que ofereix.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Waardenburg anophthalmia syndrome, also known as microphthalmia with limb anomalies, ophthalmoacromelic syndrome, and anophthalmia-syndactyly, is a rare autosomal-recessive developmental disorder that has been mapped to 10p11.23. Here we show that this disease is heterogeneous by reporting on a consanguineous family, not linked to the 10p11.23 locus, whose two affected children have a homozygous mutation in SMOC1. Knockdown experiments of the zebrafish smoc1 revealed that smoc1 is important in eye development and that it is expressed in many organs, including brain and somites.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Anàlisi i disseny d'una aplicació per gestionar de manera remota l'activitat d'un parc d'energia solar fotovoltaica.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This paper addresses the application of a PCA analysis on categorical data prior to diagnose a patients data set using a Case-Based Reasoning (CBR) system. The particularity is that the standard PCA techniques are designed to deal with numerical attributes, but our medical data set contains many categorical data and alternative methods as RS-PCA are required. Thus, we propose to hybridize RS-PCA (Regular Simplex PCA) and a simple CBR. Results show how the hybrid system produces similar results when diagnosing a medical data set, that the ones obtained when using the original attributes. These results are quite promising since they allow to diagnose with less computation effort and memory storage

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Desenvolupament d'un sistema d'adquisició, filtrat, emmagatzetmament i gestió de dades provinents d'un sistema de control de subministrament d'aliment d'una explotació porcina. D'altra banda, l'eina informàtica incorporarà dos bases de dades (bruta i neta) les quals es podran consultar amb un VI específic, tant de manera local com remota amb l'ajuda del webserver de labview, també conté un VI específic de generació d'informes (via internet) que facilita la inspecció de dades. Tots els programes estan implementats en labview i connectats en xarxa.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Aquest projecte es basa en la idea de redefinir la web actual sota el marc de la web semàntica a través de la plataforma rhizomer. Intentant explotar les possibilitats d'indexació semàntica de continguts àudiovisuals. L'objectiu d'aquest treball es generar un sistema de presentació de dades utilitzant els diferents tipus de contingut àudiovisual que ens ofereix el grup de comunicació Segre. Fonamentalment, es desenvoluparan tres sistemes de presentació d'informació diferents: vista geogràfica, vista línia temporal, transcripció i reproducció d'àudio.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

En esta comunicación se plasman los resultados obtenidos de la evaluación llevada a cabo respecto la iniciativa tomada por parte del profesorado de la Escuela Superior Politécnica de la Universidad Pompeu Fabra en cuanto a la construcción de una estructura modular sólida y eficaz para la coordinación y gestión de las asignaturas del actual y futuro plan de estudios. Esta nueva estructura de módulos resulta una iniciativa innovadora que, a su vez, potencia y enfatiza la calidad de los estudios. En concreto la comunicación presenta los resultados de la evaluación piloto de uno de los módulos. Estos resultados nos ofrecen información sobre el punto en el que estamos actualmente así como nos orientan hacia nuevasacciones a desarrollar para optimizar la estructura modularsobre la que se basan los nuevos Grados mejorando los procesosque de ella se desprenden.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Utilizing the well-known Ultimatum Game, this note presents the following phenomenon. If we start with simple stimulus-response agents, learning through naive reinforcement, and then grant them some introspective capabilities, we get outcomes that are not closer but farther away from the fully introspective game-theoretic approach. The cause of this is the following: there is an asymmetry in the information that agents can deduce from their experience, and this leads to a bias in their learning process.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Abstract OBJECTIVE This study aimed at analyzing the current state of knowledge on clinical reasoning in undergraduate nursing education. METHODS A systematic scoping review through a search strategy applied to the MEDLINE database, and an analysis of the material recovered by extracting data done by two independent reviewers. The extracted data were analyzed and synthesized in a narrative manner. RESULTS From the 1380 citations retrieved in the search, 23 were kept for review and their contents were summarized into five categories: 1) the experience of developing critical thinking/clinical reasoning/decision-making process; 2) teaching strategies related to the development of critical thinking/clinical reasoning/decision-making process; 3) measurement of variables related to the critical thinking/clinical reasoning/decision-making process; 4) relationship of variables involved in the critical thinking/clinical reasoning/decision-making process; and 5) theoretical development models of critical thinking/clinical reasoning/decision-making process for students. CONCLUSION The biggest challenge for developing knowledge on teaching clinical reasoning seems to be finding consistency between theoretical perspectives on the development of clinical reasoning and methodologies, methods, and procedures in research initiatives in this field.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Many experiments have shown that human subjects do not necessarily behave in line with game theoretic assumptions and solution concepts. The reasons for this non-conformity are multiple. In this paper we study the argument whether a deviation from game theory is because subjects are rational, but doubt that others are rational as well, compared to the argument that subjects, in general, are boundedly rational themselves. To distinguish these two hypotheses, we study behavior in repeated 2-person and many-person Beauty-Contest-Games which are strategically different from one another. We analyze four different treatments and observe that convergence toward equilibrium is driven by learning through the information about the other player s choice and adaptation rather than self-initiated rational reasoning.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this article we study the behavior of inertia groups for modularGalois mod l^n representations and in some cases we give a generalizationof Ribet s lowering the level result (cf. [Rib90]).