937 resultados para Legacy object oriented code


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Some experimental results on the recognition of three-dimensional wire-frame objects are presented. In order to overcome the limitations of a recent model, which employs radial basis functions-based neural networks, we have proposed a hybrid learning system for object recognition, featuring: an optimization strategy (simulated annealing) in order to avoid local minima of an energy functional; and an appropriate choice of centers of the units. Further, in an attempt to achieve improved generalization ability, and to reduce the time for training, we invoke the principle of self-organization which utilises an unsupervised learning algorithm.

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Summary form only given. A scheme for code compression that has a fast decompression algorithm, which can be implemented using simple hardware, is proposed. The effectiveness of the scheme on the TMS320C62x architecture that includes the overheads of a line address table (LAT) is evaluated and obtained compression rates ranging from 70% to 80%. Two schemes for decompression are proposed. The basic idea underlying the scheme is a simple clustering algorithm that partially maps a block of instructions into a set of clusters. The clustering algorithm is a greedy algorithm based on the frequency of occurrence of various instructions.

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We present an algorithm for tracking objects in a video sequence, based on a novel approach for motion detection. We do not estimate the velocity �eld. In-stead we detect only the direction of motion at edge points and thus isolate sets of points which are moving coherently. We use a Hausdor� distance based matching algorithm to match point sets in local neighborhood and thus track objects in a video sequence. We show through some examples the e�ectiveness of the algo- rithm.

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Regenerating codes are a class of recently developed codes for distributed storage that, like Reed-Solomon codes, permit data recovery from any arbitrary of nodes. However regenerating codes possess in addition, the ability to repair a failed node by connecting to any arbitrary nodes and downloading an amount of data that is typically far less than the size of the data file. This amount of download is termed the repair bandwidth. Minimum storage regenerating (MSR) codes are a subclass of regenerating codes that require the least amount of network storage; every such code is a maximum distance separable (MDS) code. Further, when a replacement node stores data identical to that in the failed node, the repair is termed as exact. The four principal results of the paper are (a) the explicit construction of a class of MDS codes for d = n - 1 >= 2k - 1 termed the MISER code, that achieves the cut-set bound on the repair bandwidth for the exact repair of systematic nodes, (b) proof of the necessity of interference alignment in exact-repair MSR codes, (c) a proof showing the impossibility of constructing linear, exact-repair MSR codes for d < 2k - 3 in the absence of symbol extension, and (d) the construction, also explicit, of high-rate MSR codes for d = k+1. Interference alignment (IA) is a theme that runs throughout the paper: the MISER code is built on the principles of IA and IA is also a crucial component to the nonexistence proof for d < 2k - 3. To the best of our knowledge, the constructions presented in this paper are the first explicit constructions of regenerating codes that achieve the cut-set bound.