994 resultados para Pa Mong Project.
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随着控制技术、计算机技术、通信技术的飞速发展,现场总线技术正逐渐取代集散控制技术。PROFIBUS现场总线技术作为应用最为广泛的现场总线技术之一,截止至2008年8月,其安装节点已经超过2500万个,市场份额超过20%。 本文首先深入研究了现场总线国际标准IEC61158-Type3(PROFIBUS标准),分析了PFOFIBUS 现场总线的层次结构模型、各层功能及层间通信关系,然后介绍了PROFIBUS PA的功能块模型,包括块的构成、分类、参数详解,以及把功能块模型映射到模块化DP从站设备的规则等。然后本文采用uC/OS-II嵌入式实时操作系统作为软件平台,应用瑞萨公司M16C/62P系列MCU与中科院沈阳自动化研究所自主研发的FBC0409现场总线通信控制器作为硬件平台,开发了支持PROFIBUS DPV0和DP V1的通信协议栈,并根据PA应用行规(V3.01)编写了相应的功能块程序,并且进行了验证。 本文给出了PROFIBUS DPV0、DPV1实现过程中的主要数据和功能定义,介绍了各层任务的创建初始化,处理过程,绘制了相关的软件流程图。本文给出了编写物理块、功能块、变换块和设备管理的参数定义和读写函数的方法。
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2004
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2009
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1973
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SFC FOLLOW-ON VOUCHER The project was undertaken as a SFC Follow-on Voucher (£40K) alongside a student project with BDes (Hons) Design & Digital Arts (D&DA).James Blake (Centre for Media & Culture) brought together students and staff to develop digital content, including films, for a transmedia project and the induction video on the coaches to Ratho. Malcolm Innes, Ian Lambert, Andrew O’Dowd, and Euan Winton (Centre for Design Practice & Research) developed the Old Earth Museum (both physical and virtual), and transmedia designer and research student Beata Zemanek oversaw the transmedia strategy and making of the Gatekeeper film, supported by D&DA students and graduates.
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This document describes two sets of Benchmark Problem Instances for the One Dimensional Bin Packing Problem. The problem instances are supplied as compressed (zipped) SQLITE database files.
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This document describes two sets of benchmark problem instances for the job shop scheduling problem. Each set of instances is supplied as a compressed (zipped) archive containing a single CSV file for each problem instance using the format described in http://rollproject.org/jssp/jsspGen.pdf
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This document describes a large set of Benchmark Problem Instances for the Rich Vehicle Routing Problem. All files are supplied as a single compressed (zipped) archive containing the instances, in XML format, an Object-Oriented Model supplied in XSD format, documentation and an XML parser written in Java to ease use.
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Urquhart, C., Lonsdale, R.,Thomas, R., Spink, S., Yeoman, A., Armstrong, C. & Fenton, R. (2003). Uptake and use of electronic information services: trends in UK higher education from the JUSTEIS project. Program, 37(3), 167-180. Sponsorship: JISC
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Urquhart, C., Durbin, J. & Turner, J. (2005). North Wales Clinical Librarian project. Final project report. Aberystwyth: Department of Information Studies. Summary report, plus individual site summary reports also available from http://users.aber.ac.uk/cju/ Sponsorship: NHS Trusts in North Wales
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Yeoman, A. J., Cooper, J. M., Urquhart, C. J. & Tyler, A. (2003). The management of health library outreach services: evaluation and reflection on lessons learned on the VIVOS project. Journal of the Medical Library Association, 91(4), 426-433. Sponsorship: Resource
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Collaborative projects between Industry and Academia provide excellent opportunities for learning. Throughout the academic year 2014-2015 undergraduates from the School of Arts, Media and Computer Games at Abertay University worked with academics from the Infection Group at the University of St Andrews and industry partners Microsoft and DeltaDNA. The result was a serious game prototype that utilized game design techniques and technology to demystify and educate players about the diagnosis and treatment of one of the world's oldest and deadliest diseases, Tuberculosis (TB). Project Sanitarium is a game incorporating a mathematical model that is based on data from real-world drug trials. This paper discusses the project design and development, demonstrating how the project builds on the successful collaborative pedagogical model developed by academic staff at Abertay University. The aim of the model is to provide undergraduates with workplace simulation, wider industry collaboration and access to academic expertise to solve challenging and complex problems.