887 resultados para film and translation


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The novel Jane Eyre, written by Charlotte Brontë, is very appreciated and famous. It has been adapted several times into different media, such as films, musicals and theatres. In this essay I will compare the novel with Cary Joji Fukunaga’s film adaption from 2011. I will compare the characters Jane Eyre and Mr. Rochester and examine how they are portrayed, and I will also discuss the difference between Mr. Brocklehurst in the novel and in the film. I argue that the characters and some of the situations are adjusted to fit a modern audience. I also argue that the film is a romanticized, de-politicized version of the novel. Many of Jane’s reflections upon life, love, class, gender and so on are less developed in the film and the film is more of a love story than a story about a young woman’s life in the Victorian era. 

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The aim of this paper is to consider the emergence of nostalgia videogames in the context of playable game criticism. Mirroring the development of the nostalgia film in cinema, an increasing number of developers are creating videogames that are evocative of past gaming forms, designs, and styles. The primary focus of this paper is to explore the extent to which these nostalgia videogames could be considered games-on-games: games that offer a critical view on game design and development, framed by the nostalgia and cultural memory of both gamers and game developers. Theories of pastiche and parody as applied to literature, film, and art are used to form a basis for the examination of recent nostalgia videogames, all of which demonstrate a degree of reflection on the videogame medium.