997 resultados para ferramentas de auxílio à tradução
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Pós-graduação em Desenvolvimento Humano e Tecnologias - IBRC
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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The Mixed Reality proposes scenes combining between virtual and real worlds offering to the user an intuitive way of interaction according to a specific application. This tutorial paper aims at presenting the fundamentals concepts of this emergent kind of human-computer interface.
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The storytelling is central to the early literacy of children, part of the objectives for the entire kindergarten. The story circle or storytelling is important and helpful in cognitive and emotional development of children, including the ones with disabilities. Seeking communicational accessibility, the aim of this work is to make the book "O Penuginha" by Luiz Vitor Martinello available in LIBRAS (Brazilian Sign Language). To facilitate the achievement of this objective, it was considered appropriate to develop a descriptive study following the methodology of qualitative research, to search for literature on how learning takes place in the Portuguese language by deaf students. This study resulted in a DVD with video recordings, the translation of the book "O Penuginha" in LIBRAS and the narration of the book in Portuguese. Therefore, this research is relevant because the paradigm of the twenty first century is the inclusion of all people in different scenarios and the school is one of the first places where the removal of barriers is essential.
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As traduções dos best-sellers para o público infanto-juvenil apresentam inúmeras implicações culturais reconhecidas como estratégias de tradução. Além disso, existe o apelo comercial inserido nesse gênero literário. Esse importante recurso, adotado pelo tradutor e seus editores, tem como intuito alcançar um alvo certo: o leitor de literatura de massa. Nesse sentido, o objetivo deste artigo é analisar algumas frases e expressões culturais contidas na tradução do best-seller Diário de um banana. Para tanto, a análise compara alguns excertos do texto original, identificando as escolhas lexicais e adaptações culturais usadas pelo tradutor brasileiro.
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One tool that has been in evidence, especially among young people, is Facebook. It can be classified as a synchronous communication tool that allows communities of people with similar interests to discuss and exchange experiences in real time, promoting the sharing of information and the creation of collective knowledge, even if they being in different parts of the globe. In this paper we show that Facebook can be used as an educational tool to aid the work done in the classroom and the impact of creating closed groups in online social networking for educational purposes. The survey was conducted with a group of students at a private school in Bauru/SP. We investigated the interaction profile of students with a closed group created on Facebook and through a questionnaire analyzed whether students use virtual environments for personal or educational. The survey reveals students perceptions about relevant aspects and the potential use of this tool as teaching-learning strategy
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The Brazilian geo-environmental site characterizations usually do not provide a suitable Conceptual Site Model (CSM). Site assessments are mostly inappropriate and there is a lack of knowledge about the subsurface environment, generated by inconsistent data that will guide risk analyses and remediation projects full of uncertainties, causing delay on closing cases, inefficient remediation and higher global projects costs. The step of data collection must have high priority to develop a suitable CSM,, and it demands more effective high resolution site characterization (HRSC) tools than the traditional ones and, preferably, the decision-making have to be done in the field. This paper presents and discusses two geo-environmental site characterization results, in which the decision-making was done in the field based on high resolution site characterization (HRSC) used together with the traditional ones. These site investigations provided a significant time saving, allowed the detection of subsoil heterogeneities, a proper understanding of the subsurface environmental, and have generated a solid CSM in real-time. These CSM can subsidize remediation projects based on a more reliable data than those that would be obtained in traditional site investigations, concerned just in following the rules established by the environmental agencies.
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This article aims to reflect on the qualitative analysis regarding the modification and the acquisition of new knowledge, as well as to identify the contribution of computer use in an intervention activity. It was used content analysis and it was created categories and units of analysis and from the frames containing the analysis of the categories it was randomly chosen four groups which led to their evaluation. Concerning to such frames of analysis and evaluation of the frequency of the records it was structured a metatext. The result of the analysis has shown the students' difficulty to realize their records, to express their interpretations and understandings in their mathematical activities by using the English language. It was noticed that the activity performed using the software Geogebra, based on the constructionist view, make possible the students to identify the modification and acquisition of new concepts.
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Information and communication technology have contributed to the realization of the ideals of citizen participation in public decisions, as well as to help in fighting corruption and wrongdoing in government. After all, democracy entails the right to information. The government, in many spheres, has encouraged the responsible use of the internet. Conduct manuals and standards have been published for public segments to direct the responsible use of these tools by their agents. This article aims to determine whether the manuals comply with the principles of digital democracy. Conduct manuals were analyzed in digital media from four Brazilian public organizations: Embrapa; Department of Communication of the Federal Government; Judiciary and Health Department of the Federal District. As a methodology, content analysis, based on criteria focused on transparency and encouraging civic engagement was used.
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The study of prehistoric artifacts may contribute to understand the development of these artifacts, and also of ergonomics. This study aims to investigate and identify the types of grips of two Brazilian stone tools (scraper / piercer and a slug) approximately 5000 years old through the use of gloves with sensors and contact maps of the hand palm, exploring the best method for research of ergonomics in prehistory. Hence it can contribute to the discussion of a part of the ergonomics’ history that remains underexplored.
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Três tipos de diamantes foram observados neste trabalho, para determinar qual apresenta a melhor relação entre desgaste e tempo de vida de um dressador de ponta única. A metodologia empregou o dressamento de um rebolo de óxido de alumíno e, a cada vinte passes, com avanço da profundidade de dressagem de 40 μm por passe, registrou uma imagem da ponta da ferramenta em um estereoscópio. O dressador foi então recolocado na retificadora para a realização de novas dressagens até o fim de vida do diamante. O critério para o fim do ensaio foi o faiscamento gerado pelo contato do rebolo com a base do dressador. Foram realizados três ensaios para cada tipo de diamante. O Mato Grosso apresentou os maiores desgastes de área, e o Brasil Extra, o menor. O CVD nacional teve desempenho parecido com o do Brasil Extra, mas com tempo maior de dressagem nos ensaios. Ou seja, apresentou baixo desgaste e durabilidade maior.
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In front of the vast and widespread use of new technology in 3D animation currently, this research aims to give an overview adjacent to major film productions with Studio Ghibli and its main director/animator: Hayao Miyazaki. Showing up as an interesting exception to worldwide success, the Ghibli feature films are made with the predominance of 2D hand-drawn art. Its process dates back to the first animations created in the early twentieth century, though such tools have been “overcome” by big studios like Walt Disney, Pixar and Dreamworks, the works of Miyazaki still get considerable highlight, preferring the pencil and paper than the computer. With the aid of some authors in particular as McCloud and the founders of Anima Mundi, and other theorists of design and subjective philosophy, some analyzes are mapped to better understand the connection between the work of Miyazaki and his contribution to the field of illustration and originality as a whole. The objective is to find the key points of Ghibli animations which will drive new parameters between creativity, illustration and Western and Eastern praxis.
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Pós-graduação em Letras - FCLAR