930 resultados para VISUALIZATION


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Conceptual Information Systems provide a multi-dimensional conceptually structured view on data stored in relational databases. On restricting the expressiveness of the retrieval language, they allow the visualization of sets of realted queries in conceptual hierarchies, hence supporting the search of something one does not have a precise description, but only a vague idea of. Information Retrieval is considered as the process of finding specific objects (documents etc.) out of a large set of objects which fit to some description. In some data analysis and knowledge discovery applications, the dual task is of interest: The analyst needs to determine, for a subset of objects, a description for this subset. In this paper we discuss how Conceptual Information Systems can be extended to support also the second task.

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In database marketing, the behavior of customers is analyzed by studying the transactions they have performed. In order to get a global picture of the behavior of a customer, his single transactions have to be composed together. In On-Line Analytical Processing, this operation is known as reverse pivoting. With the ongoing data analysis process, reverse pivoting has to be repeated several times, usually requiring an implementation in SQL. In this paper, we present a construction for conceptual scales for reverse pivoting in Conceptual Information Systems, and also discuss the visualization. The construction allows the reuse of previously created queries without reprogramming and offers a visualization of the results by line diagrams.

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Formal Concept Analysis is an unsupervised learning technique for conceptual clustering. We introduce the notion of iceberg concept lattices and show their use in Knowledge Discovery in Databases (KDD). Iceberg lattices are designed for analyzing very large databases. In particular they serve as a condensed representation of frequent patterns as known from association rule mining. In order to show the interplay between Formal Concept Analysis and association rule mining, we discuss the algorithm TITANIC. We show that iceberg concept lattices are a starting point for computing condensed sets of association rules without loss of information, and are a visualization method for the resulting rules.

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In the last years, the main orientation of Formal Concept Analysis (FCA) has turned from mathematics towards computer science. This article provides a review of this new orientation and analyzes why and how FCA and computer science attracted each other. It discusses FCA as a knowledge representation formalism using five knowledge representation principles provided by Davis, Shrobe, and Szolovits [DSS93]. It then studies how and why mathematics-based researchers got attracted by computer science. We will argue for continuing this trend by integrating the two research areas FCA and Ontology Engineering. The second part of the article discusses three lines of research which witness the new orientation of Formal Concept Analysis: FCA as a conceptual clustering technique and its application for supporting the merging of ontologies; the efficient computation of association rules and the structuring of the results; and the visualization and management of conceptual hierarchies and ontologies including its application in an email management system.

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In this paper, we describe an interdisciplinary project in which visualization techniques were developed for and applied to scholarly work from literary studies. The aim was to bring Christof Schöch's electronic edition of Bérardier de Bataut's Essai sur le récit (1776) to the web. This edition is based on the Text Encoding Initiative's XML-based encoding scheme (TEI P5, subset TEI-Lite). This now de facto standard applies to machine-readable texts used chiefly in the humanities and social sciences. The intention of this edition is to make the edited text freely available on the web, to allow for alternative text views (here original and modern/corrected text), to ensure reader-friendly annotation and navigation, to permit on-line collaboration in encoding and annotation as well as user comments, all in an open source, generically usable, lightweight package. These aims were attained by relying on a GPL-based, public domain CMS (Drupal) and combining it with XSL-Stylesheets and Java Script.

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Vorgestellt wird eine weltweit neue Methode, Schnittstellen zwischen Menschen und Maschinen für individuelle Bediener anzupassen. Durch Anwenden von Abstraktionen evolutionärer Mechanismen wie Selektion, Rekombination und Mutation in der EOGUI-Methodik (Evolutionary Optimization of Graphical User Interfaces) kann eine rechnergestützte Umsetzung der Methode für Graphische Bedienoberflächen, insbesondere für industrielle Prozesse, bereitgestellt werden. In die Evolutionäre Optimierung fließen sowohl die objektiven, d.h. messbaren Größen wie Auswahlhäufigkeiten und -zeiten, mit ein, als auch das anhand von Online-Fragebögen erfasste subjektive Empfinden der Bediener. Auf diese Weise wird die Visualisierung von Systemen den Bedürfnissen und Präferenzen einzelner Bedienern angepasst. Im Rahmen dieser Arbeit kann der Bediener aus vier Bedienoberflächen unterschiedlicher Abstraktionsgrade für den Beispielprozess MIPS ( MIschungsProzess-Simulation) die Objekte auswählen, die ihn bei der Prozessführung am besten unterstützen. Über den EOGUI-Algorithmus werden diese Objekte ausgewählt, ggf. verändert und in einer neuen, dem Bediener angepassten graphischen Bedienoberfläche zusammengefasst. Unter Verwendung des MIPS-Prozesses wurden Experimente mit der EOGUI-Methodik durchgeführt, um die Anwendbarkeit, Akzeptanz und Wirksamkeit der Methode für die Führung industrieller Prozesse zu überprüfen. Anhand der Untersuchungen kann zu großen Teilen gezeigt werden, dass die entwickelte Methodik zur Evolutionären Optimierung von Mensch-Maschine-Schnittstellen industrielle Prozessvisualisierungen tatsächlich an den einzelnen Bediener anpaßt und die Prozessführung verbessert.

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In the process of urbanization, natural and semi-natural landscapes are increasingly cherished as open space and recreational resource. Urban rivers are part of this kind of resource and thus play an important role in managing urban resilience and health. Employing the example of Tianjin, this doctoral dissertation research aims at learning to understand how to plan and design for the interface zones between urban water courses and for the land areas adjacent to such water courses. This research also aims at learning how to link waterfront space with other urban space in order to make a recreational space system for the benefit of people. Five questions of this dissertation are: 1) what is the role of rivers in spatial and open space planning? 2) What are the human needs regarding outdoor open space? 3) How do river and water front spatial structures affect people's recreational activities? 4) How to define the recreational service of urban river and waterfront open space? 5) How might answering these question change planning and design of urban open space? Quantitative and qualitative empirical approaches were combined in this study for which literature review and theoretical explorations provide the basis. Empirical investigations were conducted in the city of Tianjin. The quantitative approach includes conducting 267 quantitative interviews, and the qualitative approach includes carrying out field observations and mappings. GIS served to support analysis and visualization of empirical information that was generated through this study. By responding to the five research questions, findings and lessons include the following: 1) In the course of time rivers have gained importance in all levels and scales of spatial planning and decision making. Regarding the development of ecological networks, mainly at national scale, rivers are considered significant linear elements. Regarding regional and comprehensive development, river basins and watersheds are often considered as the structural link for strategic ecological, economic, social and recreational planning. For purposes of urban planning, particularly regarding recreational services in cities, the distribution of urban open spaces often follows the structure of river systems. 2) For the purpose of classifying human recreational needs that relate to outdoor open space Maslow's hierarchy of human needs serves as theoretical basis. The classes include geographical, safety, physiological, social and aesthetic need. These classes serve as references while analyzing river and waterfront open space and other kinds of open space. 3) Regarding the question how river and waterfront spatial structures might affect people's recreational activities, eight different landscape units were identified and compared in the case study area. Considering the thermal conditions of Tianjin, one of these landscape units was identified as affording the optimal spatial arrangement which mostly meets recreational needs. The size and the shape of open space, and the plants present in an open space have been observed as being most relevant regarding recreational activities. 4) Regarding the recreational service of urban river and waterfront open space the results of this research suggest that the recreational service is felt less intensively as the distances between water 183 front and open space user’s places of residence are increasing. As a method for estimating this ‘Service Distance Effect’ the following formula may be used: Y = a*ebx. In this equation Y means the ‘Service Distance’ between homes and open space, and X means the percentage of the people who live within this service distance. Coefficient "a" represents the distance of the residential area nearest to the water front. The coefficient "b" is a comprehensive capability index that refers to the size of the available and suitable recreational area. 5) Answers found to the questions above have implications for the planning and design of urban open space. The results from the quantitative study of recreational services of waterfront open space were applied to the assessment of river-based open space systems. It is recommended that such assessments might be done employing the network analysis function available with any GIS. In addition, several practical planning and designing suggestions are made that would help remedy any insufficient base for satisfying recreational needs. The understanding of recreational need is considered helpful for the proposing planning and designing ideas and for the changing of urban landscapes. In the course of time Tianjin's urban water system has shrunk considerably. At the same time rivers and water courses have shaped Tianjin's urban structure in noticeable ways. In the process of urbanization water has become increasingly important to the citizens and their everyday recreations. Much needs to be changed in order to improve recreational opportunities and to better provide for a livable city, most importantly when considering the increasing number of old people. Suggestions made that are based on results of this study, might be implemented in Tianjin. They are 1) to promote the quality of the waterfront open space and to make all linear waterfront area accessible recreational spaces. Then, 2), it is advisable to advocate the concept of green streets and to combine green streets with river open space in order to form an everyday recreational network. And 3) any sound urban everyday recreational service made cannot rely on only urban rivers; the whole urban structure needs to be improved, including adding small open space and optimize the form of urban communities, finally producing a multi-functional urban recreational network.

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Presentation at the 1997 Dagstuhl Seminar "Evaluation of Multimedia Information Retrieval", Norbert Fuhr, Keith van Rijsbergen, Alan F. Smeaton (eds.), Dagstuhl Seminar Report 175, 14.04. - 18.04.97 (9716). - Abstract: This presentation will introduce ESCHER, a database editor which supports visualization in non-standard applications in engineering, science, tourism and the entertainment industry. It was originally based on the extended nested relational data model and is currently extended to include object-relational properties like inheritance, object types, integrity constraints and methods. It serves as a research platform into areas such as multimedia and visual information systems, QBE-like queries, computer-supported concurrent work (CSCW) and novel storage techniques. In its role as a Visual Information System, a database editor must support browsing and navigation. ESCHER provides this access to data by means of so called fingers. They generalize the cursor paradigm in graphical and text editors. On the graphical display, a finger is reflected by a colored area which corresponds to the object a finger is currently pointing at. In a table more than one finger may point to objects, one of which is the active finger and is used for navigating through the table. The talk will mostly concentrate on giving examples for this type of navigation and will discuss some of the architectural needs for fast object traversal and display. ESCHER is available as public domain software from our ftp site in Kassel. The portable C source can be easily compiled for any machine running UNIX and OSF/Motif, in particular our working environments IBM RS/6000 and Intel-based LINUX systems. A porting to Tcl/Tk is under way.

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This thesis aims at empowering software customers with a tool to build software tests them selves, based on a gradual refinement of natural language scenarios into executable visual test models. The process is divided in five steps: 1. First, a natural language parser is used to extract a graph of grammatical relations from the textual scenario descriptions. 2. The resulting graph is transformed into an informal story pattern by interpreting structurization rules based on Fujaba Story Diagrams. 3. While the informal story pattern can already be used by humans the diagram still lacks technical details, especially type information. To add them, a recommender based framework uses web sites and other resources to generate formalization rules. 4. As a preparation for the code generation the classes derived for formal story patterns are aligned across all story steps, substituting a class diagram. 5. Finally, a headless version of Fujaba is used to generate an executable JUnit test. The graph transformations used in the browser application are specified in a textual domain specific language and visualized as story pattern. Last but not least, only the heavyweight parsing (step 1) and code generation (step 5) are executed on the server side. All graph transformation steps (2, 3 and 4) are executed in the browser by an interpreter written in JavaScript/GWT. This result paves the way for online collaboration between global teams of software customers, IT business analysts and software developers.

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Segmentation of medical imagery is a challenging problem due to the complexity of the images, as well as to the absence of models of the anatomy that fully capture the possible deformations in each structure. Brain tissue is a particularly complex structure, and its segmentation is an important step for studies in temporal change detection of morphology, as well as for 3D visualization in surgical planning. In this paper, we present a method for segmentation of brain tissue from magnetic resonance images that is a combination of three existing techniques from the Computer Vision literature: EM segmentation, binary morphology, and active contour models. Each of these techniques has been customized for the problem of brain tissue segmentation in a way that the resultant method is more robust than its components. Finally, we present the results of a parallel implementation of this method on IBM's supercomputer Power Visualization System for a database of 20 brain scans each with 256x256x124 voxels and validate those against segmentations generated by neuroanatomy experts.

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The chemical composition of sediments and rocks, as well as their distribution at the Martian surface, represent a long term archive of processes, which have formed the planetary surface. A survey of chemical compositions by means of Compositional Data Analysis represents a valuable tool to extract direct evidence for weathering processes and allows to quantify weathering and sedimentation rates. clr-biplot techniques are applied for visualization of chemical relationships across the surface (“chemical maps”). The variability among individual suites of data is further analyzed by means of clr-PCA, in order to extract chemical alteration vectors between fresh rocks and their crusts and for an assessment of different source reservoirs accessible to soil formation. Both techniques are applied to elucidate the influence of remote weathering by combined analysis of several soil forming branches. Vector analysis in the Simplex provides the opportunity to study atmosphere surface interactions, including the role and composition of volcanic gases

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In an earlier investigation (Burger et al., 2000) five sediment cores near the Rodrigues Triple Junction in the Indian Ocean were studied applying classical statistical methods (fuzzy c-means clustering, linear mixing model, principal component analysis) for the extraction of endmembers and evaluating the spatial and temporal variation of geochemical signals. Three main factors of sedimentation were expected by the marine geologists: a volcano-genetic, a hydro-hydrothermal and an ultra-basic factor. The display of fuzzy membership values and/or factor scores versus depth provided consistent results for two factors only; the ultra-basic component could not be identified. The reason for this may be that only traditional statistical methods were applied, i.e. the untransformed components were used and the cosine-theta coefficient as similarity measure. During the last decade considerable progress in compositional data analysis was made and many case studies were published using new tools for exploratory analysis of these data. Therefore it makes sense to check if the application of suitable data transformations, reduction of the D-part simplex to two or three factors and visual interpretation of the factor scores would lead to a revision of earlier results and to answers to open questions . In this paper we follow the lines of a paper of R. Tolosana- Delgado et al. (2005) starting with a problem-oriented interpretation of the biplot scattergram, extracting compositional factors, ilr-transformation of the components and visualization of the factor scores in a spatial context: The compositional factors will be plotted versus depth (time) of the core samples in order to facilitate the identification of the expected sources of the sedimentary process. Kew words: compositional data analysis, biplot, deep sea sediments

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d-Ruta is a new location based service designed for the visualization, planning, follow-up, interaction, maintenance and distribution of information about tourist routes and their associated points of interest, in the Vall de Ribes, in the Catalan Pyrenees. (...)

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The SIGFRUT project is set within what we could call GIS applications in a web environment. (The acronym GIS is SIG in Spanish). We are all familiar with Internet map servers or IMS, with which we can visualize different thematic layers, check their attributes and, in the best cases, consult a data base, selecting and visualizing the elements that meet the required conditions. Nevertheless, these types of applications are basically simple map viewers and do not have any more functional features than the classic tools of visualization and consultation.(...)

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VisGeo it's a software to support decision making concerning risk's studies and that communication; based in free software technology and developed in to the Geographical Visualization approach. (...)