950 resultados para Urban environment


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Knowledge of the plan competes with self-consciousness of experience. The less we are able to understand our spatio-visual experience by the abstract coordinates of the plan, the more we are thrust back into a lived experience of the building in duration. This formula, frequently unacknowledged, has been one of the main precepts of the experientialist modernism which arises out of the picturesque and which stands in critique of classical idealism. One of the paths to critique this formula is by showing that the attention to the experience of the spaces in duration is predicated on obscuring, complicating and weakening the apprehension of the plan as a figure. Another development in the practice of modern planning has been architects using a kind of over-drawing where human circulation diagrams or 'movement lines' are drawn expressively across the orthographic plane; thus representing the lived experience of buildings. We will show that these two issues are linked; the plan's weak figure and the privilege this supposes for durational experience has a corollary - experience itself demands to be visible in the plan, and this is one origin of the present fascination with 'diagramming'. In this paper we explore the practice of architectural planning and its theoretical underpinnings in an attempt to show the viability of a history of architectural planning methods.

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Mobile phones are increasingly being used collaboratively by social networks of users in spite of the fact that they are primarily designed to support single users and one-to-one communication. It is not well understood how services such as group SMS, SMS-based discussion lists and mobile instant messaging (IM) will be used by mobile groups in natural settings. Studying specific instances of common styles of in situ, group interaction may provide a way to see behavior patterns and typical interaction problems. We conducted a study of a mobile, group communication probe used during a rendezvousing activity in an urban environment. Usability problems relating to group usage, phone interface design and context were identified. Several major issues included: multitasking during message composition and reading; speed of text entry; excessive demand on visual attention; and ambiguity of intended recipients. We suggest that existing mobile device designs are overly-focused on individual users to the detriment of usability for mobile groups of users. We provide recommendations for the design of future mobile, group interfaces, used in similar situations to those explored here

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Este trabalho de pesquisa parte do pressuposto de que o Evangelho de Mateus é um documento literário produzido no final do século I EC, em algum ambiente urbano do antigo Mundo Mediterrâneo, e que se diferencia dos demais evangelhos do Novo Testamento pela ênfase econômica presente em sua linguagem e conteúdo. Procura-se demonstrar a importância dessa particularidade para o desenvolvimento do próprio discurso mateano e para compreendê-lo, trata das proximidades que há entre esse discurso e os modelos socioeconômicos conhecidos no mundo real dos grandes centros urbanos de então. Dessa pesquisa conclui-se que o autor de Mateus se insere num debate abrangente entre os judaísmos do período, que mantinham relações conflituosas com a cultura Greco-romana e a própria herança cultural. Mateus, em especial, rejeita a apropriação plena dos padrões clientelistas para as relações interpessoais dos discípulos de Jesus ao mesmo tempo que se apropria desse modelo socioeconômico estrangeiro para desenvolver seu imaginário religioso. Defende-se que em Mateus, Deus assume, como personagem, as características de um patrono divino que protege e beneficia seus fieis clientes, que em retribuição deviam praticar boas obras para com os pobres. Em contrapartida a essa relação religiosa vertical que é desejável, o evangelho rejeita os vínculos clientelistas que hierarquizam os seres humanos, vendo-as também como traição àquele primeiro e soberano patrono.

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The aim of this project was to develop the education work of an environmental pressure group. The research devised and implemented a project to produce multi-media teaching packs on the urban environment. Whilst this involved understanding environmental education it was necessary to research beyond this to include the various structural and dynamic constraints on change in the field. This presented a number of methodological difficulties; from the resolution of which a model of the research process involved in this project has been developed. It is argued that research oriented towards practical change requires the insights of an experienced practitioner to be combined with the rigours of controlled systematic enquiry. Together these function as a model-building process encompassing intuition, induction and deduction. Model testing is carried out through repeated intervention in the field; thus an interplay between researcher and client ensues such that the project develops in a mutually acceptable direction. In practice, this development will be both unpredictable and erratic. Although the conclusions reached here are based on a single case study they address general methodological issues likely to be encountered in different field settings concerned with different practical problems.

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This flyer promotes the screening of the film "In Dreams Awake", A documentary film about artist Humberto Calzada directed and written by Anabel Leal and Reinaldo Cruz. This event A panel discussion with the artist, as well as the directors and writers of the documentary will followed the film screening. This event was cosponsored by the Frost Art Museum, the Center for the Humanities in an Urban Environment, and WPBT2.