847 resultados para parallel manipulator
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Presented is a study on a single-drive dual-parallel Mach-Zehnder modulator implementation as a single sideband suppressed carrier generator. High values of both extinction ratio and sidemode suppression ratio were obtained at different modulation frequencies over the Cband. In addition, a stabilisation loop had been developed to preserve the single sideband generation over time. © The Institution of Engineering and Technology 2013.
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We describe a novel and potentially important tool for candidate subunit vaccine selection through in silico reverse-vaccinology. A set of Bayesian networks able to make individual predictions for specific subcellular locations is implemented in three pipelines with different architectures: a parallel implementation with a confidence level-based decision engine and two serial implementations with a hierarchical decision structure, one initially rooted by prediction between membrane types and another rooted by soluble versus membrane prediction. The parallel pipeline outperformed the serial pipeline, but took twice as long to execute. The soluble-rooted serial pipeline outperformed the membrane-rooted predictor. Assessment using genomic test sets was more equivocal, as many more predictions are made by the parallel pipeline, yet the serial pipeline identifies 22 more of the 74 proteins of known location.
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Purpose – The purpose of this paper is to investigate an underexplored aspect of outsourcing involving a mixed strategy in which parallel production is continued in-house at the same time as outsourcing occurs. Design/methodology/approach – The study applied a multiple case study approach and drew on qualitative data collected through in-depth interviews with wood product manufacturing companies. Findings – The paper posits that there should be a variety of mixed strategies between the two governance forms of “make” or “buy.” In order to address how companies should consider the extent to which they outsource, the analysis was structured around two ends of a continuum: in-house dominance or outsourcing dominance. With an in-house-dominant strategy, outsourcing complements an organization's own production to optimize capacity utilization and outsource less cost-efficient production, or is used as a tool to learn how to outsource. With an outsourcing-dominant strategy, in-house production helps maintain complementary competencies and avoids lock-in risk. Research limitations/implications – This paper takes initial steps toward an exploration of different mixed strategies. Additional research is required to understand the costs of different mixed strategies compared with insourcing and outsourcing, and to study parallel production from a supplier viewpoint. Practical implications – This paper suggests that managers should think twice before rushing to a “me too” outsourcing strategy in which in-house capacities are completely closed. It is important to take a dynamic view of outsourcing that maintains a mixed strategy as an option, particularly in situations that involve an underdeveloped supplier market and/or as a way to develop resources over the long term. Originality/value – The concept of combining both “make” and “buy” is not new. However, little if any research has focussed explicitly on exploring the variety of different types of mixed strategies that exist on the continuum between insourcing and outsourcing.
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The paper describes education complex "Multi-agent Technologies for Parallel and Distributed Information Processing in Telecommunication Networks".
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In this report we will explain some earlier papers [1, 2] which are about definition of Artificial Intelligence and about perfect AI. The definition of AI is intuitive in [1] and formal in [2]. The perfect AI is a program that satisfies the definition for AI but which is absolutely useless because of the combinatory explosion. Most people do not understand these papers because they never saw AI and that is why for them the notion of AI is too abstract. In this report we will make parallel between definition of chess playing program and definition of AI. Of course, the definition of chess playing program is useless because people already know what this is. Anyway, we will give you this definition because its construction follows closely the construction of the definition of AI. Also the results are almost the same with the only difference that we can optimise the perfect chess playing program in order to obtain a real chess playing program, but for the moment we cannot optimise the perfect AI in order to obtain a real AI. In this report we will not speak about AI. The only matter which we will observe will be about chess playing programs. If you understand the construction and the results about chess playing programs then you can read the papers [1, 2] and to see similar results about AI.
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In the field of Transition P systems implementation, it has been determined that it is very important to determine in advance how long takes evolution rules application in membranes. Moreover, to have time estimations of rules application in membranes makes possible to take important decisions related to hardware / software architectures design. The work presented here introduces an algorithm for applying active evolution rules in Transition P systems, which is based on active rules elimination. The algorithm complies the requisites of being nondeterministic, massively parallel, and what is more important, it is time delimited because it is only dependant on the number of membrane evolution rules.
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Membrane systems are computational equivalent to Turing machines. However, its distributed and massively parallel nature obtain polynomial solutions opposite to traditional non-polynomial ones. Nowadays, developed investigation for implementing membrane systems has not yet reached the massively parallel character of this computational model. Better published approaches have achieved a distributed architecture denominated “partially parallel evolution with partially parallel communication” where several membranes are allocated at each processor, proxys are used to communicate with membranes allocated at different processors and a policy of access control to the communications is mandatory. With these approaches, it is obtained processors parallelism in the application of evolution rules and in the internal communication among membranes allocated inside each processor. Even though, external communications share a common communication line, needed for the communication among membranes arranged in different processors, are sequential. In this work, we present a new hierarchical architecture that reaches external communication parallelism among processors and substantially increases parallelization in the application of evolution rules and internal communications. Consequently, necessary time for each evolution step is reduced. With all of that, this new distributed hierarchical architecture is near to the massively parallel character required by the model.
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The paper has been presented at the 12th International Conference on Applications of Computer Algebra, Varna, Bulgaria, June, 2006
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False friends are pairs of words in two languages that are perceived as similar but have different meanings. We present an improved algorithm for acquiring false friends from sentence-level aligned parallel corpus based on statistical observations of words occurrences and co-occurrences in the parallel sentences. The results are compared with an entirely semantic measure for cross-lingual similarity between words based on using the Web as a corpus through analyzing the words’ local contexts extracted from the text snippets returned by searching in Google. The statistical and semantic measures are further combined into an improved algorithm for identification of false friends that achieves almost twice better results than previously known algorithms. The evaluation is performed for identifying cognates between Bulgarian and Russian but the proposed methods could be adopted for other language pairs for which parallel corpora and bilingual glossaries are available.
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This work was partially supported by the Bulgarian National Science Fund under Contract No MM 1405. Part of the results were announced at the Fifth International Workshop on Optimal Codes and Related Topics (OCRT), White Lagoon, June 2007, Bulgaria
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This paper describes distributed/parallel simulation system Triad.Net and software, which allows geographical distributed users to participate collaboratively and remotely in simulation experiments and to observe simulation model behavior via Internet.
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The parallel resolution procedures based on graph structures method are presented. OR-, AND- and DCDP- parallel inference on connection graph representation is explored and modifications to these algorithms using heuristic estimation are proposed. The principles for designing these heuristic functions are thoroughly discussed. The colored clause graphs resolution principle is presented. The comparison of efficiency (on the Steamroller problem) is carried out and the results are presented. The parallel unification algorithm used in the parallel inference procedure is briefly outlined in the final part of the paper.
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Resonant structures created along a thin capillary by nanoscale deformation of its surface can perform comprehensive sensing and manipulation of microfluids. The concept is illustrated with a model of triangular bottle resonator and floating microparticles.
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Димитър С. Илиев, Станимир Д. Илиев - Актуално е изследването на поведението на течен менискус в околността на хетерогенна стена. До сега няма получено числено решение за формата на менискуса около стена, която е с хаотична хетерогенност. В настоящата статия е разработен алгоритъм за метода на локалните вариации, който може да се използва на многопроцесорни системи. С този метод е получен за първи път профила на равновесен течен менискус около вертикална стена с хаотична хетерогенност.
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Report published in the Proceedings of the National Conference on "Education in the Information Society", Plovdiv, May, 2013