875 resultados para COMPUTATIONAL NEURAL-NETWORKS
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In this paper, a computer-aided diagnostic (CAD) system for the classification of hepatic lesions from computed tomography (CT) images is presented. Regions of interest (ROIs) taken from nonenhanced CT images of normal liver, hepatic cysts, hemangiomas, and hepatocellular carcinomas have been used as input to the system. The proposed system consists of two modules: the feature extraction and the classification modules. The feature extraction module calculates the average gray level and 48 texture characteristics, which are derived from the spatial gray-level co-occurrence matrices, obtained from the ROIs. The classifier module consists of three sequentially placed feed-forward neural networks (NNs). The first NN classifies into normal or pathological liver regions. The pathological liver regions are characterized by the second NN as cyst or "other disease." The third NN classifies "other disease" into hemangioma or hepatocellular carcinoma. Three feature selection techniques have been applied to each individual NN: the sequential forward selection, the sequential floating forward selection, and a genetic algorithm for feature selection. The comparative study of the above dimensionality reduction methods shows that genetic algorithms result in lower dimension feature vectors and improved classification performance.
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PDP++ is a freely available, open source software package designed to support the development, simulation, and analysis of research-grade connectionist models of cognitive processes. It supports most popular parallel distributed processing paradigms and artificial neural network architectures, and it also provides an implementation of the LEABRA computational cognitive neuroscience framework. Models are typically constructed and examined using the PDP++ graphical user interface, but the system may also be extended through the incorporation of user-written C++ code. This article briefly reviews the features of PDP++, focusing on its utility for teaching cognitive modeling concepts and skills to university undergraduate and graduate students. An informal evaluation of the software as a pedagogical tool is provided, based on the author’s classroom experiences at three research universities and several conference-hosted tutorials.
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Simbrain is a visually-oriented framework for building and analyzing neural networks. It emphasizes the analysis of networks which control agents embedded in virtual environments, and visualization of the structures which occur in the high dimensional state spaces of these networks. The program was originally intended to facilitate analysis of representational processes in embodied agents, however it is also well suited to teaching neural networks concepts to a broader audience than is traditional for neural networks courses. Simbrain was used to teach a course at a new university, UC Merced, in its inaugural year. Experiences from the course and sample lessons are provided.
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Once admitted the advantages of object-based classification compared to pixel-based classification; the need of simple and affordable methods to define and characterize objects to be classified, appears. This paper presents a new methodology for the identification and characterization of objects at different scales, through the integration of spectral information provided by the multispectral image, and textural information from the corresponding panchromatic image. In this way, it has defined a set of objects that yields a simplified representation of the information contained in the two source images. These objects can be characterized by different attributes that allow discriminating between different spectral&textural patterns. This methodology facilitates information processing, from a conceptual and computational point of view. Thus the vectors of attributes defined can be used directly as training pattern input for certain classifiers, as for example artificial neural networks. Growing Cell Structures have been used to classify the merged information.
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An aerodynamic optimization of the train aerodynamic characteristics in term of front wind action sensitivity is carried out in this paper. In particular, a genetic algorithm (GA) is used to perform a shape optimization study of a high-speed train nose. The nose is parametrically defined via Bézier Curves, including a wider range of geometries in the design space as possible optimal solutions. Using a GA, the main disadvantage to deal with is the large number of evaluations need before finding such optimal. Here it is proposed the use of metamodels to replace Navier-Stokes solver. Among all the posibilities, Rsponse Surface Models and Artificial Neural Networks (ANN) are considered. Best results of prediction and generalization are obtained with ANN and those are applied in GA code. The paper shows the feasibility of using GA in combination with ANN for this problem, and solutions achieved are included.
Neural network controller for active demand side management with PV energy in the residential sector
Resumo:
In this paper, we describe the development of a control system for Demand-Side Management in the residential sector with Distributed Generation. The electrical system under study incorporates local PV energy generation, an electricity storage system, connection to the grid and a home automation system. The distributed control system is composed of two modules: a scheduler and a coordinator, both implemented with neural networks. The control system enhances the local energy performance, scheduling the tasks demanded by the user and maximizing the use of local generation.
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The monkey anterior intraparietal area (AIP) encodes visual information about three-dimensional object shape that is used to shape the hand for grasping. We modeled shape tuning in visual AIP neurons and its relationship with curvature and gradient information from the caudal intraparietal area (CIP). The main goal was to gain insight into the kinds of shape parameterizations that can account for AIP tuning and that are consistent with both the inputs to AIP and the role of AIP in grasping. We first experimented with superquadric shape parameters. We considered superquadrics because they occupy a role in robotics that is similar to AIP , in that superquadric fits are derived from visual input and used for grasp planning. We also experimented with an alternative shape parameterization that was based on an Isomap dimension reduction of spatial derivatives of depth (i.e., distance from the observer to the object surface). We considered an Isomap-based model because its parameters lacked discontinuities between similar shapes. When we matched the dimension of the Isomap to the number of superquadric parameters, the superquadric model fit the AIP data somewhat more closely. However, higher-dimensional Isomaps provided excellent fits. Also, we found that the Isomap parameters could be approximated much more accurately than superquadric parameters by feedforward neural networks with CIP-like inputs. We conclude that Isomaps, or perhaps alternative dimension reductions of visual inputs to AIP, provide a promising model of AIP electrophysiology data. Further work is needed to test whether such shape parameterizations actually provide an effective basis for grasp control.
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El objetivo del presente trabajo de investigación es explorar nuevas técnicas de implementación, basadas en grafos, para las Redes de Neuronas, con el fin de simplificar y optimizar las arquitecturas y la complejidad computacional de las mismas. Hemos centrado nuestra atención en una clase de Red de Neuronas: las Redes de Neuronas Recursivas (RNR), también conocidas como redes de Hopfield. El problema de obtener la matriz sináptica asociada con una RNR imponiendo un determinado número de vectores como puntos fijos, no está en absoluto resuelto, el número de vectores prototipo que pueden ser almacenados en la red, cuando se utiliza la ley de Hebb, es bastante limitado, la red se satura rápidamente cuando se pretende almacenar nuevos prototipos. La ley de Hebb necesita, por tanto, ser revisada. Algunas aproximaciones dirigidas a solventar dicho problema, han sido ya desarrolladas. Nosotros hemos desarrollado una nueva aproximación en la forma de implementar una RNR en orden a solucionar estos problemas. La matriz sináptica es obtenida mediante la superposición de las componentes de los vectores prototipo, sobre los vértices de un Grafo, lo cual puede ser también interpretado como una coloración de dicho grafo. Cuando el periodo de entrenamiento se termina, la matriz de adyacencia del Grafo Resultante o matriz de pesos, presenta ciertas propiedades por las cuales dichas matrices serán llamadas tetraédricas. La energía asociada a cualquier estado de la red es representado por un punto (a,b) de R2. Cada uno de los puntos de energía asociados a estados que disten lo mismo del vector cero está localizado sobre la misma línea de energía de R2. El espacio de vectores de estado puede, por tanto, clasificarse en n clases correspondientes a cada una de las n diferentes distancias que puede tener cualquier vector al vector cero. La matriz (n x n) de pesos puede reducirse a un n-vector; de esta forma, tanto el tiempo de computación como el espacio de memoria requerido par almacenar los pesos, son simplificados y optimizados. En la etapa de recuperación, es introducido un vector de parámetros R2, éste es utilizado para controlar la capacidad de la red: probaremos que lo mayor es la componente a¡, lo menor es el número de puntos fijos pertenecientes a la línea de energía R¡. Una vez que la capacidad de la red ha sido controlada mediante este parámetro, introducimos otro parámetro, definido como la desviación del vector de pesos relativos, este parámetro sirve para disminuir ostensiblemente el número de parásitos. A lo largo de todo el trabajo, hemos ido desarrollando un ejemplo, el cual nos ha servido para ir corroborando los resultados teóricos, los algoritmos están escritos en un pseudocódigo, aunque a su vez han sido implamentados utilizando el paquete Mathematica 2.2., mostrándolos en un volumen suplementario al texto.---ABSTRACT---The aim of the present research is intended to explore new specifícation techniques of Neural Networks based on Graphs to be used in the optimization and simplification of Network Architectures and Computational Complexhy. We have focused our attention in a, well known, class of Neural Networks: the Recursive Neural Networks, also known as Hopfield's Neural Networks. The general problem of constructing the synaptic matrix associated with a Recursive Neural Network imposing some vectors as fixed points is fer for completery solved, the number of prototype vectors (learning patterns) which can be stored by Hebb's law is rather limited and the memory will thus quickly reach saturation if new prototypes are continuously acquired in the course of time. Hebb's law needs thus to be revised in order to allow new prototypes to be stored at the expense of the older ones. Some approaches related with this problem has been developed. We have developed a new approach of implementing a Recursive Neural Network in order to sob/e these kind of problems, the synaptic matrix is obtained superposing the components of the prototype vectors over the vértices of a Graph which may be interpreted as a coloring of the Graph. When training is finished the adjacency matrix of the Resulting Graph or matrix of weights presents certain properties for which it may be called a tetrahedral matrix The energy associated to any possible state of the net is represented as a point (a,b) in R2. Every one of the energy points associated with state-vectors having the same Hamming distance to the zero vector are located over the same energy Une in R2. The state-vector space may be then classified in n classes according to the n different possible distances firom any of the state-vectors to the zero vector The (n x n) matrix of weights may also be reduced to a n-vector of weights, in this way the computational time and the memory space required for obtaining the weights is optimized and simplified. In the recall stage, a parameter vectora is introduced, this parameter is used for controlling the capacity of the net: it may be proved that the bigger is the r, component of J, the lower is the number of fixed points located in the r¡ energy line. Once the capacity of the net has been controlled by the ex parameter, we introduced other parameter, obtained as the relative weight vector deviation parameter, in order to reduce the number of spurious states. All along the present text, we have also developed an example, which serves as a prove for the theoretical results, the algorithms are shown in a pseudocode language in the text, these algorithm so as the graphics have been developed also using the Mathematica 2.2. mathematical package which are shown in a supplementary volume of the text.
Resumo:
One of the biggest challenges that software developers face is to make an accurate estimate of the project effort. Radial basis function neural networks have been used to software effort estimation in this work using NASA dataset. This paper evaluates and compares radial basis function versus a regression model. The results show that radial basis function neural network have obtained less Mean Square Error than the regression method.
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A avaliação perceptivo-auditiva tem papel fundamental no estudo e na avaliação da voz, no entanto, por ser subjetiva está sujeita a imprecisões e variações. Por outro lado, a análise acústica permite a reprodutibilidade de resultados, porém precisa ser aprimorada, pois não analisa com precisão vozes com disfonias mais intensas e com ondas caóticas. Assim, elaborar medidas que proporcionem conhecimentos confiáveis em relação à função vocal resulta de uma necessidade antiga dentro desta linha de pesquisa e atuação clínica. Neste contexto, o uso da inteligência artificial, como as redes neurais artificiais, indica ser uma abordagem promissora. Objetivo: Validar um sistema automático utilizando redes neurais artificiais para a avaliação de vozes rugosas e soprosas. Materiais e métodos: Foram selecionadas 150 vozes, desde neutras até com presença em grau intenso de rugosidade e/ou soprosidade, do banco de dados da Clínica de Fonoaudiologia da Faculdade de Odontologia de Bauru (FOB/USP). Dessas vozes, 23 foram excluídas por não responderem aos critérios de inclusão na amostra, assim utilizaram-se 123 vozes. Procedimentos: avaliação perceptivo-auditiva pela escala visual analógica de 100 mm e pela escala numérica de quatro pontos; extração de características do sinal de voz por meio da Transformada Wavelet Packet e dos parâmetros acústicos: jitter, shimmer, amplitude da derivada e amplitude do pitch; e validação do classificador por meio da parametrização, treino, teste e avaliação das redes neurais artificiais. Resultados: Na avaliação perceptivo-auditiva encontrou-se, por meio do teste Coeficiente de Correlação Intraclasse (CCI), concordâncias inter e intrajuiz excelentes, com p = 0,85 na concordância interjuízes e p variando de 0,87 a 0,93 nas concordâncias intrajuiz. Em relação ao desempenho da rede neural artificial, na discriminação da soprosidade e da rugosidade e dos seus respectivos graus, encontrou-se o melhor desempenho para a soprosidade no subconjunto composto pelo jitter, amplitude do pitch e frequência fundamental, no qual obteve-se taxa de acerto de 74%, concordância excelente com a avaliação perceptivo-auditiva da escala visual analógica (0,80 no CCI) e erro médio de 9 mm. Para a rugosidade, o melhor subconjunto foi composto pela Transformada Wavelet Packet com 1 nível de decomposição, jitter, shimmer, amplitude do pitch e frequência fundamental, no qual obteve-se 73% de acerto, concordância excelente (0,84 no CCI), e erro médio de 10 mm. Conclusão: O uso da inteligência artificial baseado em redes neurais artificiais na identificação, e graduação da rugosidade e da soprosidade, apresentou confiabilidade excelente (CCI > 0,80), com resultados semelhantes a concordância interjuízes. Dessa forma, a rede neural artificial revela-se como uma metodologia promissora de avaliação vocal, tendo sua maior vantagem a objetividade na avaliação.
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In this paper we propose a neural network model to simplify and 2D meshes. This model is based on the Growing Neural Gas model and is able to simplify any mesh with different topologies and sizes. A triangulation process is included with the objective to reconstruct the mesh. This model is applied to some problems related to urban networks.
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This work describes a neural network based architecture that represents and estimates object motion in videos. This architecture addresses multiple computer vision tasks such as image segmentation, object representation or characterization, motion analysis and tracking. The use of a neural network architecture allows for the simultaneous estimation of global and local motion and the representation of deformable objects. This architecture also avoids the problem of finding corresponding features while tracking moving objects. Due to the parallel nature of neural networks, the architecture has been implemented on GPUs that allows the system to meet a set of requirements such as: time constraints management, robustness, high processing speed and re-configurability. Experiments are presented that demonstrate the validity of our architecture to solve problems of mobile agents tracking and motion analysis.
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Human behaviour recognition has been, and still remains, a challenging problem that involves different areas of computational intelligence. The automated understanding of people activities from video sequences is an open research topic in which the computer vision and pattern recognition areas have made big efforts. In this paper, the problem is studied from a prediction point of view. We propose a novel method able to early detect behaviour using a small portion of the input, in addition to the capabilities of it to predict behaviour from new inputs. Specifically, we propose a predictive method based on a simple representation of trajectories of a person in the scene which allows a high level understanding of the global human behaviour. The representation of the trajectory is used as a descriptor of the activity of the individual. The descriptors are used as a cue of a classification stage for pattern recognition purposes. Classifiers are trained using the trajectory representation of the complete sequence. However, partial sequences are processed to evaluate the early prediction capabilities having a specific observation time of the scene. The experiments have been carried out using the three different dataset of the CAVIAR database taken into account the behaviour of an individual. Additionally, different classic classifiers have been used for experimentation in order to evaluate the robustness of the proposal. Results confirm the high accuracy of the proposal on the early recognition of people behaviours.
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La recherche d'informations s'intéresse, entre autres, à répondre à des questions comme: est-ce qu'un document est pertinent à une requête ? Est-ce que deux requêtes ou deux documents sont similaires ? Comment la similarité entre deux requêtes ou documents peut être utilisée pour améliorer l'estimation de la pertinence ? Pour donner réponse à ces questions, il est nécessaire d'associer chaque document et requête à des représentations interprétables par ordinateur. Une fois ces représentations estimées, la similarité peut correspondre, par exemple, à une distance ou une divergence qui opère dans l'espace de représentation. On admet généralement que la qualité d'une représentation a un impact direct sur l'erreur d'estimation par rapport à la vraie pertinence, jugée par un humain. Estimer de bonnes représentations des documents et des requêtes a longtemps été un problème central de la recherche d'informations. Le but de cette thèse est de proposer des nouvelles méthodes pour estimer les représentations des documents et des requêtes, la relation de pertinence entre eux et ainsi modestement avancer l'état de l'art du domaine. Nous présentons quatre articles publiés dans des conférences internationales et un article publié dans un forum d'évaluation. Les deux premiers articles concernent des méthodes qui créent l'espace de représentation selon une connaissance à priori sur les caractéristiques qui sont importantes pour la tâche à accomplir. Ceux-ci nous amènent à présenter un nouveau modèle de recherche d'informations qui diffère des modèles existants sur le plan théorique et de l'efficacité expérimentale. Les deux derniers articles marquent un changement fondamental dans l'approche de construction des représentations. Ils bénéficient notamment de l'intérêt de recherche dont les techniques d'apprentissage profond par réseaux de neurones, ou deep learning, ont fait récemment l'objet. Ces modèles d'apprentissage élicitent automatiquement les caractéristiques importantes pour la tâche demandée à partir d'une quantité importante de données. Nous nous intéressons à la modélisation des relations sémantiques entre documents et requêtes ainsi qu'entre deux ou plusieurs requêtes. Ces derniers articles marquent les premières applications de l'apprentissage de représentations par réseaux de neurones à la recherche d'informations. Les modèles proposés ont aussi produit une performance améliorée sur des collections de test standard. Nos travaux nous mènent à la conclusion générale suivante: la performance en recherche d'informations pourrait drastiquement être améliorée en se basant sur les approches d'apprentissage de représentations.
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La recherche d'informations s'intéresse, entre autres, à répondre à des questions comme: est-ce qu'un document est pertinent à une requête ? Est-ce que deux requêtes ou deux documents sont similaires ? Comment la similarité entre deux requêtes ou documents peut être utilisée pour améliorer l'estimation de la pertinence ? Pour donner réponse à ces questions, il est nécessaire d'associer chaque document et requête à des représentations interprétables par ordinateur. Une fois ces représentations estimées, la similarité peut correspondre, par exemple, à une distance ou une divergence qui opère dans l'espace de représentation. On admet généralement que la qualité d'une représentation a un impact direct sur l'erreur d'estimation par rapport à la vraie pertinence, jugée par un humain. Estimer de bonnes représentations des documents et des requêtes a longtemps été un problème central de la recherche d'informations. Le but de cette thèse est de proposer des nouvelles méthodes pour estimer les représentations des documents et des requêtes, la relation de pertinence entre eux et ainsi modestement avancer l'état de l'art du domaine. Nous présentons quatre articles publiés dans des conférences internationales et un article publié dans un forum d'évaluation. Les deux premiers articles concernent des méthodes qui créent l'espace de représentation selon une connaissance à priori sur les caractéristiques qui sont importantes pour la tâche à accomplir. Ceux-ci nous amènent à présenter un nouveau modèle de recherche d'informations qui diffère des modèles existants sur le plan théorique et de l'efficacité expérimentale. Les deux derniers articles marquent un changement fondamental dans l'approche de construction des représentations. Ils bénéficient notamment de l'intérêt de recherche dont les techniques d'apprentissage profond par réseaux de neurones, ou deep learning, ont fait récemment l'objet. Ces modèles d'apprentissage élicitent automatiquement les caractéristiques importantes pour la tâche demandée à partir d'une quantité importante de données. Nous nous intéressons à la modélisation des relations sémantiques entre documents et requêtes ainsi qu'entre deux ou plusieurs requêtes. Ces derniers articles marquent les premières applications de l'apprentissage de représentations par réseaux de neurones à la recherche d'informations. Les modèles proposés ont aussi produit une performance améliorée sur des collections de test standard. Nos travaux nous mènent à la conclusion générale suivante: la performance en recherche d'informations pourrait drastiquement être améliorée en se basant sur les approches d'apprentissage de représentations.