884 resultados para Indoor games
Resumo:
This article examines the role of domestic spaces and images in mid-nineteenth-century science writing for children. Analyses of John Mill’s The Fossil Spirit, A.L.O.E.’s Fairy Frisket, John Cargill Brough’s The Fairy Tales of Science, Annie Carey’s “Autobiography of a Lump of Coal,” and an assortment of boxed games reveal a variety of ways in which overwhelming scientific concepts are domesticated. Moreover, juvenile science literature contributes this appeasing domestication to the broader scientific discourse, consistently framing natural history in terms of human experience.
Resumo:
Humans and animals face decision tasks in an uncertain multi-agent environment where an agent's strategy may change in time due to the co-adaptation of others strategies. The neuronal substrate and the computational algorithms underlying such adaptive decision making, however, is largely unknown. We propose a population coding model of spiking neurons with a policy gradient procedure that successfully acquires optimal strategies for classical game-theoretical tasks. The suggested population reinforcement learning reproduces data from human behavioral experiments for the blackjack and the inspector game. It performs optimally according to a pure (deterministic) and mixed (stochastic) Nash equilibrium, respectively. In contrast, temporal-difference(TD)-learning, covariance-learning, and basic reinforcement learning fail to perform optimally for the stochastic strategy. Spike-based population reinforcement learning, shown to follow the stochastic reward gradient, is therefore a viable candidate to explain automated decision learning of a Nash equilibrium in two-player games.
Resumo:
Systems for indoor positioning using radio technologies are largely studied due to their convenience and the market opportunities they offer. The positioning algorithms typically derive geographic coordinates from observed radio signals and hence good understanding of the indoor radio channel is required. In this paper we investigate several factors that affect signal propagation indoors for both Bluetooth and WiFi. Our goal is to investigate which factors can be disregarded and which should be considered in the development of a positioning algorithm. Our results show that technical factors such as device characteristics have smaller impact on the signal than multipath propagation. Moreover, we show that propagation conditions differ in each direction. We also noticed that WiFi and Bluetooth, despite operating in the same radio band, do not at all times exhibit the same behaviour.