Immersion in Computer Games: The Role of Spatial Presence and Flow


Autoria(s): Weibel, David; Wissmath, Bartholomäus
Data(s)

2011

Formato

application/pdf

Identificador

http://boris.unibe.ch/11767/1/282345.pdf

Weibel, David; Wissmath, Bartholomäus (2011). Immersion in Computer Games: The Role of Spatial Presence and Flow. International journal of computer games technology, 2011(ID 282345), pp. 1-14. New York, N.Y.: Hindawi Publishing Corporation 10.1155/2011/282345 <http://dx.doi.org/10.1155/2011/282345>

doi:10.7892/boris.11767

info:doi:10.1155/2011/282345

urn:issn:1687-7047

Idioma(s)

eng

Publicador

Hindawi Publishing Corporation

Relação

http://boris.unibe.ch/11767/

Direitos

info:eu-repo/semantics/openAccess

Fonte

Weibel, David; Wissmath, Bartholomäus (2011). Immersion in Computer Games: The Role of Spatial Presence and Flow. International journal of computer games technology, 2011(ID 282345), pp. 1-14. New York, N.Y.: Hindawi Publishing Corporation 10.1155/2011/282345 <http://dx.doi.org/10.1155/2011/282345>

Tipo

info:eu-repo/semantics/article

info:eu-repo/semantics/publishedVersion

PeerReviewed