Immersion in Computer Games: The Role of Spatial Presence and Flow
Data(s) |
2011
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Formato |
application/pdf |
Identificador |
http://boris.unibe.ch/11767/1/282345.pdf Weibel, David; Wissmath, Bartholomäus (2011). Immersion in Computer Games: The Role of Spatial Presence and Flow. International journal of computer games technology, 2011(ID 282345), pp. 1-14. New York, N.Y.: Hindawi Publishing Corporation 10.1155/2011/282345 <http://dx.doi.org/10.1155/2011/282345> doi:10.7892/boris.11767 info:doi:10.1155/2011/282345 urn:issn:1687-7047 |
Idioma(s) |
eng |
Publicador |
Hindawi Publishing Corporation |
Relação |
http://boris.unibe.ch/11767/ |
Direitos |
info:eu-repo/semantics/openAccess |
Fonte |
Weibel, David; Wissmath, Bartholomäus (2011). Immersion in Computer Games: The Role of Spatial Presence and Flow. International journal of computer games technology, 2011(ID 282345), pp. 1-14. New York, N.Y.: Hindawi Publishing Corporation 10.1155/2011/282345 <http://dx.doi.org/10.1155/2011/282345> |
Tipo |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion PeerReviewed |