320 resultados para SVM - DA
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Dissertação para obtenção do Grau de Mestre em Engenharia Biomédica
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Dissertação para obtenção do Grau de Mestre em Engenharia Electrotécnica e de Computadores
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O desenvolvimento das tecnologias associadas à Detecção Remota e aos Sistemas de Informação Geográfica encontram-se cada vez mais na ordem do dia. E, graças a este desenvolvimento de métodos para acelerar a produção de informação geográfica, assiste-se a um crescente aumento da resolução geométrica, espectral e radiométrica das imagens, e simultaneamente, ao aparecimento de novas aplicações com o intuito de facilitar o processamento e a análise de imagens através da melhoria de algoritmos para extracção de informação. Resultado disso são as imagens de alta resolução, provenientes do satélite WorldView 2 e o mais recente software Envi 5.0, utilizados neste estudo. O presente trabalho tem como principal objectivo desenvolver um projecto de cartografia de uso do solo para a cidade de Maputo, com recurso ao tratamento e à exploração de uma imagem de alta resolução, comparando as potencialidades e limitações dos resultados extraídos através da classificação “pixel a pixel”, através do algoritmo Máxima Verossimilhança, face às potencialidades e eventuais limitações da classificação orientada por objecto, através dos algoritmos K Nearest Neighbor (KNN) e Support Vector Machine (SVM), na extracção do mesmo número e tipo de classes de ocupação/uso do solo. Na classificação “pixel a pixel”, com a aplicação do algoritmo classificação Máxima Verosimilhança, foram ensaiados dois tipos de amostra: uma primeira constituída por 20 classes de ocupação/uso do solo, e uma segunda por 18 classes. Após a fase de experimentação, os resultados obtidos com a primeira amostra ficaram aquém das espectativas, pois observavam-se muitos erros de classificação. A segunda amostra formulada com base nestes erros de classificação e com o objectivo de os minimizar, permitiu obter um resultado próximo das espectativas idealizadas inicialmente, onde as classes de interesse coincidem com a realidade geográfica da cidade de Maputo. Na classificação orientada por objecto foram 4 as etapas metodológicas utilizadas: a atribuição do valor 5 para a segmentação e 90 para a fusão de segmentos; a selecção de 15 exemplos sobre os segmentos gerados para cada classe de interesse; bandas diferentemente distribuídas para o cálculo dos atributos espectrais e de textura; os atributos de forma Elongation e Form Factor e a aplicação dos algoritmos KNN e SVM. Confrontando as imagens resultantes das duas abordagens aplicadas, verificou-se que a qualidade do mapa produzido pela classificação “pixel a pixel” apresenta um nível de detalhe superior aos mapas resultantes da classificação orientada por objecto. Esta diferença de nível de detalhe é justificada pela unidade mínima do processamento de cada classificador: enquanto que na primeira abordagem a unidade mínima é o pixel, traduzinho uma maior detalhe, a segunda abordagem utiliza um conjunto de pixels, objecto, como unidade mínima despoletando situações de generalização. De um modo geral, a extracção da forma dos elementos e a distribuição das classes de interesse correspondem à realidade geográfica em si e, os resultados são bons face ao que é frequente em processamento semiautomático.
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Botnets are a group of computers infected with a specific sub-set of a malware family and controlled by one individual, called botmaster. This kind of networks are used not only, but also for virtual extorsion, spam campaigns and identity theft. They implement different types of evasion techniques that make it harder for one to group and detect botnet traffic. This thesis introduces one methodology, called CONDENSER, that outputs clusters through a self-organizing map and that identify domain names generated by an unknown pseudo-random seed that is known by the botnet herder(s). Aditionally DNS Crawler is proposed, this system saves historic DNS data for fast-flux and double fastflux detection, and is used to identify live C&Cs IPs used by real botnets. A program, called CHEWER, was developed to automate the calculation of the SVM parameters and features that better perform against the available domain names associated with DGAs. CONDENSER and DNS Crawler were developed with scalability in mind so the detection of fast-flux and double fast-flux networks become faster. We used a SVM for the DGA classififer, selecting a total of 11 attributes and achieving a Precision of 77,9% and a F-Measure of 83,2%. The feature selection method identified the 3 most significant attributes of the total set of attributes. For clustering, a Self-Organizing Map was used on a total of 81 attributes. The conclusions of this thesis were accepted in Botconf through a submited article. Botconf is known conferênce for research, mitigation and discovery of botnets tailled for the industry, where is presented current work and research. This conference is known for having security and anti-virus companies, law enforcement agencies and researchers.
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The rapid growth of big cities has been noticed since 1950s when the majority of world population turned to live in urban areas rather than villages, seeking better job opportunities and higher quality of services and lifestyle circumstances. This demographic transition from rural to urban is expected to have a continuous increase. Governments, especially in less developed countries, are going to face more challenges in different sectors, raising the essence of understanding the spatial pattern of the growth for an effective urban planning. The study aimed to detect, analyse and model the urban growth in Greater Cairo Region (GCR) as one of the fast growing mega cities in the world using remote sensing data. Knowing the current and estimated urbanization situation in GCR will help decision makers in Egypt to adjust their plans and develop new ones. These plans should focus on resources reallocation to overcome the problems arising in the future and to achieve a sustainable development of urban areas, especially after the high percentage of illegal settlements which took place in the last decades. The study focused on a period of 30 years; from 1984 to 2014, and the major transitions to urban were modelled to predict the future scenarios in 2025. Three satellite images of different time stamps (1984, 2003 and 2014) were classified using Support Vector Machines (SVM) classifier, then the land cover changes were detected by applying a high level mapping technique. Later the results were analyzed for higher accurate estimations of the urban growth in the future in 2025 using Land Change Modeler (LCM) embedded in IDRISI software. Moreover, the spatial and temporal urban growth patterns were analyzed using statistical metrics developed in FRAGSTATS software. The study resulted in an overall classification accuracy of 96%, 97.3% and 96.3% for 1984, 2003 and 2014’s map, respectively. Between 1984 and 2003, 19 179 hectares of vegetation and 21 417 hectares of desert changed to urban, while from 2003 to 2014, the transitions to urban from both land cover classes were found to be 16 486 and 31 045 hectares, respectively. The model results indicated that 14% of the vegetation and 4% of the desert in 2014 will turn into urban in 2025, representing 16 512 and 24 687 hectares, respectively.
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This paper presents the design and the prototype implementation of a three-phase power inverter developed to drive a motor-in-wheel. The control system is implemented in a FPGA (Field Programmable Gate Array) device. The paper describes the Field Oriented Control (FOC) algorithm and the Space Vector Modulation (SVM) technique that were implemented. The control platform uses a Spartan-3E FPGA board, programmed with Verilog language. Simulation and experimental results are presented to validate the developed system operation under different load conditions. Finally are presented conclusions based on the experimental results.
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Electric Vehicles (EVs) are increasingly used nowadays, and different powertrain solutions can be adopted. This paper describes the control system of an axial flux Permanent Magnet Synchronous Motor (PMSM) for EVs powertrain. It is described the implemented Field Oriented Control (FOC) algorithm and the Space Vector Modulation (SVM) technique. Also, the mathematical model of the PMSM is presented. Both, simulation and experimental, results with different types of mechanical load are presented. The experimental results were obtained using a laboratory test bench. The obtained results are discussed.
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Hand gestures are a powerful way for human communication, with lots of potential applications in the area of human computer interaction. Vision-based hand gesture recognition techniques have many proven advantages compared with traditional devices, giving users a simpler and more natural way to communicate with electronic devices. This work proposes a generic system architecture based in computer vision and machine learning, able to be used with any interface for human-computer interaction. The proposed solution is mainly composed of three modules: a pre-processing and hand segmentation module, a static gesture interface module and a dynamic gesture interface module. The experiments showed that the core of visionbased interaction systems could be the same for all applications and thus facilitate the implementation. For hand posture recognition, a SVM (Support Vector Machine) model was trained and used, able to achieve a final accuracy of 99.4%. For dynamic gestures, an HMM (Hidden Markov Model) model was trained for each gesture that the system could recognize with a final average accuracy of 93.7%. The proposed solution as the advantage of being generic enough with the trained models able to work in real-time, allowing its application in a wide range of human-machine applications. To validate the proposed framework two applications were implemented. The first one is a real-time system able to interpret the Portuguese Sign Language. The second one is an online system able to help a robotic soccer game referee judge a game in real time.
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Hand gestures are a powerful way for human communication, with lots of potential applications in the area of human computer interaction. Vision-based hand gesture recognition techniques have many proven advantages compared with traditional devices, giving users a simpler and more natural way to communicate with electronic devices. This work proposes a generic system architecture based in computer vision and machine learning, able to be used with any interface for humancomputer interaction. The proposed solution is mainly composed of three modules: a pre-processing and hand segmentation module, a static gesture interface module and a dynamic gesture interface module. The experiments showed that the core of vision-based interaction systems can be the same for all applications and thus facilitate the implementation. In order to test the proposed solutions, three prototypes were implemented. For hand posture recognition, a SVM model was trained and used, able to achieve a final accuracy of 99.4%. For dynamic gestures, an HMM model was trained for each gesture that the system could recognize with a final average accuracy of 93.7%. The proposed solution as the advantage of being generic enough with the trained models able to work in real-time, allowing its application in a wide range of human-machine applications.
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Dissertação de mestrado em Engenharia de Sistemas
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Dissertação de mestrado integrado em Engenharia Biomédica (área de especialização em Eletrónica Médica)
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ABSTRACTThe Amazon várzeas are an important component of the Amazon biome, but anthropic and climatic impacts have been leading to forest loss and interruption of essential ecosystem functions and services. The objectives of this study were to evaluate the capability of the Landsat-based Detection of Trends in Disturbance and Recovery (LandTrendr) algorithm to characterize changes in várzeaforest cover in the Lower Amazon, and to analyze the potential of spectral and temporal attributes to classify forest loss as either natural or anthropogenic. We used a time series of 37 Landsat TM and ETM+ images acquired between 1984 and 2009. We used the LandTrendr algorithm to detect forest cover change and the attributes of "start year", "magnitude", and "duration" of the changes, as well as "NDVI at the end of series". Detection was restricted to areas identified as having forest cover at the start and/or end of the time series. We used the Support Vector Machine (SVM) algorithm to classify the extracted attributes, differentiating between anthropogenic and natural forest loss. Detection reliability was consistently high for change events along the Amazon River channel, but variable for changes within the floodplain. Spectral-temporal trajectories faithfully represented the nature of changes in floodplain forest cover, corroborating field observations. We estimated anthropogenic forest losses to be larger (1.071 ha) than natural losses (884 ha), with a global classification accuracy of 94%. We conclude that the LandTrendr algorithm is a reliable tool for studies of forest dynamics throughout the floodplain.
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Dissertação de mestrado integrado em Engenharia Eletrónica Industrial e de Computadores
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Dissertação de mestrado integrado em Engenharia Eletrónica Industrial e Computadores
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Programa Doutoral em Engenharia Eletrónica e de Computadores