Generic system for human-computer gesture interaction


Autoria(s): Trigueiros, Paulo; Ribeiro, António Fernando; Reis, L. P.
Data(s)

01/05/2014

Resumo

Hand gestures are a powerful way for human communication, with lots of potential applications in the area of human computer interaction. Vision-based hand gesture recognition techniques have many proven advantages compared with traditional devices, giving users a simpler and more natural way to communicate with electronic devices. This work proposes a generic system architecture based in computer vision and machine learning, able to be used with any interface for humancomputer interaction. The proposed solution is mainly composed of three modules: a pre-processing and hand segmentation module, a static gesture interface module and a dynamic gesture interface module. The experiments showed that the core of vision-based interaction systems can be the same for all applications and thus facilitate the implementation. In order to test the proposed solutions, three prototypes were implemented. For hand posture recognition, a SVM model was trained and used, able to achieve a final accuracy of 99.4%. For dynamic gestures, an HMM model was trained for each gesture that the system could recognize with a final average accuracy of 93.7%. The proposed solution as the advantage of being generic enough with the trained models able to work in real-time, allowing its application in a wide range of human-machine applications.

Identificador

http://hdl.handle.net/1822/39057

10.1109/ICARSC.2014.6849782

Idioma(s)

eng

Publicador

IEEE

Relação

http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6849782

Direitos

info:eu-repo/semantics/openAccess

Palavras-Chave #Human-computer interaction #Gesture interfaces #Generic systems #Computer vision #Machine learning
Tipo

info:eu-repo/semantics/article