943 resultados para Mobile video quality
Resumo:
Digital still cameras capable of filming short video clips are readily available, but the quality of these recordings for telemedicine has not been reported. We performed a blinded study using four commonly available digital cameras. A simulated patient with a hemiplegic gait pattern was filmed by the same videographer in an identical, brightly lit indoor setting. Six neurologists viewed the blinded video clips on their PC and comparisons were made between cameras, between video clips recorded with and without a tripod, and between video clips filmed on high- or low-quality settings. Use of a tripod had a smaller effect than expected, while images taken on a high-quality setting were strongly preferred to those taken on a low-quality setting. Although there was some variability in video quality between selected cameras, all were of sufficient quality to identify physical signs such as gait and tremor. Adequate-quality video clips of movement disorders can be produced with low-cost cameras and transmitted by email for teleneurology purposes.
Resumo:
Motivated by the increasing demand and challenges of video streaming in this thesis, we investigate methods by which the quality of the video can be improved. We utilise overlay networks that have been created by implemented relay nodes to produce path diversity, and show through analytical and simulation models for which environments path diversity can improve the packet loss probability. We take the simulation and analytical models further by implementing a real overlay network on top of Planetlab, and show that when the network conditions remain constant the video quality received by the client can be improved. In addition, we show that in the environments where path diversity improves the video quality forward error correction can be used to further enhance the quality. We then investigate the effect of IEEE 802.11e Wireless LAN standard with quality of service enabled on the video quality received by a wireless client. We find that assigning all the video to a single class outperforms a cross class assignment scheme proposed by other researchers. The issue of virtual contention at the access point is also examined. We increase the intelligence of our relay nodes and enable them to cache video, in order to maximise the usefulness of these caches. For this purpose, we introduce a measure, called the PSNR profit, and present an optimal caching method for achieving the maximum PSNR profit at the relay nodes where partitioned video contents are stored and provide an enhanced quality for the client. We also show that the optimised cache the degradation in the video quality received by the client becomes more graceful than the non-optimised system when the network experiences packet loss or is congested.
Resumo:
Today, most conventional surveillance networks are based on analog system, which has a lot of constraints like manpower and high-bandwidth requirements. It becomes the barrier for today's surveillance network development. This dissertation describes a digital surveillance network architecture based on the H.264 coding/decoding (CODEC) System-on-a-Chip (SoC) platform. The proposed digital surveillance network architecture includes three major layers: software layer, hardware layer, and the network layer. The following outlines the contributions to the proposed digital surveillance network architecture. (1) We implement an object recognition system and an object categorization system on the software layer by applying several Digital Image Processing (DIP) algorithms. (2) For better compression ratio and higher video quality transfer, we implement two new modules on the hardware layer of the H.264 CODEC core, i.e., the background elimination module and the Directional Discrete Cosine Transform (DDCT) module. (3) Furthermore, we introduce a Digital Signal Processor (DSP) sub-system on the main bus of H.264 SoC platforms as the major hardware support system for our software architecture. Thus we combine the software and hardware platforms to be an intelligent surveillance node. Lab results show that the proposed surveillance node can dramatically save the network resources like bandwidth and storage capacity.
Resumo:
In this work, we present an adaptive unequal loss protection (ULP) scheme for H264/AVC video transmission over lossy networks. This scheme combines erasure coding, H.264/AVC error resilience techniques and importance measures in video coding. The unequal importance of the video packets is identified in the group of pictures (GOP) and the H.264/AVC data partitioning levels. The presented method can adaptively assign unequal amount of forward error correction (FEC) parity across the video packets according to the network conditions, such as the available network bandwidth, packet loss rate and average packet burst loss length. A near optimal algorithm is developed to deal with the FEC assignment for optimization. The simulation results show that our scheme can effectively utilize network resources such as bandwidth, while improving the quality of the video transmission. In addition, the proposed ULP strategy ensures graceful degradation of the received video quality as the packet loss rate increases. © 2010 IEEE.
Resumo:
Mobilding-hanke toteutettiin Lappeenrannan teknillisen yliopiston tietoliikennetekniikan laitoksella vuosien 2006 – 2008 aikana. Hankkeen alkuperäisenä tavoitteena oli selvittää, millä menetelmillä voidaan hallita rakennukseen liittyvät tiedot koko sen elinkaaren ajalta alkaen suunnittelusta, jatkuen läpi elementtivalmistuksen ja rakennusvaiheen sekä myöhemmin koko rakennuksen käyttöiän. Myöhemmin hankkeessa tehtiin kuitenkin elinkaaren osalta rajaus niin, että tarkasteltava elementtien elinkaari katsotaan alkavaksi rakennuksen suunnittelusta ja tarkasteltava elinkaari päättyy rakennuksen valmistumiseen, kun elementit ovat asennettu niille kuuluville paikoilleen ja jälkitarkastus on suoritettu. Yksi hankkeen johtavia ajatuksia oli aiemmin Etap II-hankkeen yhteydessä testatun RFID-etätunnistustekniikan (Radio Frequency Identification) hyödyntäminen rakennuselementtien tunnistamiseen. Kiinteänä osana tähän liittyy tiedon kerääminen ja sen hyödyntäminen mobiililaitteiden avulla. Tämä tieto voi olla esimerkiksi elementin dimensio-, paikka tai tilatietoa. Jotta tuotettavaa tietoa pystytään hyödyntämään ja jakamaan hankkeen muille osapuolille, toteutettiin keskitetty Mobilding-tietojärjestelmä, joka sisältää erillisiä rajapintoja myös muihin elementin ja rakennushankkeen elinkaaren aikana käytettäviin järjestelmiin.
Resumo:
Diplomityössä kehitettiin teleoperaattorille IPTV-palvelu (Internet Protocol Television) tietyillä rajatuilla ominaisuuksilla, kehitettiin IPTV-palvelulle uusi käyttöliittymä ja pilotoitiin uutta palvelua. Pilotoinnin tarkoituksena oli saada kokemusta uudentyyppisten tv-palvelujen käyttöönotosta. Pilotoinnin lopuksi koottiin pilottikäyttäjiltä saatu palaute ja analysoitiin palvelua sen perusteella. Työn taustatieto-osuudessa määritellään IPTV ja siihen tyypillisimmin kuuluvat palvelut. Lisäksi selvitetään, millaisia ovat IPTV:ssä käytetyt tekniikat ja verkkoarkkitehtuuri. Taustatiedoissa esitellään myös palvelun käyttäjän kokeman laadun parametrit ja kerrosmalli. Samalla tuodaan esiin menetelmät erityisesti kuvanlaadun ja käytettävyyden parantamiseksi. Opittavuus ja helppokäyttöisyys sekä viihteellisyys ja miellyttävyys on tunnistettu tärkeimmiksi käytettävyyden osa-alueiksi elinkaarensa alkupäässä olevissa IPTV-palveluissa. Diplomityön toteutusosuudessa esitetään työn lähtökohtana ollut vaatimusmäärittely ja sen vaikutus työn rajaukseen. Tämän jälkeen esitellään kehitetyn IPTV-palvelun ominaisuudet, joista tärkeimpinä tuodaan esiin tallennus- ja ajansiirtotoiminnot. Toteutusosuudessa selvitetään myös teleoperaattorin IPTV-verkon rakenne ja toiminta. Seuraavaksi käydään läpi alkuperäisestä käyttöliittymästä tehty analyysi ja analyysin perusteella toteutettu uusi käyttöliittymä, jossa merkittävimmät parannukset on tehty navigaatiorakenteeseen. Lopuksi selvitetään pilotoinnista kerätyt tulokset. Tuloksien perusteella voidaan nähdä, että ajansiirtotoiminnot riittävät takaamaan palvelun omaksumisen, mutta uudet toiminnot vaativat riittävän opastuksen. Tulokset osoittavat myös, että palvelun käytettävyys uudella käyttöliittymällä on tavoitetasolla, vaikkakin toimintojen viiveet heikentävät käyttökokemuksen miellyttävyyttä.
Resumo:
As redes de Veículos Aéreos Não Tripulados (VANTs) têm potencializado o uso de aplicações multimídia devido ao seu elevado grau de mobilidade e versatilidade. Esse crescimento ocorre pela facilidade de acesso e utilização dos VANTs quadricópteros em diversas aplicações civis. As aplicações civis têm como característica principal o uso de dados multimídia, como vídeos, por oferecerem uma perspectiva visual mais detalhada do ambiente. A transmissão desse tipo de dado nas redes VANTs por meio de protocolos geográ cos melhora a taxa de entrega de dados. Entretanto, ela ainda não é su ciente para prover qualidade de experiência (QoE). Isso ocorre devido ao elevado grau de mobilidade dos quadricópteros que ocasiona quebras de enlace durante a transmissão multimídia. Por consequência, ela prejudica a conectividade e induz a altas perdas de pacotes e atrasos. Então, este trabalho propõe um mecanismo, chamado RCRV, com base em técnicas de predição de mobilidade em termos de posicionamento e da estimativa do tempo de enlace para realçar a tomada de decisão de roteamento em protocolos geográ cos. Além disso, ele utiliza critérios que consideram os comportamentos de mobilidade dos VANTs. Assim, o RCRV possibilita o prolongamento da conectividade nas redes VANTs. O RCRV é um mecanismo que complementa as estratégias de roteamento dos protocolos geográ cos. Desse modo, adicionou-se o RCRV ao protocolo GPSR a m de avaliar os ganhos e benefícios do mecanismo em um protocolo de roteamento geográ co. Simulações foram realizadas com diferentes velocidades e números de VANTs. Os resultados mostraram que o RCRV aumenta a conectividade da transmissão, melhorando a entrega do conteúdo multimídia e a qualidade do vídeo observado pelo usuário.
Resumo:
In this paper, we consider a scenario where 3D scenes are modeled through a View+Depth representation. This representation is to be used at the rendering side to generate synthetic views for free viewpoint video. The encoding of both type of data (view and depth) is carried out using two H.264/AVC encoders. In this scenario we address the reduction of the encoding complexity of depth data. Firstly, an analysis of the Mode Decision and Motion Estimation processes has been conducted for both view and depth sequences, in order to capture the correlation between them. Taking advantage of this correlation, we propose a fast mode decision and motion estimation algorithm for the depth encoding. Results show that the proposed algorithm reduces the computational burden with a negligible loss in terms of quality of the rendered synthetic views. Quality measurements have been conducted using the Video Quality Metric.
Resumo:
Desde los inicios de la codificación de vídeo digital hasta hoy, tanto la señal de video sin comprimir de entrada al codificador como la señal de salida descomprimida del decodificador, independientemente de su resolución, uso de submuestreo en los planos de diferencia de color, etc. han tenido siempre la característica común de utilizar 8 bits para representar cada una de las muestras. De la misma manera, los estándares de codificación de vídeo imponen trabajar internamente con estos 8 bits de precisión interna al realizar operaciones con las muestras cuando aún no se han transformado al dominio de la frecuencia. Sin embargo, el estándar H.264, en gran auge hoy en día, permite en algunos de sus perfiles orientados al mundo profesional codificar vídeo con más de 8 bits por muestra. Cuando se utilizan estos perfiles, las operaciones efectuadas sobre las muestras todavía sin transformar se realizan con la misma precisión que el número de bits del vídeo de entrada al codificador. Este aumento de precisión interna tiene el potencial de permitir unas predicciones más precisas, reduciendo el residuo a codificar y aumentando la eficiencia de codificación para una tasa binaria dada. El objetivo de este Proyecto Fin de Carrera es estudiar, utilizando las medidas de calidad visual objetiva PSNR (Peak Signal to Noise Ratio, relación señal ruido de pico) y SSIM (Structural Similarity, similaridad estructural), el efecto sobre la eficiencia de codificación y el rendimiento al trabajar con una cadena de codificación/descodificación H.264 de 10 bits en comparación con una cadena tradicional de 8 bits. Para ello se utiliza el codificador de código abierto x264, capaz de codificar video de 8 y 10 bits por muestra utilizando los perfiles High, High 10, High 4:2:2 y High 4:4:4 Predictive del estándar H.264. Debido a la ausencia de herramientas adecuadas para calcular las medidas PSNR y SSIM de vídeo con más de 8 bits por muestra y un tipo de submuestreo de planos de diferencia de color distinto al 4:2:0, como parte de este proyecto se desarrolla también una aplicación de análisis en lenguaje de programación C capaz de calcular dichas medidas a partir de dos archivos de vídeo sin comprimir en formato YUV o Y4M. ABSTRACT Since the beginning of digital video compression, the uncompressed video source used as input stream to the encoder and the uncompressed decoded output stream have both used 8 bits for representing each sample, independent of resolution, chroma subsampling scheme used, etc. In the same way, video coding standards force encoders to work internally with 8 bits of internal precision when working with samples before being transformed to the frequency domain. However, the H.264 standard allows coding video with more than 8 bits per sample in some of its professionally oriented profiles. When using these profiles, all work on samples still in the spatial domain is done with the same precision the input video has. This increase in internal precision has the potential of allowing more precise predictions, reducing the residual to be encoded, and thus increasing coding efficiency for a given bitrate. The goal of this Project is to study, using PSNR (Peak Signal to Noise Ratio) and SSIM (Structural Similarity) objective video quality metrics, the effects on coding efficiency and performance caused by using an H.264 10 bit coding/decoding chain compared to a traditional 8 bit chain. In order to achieve this goal the open source x264 encoder is used, which allows encoding video with 8 and 10 bits per sample using the H.264 High, High 10, High 4:2:2 and High 4:4:4 Predictive profiles. Given that no proper tools exist for computing PSNR and SSIM values of video with more than 8 bits per sample and chroma subsampling schemes other than 4:2:0, an analysis application written in the C programming language is developed as part of this Project. This application is able to compute both metrics from two uncompressed video files in the YUV or Y4M format.
Resumo:
Today P2P faces two important challenges: design of mechanisms to encourage users’ collaboration in multimedia live streaming services; design of reliable algorithms with QoS provision, to encourage multimedia providers employ the P2P topology in commercial streaming services. We believe that these two challenges are tightly-related and there is much to be done with respect. This paper proposes a novel monetary incentive for P2P multimedia streaming. The incentive model classifies the users in groups according to the perceived video quality. We apply the model to a streaming system’s billing model in order to evaluate its feasibility and visualize its quantitative effect on the users’ motivation and the provider’s profit. We conclude that monetary incentive can boost up users’ cooperation, loyalty and enhance the overall system integrity and performance. Moreover the model defines the constraints for the provider’s cost and profit when the system is leveraged on the cloud. Considering those constraints, a multimedia content provider can adapt the billing model of his streaming service and achieve desirable discount-profit trade-off. This will moreover contribute to better promotion of the service, across the users on the Internet.
Resumo:
Considering a scalable video quality monitoring architecture to detect transmission errors at households, we propose a technique to detect packet losses in IPTV and Side-by-Side 3DTV and evaluate their impact on the perceived quality.
Resumo:
Actualmente la optimization de la calidad de experiencia (Quality of Experience- QoE) de HTTP Adaptive Streaming (HAS) de video recibe una atención creciente. Este incremento de interés proviene fundamentalmente de las carencias de las soluciones actuales HAS, que, al no ser QoE-driven, no incluyen la percepción de la calidad de los usuarios finales como una parte integral de la lógica de adaptación. Por lo tanto, la obtención de información de referencia fiable en QoE en HAS presenta retos importantes, ya que las metodologías de evaluación subjetiva de la calidad de vídeo propuestas en las normas actuales no son adecuadas para tratar con la variación temporal de la calidad que es consustancial de HAS. Esta tesis investiga la influencia de la adaptación dinámica en la calidad de la transmisión de vídeo considerando métodos de evaluación subjetiva. Tras un estudio exhaustivo del estado del arte en la evaluación subjetiva de QoE en HAS, se han resaltado los retos asociados y las líneas de investigación abiertas. Como resultado, se han seleccionado dos líneas principales de investigación: el análisis del impacto en la QoE de los parámetros de las técnicas de adaptación y la investigación de las metodologías de prueba subjetiva adecuada para evaluación de QoE en HAS. Se han llevado a cabo un conjunto de experimentos de laboratorio para investigar las cuestiones planteadas mediante la utilización de diferentes metodologáas para pruebas subjetivas. El análisis estadístico muestra que no son robustas todas las suposiciones y reivindicaciones de las referencias analizadas, en particular en lo que respecta al impacto en la QoE de la frecuencia de las variaciones de calidad, de las adaptaciones suaves o abruptas y de las oscilaciones de calidad. Por otra parte, nuestros resultados confirman la influencia de otros parámetros, como la longitud de los segmentos de vídeo y la amplitud de las oscilaciones de calidad. Los resultados también muestran que tomar en consideración las características objetivas de los contenidos puede ser beneficioso para la mejora de la QoE en HAS. Además, todos los resultados han sido validados mediante extensos análisis experimentales que han incluido estudio tanto en otros laboratorios como en crowdsourcing Por último, sobre los aspectos metodológicos de las pruebas subjetivas de QoE, se ha realizado la comparación entre los resultados experimentales obtenidos a partir de un método estandarizado basado en estímulos cortos (ACR) y un método semi continuo (desarrollado para la evaluación de secuencias prolongadas de vídeo). A pesar de algunas diferencias, el resultado de los análisis estadísticos no muestra ningún efecto significativo de la metodología de prueba. Asimismo, aunque se percibe la influencia de la presencia de audio en la evaluación de degradaciones del vídeo, no se han encontrado efectos estadísticamente significativos de dicha presencia. A partir de la ausencia de influencia del método de prueba y de la presencia de audio, se ha realizado un análisis adicional sobre el impacto de realizar comparaciones estadísticas múltiples en niveles estadísticos de importancia que aumentan la probabilidad de los errores de tipo-I (falsos positivos). Nuestros resultados muestran que, para obtener un efectos sólido en el análisis estadístico de los resultados subjetivos, es necesario aumentar el número de sujetos de las pruebas claramente por encima de los tamaños de muestras propuestos por las normas y recomendaciones actuales. ABSTRACT Optimizing the Quality of Experience (QoE) of HTTP adaptive video streaming (HAS) is receiving increasing attention nowadays. The growth of interest is mainly caused by the fact that current HAS solutions are not QoE-driven, i.e. end-user quality perception is not integral part of the adaptation logic. However, obtaining the necessary reliable ground truths on HAS QoE faces substantial challenges, since the subjective video quality assessment methodologies as proposed by current standards are not well-suited for dealing with the time-varying quality properties that are characteristic for HAS. This thesis investigates the influence of dynamic quality adaptation on the QoE of streaming video by means of subjective evaluation approaches. Based on a comprehensive survey of related work on subjective HAS QoE assessment, the related challenges and open research questions are highlighted and discussed. As a result, two main research directions are selected for further investigation: analysis of the QoE impact of different technical adaptation parameters, and investigation of testing methodologies suitable for HAS QoE evaluation. In order to investigate related research issues and questions, a set of laboratory experiments have been conducted using different subjective testing methodologies. Our statistical analysis demonstrates that not all assumptions and claims reported in the literature are robust, particularly as regards the QoE impact of switching frequency, smooth vs. abrupt switching, and quality oscillation. On the other hand, our results confirm the influence of some other parameters such as chunk length and switching amplitude on perceived quality. We also show that taking the objective characteristics of the content into account can be beneficial to improve the adaptation viewing experience. In addition, all aforementioned findings are validated by means of an extensive cross-experimental analysis that involves external laboratory and crowdsourcing studies. Finally, to address the methodological aspects of subjective QoE testing, a comparison between the experimental results obtained from a (short stimuli-based) ACR standardized method and a semi-continuous method (developed for assessment of long video sequences) has been performed. In spite of observation of some differences, the result of statistical analysis does not show any significant effect of testing methodology. Similarly, although the influence of audio presence on evaluation of video-related degradations is perceived, no statistically significant effect of audio presence could be found. Motivating by this finding (no effect of testing method and audio presence), a subsequent analysis has been performed investigating the impact of performing multiple statistical comparisons on statistical levels of significance which increase the likelihood of Type-I errors (false positives). Our results show that in order to obtain a strong effect from the statistical analysis of the subjective results, it is necessary to increase the number of test subjects well beyond the sample sizes proposed by current quality assessment standards and recommendations.
Resumo:
A presente tese propõe uma metodologia de vídeo-mapeamento móvel georreferenciado a partir do desenvolvimento de protótipos que utilizam uma Interface de Geovisualização Multimídia para sincronizar o registro (em vídeo) de um local ou evento de interesse com a rota percorrida pelo veículo de inspeção (sobre mapa ou imagem), através da coleta de dados por sensores móveis: câmera digital, microfone, receptor GNSS e bússola digital. A interface permite a integração desses sensores com os atuais serviços de mapas digitais disponíveis na web. Sistemas como esse melhoram significativamente as análises temporais, a gestão e a tomada de decisão. A interface proposta e desenvolvida no presente trabalho é útil para muitas aplicações como ferramenta de monitoramento e inventário. Esta interface pode ser entendida como o componente visual de um sistema de mapeamento móvel ou como um sistema cartográfico alternativo ou complementar, para aplicações em que a precisão geométrica do receptor GNSS, na modalidade de navegação, é suficiente e sua acessibilidade, um fator competitivo. As aplicações desenvolvidas no presente trabalho foram duas: um sistema de monitoramento e inventário de placas de sinalização viária e um sistema de monitoramento de cheias/secas e inventário de propriedades na borda de reservatórios de hidroelétricas, ambos em pleno funcionamento.
Resumo:
Targeted treatment education for cancer patients has the potential to promote adjustment through assisting patients to participate in treatment decision making, comply with treatment regimens and cope more effectively with treatment side effects. A quasi-experimental longitudinal pre-test post-test and follow-up design was used to assess the effect of a patient education video about radiation therapy on patients' psychological distress, knowledge about radiation therapy, self-efficacy about coping with treatment and physical symptoms. Patients with head and neck (n = 26) and breast cancer (n = 66) were recruited into the study and allocated into control and intervention groups. No significant differences were found between the control and intervention groups on any of the outcome variables. However, patients in the intervention group reported high levels of satisfaction with the video and all reported that they would recommend the video to other patients preparing for radiation therapy. As well, 90% of patients in the intervention group reported that some or all of the information in the video was new to them. Education materials that have excellent face validity and that are well received by patients may fail to produce significant change using standard controlled study designs. Future research in this area may need to consider alternative paradigms for evaluating the helpfulness of such materials. (C) 2003 Elsevier Science Ireland Ltd. All rights reserved.
Resumo:
Tese de Mestrado em Tradução e Interpretação Especializadas Área Científica de Línguas e Culturas