667 resultados para Problem based learning environments


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This qualitative narrative inquiry was driven by my desire to further explore my personal discovery that my utilization of educational technologies in teaching and learning environments seemed to heighten a sense of creativity, which in turn increased reflective practice and authenticity in my teaching. A narrative inquiry approach was used as it offered the opportunity to uncover the deeper meanings of authenticity and reflection as participants' personal experiences were coconstructed and reconstructed in relationship with me and in relationship to a social milieu. To gain further insight into this potential phenomenon, I engaged in 2 conversational interviews with 2 other teachers from an Ontario College in a large urban centre who have utilized educational technologies in their teaching and learning communities and I maintained a research journal, constructed during the interview process, to record my own emerging narrative accounts, reflections, insights and further questions. The field texts consisted of transcriptions of the interviews and my reflective journal. Research texts were developed as field texts were listened to multiple times and texts were examined for meanings and themes. The educational technologies that both women focused on in the interview were digital video of children as they play, learn and develop and the use of an audible teacher voice in online courses. The invitation given to students to explore and discover meaning in videos of children as they watched them with the teacher seemed to be a catalyst for authenticity and a sense of synergy in the classroom. The power of the audible teacher voice came through as an essential component in online learning environments to offer students a sense of humanness and connection with the teacher. Relationships in both online and face to face classrooms emerged as a necessary and central component to all teaching and learning communities. The theme of paradox also emerged as participants recognized that educational technologies can be used in ways that enhance creativity, authenticity, reflection and relationships or in ways that hinder these qualities in the teaching and learning community. Knowledge of the common experiences of college educators who utilize educational technologies, specifically digital video of children to educate early childhood educators, might give meaning and insight to inform the practice of other teachers who seek authentic, reflexive practice in the classroom and in on line environments.

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This thesis research was a qualitative case study of a single class of Interdisciplinary Studies: Introduction to Engineering taught in a secondary school. The study endeavoured to explore students' experiences in and perceptions of the course, and to investigate the viability of engineering as an interdisciplinary theme at the secondary school level. Data were collected in the form of student questionnaires, the researcher's observations and reflections, and artefacts representative of students' work. Data analysis was performed by coding textual data and classifying text segments into common themes. The themes that emerged from the data were aligned with facets of interdisciplinary study, including making connections, project-based learning, and student engagement and affective outcomes. The findings of the study showed that students were positive about their experiences in the course, and enjoyed its project-driven nature. Content from mathematics, physics, and technological design was easily integrated under the umbrella of engineering. Students felt that the opportunity to develop problem solving and teamwork skills were two of the most important aspects of the course and could be relevant not only for engineering, but for other disciplines or their day-to-day lives after secondary school. The study concluded that engineering education in secondary school can be a worthwhile experience for a variety of students and not just those intending postsecondary study in engineering. This has implications for the inclusion of engineering in the secondary school curriculum and can inform the practice of curriculum planners at the school, school board, and provincial levels. Suggested directions for further research include classroom-based action research in the areas of technological education, engineering education in secondary school, and interdisciplinary education.

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In the current economic climate, employees are expected to upgrade their skills in order to remain productive and competitive in the workplace, and many women with learning disabilities! may feel doubly challenged when dealing with such expectations. Although the number of people with reported learning disabilities who enter the workforce is expected to increase, a dearth of research focuses on work-related experiences of women with learning disabilities; consequently, employers and educators often are unaware ofthe obstacles and demands facing such individuals. This qualitative narrative study sheds light on the work experiences of women with diagnosed or suspected learning disabilities. The study used semistructured interviews to explore their perspectives and reflections on learnlng in order to: (a) raise awareness of the needs of women with learning disabilities, (b) enhance their opportunities to learn in the workplace, and (c) draw attention to the need for improvement of inclusiveness in the workplace, especially for hidden disabilities. Study findings reveal that participants' learning was influenced by work relationships, the learning environments, self-determination, and taking personal responsibility. Moreover, the main accommodation requested was to have supportive and understanding work relationships and environments. Recommendations are made for future research and workplace improvements, most notably that no employees should be left behind through an employee-centered approach.

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Depuis l’entrée en vigueur du Programme de formation de l’école québécoise en 2001, l’astronomie est à nouveau enseignée dans les classes du Québec. Malheureusement, l’école est mal outillée pour enseigner des concepts astronomiques complexes se déroulant pour la plupart en dehors des heures de classe et sur de longues périodes de temps. Sans compter que bien des phénomènes astronomiques mettent en jeu des astres se déplaçant dans un espace tridimensionnel auquel nous n’avons pas accès depuis notre point de vue géocentrique. Les phases de la Lune, concept prescrit au premier cycle du secondaire, sont de ceux-là. Heureusement, l’école peut compter sur l’appui du planétarium, musée de sciences dédié à la présentation, en accéléré et à toute heure du jour, de simulations ultra réalistes de divers phénomènes astronomiques. Mais quel type de planétarium secondera l’école ? Récemment, les planétariums ont eux aussi subi leur propre révolution : ces institutions sont passées de l’analogique au numérique, remplaçant les projecteurs optomécaniques géocentriques par des projecteurs vidéo qui offrent la possibilité de se déplacer virtuellement dans une simulation de l’Univers tridimensionnel complètement immersive. Bien que la recherche en éducation dans les planétariums se soit peu penchée sur ce nouveau paradigme, certaines de ses conclusions basées sur l’étude des planétariums analogiques peuvent nous aider à concevoir une intervention didactique fructueuse dans ces nouveaux simulateurs numériques. Mais d’autres sources d’inspiration seront invoquées, au premier chef la didactique des sciences, qui conçoit l’apprentissage non plus comme la transmission de connaissances, mais plutôt comme la construction de savoirs par les apprenants eux-mêmes, avec et contre leurs conceptions premières. La conception d’environnements d’apprentissages constructivistes, dont le planétarium numérique est un digne représentant, et l’utilisation des simulations en astronomie, complèteront notre cadre théorique et mèneront à la conception d’une intervention didactique à propos des phases de la Lune dans un planétarium numérique s’adressant à des élèves âgés de 12 à 14 ans. Cette intervention didactique a été mise à l’essai une première fois dans le cadre d’une recherche de développement (ingénierie didactique) visant à l’améliorer, à la fois sur son versant théorique et sur son versant pratique, par le biais de multiples itérations dans le milieu « naturel » où elle se déploie, ici un planétarium numérique gonflable de six mètres de diamètre. Nous présentons les résultats de notre première itération, réalisée en compagnie de six jeunes de 12 à 14 ans (quatre garçons et deux filles) dont nous avons recueilli les conceptions à propos des phases de la Lune avant, pendant et après l’intervention par le biais d’entrevues de groupe, questionnaires, mises en situation et enregistrement des interventions tout au long de l’activité. L'évaluation a été essentiellement qualitative, basée sur les traces obtenues tout au long de la séance, en particulier sous la voûte du planétarium. Ce matériel a ensuite été analysé pour valider les concepts théoriques qui ont mené à la conception de l'intervention didactique, d'une part, mais aussi pour faire émerger des améliorations possibles visant à bonifier l'intervention. Nous avons ainsi constaté que l'intervention provoque effectivement l'évolution des conceptions de la majorité des participants à propos des phases de la Lune, mais nous avons également identifié des façons de rendre l’intervention encore plus efficace à l’avenir.

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The development of computer and network technology is changing the education scenario and transforming the teaching and learning process from the traditional physical environment to the digital environment. It is now possible to access vast amount of information online and enable one to one communication without the confines of place or time. While E-learning and teaching is unlikely to replace face-to-face training and education it is becoming an additional delivery method, providing new learning opportunities to many users. It is also causing an impact on library services as the increased use of ICT and web based learning technologies have paved the way for providing new ICT based services and resources to the users. Online learning has a crucial role in user education, information literacy programmes and in training the library professionals. It can help students become active learners, and libraries will have to play a greater role in this process of transformation. The significance of libraries within an institution has improved due to the fact that academic libraries and information services are now responsible for e-learning within their organization.

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Aus mehreren Untersuchungen zum Interesse der Schülerinnen und Schüler am Physikunterricht ist bekannt, dass der Unterricht dann für sie interessant ist, wenn die fachlichen Inhalte in einen für die Schülerinnen und Schüler relevanten Kontext eingebunden sind. Die vorliegende empirische Untersuchung beschäftigt sich mit dem Kontext „Physik lernen durch lehren“. Bei diesem Kontext sollen Schülerinnen und Schüler des Gymnasiums Physik lernen, um anschließend Kindern in der Vor- und Grundschule selbst naturwissenschaftliche Inhalte zu vermitteln. Der Kontext wurde dahingehend untersucht, inwiefern er das situationale Interesse der Schülerinnen und Schüler am Physikunterricht beeinflusst und welchen Einfluss er auf die Vermittlung fachlicher und überfachlicher Kompetenzen hat. Die Arbeit basiert auf der Selbstbestimmungstheorie der Motivation von Deci u. Ryan (1993) sowie der pädagogischen Interessentheorie von Krapp u. Prenzel (1992). Um die Interessantheit des Unterrichts im Kontext und den Erwerb von Kompetenzen festzustellen, wurden im Rahmen der Untersuchung zwei quantitative Studien mittels Fragebogenerhebungen und eine qualitative Studie in Form von Leitfaden-Interviews sowohl mit Schülerinnen und Schülern als auch mit Lehrkräften durchgeführt. Die Ergebnisse der Untersuchung zeigen, dass der Unterricht im Kontext „Physik lernen durch lehren“ hinsichtlich der Interessantheit deutlich den herkömmlichen Zugängen überlegen ist. In der Untersuchung wurde eine Reihe von potenziellen Einflussvariablen auf die festgestellte Interessantheit am Unterricht in dem zu unter-suchenden Kontext ermittelt. Der Unterricht wurde in erster Linie aufgrund der naturwissenschaftlichen Veranstaltungen mit den Vor- und Grundschulkindern für die Schülerinnen und Schüler interessanter. Es wurde festgestellt, dass der Kontext besonders bei Schülerinnen und Schülern, die am Unterrichtsfach Physik allgemein unterdurchschnittlich interessiert sind, auf ein größeres situationales Interesse stößt. Insbesondere Mädchen zeigen ein großes situationales Interesse an dem Kontext. Bei dem kontextorientierten Unterricht werden neben fachlichen Kompetenzen vor allem überfachliche Kompetenzen bei den Schülerinnen und Schülern gefördert. Der Schwerpunkt bei den fachlichen Kompetenzen liegt im Bereich des Prozesswissens, und bei den überfachlichen Kompetenzen werden primär das methodisch-problemlösende Lernen und das sozial-kommunikative Lernen gefördert.

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We present a set of techniques that can be used to represent and detect shapes in images. Our methods revolve around a particular shape representation based on the description of objects using triangulated polygons. This representation is similar to the medial axis transform and has important properties from a computational perspective. The first problem we consider is the detection of non-rigid objects in images using deformable models. We present an efficient algorithm to solve this problem in a wide range of situations, and show examples in both natural and medical images. We also consider the problem of learning an accurate non-rigid shape model for a class of objects from examples. We show how to learn good models while constraining them to the form required by the detection algorithm. Finally, we consider the problem of low-level image segmentation and grouping. We describe a stochastic grammar that generates arbitrary triangulated polygons while capturing Gestalt principles of shape regularity. This grammar is used as a prior model over random shapes in a low level algorithm that detects objects in images.

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For many types of learners one can compute the statistically 'optimal' way to select data. We review how these techniques have been used with feedforward neural networks. We then show how the same principles may be used to select data for two alternative, statistically-based learning architectures: mixtures of Gaussians and locally weighted regression. While the techniques for neural networks are expensive and approximate, the techniques for mixtures of Gaussians and locally weighted regression are both efficient and accurate.

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Recent developments in the area of reinforcement learning have yielded a number of new algorithms for the prediction and control of Markovian environments. These algorithms, including the TD(lambda) algorithm of Sutton (1988) and the Q-learning algorithm of Watkins (1989), can be motivated heuristically as approximations to dynamic programming (DP). In this paper we provide a rigorous proof of convergence of these DP-based learning algorithms by relating them to the powerful techniques of stochastic approximation theory via a new convergence theorem. The theorem establishes a general class of convergent algorithms to which both TD(lambda) and Q-learning belong.

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The proliferation of Web-based learning objects makes finding and evaluating online resources problematic. While established Learning Analytics methods use Web interaction to evaluate learner engagement, there is uncertainty regarding the appropriateness of these measures. In this paper we propose a method for evaluating pedagogical activity in Web-based comments using a pedagogical framework, and present a preliminary study that assigns a Pedagogical Value (PV) to comments. This has value as it categorises discussion in terms of pedagogical activity rather than Web interaction. Results show that PV is distinct from typical interactional measures; there are negative or insignificant correlations with established Learning Analytics methods, but strong correlations with relevant linguistic indicators of learning, suggesting that the use of pedagogical frameworks may produce more accurate indicators than interaction analysis, and that linguistic rather than interaction analysis has the potential to automatically identify learning behaviour.

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This article describes an intervention process undertaken in a training program for preschool and first grade teachers from public schools in Cali, Colombia. The objective of this process is to provide a space for teachers to reflect on pedagogical practices which allow them to generate educational processes that foster children’s understanding of mathematical knowledge in the classroom. A set of support strategies was presented for helping teachers in the design, analysis and implementation of learning environments as meaningful educational spaces. Furthermore, participants engaged in an analysis of their own intervention modalities to identify which modalities facilitate the development of mathematical abilities in children. In order to ascertain the transformations in the teachers’ learning environments, the mathematical competences and cognitive processes underlying the activities proposed in the classroom, as well as teacher intervention modalities and the types of student participation in classroom activities were examined both before and after the intervention process. Transformations in the teachers’ conceptions about the children’s abilities and their own practices in teaching mathematics in the classroom were evidenced.

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The research nurseries serve as a initiative designed for the purpose of contribute to the breakdown of seizure paradigms of knowledge, supported by a theoretical model of discernment that exceed the traditional method of learning in the classroom, to transcend critical insights into transforming the environment under an autonomous space to provide tools essentially scientific, but with ethical criterion and social commitment. Such a conception, however, could be perceived as talkative, and even metaphorical, at the contrast of reality purely versatile in which the neophyte not only tries to get enough of the fruit of knowledge, but also requires that appropriate strategies are put forward to achieve seizure. Then arises, from the formative entelechy the use of technological tools based on virtual learning environments, in order to enhance motivation as an alternative against the blurring of perspectives and the emerging business in some types of nurseries, stranded attitude, that sometimes not far from the master model.