770 resultados para virtual learning environment


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The Plaut, McClelland, Seidenberg and Patterson (1996) connectionist model of reading was evaluated at two points early in its training against reading data collected from British children on two occasions during their first year of literacy instruction. First, the network’s non-word reading was poor relative to word reading when compared with the children. Second, the network made more non-lexical than lexical errors, the opposite pattern to the children. Three adaptations were made to the training of the network to bring it closer to the learning environment of a child: an incremental training regime was adopted; the network was trained on grapheme– phoneme correspondences; and a training corpus based on words found in children’s early reading materials was used. The modifications caused a sharp improvement in non-word reading, relative to word reading, resulting in a near perfect match to the children’s data on this measure. The modified network, however, continued to make predominantly non-lexical errors, although evidence from a small-scale implementation of the full triangle framework suggests that this limitation stems from the lack of a semantic pathway. Taken together, these results suggest that, when properly trained, connectionist models of word reading can offer insights into key aspects of reading development in children.

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The l1-norm sparsity constraint is a widely used technique for constructing sparse models. In this contribution, two zero-attracting recursive least squares algorithms, referred to as ZA-RLS-I and ZA-RLS-II, are derived by employing the l1-norm of parameter vector constraint to facilitate the model sparsity. In order to achieve a closed-form solution, the l1-norm of the parameter vector is approximated by an adaptively weighted l2-norm, in which the weighting factors are set as the inversion of the associated l1-norm of parameter estimates that are readily available in the adaptive learning environment. ZA-RLS-II is computationally more efficient than ZA-RLS-I by exploiting the known results from linear algebra as well as the sparsity of the system. The proposed algorithms are proven to converge, and adaptive sparse channel estimation is used to demonstrate the effectiveness of the proposed approach.

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In this presentation, a business instructor will discuss a variety of Blackboard functions and describe how technology enhances teaching and learning. It will also address the challenges and issues facing both instructors and students in an online learning environment.

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Syfte: Syfte med denna studie var att belysa hur sjuksköterskestudenter upplevde den kliniska färdighetsträningen på Kompetenscenter. Metod: Den genomfördes som en empirisk studie med kvalitativ ansats där två fokusgruppsintervjuer med fem sjuksköterskestuderande i vardera utfördes. Deltagarna var mellan 22 och 30 år. Materialet analyserades med hjälp av kvalitativ innehållsanalys. Resultat: I analysen framkom ett tema, tre kategorier och tio subkategorier. Studenternas upplevelser speglade ett behov av att lärandemiljön, lärarna och undervisningen bör ha en verklighetsanknytning. Studenterna upplevde den fysiska miljön som autentiskt vilket var viktigt för dem. De framhöll även att läromaterialet bör vara verklighetstroget, vara av god kvalitet och finnas i tillräckligt antal. Studenterna uttryckte behov av trygghet och framhöll vikten av en god relation med läraren. De uttryckte även behov av samstämmiga lärare och poängterade behov att metoder och rutiner som lärs ut skulle vara enhetliga och baseras på aktuell evidens. För att läraren skulle uppfattas trovärdig framhöll de att vederbörande bör ha en verklighetsanknytning. De underströk vikten av att övningarna skulle upplevas verkliga och vara relevanta för det kommande yrket. Studenterna önskade interprofessionellt lärande då de trodde det kunde öka känslan av sammanhang och verklighet. Konklusion: Studenternas upplevelser av den kliniska färdighetsträningen på KC gav uttryck för en verklighetsförankrad lärandemiljö. Studenterna uttryckte behov av att övningarna skulle var evidensbaserade och upplevas verkliga då det ökade deras förmåga att tillägna sig kunskaper i den kliniska färdighetsträningen. 

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Bakgrund: Under senare år har allt fler kliniska träningscentra för färdighetsträning etablerats för att möjliggöra en trygg och säker lärandemiljö med simuleringsmöjligheter för studerande och personal. Klinisk färdighetsträning är en viktig del i sjuksköterskeutbildningen vid Högskolan Dalarna (HDa) där lärandemiljön på Kompetenscentrum (KC) kan bidra till en förbättring av lärandemiljön i den kliniska färdighetsutbildningen. Syfte: Syftet med denna studie var att undersöka sjuksköterskestudenters upplevelser via skattning av lärandemiljön för klinisk färdighetsutbildning före och efter inrättandet av Kompetenscentrum. Metod: Studien genomfördes som en enkätundersökning med kvasiexperimentell design. Enkätens baserades på Saarikoski och Leino-Kilpis mätinstrument CLES där frågeställningar om lärandemiljön modifierades med hjälp av Delphimetoden utifrån de tre olika dimensionerna: utbildningsmiljö, relation och lärarens roll. Mätningen före inrättandet genomfördes under hösten 2010 och mätningen efter inrättandet genomfördes hösten 2011. Totalt ingick 266 sjuksköterskestudenter i studien varav 198 (74 %) besvarade enkäten. Resultat: Sjuksköterskestudenter skattade upplevelsen av lärandemiljön mer positiv efter inrättandet av Kompetenscentrum där resultatet visar en signifikant högre skattning i 8 de av de 16 frågorna. Sjuksköterskestudenterna skattade att de upplever att utbildningsmiljön är mer verklighetstrogen, de är mer nöjda med färdighetsträningen samt att den inspirerar dem till att arbeta som sjuksköterska. Att relationen mellan dem och läraren bygger på respekt och att det är en mer positiv atmosfären under färdighetsträningen. Däremot påvisades ingen signifikant skillnad i studenternas upplevelse av den kliniska lärarens roll. Slutsats: Det är uppenbart att lärandemiljö har betydelse för sjuksköterskestudentens integration av såväl teoretiska som praktiska kunskaper vilket medför att färdigheterna förbättras och ger en bra grund för arbetet som sjuksköterska. Strategier bör vidtas för att vidmakthålla och utveckla lärandemiljön på KC samt fokusera ytterligare på integrering av teori och praktik.

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Interaction involves people communicating and reacting to each other. This process is key to the study of discourse, but it is not easy to study systematically how interaction takes place in a specific communicative event, or how it is typically performed over a series of repeated communicative events. However, with a written record of the interaction, it becomes possible to study the process in some detail. This thesis investigates interaction through asynchronous written discussion forums in a computer-mediated learning environment. In particular, this study investigates pragmatic aspects of the communicative event which the asynchronous online discussions comprise. The first case study examines response patterns to messages by looking at the content of initial messages and responses, in order to determine the extent to which characteristics of the messages themselves or other situational factors affect the interaction. The second study examines in what ways participants use a range of discourse devices, including formulaic politeness, humour and supportive feedback as community building strategies in the interaction. The third study investigates the role of the subject line of messages in the interaction, for example by examining how participants choose different types of subject lines for different types of messages. The fourth study examines to what extent features serving a deictic function are drawn on in the interaction and then compares the findings to both oral conversation and formal academic discourse. The overall findings show a complex communicative situation shaped by the medium itself, type of activity, the academic discipline and topic of discussion and by the social and cultural aspects of tertiary education in an online learning environment. In addition, the findings may also provide evidence of learning.  

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Background: Constructive alignment (CA) is a pedagogical approach that emphasizes the alignment between the intended learning outcomes (ILOs), teaching and learning activities (TLAs) and assessment tasks (ATs) as well as creation of a teaching/learning environment where students will be able to actively create their knowledge. Objectives: This paper aims at investigating the extent of constructively-aligned courses in Computer Engineering and Informatics department at Dalarna University, Sweden. This study is based on empirical observations of teacher’s perceptions of implementation of CA in their courses. Methods: Ten teachers (5 from each department) were asked to fill a paper-based questionnaire, which included a number of questions related to issues of implementing CA in courses. Results: Responses to the items of the questionnaire were mixed. Teachers clearly state the ILOs in their courses and try to align the TLAs and ATs to the ILOs. Computer Engineering teachers do not explicitly communicate the ILOs to the students as compared to Informatics teachers. In addition, Computer Engineering teachers stated that their students are less active in learning activities as compared to Informatics teachers. When asked about their subjective ratings of teaching methods all teachers stated that their current teaching is teacher-centered but they try to shift the focus of activity from them to the students. Conclusions: From teachers’ perspectives, the courses are partially constructively-aligned. Their courses are “aligned”, i.e. ILOs, TLAs and ATs are aligned to each other but they are not “constructive” since, according to them, there was a low student engagement in learning activities, especially in Computer Engineering department.

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Learning from anywhere anytime is a contemporary phenomenon in the field of education that is thought to be flexible, time and cost saving. The phenomenon is evident in the way computer technology mediates knowledge processes among learners. Computer technology is however, in some instances, faulted. There are studies that highlight drawbacks of computer technology use in learning. In this study we aimed at conducting a SWOT analysis on ubiquitous computing and computer-mediated social interaction and their affect on education. Students and teachers were interviewed on the mentioned concepts using focus group interviews. Our contribution in this study is, identifying what teachers and students perceive to be the strength, weaknesses, opportunities and threats of ubiquitous computing and computer-mediated social interaction in education. We also relate the findings with literature and present a common understanding on the SWOT of these concepts. Results show positive perceptions. Respondents revealed that ubiquitous computing and computer-mediated social interaction are important in their education due to advantages such as flexibility, efficiency in terms of cost and time, ability to acquire computer skills. Nevertheless disadvantages where also mentioned for example health effects, privacy and security issues, noise in the learning environment, to mention but a few. This paper gives suggestions on how to overcome threats mentioned.

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Even though English is a subject where Swedish pupils do well compared to pupils in other countries, research indicates that pupils are not always motivated to learn in the English classroom. Therefore, the aim of this study is to find research relating to the use of the target language in classrooms for pupils at the upper elementary level, particularly language learners in Sweden. The focus of this thesis is to find out what benefits and challenges accompany the use of the target language during English lessons, as well as what pupils’ opinions are on the consistent use of the target language in the classroom. This literature review of five research articles shows that it is beneficial for pupils’ language development to have lessons where mainly the target language is used. It is for example beneficial for pupils’ ability to speak, their pronunciation, vocabulary and ability to use language strategies. The results show that there are challenges as well, especially for the teachers, since use of the target language presumes that the teacher has good language skills and is capable of scaffolding each pupil at their individual level and in their zone of proximal development. Furthermore, there are challenges like differences in pupils’ skill level, creating tasks that both motivate and stimulate, and creating a safe learning environment. Even though the results in this thesis are limited, it is still obvious that it is an important area, where more research is necessary in order to assist teachers in how to teach English as effectively as possible.

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Even though English should mainly be used in the EFL-classroom according to the Swedish national curriculum, some recent scholars have argued that a judicious use of the students’ L1 by the teachers in some particular situations may benefit the learning environment there. From this context, this thesis examines what research says about in what particular situations the L1 is used by teachers in upper secondary EFL-classrooms as well as the teachers’ and the students’ attitudes towards this practice. The method used was a systematic literature review, where seven articles from all across the globe were analyzed, compared and synthesized. The results show that the L1 was mainly used by the teachers when managing discipline, when explaining grammar and when teaching vocabulary. However, the articles did not conclude how the L1 could be used strategically by the teachers. Concerning the teachers’ and students’ attitudes, the majority of these were positive towards L1 use by the teacher in the above mentioned situations. However, the teachers were not aware of how the L1 could be used by them in a judicious and a strategic way. Lastly, it can be concluded that more research is needed on how the L1 can be used more strategically by the teachers as well as on the students’ perspective on this.

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While colleges and universities increasingly draw upon the concept of Universal Design to create an ideal learning environment, it can be challenging to apply the concept practically in the classroom. This project explores innovative ways to incorporate Universal Design into campus architecture, classroom technology and curriculum development. Further, this brief describes different approaches used by universities to garner faculty interest and offer effective training in Universal Design.

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O objetivo do presente trabalho é realizar a concepção de um sistema para a aprendizagem de demonstrações da Geometria Euclidiana Plana e a implementação de um protótipo deste sistema, denominado LEEG - Learning Environment on Euclidean Geometry, desenvolvido para validar as idéias utilizadas em sua especificação. Nos últimos anos, tem-se observado uma crescente evolução dos sistemas de ensino e aprendizagem informatizados. A preocupação com o desenvolvimento de ambientes cada vez mais eficientes, tanto do ponto de vista computacional quanto pedagógico, tem repercutido em um salto de qualidade dos software educacionais. Tais sistemas visam promover, auxiliar e motivar a aprendizagem das mais diversas áreas do conhecimento, utilizando técnicas de Inteligência Artificial para se aproximarem ao máximo do comportamento de um tutor humano que se adapte e atenda às necessidades de cada aluno. A Geometria pode ser vista sob dois aspectos principais: considerada como uma ciência que estuda as representações do plano e do espaço e considerada como uma estrutura lógica, onde a estrutura matemática é representada e tratada no mais alto nível de rigor e formalismo. Entretanto, o ensino da Geometria, nos últimos anos, abandonou quase que totalmente sua abordagem dedutiva. Demonstrações de teoremas geométricos não são mais trabalhadas na maioria das escolas brasileiras, o que repercute em um ensino falho da Matemática, que não valoriza o desenvolvimento de habilidades e competências relacionadas à experimentação, observação e percepção, realização de conjecturas, desenvolvimento de argumentações convincentes, entre outras. Levando-se em conta este cenário, desenvolveu-se o LEEG, um sistema para a aprendizagem de demonstrações geométricas que tem como objetivo auxiliar um aprendiz humano na construção de demonstrações da Geometria Euclidiana Plana. O sistema foi modelado sobre uma adaptação do protocolo de aprendizagem MOSCA, desenvolvido para suportar ambientes de ensino informatizados, cuja aprendizagem é baseada na utilização de exemplos e contra-exemplos. Este protocolo propõe um ambiente de aprendizagem composto por cinco agentes, dentre os quais um deles é o aprendiz e os demais assumem papéis distintos e específicos que completam um quadro de ensino-aprendizagem consistente. A base de conhecimento do sistema, que guarda a estrutura lógica-dedutiva de todas as demonstrações que podem ser submetidas ao Aprendiz, foi implementada através do modelo de autômatos finitos com saída. A utilização de autômatos com saída na aplicação de modelagem de demonstrações dedutivas foi extremamente útil por permitir estruturar os diferentes raciocínios que levam da hipótese à tese da proposição de forma lógica, organizada e direta. As demonstrações oferecidas pelo sistema são as mesmas desenvolvidas por Euclides e referem-se aos Fundamentos da Geometria Plana. São demonstrações que priorizam e valorizam a utilização de objetos geométricos no seu desenvolvimento, fugindo das demonstrações que apelam para a simples manipulação algébrica e que não oferecem uma construção significativa do ponto de vista da Geometria. Porém, mesmo sendo consideradas apenas as demonstrações contidas em Elements, todos os diferentes raciocínios para uma mesma demonstração são aceitos pelo sistema, dando liberdade ao aprendiz no processo de construção da demonstração.

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The increase of the global competitiveness of the global alliances of the economic blocks, generates an increasing stream of information that makes with that the companies are always the seek of new developments. The climate of changes generates concern with what it must be assimilated by organization, and things that don¿t serve the definitive company. The organizational environment of the companies is taken by uncertainty. The organizational culture becomes itself very important for the organization, therefore it judges what the company can use in the relation with its environment, and what does not serve to its organizational structure. Together with the culture is necessary that itself a learning environment, leading thus culture. The work considered here studies the organizational culture of a company making relation with the organizational Learning, and helps to clarify the profile of a culture that propitiates the organizational learning. This work analyzes the Isabela¿s S/A organizational culture, making relation with the organizational learning. Of this form, look it self to describe and to identify the culture of the searched company, studying its difficulties and advantages, making relation with the deep learning. The company is characterized, the situation problem and the subject of study. In the theoretical referential was made an analysis of the culture, its formation until the types of culture, applying itself after a model of organizational learning. A model for the study of the culture is applied, where self is characterized, tipology of the culture, and applied a model for the study of the learning. The results of the considered study, answer the research problem, where they are analysed with the application of the diagnostic research of the searched company. This discloses an organization with a strong culture, however flexible to assimilate changes. It has a harmony between the values that generate the culture and that they are characterized, spreading out thus an environment that propitiates organizational learning, a culture that generates learning.

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A educação a distância tem passado por grandes transformações, principalmente após o advento da internet e das tecnologias de informação e comunicação (TICs). Inúmeras perguntas sobre qualidade e resultados de aprendizagem em ambientes virtuais foram geradas com o crescimento da modalidade. Pesquisadores têm investigado métodos de avaliação dos benefícios promovidos pelo e-learning sob um número diversificado de perspectivas. O objetivo desta pesquisa é avaliar o impacto dos construtos qualidade do sistema, qualidade da informação e qualidade do serviço na satisfação do aluno e no uso de Sistemas Virtuais de Aprendizagem em ambientes de e-learning, utilizando como base teórica o modelo de Sucesso de e-learning, adaptado do modelo de Delone e McLean por Holsapple e Lee-Post. A metodologia de pesquisa tipo survey foi administrada por meio de um curso on-line ofertado a 291 estudantes de instituições públicas e privadas de todas as regiões do Brasil. Para o tratamento e análise dos dados, utilizaram-se técnicas de modelagem de equações estruturais e análise fatorial confirmatória. Os resultados demonstram que o uso do sistema é impactado pela variação dos construtos qualidade do sistema, qualidade da informação e qualidade dos serviços, já a satisfação do aluno é antecedida pela qualidade percebida da informação e do serviço. Muitos dos benefícios gerados pela educação a distância são causados pela satisfação do aluno e pela intensidade com que este utiliza o sistema de aprendizagem. Ao identificar os indicadores que antecedem estas variáveis, os gestores educacionais podem planejar seus investimentos visando atender às demandas mais importantes, além de utilizar a informação para lidar com um dos maiores problemas em EaD: a evasão.