563 resultados para Online Learning


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Nigerian scam, also known as advance fee fraud or 419 scam, is a prevalent form of online fraudulent activity that causes financial loss to individuals and businesses. Nigerian scam has evolved from simple non-targeted email messages to more sophisticated scams targeted at users of classifieds, dating and other websites. Even though such scams are observed and reported by users frequently, the community’s understanding of Nigerian scams is limited since the scammers operate “underground”. To better understand the underground Nigerian scam ecosystem and seek effective methods to deter Nigerian scam and cybercrime in general, we conduct a series of active and passive measurement studies. Relying upon the analysis and insight gained from the measurement studies, we make four contributions: (1) we analyze the taxonomy of Nigerian scam and derive long-term trends in scams; (2) we provide an insight on Nigerian scam and cybercrime ecosystems and their underground operation; (3) we propose a payment intervention as a potential deterrent to cybercrime operation in general and evaluate its effectiveness; and (4) we offer active and passive measurement tools and techniques that enable in-depth analysis of cybercrime ecosystems and deterrence on them. We first created and analyze a repository of more than two hundred thousand user-reported scam emails, stretching from 2006 to 2014, from four major scam reporting websites. We select ten most commonly observed scam categories and tag 2,000 scam emails randomly selected from our repository. Based upon the manually tagged dataset, we train a machine learning classifier and cluster all scam emails in the repository. From the clustering result, we find a strong and sustained upward trend for targeted scams and downward trend for non-targeted scams. We then focus on two types of targeted scams: sales scams and rental scams targeted users on Craigslist. We built an automated scam data collection system and gathered large-scale sales scam emails. Using the system we posted honeypot ads on Craigslist and conversed automatically with the scammers. Through the email conversation, the system obtained additional confirmation of likely scam activities and collected additional information such as IP addresses and shipping addresses. Our analysis revealed that around 10 groups were responsible for nearly half of the over 13,000 total scam attempts we received. These groups used IP addresses and shipping addresses in both Nigeria and the U.S. We also crawled rental ads on Craigslist, identified rental scam ads amongst the large number of benign ads and conversed with the potential scammers. Through in-depth analysis of the rental scams, we found seven major scam campaigns employing various operations and monetization methods. We also found that unlike sales scammers, most rental scammers were in the U.S. The large-scale scam data and in-depth analysis provide useful insights on how to design effective deterrence techniques against cybercrime in general. We study underground DDoS-for-hire services, also known as booters, and measure the effectiveness of undermining a payment system of DDoS Services. Our analysis shows that the payment intervention can have the desired effect of limiting cybercriminals’ ability and increasing the risk of accepting payments.

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This article tries to reflect about skills that librarian or information specialists should develop to design an online course. Define distance education, online education, and collaborative learning. Establish the importance of community sense. Describe the process to design online courses. Finally, compare the Mexican Librarianship and Information Sciences Schools graduate profiles with the skills required to design online courses.

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Abstract: Quantitative Methods (QM) is a compulsory course in the Social Science program in CEGEP. Many QM instructors assign a number of homework exercises to give students the opportunity to practice the statistical methods, which enhances their learning. However, traditional written exercises have two significant disadvantages. The first is that the feedback process is often very slow. The second disadvantage is that written exercises can generate a large amount of correcting for the instructor. WeBWorK is an open-source system that allows instructors to write exercises which students answer online. Although originally designed to write exercises for math and science students, WeBWorK programming allows for the creation of a variety of questions which can be used in the Quantitative Methods course. Because many statistical exercises generate objective and quantitative answers, the system is able to instantly assess students’ responses and tell them whether they are right or wrong. This immediate feedback has been shown to be theoretically conducive to positive learning outcomes. In addition, the system can be set up to allow students to re-try the problem if they got it wrong. This has benefits both in terms of student motivation and reinforcing learning. Through the use of a quasi-experiment, this research project measured and analysed the effects of using WeBWorK exercises in the Quantitative Methods course at Vanier College. Three specific research questions were addressed. First, we looked at whether students who did the WeBWorK exercises got better grades than students who did written exercises. Second, we looked at whether students who completed more of the WeBWorK exercises got better grades than students who completed fewer of the WeBWorK exercises. Finally, we used a self-report survey to find out what students’ perceptions and opinions were of the WeBWorK and the written exercises. For the first research question, a crossover design was used in order to compare whether the group that did WeBWorK problems during one unit would score significantly higher on that unit test than the other group that did the written problems. We found no significant difference in grades between students who did the WeBWorK exercises and students who did the written exercises. The second research question looked at whether students who completed more of the WeBWorK exercises would get significantly higher grades than students who completed fewer of the WeBWorK exercises. The straight-line relationship between number of WeBWorK exercises completed and grades was positive in both groups. However, the correlation coefficients for these two variables showed no real pattern. Our third research question was investigated by using a survey to elicit students’ perceptions and opinions regarding the WeBWorK and written exercises. Students reported no difference in the amount of effort put into completing each type of exercise. Students were also asked to rate each type of exercise along six dimensions and a composite score was calculated. Overall, students gave a significantly higher score to the written exercises, and reported that they found the written exercises were better for understanding the basic statistical concepts and for learning the basic statistical methods. However, when presented with the choice of having only written or only WeBWorK exercises, slightly more students preferred or strongly preferred having only WeBWorK exercises. The results of this research suggest that the advantages of using WeBWorK to teach Quantitative Methods are variable. The WeBWorK system offers immediate feedback, which often seems to motivate students to try again if they do not have the correct answer. However, this does not necessarily translate into better performance on the written tests and on the final exam. What has been learned is that the WeBWorK system can be used by interested instructors to enhance student learning in the Quantitative Methods course. Further research may examine more specifically how this system can be used more effectively.

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There is evidence that students benefit from teachers’ explicit fostering of metacognitive strategy knowledge (MSK). However, there is insufficient understanding about the effect of implicit promotion of MSK in regular school instruction. This study investigates the relationship between perceived characteristics of learning environments (social climate, support, autonomy, self-reflection) and students’ MSK. A representative cohort of students (Nt1 = 1,272/Nt2 = 1,126) in Grades 10 and 11 at schools at the upper secondary education level (ISCED Level 3A) in Switzerland participated in this two-wave longitudinal study. Multilevel analysis showed effects on both the individual and the class level. Students who experienced higher social integration showed a higher extent of MSK at the beginning of the school year than students who experienced less social integration. Perceived autonomy was also positively related to students’ MSK on the individual level. In contrast, the results showed a negative relationship between perceived self-reflection and students’ MSK. On the class level, there was a negative relationship between self-reflection and students’ MSK. Teachers’ support did not correlate with students’ MSK on either the individual or the class level. Implications of these results for education and further studies are discussed. (DIPF/Orig.)

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The present study aims to investigate the constructs of Technological Readiness Index (TRI) and the Expectancy Disconfirmation Theory (EDT) as determinants of satisfaction and continuance intention use in e-learning services. Is proposed a theoretical model that seeks to measure the phenomenon suited to the needs of public organizations that offer distance learning course with the use of virtual platforms for employees. The research was conducted from a quantitative analytical approach, via online survey in a sample of 343 employees of 2 public organizations in RN who have had e-learning experience. The strategy of data analysis used multivariate analysis techniques, including structural equation modeling (SEM), operationalized by AMOS© software. The results showed that quality, quality disconfirmation, value and value disconfirmation positively impact on satisfaction, as well as disconfirmation usability, innovativeness and optimism. Likewise, satisfaction proved to be decisive for the purpose of continuance intention use. In addition, technological readiness and performance are strongly related. Based on the structural model found by the study, public organizations can implement e-learning services for employees focusing on improving learning and improving skills practiced in the organizational environment

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Dissertação (mestrado)—Universidade de Brasília, Faculdade de Educação, Programa de Pós-Graduação em Educação, 2016.

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La introducción de las TICs en los procesos de enseñanza-aprendizaje exige hacer frente al reto de su inserción y adaptación al mismo en el ámbito universitario, así como analizar las diversas estrategias formativas y comunicativas recomendadas para el uso de las TICs en la docencia. En este entorno resulta conveniente examinar el rol asignado al e-tutor o e-profesor y, como correlato, el papel del alumno en el marco de la enseñanza online del Derecho. Ello pasa por la identificación de las funciones que debe llevar a cabo el tutor online (lo que, en definitiva, contribuye a definir y reforzar los rasgos de esta figura) que, si bien deben adaptarse a la nueva metodología docente, no deben ser necesariamente distintas a las del tutor presencial. Este objetivo exige determinar las técnicas y competencias más adecuadas para la acción tutorial virtual y requiere una seria reflexión sobre el uso de las herramientas disponibles para este fin, cuestión conectada con las innumerables ventajas de las TICs para la comunicación profesor-alumno (sin olvidar la necesidad de superar también algunos problemas). Se trata de aprovechar el e-learning para imprimir un cambio en la metodología docente respecto del rol que está llamado a desempeñar el e-tutor. Todo ello parte de nuestra experiencia en esta materia.

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This chapter discusses some possibilities of gamification and remixing processes for music education. It also analyzes the concepts of gamification, mashup/remix and presents its possible usage in education—music teaching—through the development of the project/educational game FLAPPY CRAB. The chapter begins with a brief introduction to the concepts listed above, trying to consider them in the school context. After that, we will make the summary presentation of the music educational game FLAPPY CRAB, a clone of the GEARS Studios Flappy Bird, developed for mobile devices and other platforms with the UNITY 3D© game engine. In this chapter we’ll talk yet, albeit briefly, about the game engine used in the development of this educational application. This educational game aims to assess the possible impacts that its use has on learning and skill development related to auditory memory, qualitative discrimination of musical sound height (pitch—in the range of an octave with a central point in 440 Hz), visual identification of musical notation symbols and its relative organization according to the grammar rules of traditional music spelling. The game has been tested by a group of approximately 30 teenagers over a period of about 6 months, over which data was collected. In this chapter, we will present a review of the preliminary data collected to date.

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A educação a distância e em rede é um regime de aprendizagem internacionalmente reconhecido e de qualidade, em particular, para fazer face aos desafios emergentes na flexibilização do acesso ao conhecimento na sociedade digital. A missão e programa de ação da Universidade Aberta inscrevem-se nesta dimensão de valorização social não só da população adulta mas também das mais jovens que, por razões de natureza pessoal e decorrentes da sua atividade profissional, encontram na aprendizagem em rede as condições para a sua inclusão nos processos de experiência e criação de conhecimento. Esta abordagem constitui o núcleo temático das reflexões que agora apresentamos no conjunto dos textos que integram a presente publicação, Práticas e Cenários de Inovação em Educação Online, e com a qual se dá início à coleção Educação a Distância e eLearning, no âmbito do programa editorial da Universidade Aberta. Com esta publicação queremos partilhar a nossa experiência ao longo da qual temos vindo a construir um pensamento sobre a modernidade da educação a distância e a antecipação dos momentos do futuro. Um percurso de desafios construído na mudança para a inovação na Educação. A Universidade Aberta é fundadora desta modernidade enquanto única instituição dedicada à educação a distância e eLearning no sistema de ensino superior público português. A sua criação constituiu um momento ímpar na visão estratégica para a mudança do pensamento e práticas da educação, a qual tem vindo a ser construída não só através dos processos de qualificação profissional e valorização social, mas também no desenvolvimento de novas abordagens pedagógicas para a sustentabilidade da construção do conhecimento em rede. _ 7 Os textos agora reunidos na presente publicação constituem a expressão deste novo olhar para a educação a distância e em rede, nomeadamente na valorização das novas abordagens para a elaboração de uma visão estratégica da pedagogia na sociedade digital. Para além dos atores das redes sociais e cognitivas da modernidade somos os autores das narrativas digitais de aprendizagem e conhecimento. Esta é uma condição para a sustentabilidade das redes de aprendizagem e conhecimento na sociedade digital. A fluidez das redes digitais constitui uma nova expressão dos processos de mediação na interação, e, através destes, uma nova forma para a receção, criação e desenvolvimento do conhecimento na sociedade em rede. Este é o nosso ponto de observação dos cenários e contextos de educação emergentes que partilhamos, agora, com a consciência de que é um trabalho inacabado e sempre em desenvolvimento na procura da compreensão dos processos e práticas na experiência e criação do conhecimento na sociedade em rede. A presente publicação foi construída a partir desta experiência e tem como objetivo divulgar de uma forma sistematizada e organizada a variedade dos percursos que se têm vindo a seguir na Universidade Aberta, reunindo um conjunto de catorze textos que espelham a concretização do EaD-Online tanto em domínios disciplinares diversificados como na participação em projetos inovadores. Na sua totalidade este volume contribui de forma inequívoca para o estado da arte em educação a distância em Portugal, expondo diferentes modos de responder aos desafios educativos que se têm vindo a colocar pela rápida adoção das novas tecnologias.

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Atas das II Jornadas Ensino do Empreendedorismo, realizadas em Coimbra, a 6 setembro 2016

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O Projeto ‘CINet – Redes para o empreendedorismo nas indústrias criativas’ (Programa Leonardo DaVinci) baseia-se na experiência de Lace Market em Nottingham, uma comunidade de empreendedores criativos independentes que tem crescido significativamente devida à forte dinâmica das suas redes de colaboração. Neste sentido, o projeto começou por identificar as vertentes-chave de transferência de inovação com base no ambiente de aprendizagem formal e informal local, com o intuito de desenvolver uma rede de empreendedores criativos, adaptada à realidade encontrada nos países participantes: Portugal, Espanha e Grécia. Com esta base foi possível conceber e implementar o “Programa CINet de aceleração em rede do Empreendedorismo nas Indústrias Criativas” que foi promovido através do lançamento de uma formação desenvolvida na plataforma Moodle da Universidade Aberta, e assente na modalidade de blended-learning (bLearning). Consideramos que a experiência obtida com a conceção e desenvolvimento deste programa apresentou importantes desafios e traduziu-se em significativas vantagens cujo relato e sistematização permitirão enriquecer modelos pedagógicos de aprendizagem centrados nos formandos e nas comunidades colaborativas. A disponibilidade de recursos vídeo e de texto simples de apreender e virados para a prática e a dinamização de fora assíncronos possibilita aos formandos tirar partido da flexibilidade espácio-temporal do eLearning. A possibilidade de partilhar informação e experiências com os colegas, bem como de clarificar dúvidas nos fora permitiu uma experiência da aprendizagem colaborativa em ambiente Moodle. As sessões presenciais neste particular constituíram um complemento útil ao eLearning na medida em que permitiram apresentar o guia de curso, explicar o modelo pedagógico, marcar o ritmo do curso, esclarecer dúvidas relativas os objectivos de cada atividade em cada módulo, contactar de forma síncrona com empreendedores das indústrias criativas de outros países e com empreendedores incubados na DNA Cascais e refletir de forma crítica sobre vertentes-chave específicas do modelo de negócio dos formandos. Neste sentido, elas foram um dos elementos cruciais do desenvolvimento da rede, até porque, a ambientação à plataforma Moodle e a ‘apreensão’ e ‘absorção’ do modelo pedagógico afigura-se como um dos principais desafios, face a formandos que estão habituados a ambientes presenciais de aprendizagem. A ligação deste tipo de cursos a instituições vocacionadas para o apoio a empreendedores revela-se crucial dado que na construção do projeto empresarial deve ser incutida logo de início a predisposição para a ligação ao mercado e às diversas dimensões do ecossistema empreendedor.

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Tese (doutorado)—Universidade de Brasília, Faculdade de Educação, Programa de Pós-graduação em Educação, 2015.

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Dissertação (mestrado)—Universidade de Brasília, Departamento de Línguas Estrangeiras e Tradução, Programa de Pós-Graduação em Linguística Aplicada, 2016.

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Este artigo foi desenvolvido com objetivo de produzir indicadores que possam melhorar a funcionalidade dos fóruns online e contribuir numa maior permanência dos estudantes da Educação a Distância. Foi realizada uma análise, orientada pela Epistemologia Qualitativa, dos processos subjetivos e interacionais produzidos nos fóruns de apresentação e fóruns temáticos de duas disciplinas de formação pedagógica – (1) Estratégias de Ensino e Aprendizagem e (2) A Psicologia e a Construção do Conhecimento – ofertadas nos cursos de Licenciatura em Teatro, Música e Artes Visuais, UAB/UnB. As informações produzidas apontam para a necessidade de reconhecimento e valorização do estudante como sujeito na aprendizagem, a consolidação da presença pedagógica do tutor, a valorização dos fóruns como espaços de aprendizagem e a produção de espaços sociais de pertencimento. ______________________________________________________________________________ ABSTRACT

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Objective: to identify aspects of improvement of the quality of the teaching-learning process through the analysis of tools that evaluated the acquisition of skills by undergraduate students of Nursing. Method: prospective longitudinal study conducted in a population of 60 second-year Nursing students based on registration data, from which quality indicators that evaluate the acquisition of skills were obtained, with descriptive and inferential analysis. Results: nine items were identified and nine learning activities included in the assessment tools that did not reach the established quality indicators (p<0.05). There are statistically significant differences depending on the hospital and clinical practices unit (p<0.05). Conclusion: the analysis of the evaluation tools used in the article "Nursing Care in Welfare Processes" of the analyzed university undergraduate course enabled the detection of the areas for improvement in the teaching-learning process. The challenge of education in nursing is to reach the best clinical research and educational results, in order to provide improvements to the quality of education and health care.