411 resultados para subdivision


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Les surfaces de subdivision fournissent une méthode alternative prometteuse dans la modélisation géométrique, et ont des avantages sur la représentation classique de trimmed-NURBS, en particulier dans la modélisation de surfaces lisses par morceaux. Dans ce mémoire, nous considérons le problème des opérations géométriques sur les surfaces de subdivision, avec l'exigence stricte de forme topologique correcte. Puisque ce problème peut être mal conditionné, nous proposons une approche pour la gestion de l'incertitude qui existe dans le calcul géométrique. Nous exigeons l'exactitude des informations topologiques lorsque l'on considère la nature de robustesse du problème des opérations géométriques sur les modèles de solides, et il devient clair que le problème peut être mal conditionné en présence de l'incertitude qui est omniprésente dans les données. Nous proposons donc une approche interactive de gestion de l'incertitude des opérations géométriques, dans le cadre d'un calcul basé sur la norme IEEE arithmétique et la modélisation en surfaces de subdivision. Un algorithme pour le problème planar-cut est alors présenté qui a comme but de satisfaire à l'exigence topologique mentionnée ci-dessus.

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Population subdivision complicates analysis of molecular variation. Even if neutrality is assumed, three evolutionary forces need to be considered: migration, mutation, and drift. Simplification can be achieved by assuming that the process of migration among and drift within subpopulations is occurring fast compared to Mutation and drift in the entire population. This allows a two-step approach in the analysis: (i) analysis of population subdivision and (ii) analysis of molecular variation in the migrant pool. We model population subdivision using an infinite island model, where we allow the migration/drift parameter Theta to vary among populations. Thus, central and peripheral populations can be differentiated. For inference of Theta, we use a coalescence approach, implemented via a Markov chain Monte Carlo (MCMC) integration method that allows estimation of allele frequencies in the migrant pool. The second step of this approach (analysis of molecular variation in the migrant pool) uses the estimated allele frequencies in the migrant pool for the study of molecular variation. We apply this method to a Drosophila ananassae sequence data set. We find little indication of isolation by distance, but large differences in the migration parameter among populations. The population as a whole seems to be expanding. A population from Bogor (Java, Indonesia) shows the highest variation and seems closest to the species center.

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We have used coalescent analysis of mtDNA cytochrome b (cyt b) sequences to estimate times of divergence of three species of Alouatta-A. caraya, A. belzebul, and A. guariba-which are in close geographic proximity. A. caraya is inferred to have diverged from the A. guariba/A. belzebul clade approximately 3.83 million years ago (MYA), with the later pair diverging approximately 1.55 MYA. These dates are much more recent than previous dates based on molecular-clock methods. In addition, analyses of new sequences from the Atlantic Coastal Forest species A. guariba indicate the presence of two distinct haplogroups corresponding to northern and southern populations with both haplogroups occurring in sympatry within Sao Paulo state. The time of divergence of these two haplogroups is estimated to be 1.2 MYA and so follows quite closely after the divergence of A. guariba and A. belzebul. These more recent dates point to the importance of Pleistocene environmental events as important factors in the diversification of A. belzebul and A. guariba. We discuss the diversification of the three Alouatta species in the context of recent models of climatic change and with regard to recent molecular phylogeographic analyses of other animal groups distributed in Brazil.

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J.A. Ferreira Neto, E.C. Santos Junior, U. Fra Paleo, D. Miranda Barros, and M.C.O. Moreira. 2011. Optimal subdivision of land in agrarian reform projects: an analysis using genetic algorithms. Cien. Inv. Agr. 38(2): 169-178. The objective of this manuscript is to develop a new procedure to achieve optimal land subdivision using genetic algorithms (GA). The genetic algorithm was tested in the rural settlement of Veredas, located in Minas Gerais, Brazil. This implementation was based on the land aptitude and its productivity index. The sequence of tests in the study was carried out in two areas with eight different agricultural aptitude classes, including one area of 391.88 ha subdivided into 12 lots and another of 404.1763 ha subdivided into 14 lots. The effectiveness of the method was measured using the shunting line standard value of a parceled area lot`s productivity index. To evaluate each parameter, a sequence of 15 calculations was performed to record the best individual fitness average (MMI) found for each parameter variation. The best parameter combination found in testing and used to generate the new parceling with the GA was the following: 320 as the generation number, a population of 40 individuals, 0.8 mutation tax, and a 0.3 renewal tax. The solution generated rather homogeneous lots in terms of productive capacity.

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Constraint based tools for architectural design exploration need to satisfy aesthetic and functional criteria as well as combine discrete and continuous modes of exploration. In this paper, we examine the possibilities for stochastic processes in design space exploration.

Specifically, we address the application of a stochastic wind motion model to the subdivision of an external building envelope into smaller discrete components. Instead of deterministic subdivision constraints, we introduce explicit uncertainty into the system of subdivision. To address these aims, we develop a model of stochastic wind motion; create a subdivision scheme that is governed by the wind model and explore a design space of a facade subdivision problem. A discrete version of the facade, composed of light strips and panels, based on the bamboo elements deformed by continuous wind motion, is developed. The results of the experiments are presented in the paper.

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Existing texture synthesis-from-example strategies for polygon meshes typically make use of three components: a multi-resolution mesh hierarchy that allows the overall nature of the pattern to be reproduced before filling in detail; a matching strategy that extends the synthesized texture using the best fit from a texture sample; and a transfer mechanism that copies the selected portion of the texture sample to the target surface. We introduce novel alternatives for each of these components. Use of p2-subdivision surfaces provides the mesh hierarchy and allows fine control over the surface complexity. Adaptive subdivision is used to create an even vertex distribution over the surface. Use of the graph defined by a surface region for matching, rather than a regular texture neighbourhood, provides for flexible control over the scale of the texture and allows simultaneous matching against multiple levels of an image pyramid created from the texture sample. We use graph cuts for texture transfer, adapting this scheme to the context of surface synthesis. The resulting surface textures are realistic, tolerant of local mesh detail and are comparable to results produced by texture neighbourhood sampling approaches.

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Generative methods for subdivision of building façades are presented in this thesis through a series of case studies exploring methods of stochastic generation, tiling and tessellation and branching structures.  In each of these studies, a method of generative design based on natural phenomena of growth and replication is described algorithmically.

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It is an ultimate objective to reconstruct an image with high quality using a compact representation, which is the basic step in image-manipulation fields. We propose an effective vectorization based approach to reconstruct an image using a triangular mesh associated with Loop subdivision scheme in the present paper. With an initial control mesh obtained by simplifying a dense mesh from a quality-preserved triangulation, we produce the final optimal control mesh by optimizing a mesh over topologies and colors to approximate the given image. The main advantages of the approach include: (1) the reconstruction of an image is not restricted to be aligned with image coordinate axes; (2) a high order continuous function is defined over a triangle instead of a bilinear interpolation; (3) it is a compact and vector-based representation easy to edit and transmit. Experimental results are presented to confirm the effectiveness of the method. Comparisons with the bi-cubic spline and the mesh simplification methods demonstrate the merits of our method in reconstruction quality and representation size.

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This paper presents a subdivision-based vector graphics for image representation and creation. The graphics representation is a subdivision surface defined by a triangular mesh augmented with color attribute at vertices and feature attribute at edges. Special cubic B-splines are proposed to describe curvilinear features of an image. New subdivision rules are then designed accordingly, which are applied to the mesh and the color attribute to define the spatial distribution and piecewise-smoothly varying colors of the image. A sharpness factor is introduced to control the color transition across the curvilinear edges. In addition, an automatic algorithm is developed to convert a raster image into such a vector graphics representation. The algorithm first detects the curvilinear features of the image, then constructs a triangulation based on the curvilinear edges and feature attributes, and finally iteratively optimizes the vertex color attributes and updates the triangulation. Compared with existing vector-based image representations, the proposed representation and algorithm have the following advantages in addition to the common merits (such as editability and scalability): 1) they allow flexible mesh topology and handle images or objects with complicated boundaries or features effectively; 2) they are able to faithfully reconstruct curvilinear features, especially in modeling subtle shading effects around feature curves; and 3) they offer a simple way for the user to create images in a freehand style. The effectiveness of the proposed method has been demonstrated in experiments.

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Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)

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The hysteresis loss subdivision method proved to be a strong tool to help in the analysis of different energy dissipation mechanisms along the quasi-static hysteresis loop measured on electrical steels. This paper used the samemethod to discuss the mechanisms involving the energy loss dissipation in Mn-Zn ferrite toroidal cores. The samples, sintered under controlled atmosphere in industrial conditions, were measured under triangular waveform excitation at very low frequency (5 mHz) and peak flux densities varying from 0.05 T to 0.45 T. The results show a different behavior between the low inductions hysteresis loss (WLI) and the high induction hysteresis loss (WHI) which proves the existence of different energy dissipation mechanisms affecting these loss components.

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