351 resultados para Jogar de Negras


Relevância:

20.00% 20.00%

Publicador:

Resumo:

Ilustração componente do jogo “QuiForca (http://www.loa.sead.ufscar.br/quiforca.html)” desenvolvido pela equipe do Laboratório de Objetos de Aprendizagem da Universidade Federal de São Carlos (LOA/UFSCar).

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Ilustração componente do jogo “Quimolécula (http://www.loa.sead.ufscar.br/quimolecula.html)” desenvolvido pela equipe do Laboratório de Objetos de Aprendizagem da Universidade Federal de São Carlos (LOA/UFSCar).

Relevância:

20.00% 20.00%

Publicador:

Resumo:

O presente estudo teve por objetivo verificar se a implementação das ações afirmativas que interferem favoravelmente no processo de aprendizagem e na construção da identidade das crianças e jovens da comunidade Quilombola Onze Negras, podem ser entendidas como instrumento de Inovação Pedagógica. Para isso, inicialmente, embasamos teoricamente este estudo através da compreensão do conceito de ações afirmativas, e realizamos um resgate histórico das lutas empreendidas pelos negros no Brasil, tendo por foco a formação das comunidades quilombolas e a identidade dos negros brasileiros. Na sequência, as incursões à comunidade em estudo, a observação das suas vivências e a realização de inquéritos e entrevistas, dentro e fora da escola, permitiram-nos permear as nossas reflexões acerca deste contexto. Assim, a base metodológica utilizada nesta investigação foi a etnopesquisa crítica de natureza descritivo-exploratória e de abordagem qualitativa, cujos instrumentos utilizados foram a observação participante, a entrevista semi estruturada e o questionário. Os dados recolhidos possibilitaram-nos descrever, interpretar, compreender e analisar as ações cotidianas de nossos atores em seu ambiente natural, e, deste modo, concluir que as ações afirmativas realizadas no seu interior e mais especificamente na escola da comunidade Onze Negras, proporcionando um fortalecimento da identidade negra, podem ser vistas como instrumento de inovação pedagógica.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

With more or less 213.000 habitants, Mossoró is the second more developed city from the Rio Grande do Norte. The town is proclamated like the land of freedom. To so far, exist four moments in your history related with the defence of freedom that is point like truthful from so proclamation. Suchlike happenings are the first female vote on Brazil, the resistance against the Lampião s band, the worman s mutiny and the slave release in 1883, five year before the Áurea law sanction. These happenings are commemorate yearly on setember with one big theatrical event called by the freedom high. Inside this contexto of exaltation to freedom, there is one black movement by name black and beautiful. Is the present dissertation, talked about the building of black identities between the black militants of Mossoró and the dwellers from the Santo Antônio district. With such approach, we intend to think about possibles differences or likeness, how the militants and dwellers from the refered district self-calleds like blacks or not. We are understanding black identity like one process to self-affirmation done by specificities of the social context and the individual particularity. This way, the identity change into one dynamic and contextual reality, gone always by one business process against the interaction of the social actors. So we search to discuss the specificities that involve the process to building of black identities in the city of freedom

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This work aims at understanding of social suffering, caused by unsolved homicides in the black population. Thus, when the homicide occurs, family and friends become hidden or indirect victims of this crime. So, It will be made a historical imbalance of Afro-Brazilians to the capitalist system after slavery. Those who suffered from the absence of inclusive public policies. Also try to contextualize them within the current data with that place as the immediate victims of murder. Finally, reports from family members, through their life stories, and snippets from the ethnographic field notes were the methodologies used

Relevância:

20.00% 20.00%

Publicador:

Resumo:

The study object of this thesis is the process of affirmation, (re)construction and (re)signification of the black identities in the discourses which cross the samba-enredo of African theme of the samba schools belonging to the elite group from the carioca carnival, in the period from 1960 and 2007. The main question which guides this research is the following: How does this discursive process occur and which are the possible effects resulting from it? This research aims to understand, through interpretation gestures of such discourses and from those which undergo the interview statements and the answers given to the questionnaires applied to spectators and parade exhibiters of these samba schools, in what way the negritude conception and the citizenship practice of the black Brazilian people, especially those from Rio de Janeiro, can be affected by the meaning production circulating in the discursive practices of these sambas. The research was theoretically related to the Applied Linguistics, however it articulates theories originated from Cultural Studies and Ethnic-racial Studies as well as it presents some theoretical and methodological fundamentals from the Discourse Analysis of French line. As concerns the methodology, it is of interpretative, qualitative basis with procedures of discursive character. The interview analysis did not reveal, as consequence of the discourses circulating in the sambas, a direct involvement of the black people who were interviewed in struggle for their citizenship practice, but it pointed out sliding of meaning in regard to the negritude emergence

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Machado de Assis understood his time and brought his perception of Brazilian society in the 19th century, with its multiple aspects economy, politics, culture, amongst others - to the texts he wrote. Through the tensions lived in his novels and short stories, Machado displays Brazilian social reality and the changes it had been undergoing. Mariana and Pai contra mãe show the crisis of the slavery system, the relation of dependency, the treatment given to the captives and the lack of coherence of a country that intended to adopt Liberalism as an ideology, but which kept on living under the shadow of slavery and its consequences. A country where the priorities were given to the landlords, owners of slaves, in protection of their interests. O caso da vara tells about how the crias da casa little black girls who lived in the household and learned how to make spool embroidery were treated. What were the punishments for desobedience and how they were levelled out, how should be the behaviour of a child who lived as a social outcast. Thus, this paper aims at playing a game of mirrors between History and fiction. Not only to play it, but to analyze how Machado deals with the reflections of 19th century Brazil on his short stories

Relevância:

20.00% 20.00%

Publicador:

Resumo:

The use of games as educational tools is common, however the effectiveness of games with educational purposes is still poorly known. In this study we evaluated three different low-cost teaching strategies make and play your own board game, just play an educational science game and make a poster to be exposed in the school regarding: (1) science learning; (2) use of deep learning strategies (DLS); and (3) intrinsic motivation. We tested the hypothesis that, in these three parameters evaluated, scores would be higher in the group that made and play their own game, followed respectively by the group that just played a game and the group that made a poster. The research involved 214 fifth-grade students from six elementary schools in Natal/RN. A group of students made and played their own science board game (N = 68), a second group played a science game (N = 75), and a third group made a poster to be exposed at school (N = 71). Our hypothesis was partly empirically supported, since there was no significant difference in science learning and in the use of DLS between the group that made their own game and the group that just played the game; however, both groups had significantly higher scores in science learning and in use of DLS than the group that made the poster. There was no significant difference in the scores of intrinsic motivation among the three experimental groups. Our results indicate that activities related to non-digital games can provide a favorable context for learning in the school environment. We conclude that the use of games for educational purposes (both making a game and just playing a game) is an efficient and viable alternative to teach science in Brazilian public school

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Pós-graduação em História - FCLAS