103 resultados para Apprentice


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The inextricably intimate relationships connecting the dancer, the dance and the self indicate that the practice of dance is inherently a reflective practice of feedback looping. Professional dancers are aware of this in continuing self-critical analyses and reflections for self-improvement, striving for the ever-elusive perfection in performance. The reflective nature of learning dance is, however, less apparent to the student of dance due to the traditional master/apprentice approach to dance training. By making explicit the essentially reflective sequence of processes through which the self becomes the dancer of the dance, the locus of control is shifted towards the dance student, thereby increasing the sense of autonomy and intrinsic motivation for exploration, discovery and improvement of her or his own practice. This study documents the implementation of the 4Rs approach to reflective practice in a university dance training context. Data include reflective observations of dance lessons, and teacher and student reflections on the reflective approach taken in these lessons. Insider and outsider perspectives from students, the dance teacher and external researchers are taken to provide a nuanced understanding of the value of corporeal, visual and verbal reflection in dance for improved performance.

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Traditionally, the art of teaching dance has largely been a skill transferred from teacher to student. This master-apprentice paradigm encourages the passing on of technical and artistic traditions associated with the various genres of dance. Whilst this approach supports the passing of the flame of the art form from generation to generation, it has, in part, limited the teaching pedagogy that informs dance as an art form. The future of dance teaching is reliant on teachers’ engagement with the further development of inquiry learning and reflective practice skills within the dance studio. This paper charts one component of a reflective pedagogy, Head, Heart, Hands (Pstalozzi as cited in Rud 2006), developed as a result of an action research project, within a suite of three units across a three-year undergraduate teacher-training course for school, community and studio dance teachers.

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The construction industry is a crucial component of the Hong Kong economy, and the safety and efficiency of workers are two of its main concerns. The current approach to training workers relies primarily on instilling practice and experience in conventional teacher-apprentice settings on and off site. Both have their limitations however, on-site training is very inefficient and interferes with progress on site, while off-site training provides little opportunity to develop the practical skills and awareness needed through hands-on experience. A more effective way is to train workers in safety awareness and efficient working by current novel information technologies. This paper describes a new and innovative prototype system – the Proactive Construction Management System (PCMS) – to train precast installation workers to be highly productive while being fully aware of the hazards involved. PCMS uses Chirp-Spread-Spectrum-based (CSS) real-time location technology and Unity3D-based data visualisation technology to track construction resources (people, equipment, materials, etc.) and provide real-time feedback and post-event visualisation analysis in a training environment. A trial of a precast facade installation on a real site demonstrates the benefits gained by PCMS in comparison with equivalent training using conventional methods. It is concluded that, although the study is based on specific industrial conditions found in Hong Kong construction projects, PCMS may well attract wider interest and use in future.

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Workshops can be seen as a one kind of occupational model in the field of the social employing. The objective of social employing is to support the employment of those persons who are in a weak labour market position and to maintain their ability to function. The objectives of the workshops, which are offering work experience and learning of life management, maintain the same goal as social employment. Workshop services in Finland are relatively little scientifically studied in spite of their fairly long history. The workshop as a concept is still quite sparsely defined and also an unknown occupational model to the large part of people. The starting point for this study was to clarify what the workshops are like, what the services are like and how learning can be seen from the point of view of the workshop services. The objective of this study was to analyse how the apprentices experience the workshop services as well as learning in the workshops and thus describe how the workshops are shaped at the youth workshops. According to earlier studies the apprentices have experienced the workshops as useful periods in their lives and also they believe that other people in society appreciate the experience that apprentices have been received from the workshops. This study can be described as a qualitative study. Its methodological foundation is in phenomenology and especially in existential phenomenology. The research material consisted of seven individual interviews and two group interviews. In the group interviews five apprentices were those who had also participated in the individual interviews and one apprentice who did not participate. The interviewees' ages were between 17-22 years. The interviews were carried out as semi-structured interviews. The method which was utilised in the analysis of the research material is developed by Juha Perttula (2000). This analyse method is based on existential phenomenology. The apprentices considered that significant experiences in the workshop services were the entry to the workshop, the form of activity of the workshop, workshop community, the achieving of life management and work experience, the understanding of the significance of the education and the planning of the future. Regarding to learning the attitude, on-the-job learning, the importance of the mentors, the new information and new skills achieved were significant experiences at the workshop for the apprentices. The apprentices' experiences reflect well the achievement of the objectives which are set for the workshop services. Results of this study are also compatible to the results of earlier studies of apprentices' positive experience of the workshop services. The results can be utilised in developing the workshop services to offer more versatile experiences than before and to improve learning conditions on the workshops. The arranging of the on-the-job learning and the significance of the actions of mentors should also be noticed.

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O presente estudo aborda historicamente a formação elementar, profissional e militar dos aprendizes-marinheiros e aprendizes-artífices entre 1870 e 1910 na Marinha Militar do Brasil. Para compreender as experiências compartilhadas que os meninos e os jovens desenvolveram com os marinheiros nacionais e estrangeiros, com o oficialato e com os trabalhadores da cidade utilizamos o referencial teórico do historiador E.P. Thompson. A pesquisa sobre as Escolas de Aprendizes-Marinheiros e sua caracterização como uma instituição total e a análise de seus dispositivos disciplinares foi realizada com o aparato conceitual de Michel Foucault. As fontes históricas analisadas foram os Relatórios Ministeriais do Ministério da Marinha do período, os livros de ofícios do Arsenal de Marinha da Corte, o acervo da Revista Marítima Brasileira e documentos do Fundo/Coleção denominado Grupo de Identificação de Fundos Internos GIFI sob a guarda do Arquivo Nacional. Um dos objetivos foi compreender os fenômenos que envolveram essa instituição militar dentro das políticas de Estado no período localizado entre o fim da Guerra do Paraguai e a Revolta dos Marinheiros de 1910, e quais as mudanças qualitativas, contradições e conflitos na organização interna do trabalho concorreram para a produção de um modelo formativo dos futuros homens do mar. Buscamos compreender os mecanismos internos de recrutamento e controle dos sujeitos sociais dessa instituição permanente do Estado. A abordagem sobre o que seriam as experiências formativas dos aprendizes partiu da ideia de que a educação dos indivíduos acontecia em múltiplas dimensões da vida e não somente através de aulas ou programas de estudos oficiais, de compêndios ou de regras disciplinares repercutidas reiteradas vezes. Questões como o uso do tempo, o campo dos direitos como arena de conflitos, o dualismo no sistema educativo, a alimentação, o descanso, o alcoolismo, as deserções, as acomodações e as revoltas, compuseram a análise da formação dos meninos e jovens da Marinha. Verificamos como os embates em torno da temática da profissionalização e carreira, que passavam pelas discussões que envolviam aspectos como o mérito pessoal, a antiguidade e o bom comportamento interferiram na produção de uma consciência de direitos. Tudo isso fez parte das experiências formativas de meninos e rapazes daquela instituição chamada pelos oficiais de principal viveiro de homens do mar. Por fim, para entendermos aqueles chamados pelo referencial thompsoniano como os de baixo percorremos a dureza da hierarquia e disciplina militares e as concepções de mundo desenvolvidas a partir das classificações e apartações dos indivíduos pela raça, pela origem social, pela constituição física e pelo analfabetismo.

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Este trabalho pretende refletir sobre a formação continuada de docentes em artes em diálogo com as tecnologias digitais na perspectiva inclusiva desses profissionais, frente à urgência de se desenvolver competências para o uso da máquina. Desta forma destaco a experiência local em arte, educação e tecnologia dos professores de artes do Núcleo de Arte Copacabana (Unidade de Extensão Educacional/ SME/ Rio de Janeiro), que em 2008 constituiu-se em um grupo de formação continuada para o domínio da nova linguagem e hoje se revela em ações inovadoras na sua prática. Nesse contexto de aprendizagem colaborativa tenciono partir para reflexões mais amplas sobre a condição do professor como aprendiz em sua própria função de educar, ratificando a necessidade desse ensino/aprendizagem também na formação inicial em artes. A motivação para a pesquisa está no largo campo a ser explorado da inclusão digital, das inovações pedagógicas, dos novos paradigmas educacionais deflagrados pela equipagem tecnodigital e dos percursos informacionais implicados nos novos processos de ensino aprendizagem. O papel do pesquisador se destaca pela inseção ativa no grupo pesquisado, definindo-se como experiência reflexiva pela via da pesquisa ação

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O presente estudo tem como objetivo analisar os efeitos do programa de educação não formal Jovem Aprendiz, desenvolvido na Costa do Sol do Estado do Rio deJaneiro, a partir da perspectiva dos jovens egressos e dos educadores. A investigação contempla a análise do Programa Jovem Aprendiz mediante a contextualização da Lei de Aprendizagem n 10.097/00 e uma discussão teórico-conceitual acerca da educação não formal, de acordo com Gohn (2003, 2005a, 2005b, 2006, 2009, 2010) e Trilla (1993; 2008), autores que contribuem com a caracterização desse tipo de educação. No que tange à abordagem das políticas públicas para a juventude, Sposito e Carrano (2003) e Corrochano (2002; 2008a; 2008b) fundamentaram a análise do objeto da pesquisa e, com base nos estudos de Sennett (2006; 2009), são analisadas as características e a heterogeneidade do mercado de trabalho na atualidade. Os resultados revelam que os jovens egressos possuem sentimento de saudosismo e uma ampliação da visão pessoal de si e agradecimento pela passagem no Programa. Os impactos do Programa foram em torno das aprendizagens para a formação humana, dentre as quais destacamos a social (GOHN, 2010), englobando valores, ética, escolhas, o aprender a ser que envolveu postura comportamental, aprender a trabalhar em grupo, saber conviver, ouvir, comunicar-se, sugerir (liberdade), proatividade; incentivou os participantes a ter objetivos, comprometimento e amadurecimento. Os educadores pontuaram as aprendizagens teórica, cultural (GOHN, 2010) e o impacto por trabalhar com a(s) juventude(s) como descobrindo na prática do dia a dia a ser educador, aprendendo a lidar com as incertezas, o processo de humanização, socialização e a singularização, o processo de escuta e acolhimento, o aprofundamento na legislação que embasa o Programa, a importância do treinamento adequado e de ter um pedagogo gerindo a equipe multidisciplinar, o aprender a otimizar o tempo. Dessa forma, a pesquisa vai ao encontro das abordagens sobre a educação não formal que a contemplam como um processo sociopolítico, cultural e pedagógico de formação para a cidadania.

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O presente estudo tem como objetivo geral traçar um perfil das escolhas léxico-gramaticais da escrita em inglês de um grupo de aprendizes brasileiros na cidade do Rio de Janeiro, ao longo dos anos de 2009 a 2012, através da análise de sua produção de quadrigramas (ou blocos de quatro itens lexicais usados com frequência por vários aprendizes) em composições escritas como parte da avaliação final de curso. Como objetivo específico, a pesquisa pretendeu analisar se os quadrigramas produzidos estavam dentre aqueles que haviam sido previamente ensinados para a execução da redação ou se pertenceriam a alguma outra categoria, isto é, quadrigramas já incorporados ao uso da língua ou quadrigramas errôneos usados com abrangência pela população investigada. Para tal, foram coletadas composições escritas por aprendizes de mesmo nível de proficiência de várias filiais de um mesmo curso livre de inglês na cidade do Rio de Janeiro. Em seguida, essas composições foram digitadas e anotadas para constituírem um corpus digital facilmente identificável em termos do tipo e gênero textual, perfil do aprendiz, filial e área de origem do Rio de Janeiro. O estudo faz uso de preceitos e métodos da Linguística de Corpus, área da Linguística que compila grandes quantidades de textos e deles extrai dados com o auxílio de um programa de computador para mapear uso, frequência, distribuição e abrangência de determinados fenômenos linguístico ou discursivo. O resultado demonstra que os aprendizes investigados usaram poucos quadrigramas ensinados e, coletivamente, preferiram usar outros que não haviam sido ensinados nas aulas específicas para o nível cursado. O estudo também demonstrou que quando o gênero textual faz parte de seu mundo pessoal, os aprendizes parecem utilizar mais quadrigramas previamente ensinados. Isto pode querer dizer que o gênero pode influenciar nas escolhas léxico-gramaticais corretas. O estudo abre portas para se compreender a importância de blocos léxico-gramaticais em escrita em L2 como forma de assegurar fluência e acuracidade no idioma e sugere que é preciso proporcionar maiores oportunidades de prática e conscientização dos aprendizes quanto ao uso de tais blocos

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As with all Cambridge teaching, the Cambridge Manufacturing Leaders' Programme is based on one-to-one tutorial supervision, comprising guidance throughout a major strategic development project in the programme participant's company, interspersed with reflective study time spent in Cambridge. In this paper a description of the course is set in a wider philosophical context, looking at the role of work in a personal developmental sense, and the responsibility carried by manufacturing leaders for shaping and guiding that process. It is shown that the programme is rooted in and embodies important aspects of our European heritage regarding work as a learning process and the master/apprentice relationship as a way of giving educational guidance.

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Program design is an area of programming that can benefit significantly from machine-mediated assistance. A proposed tool, called the Design Apprentice (DA), can assist a programmer in the detailed design of programs. The DA supports software reuse through a library of commonly-used algorithmic fragments, or cliches, that codifies standard programming. The cliche library enables the programmer to describe the design of a program concisely. The DA can detect some kinds of inconsistencies and incompleteness in program descriptions. It automates detailed design by automatically selecting appropriate algorithms and data structures. It supports the evolution of program designs by keeping explicit dependencies between the design decisions made. These capabilities of the DA are underlaid bya model of programming, called programming by successive elaboration, which mimics the way programmers interact. Programming by successive elaboration is characterized by the use of breadth-first exposition of layered program descriptions and the successive modifications of descriptions. A scenario is presented to illustrate the concept of the DA. Technques for automating the detailed design process are described. A framework is given in which designs are incrementally augmented and modified by a succession of design steps. A library of cliches and a suite of design steps needed to support the scenario are presented.

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The Listener is an automated system that unintrusively performs knowledge acquisition from informal input. The Listener develops a coherent internal representation of a description from an initial set of disorganized, imprecise, incomplete, ambiguous, and possibly inconsistent statements. The Listener can produce a summary document from its internal representation to facilitate communication, review, and validation. A special purpose Listener, called the Requirements Apprentice (RA), has been implemented in the software requirements acquisition domain. Unlike most other requirements analysis tools, which start from a formal description language, the focus of the RA is on the transition between informal and formal specifications.

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Software bugs are violated specifications. Debugging is the process that culminates in repairing a program so that it satisfies its specification. An important part of debugging is localization, whereby the smallest region of the program that manifests the bug is found. The Debugging Assistant (DEBUSSI) localizes bugs by reasoning about logical dependencies. DEBUSSI manipulates the assumptions that underlie a bug manifestation, eventually localizing the bug to one particular assumption. At the same time, DEBUSSI acquires specification information, thereby extending its understanding of the buggy program. The techniques used for debugging fully implemented code are also appropriate for validating partial designs.

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The key to understanding a program is recognizing familiar algorithmic fragments and data structures in it. Automating this recognition process will make it easier to perform many tasks which require program understanding, e.g., maintenance, modification, and debugging. This report describes a recognition system, called the Recognizer, which automatically identifies occurrences of stereotyped computational fragments and data structures in programs. The Recognizer is able to identify these familiar fragments and structures, even though they may be expressed in a wide range of syntactic forms. It does so systematically and efficiently by using a parsing technique. Two important advances have made this possible. The first is a language-independent graphical representation for programs and programming structures which canonicalizes many syntactic features of programs. The second is an efficient graph parsing algorithm.

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Artificial Intelligence research involves the creation of extremely complex programs which must possess the capability to introspect, learn, and improve their expertise. Any truly intelligent program must be able to create procedures and to modify them as it gathers information from its experience. [Sussman, 1975] produced such a system for a 'mini-world'; but truly intelligent programs must be considerably more complex. A crucial stepping stone in AI research is the development of a system which can understand complex programs well enough to modify them. There is also a complexity barrier in the world of commercial software which is making the cost of software production and maintenance prohibitive. Here too a system which is capable of understanding complex programs is a necessary step. The Programmer's Apprentice Project [Rich and Shrobe, 76] is attempting to develop an interactive programming tool which will help expert programmers deal with the complexity involved in engineering a large software system. This report describes REASON, the deductive component of the programmer's apprentice. REASON is intended to help expert programmers in the process of evolutionary program design. REASON utilizes the engineering techniques of modelling, decomposition, and analysis by inspection to determine how modules interact to achieve the desired overall behavior of a program. REASON coordinates its various sources of knowledge by using a dependency-directed structure which records the justification for each deduction it makes. Once a program has been analyzed these justifications can be summarized into a teleological structure called a plan which helps the system understand the impact of a proposed program modification.

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The work reported here lies in the area of overlap between artificial intelligence software engineering. As research in artificial intelligence, it is a step towards a model of problem solving in the domain of programming. In particular, this work focuses on the routine aspects of programming which involve the application of previous experience with similar programs. I call this programming by inspection. Programming is viewed here as a kind of engineering activity. Analysis and synthesis by inspection area prominent part of expert problem solving in many other engineering disciplines, such as electrical and mechanical engineering. The notion of inspections methods in programming developed in this work is motivated by similar notions in other areas of engineering. This work is also motivated by current practical concerns in the area of software engineering. The inadequacy of current programming technology is universally recognized. Part of the solution to this problem will be to increase the level of automation in programming. I believe that the next major step in the evolution of more automated programming will be interactive systems which provide a mixture of partially automated program analysis, synthesis and verification. One such system being developed at MIT, called the programmer's apprentice, is the immediate intended application of this work. This report concentrates on the knowledge are of the programmer's apprentice, which is the form of a taxonomy of commonly used algorithms and data structures. To the extent that a programmer is able to construct and manipulate programs in terms of the forms in such a taxonomy, he may relieve himself of many details and generally raise the conceptual level of his interaction with the system, as compared with present day programming environments. Also, since it is practical to expand a great deal of effort pre-analyzing the entries in a library, the difficulty of verifying the correctness of programs constructed this way is correspondingly reduced. The feasibility of this approach is demonstrated by the design of an initial library of common techniques for manipulating symbolic data. This document also reports on the further development of a formalism called the plan calculus for specifying computations in a programming language independent manner. This formalism combines both data and control abstraction in a uniform framework that has facilities for representing multiple points of view and side effects.