496 resultados para Annuity puzzle


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Human cooperation is a hallmark of this species due to its wide extension to genetically unrelated individuals and complex division of labor. It is considered an evolutionary puzzle, because the theory of evolution by natural selection predicts that self-interested individuals tend to be selected. Different theories have been proposed to explain the evolution of cooperation, which the most important are kin selection and reciprocal altruism. Considering the evolutionary continuity between species, humans and other primates have several common traits that help to promote cooperation between individuals of these species. Two features, however, seem to be particularly humans: inequality aversion and preferences in relation to others. Although human cooperation is not necessarily related to morality, cooperative traits are the basis for moral tendencies. The development of human morality is a combination of early prosocial tendencies, cooperative skills displayed at different ages, social learning and cultural transmission of norms. The social stimulus seems to be particularly important in promoting cooperative behavior in children and adults. In order to study the influence of social stimuli, as verbal feedback, on children cooperation, a study was conducted with children in a public goods game. 407 children from public schools in Natal / RN, divided into 21 groups, between six and nine years, participated in eight rounds of this game. After each round, seven groups received praise for larger donations, seven groups have been criticized by smaller donations, and the other seven received no comment. Children cooperated more when criticized, without significant differences between sexes, although young children have cooperated more negative than older children. The results are likely related to the anticipation and avoidance of punishment associated with the feedback (although this did not occur), and greater sensitivity to the authority in younger children. Nevertheless, the cooperation decreased in all groups until the last day of play. The results suggest an early sensitivity to moral punishment, whose role in the maintenance of social relations must have been important in the evolution of cooperation in humans

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Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)

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O estudo teve o propósito de verificar a influência da textura do recurso pedagógico no tempo despendido e no índice de retidão para execução de uma atividade de encaixe realizada por indivíduos com paralisia cerebral. Participaram do estudo 6 alunos com sequelas de paralisia cerebral do tipo espástica, com idade entre 7 anos e 8 meses e 28 anos e 1 mês. O participante deveria segurar o objeto e levá-lo a um ponto demarcado previamente para o encaixe e, após, retorná-lo à posição inicial. O objeto foi apresentado nas texturas lisa, intermediária e áspera, de forma aleatória. Para a coleta de dados, foi utilizada filmagem para posterior leitura pelo programa Kavideo, que possibilitou cálculos para observar o tempo despendido na tarefa e o índice de retidão. Foi realizado o estudo da normalidade das distribuições, verificada por meio do teste de normalidade de Kolmogorov-Smirnov (Teste KS) e a comparação entre as texturas lisa, intermediária e áspera, no movimento de encaixe, por meio da análise de variância de medidas repetidas. Adotou-se para todos os testes nível de significância de 5% de probabilidade para a rejeição da hipótese de normalidade. O resultado do teste de análise de variância de medidas repetidas mostrou que não houve significância para as variáveis estudadas com o recurso apresentado nas três texturas. Porém, os dados da estatística descritiva mostraram que o encaixe do recurso com a textura lisa despendeu um menor tempo para execução da tarefa e, também, determinou um melhor desempenho com relação à trajetória do movimento.

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Nonogram is a logical puzzle whose associated decision problem is NP-complete. It has applications in pattern recognition problems and data compression, among others. The puzzle consists in determining an assignment of colors to pixels distributed in a N  M matrix that satisfies line and column constraints. A Nonogram is encoded by a vector whose elements specify the number of pixels in each row and column of a figure without specifying their coordinates. This work presents exact and heuristic approaches to solve Nonograms. The depth first search was one of the chosen exact approaches because it is a typical example of brute search algorithm that is easy to implement. Another implemented exact approach was based on the Las Vegas algorithm, so that we intend to investigate whether the randomness introduce by the Las Vegas-based algorithm would be an advantage over the depth first search. The Nonogram is also transformed into a Constraint Satisfaction Problem. Three heuristics approaches are proposed: a Tabu Search and two memetic algorithms. A new function to calculate the objective function is proposed. The approaches are applied on 234 instances, the size of the instances ranging from 5 x 5 to 100 x 100 size, and including logical and random Nonograms

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We investigate some proposals to solve the electric charge quantization puzzle that simultaneously explain the recent measured deviation on the muon anomalous magnetic moment. For this we assess extensions of the electro-weak standard model spanning modifications on the scalar sector only. It is interesting to verify that one can have modest extensions which easily account for the solution for both problems.

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We investigate and solve in the context of general relativity the apparent paradox which appears when bodies floating in a background fluid are set in relativistic motion. Suppose some macroscopic body, say, a submarine designed to lie just in equilibrium when it rests (totally) immersed in a certain background fluid. The puzzle arises when different observers are asked to describe what is expected to happen when the submarine is given some high velocity parallel to the direction of the fluid surface. on the one hand, according to observers at rest with the fluid, the submarine would contract and, thus, sink as a consequence of the density increase. on the other hand, mariners at rest with the submarine using an analogous reasoning for the fluid elements would reach the opposite conclusion. The general relativistic extension of the Archimedes law for moving bodies shows that the submarine sinks. As an extra bonus, this problem suggests a new gedankenexperiment for the generalized second law of thermodynamics.

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Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP)

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We present general explicit expressions for a shell-model calculation of the vector hypernuclear parameter in nonmesonic weak decay. We use a widely accepted effective coupling Hamiltonian involving the exchange of the complete pseudoscalar and vector meson octets (π, η, K, ρ, ω, K*). In contrast to the approximated formula widely used in the literature, we correctly treat the contribution of transitions originated from single-proton states beyond the s-shell. Exact and simple analytical expressions are obtained for the particular cases of Λ 5He and Λ 12C, within the one-pion-exchange model. Numerical computations of the asymmetry parameter, aΛ, are presented. Our results show a qualitative agreement with other theoretical estimates but also a contradiction with recent experimental determinations. Our simple analytical formulas provide a guide in searching the origin of such discrepancies, and they will be useful for helping to solve the hypernuclear weak decay puzzle.

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After a short introduction to the nonmesonic weak decay (NMWD) ΛN→nN of Λ-hypernuclei we discuss the long-standing puzzle on the ratio Γn/Γp, and some recent experimental evidences that signalized towards its final solution. Two versions of the Independent-Particle-Shell-Model (IPSM) are employed to account for the nuclear structure of the final residual nuclei. They are: (a) IPSM-a, where no correlation, except for the Pauli principle, is taken into account, and (b) IPSM-b, where the highly excited hole states are considered to be quasi-stationary and are described by Breit-Wigner distributions, whose widths are estimated from the experimental data. We evaluate the coincidence spectra in Λ 4He, Λ 5He, Λ 12C, Λ 16O, and Λ 28Si, as a function of the sum of kinetic energies EnN=En+EN for N=n, p. The recent Brookhaven National Laboratory experiment E788 on Λ 4He, is interpreted within the IPSM. We found that the shapes of all the spectra are basically tailored by the kinematics of the corresponding phase space, depending very weakly on the dynamics, which is gauged here by the one-meson-exchange- potential. In spite of the straightforwardness of the approach a good agreement with data is achieved. This might be an indication that the final-state- interactions and the two-nucleon induced processes are not very important in the decay of this hypernucleus. We have also found that the π+K exchange potential with soft vertex-form-factor cutoffs (Λπ≈0. 7GeV, ΛK≈0.9GeV), is able to account simultaneously for the available experimental data related to Γp and Γn for Λ 4H, and Λ 5He. © 2010 American Institute of Physics.

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Gesture-based applications have particularities, since users interact in a natural way, much as they interact in the non-digital world. Hence, new requirements are needed on the software design process. This paper shows a software development process model for these applications, including requirement specification, design, implementation, and testing procedures. The steps and activities of the proposed model were tested through a game case study, which is a puzzle game. The puzzle is completed when all pieces of a painting are correctly positioned by the drag and drop action of users hand gesture. It also shows the results obtained of applying a heuristic evaluation on this game. © 2012 IEEE.

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Includes bibliography

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Among the hidden pieces of the giant puzzle, which is our Solar system, the origins of irregularsatellites of the giant planets stand to be explained, while the origins of regular satellites arewell explained by the in situ formation model through matter accretion. Once they are notlocally formed, the most acceptable theory predicts that they had been formed elsewhere andbecame captured later, most likely during the last stage of planet formation. However, underthe restricted three-body problem theory, captures are temporary and there is still no assistedcapture mechanism which is well established. In a previous work, we showed that the capturemechanism of a binary asteroid under the co-planar four-body scenario yielded permanentcaptured objects with an orbital shape which is very similar to those of the actual progradeirregular Jovian satellites. By extending our previous study to a 3D case, here we demonstratethat the capture mechanism of a binary asteroid can produce permanent captures of objects byitself which have very similar orbits to irregular Jovian satellites. Some of the captured objectswithout aid of gas drag or other mechanisms present a triplet: semi-major axis, eccentricityand inclination, which is comparable to the already known irregular Jovian objects. © 2013 The Authors Published by Oxford University Press on behalf of the Royal Astronomical Society.

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Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq)