A software development process model for gesture-based interface


Autoria(s): Guimarães, Marcelo de Paiva; Martins, Valéria Farinazzo; Brega, José Remo Ferreira
Contribuinte(s)

Universidade Estadual Paulista (UNESP)

Data(s)

27/05/2014

27/05/2014

01/12/2012

Resumo

Gesture-based applications have particularities, since users interact in a natural way, much as they interact in the non-digital world. Hence, new requirements are needed on the software design process. This paper shows a software development process model for these applications, including requirement specification, design, implementation, and testing procedures. The steps and activities of the proposed model were tested through a game case study, which is a puzzle game. The puzzle is completed when all pieces of a painting are correctly positioned by the drag and drop action of users hand gesture. It also shows the results obtained of applying a heuristic evaluation on this game. © 2012 IEEE.

Formato

2985-2990

Identificador

http://dx.doi.org/10.1109/ICSMC.2012.6378249

Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics, p. 2985-2990.

1062-922X

http://hdl.handle.net/11449/73812

10.1109/ICSMC.2012.6378249

2-s2.0-84872395693

Idioma(s)

eng

Relação

Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics

Direitos

closedAccess

Palavras-Chave #Gesture Interaction #Human Computer Interaction #Human Factors #Software development #Drag and drop #Gesture interaction #Gesture-based interface #Hand gesture #Heuristic evaluation #Puzzle games #Requirement specification #Software design process #Software development process #Testing procedure #Cybernetics #Human computer interaction #Human engineering #User interfaces #Software engineering
Tipo

info:eu-repo/semantics/conferencePaper