A software development process model for gesture-based interface
Contribuinte(s) |
Universidade Estadual Paulista (UNESP) |
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Data(s) |
27/05/2014
27/05/2014
01/12/2012
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Resumo |
Gesture-based applications have particularities, since users interact in a natural way, much as they interact in the non-digital world. Hence, new requirements are needed on the software design process. This paper shows a software development process model for these applications, including requirement specification, design, implementation, and testing procedures. The steps and activities of the proposed model were tested through a game case study, which is a puzzle game. The puzzle is completed when all pieces of a painting are correctly positioned by the drag and drop action of users hand gesture. It also shows the results obtained of applying a heuristic evaluation on this game. © 2012 IEEE. |
Formato |
2985-2990 |
Identificador |
http://dx.doi.org/10.1109/ICSMC.2012.6378249 Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics, p. 2985-2990. 1062-922X http://hdl.handle.net/11449/73812 10.1109/ICSMC.2012.6378249 2-s2.0-84872395693 |
Idioma(s) |
eng |
Relação |
Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics |
Direitos |
closedAccess |
Palavras-Chave | #Gesture Interaction #Human Computer Interaction #Human Factors #Software development #Drag and drop #Gesture interaction #Gesture-based interface #Hand gesture #Heuristic evaluation #Puzzle games #Requirement specification #Software design process #Software development process #Testing procedure #Cybernetics #Human computer interaction #Human engineering #User interfaces #Software engineering |
Tipo |
info:eu-repo/semantics/conferencePaper |