1000 resultados para Simulação digital


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Esta tese apresenta uma metodologia flexível orientada a objetos (OO) para a aplicação no projeto e implementação de sistemas de software utilizados na realização de estudos dinâmicos de sistemas elétricos de grande porte. A metodologia OO proposta objetiva tornar mais simples o desenvolvimento, a atualização e a manutenção de complexos sistemas de software para estudos de transitórios eletromecânicos em sistemas elétricos de potência. Os requisitos de usuário são mapeados para um conjunto de classes básicas, as quais são usadas para efetuar a modelagem de dispositivos dinâmicos tais como geradores elétricos. Para avaliação da metodologia foram realizados dois estudos de casos. No primeiro estudo caso o Framework foi aplicado na simulação das unidades geradoras da Usina Hidrelétrica de Tucuruí. Os resultados da simulação foram comparados com medições obtidos em ensaios no campo e mostrou a boa performance do Framework na reprodução dos fenômenos eletromecânicos desta usina de grande porte. No segundo estudo de caso, por outro lado, o Framework foi aplicado na modelagem de um sistema de geração fotovoltaico (PV) com seu sistema de Rastreamento da Potência Máxima (MPPT). O controle MPPT foi implementado usando técnicas digitais. Os resultados das simulações demonstram a performance do Framework na modelagem do sistema de controle de corrente, assim como no controle MPPT, dos sistemas de geração PV.

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O objetivo deste trabalho é comparar aspectos relacionados ao uso de Multiplexação por Subportadora (SCM) em um sistema de transmissão de Rádio Digital sobre Fibra (DRoF) aplicado à Arquitetura de Acesso a Rádio Centralizado (C-RAN). Para isso, foram criados dois cenários que fazem uso da tecnologia DRoF, onde no primeiro, três subportadoras são transmitidas em um comprimento de onda e, para o segundo cenário, três comprimentos de onda são transmitidos, onde cada um possui uma única subportadora. Para ambas configurações é visado alimentar unidades de rádio remoto (RRH) localizadas na torre de transmissão. São analisados aspectos de desempenho da recepção, alcance das redes e complexidade do sistema para cada um dos cenários propostos. Além disso, são mostrados passo a passo como os sistemas foram construídos utilizando o software de simulação VPITransmissionMaker. Foram considerados para cada subportadora uma taxa de 250 Mbps, modulação 16-QAM, centrados na frequência de 5GHz. Os resultados obtidos demonstram que, para SCM-DRoF, uma Taxa de Erro de Bit (BER) de 10-6 é mantida constante para enlaces de até 20 km. No segundo modelo, sem uso de SCM, um desempenho similar foi verificado, contudo com alcance de até 40 km. Dado o contexto da aplicação, os fatores desempenho e distância levam a crer que ambos cenários de transmissão podem ser utilizadas para C-RAN. Contudo, levando em consideração o custo e a complexidade no domínio óptico, o sistema utilizando SCM, comparativamente, possui mais vantagens. Conclui-se então que o uso de SCM apresenta-se como uma forte opção para aplicações no contexto das novas tecnologias de redes de acesso móvel.

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With the advancement of the gaming industry in the market, became evident the need for trained professionals working in this area. This paper tries to study and report the process of creating a game for professional and aspirants game developers. For this reason, throughout this monograph will describe how was the process of creating a digital game developed by students at the Universidade Estadual Paulista-UNESP Bauru. The project tries to explore current mechanical created along with an emotional storyline

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The market of digital games have grown in the last years, becoming popular between many ages, the number of smartphones and tablets users have also showed a recent increase, including the ones using Android as operational system. The main objective of a digital game is the ludic activity but also it can be used as a tool to education, learning and even simulation. This work proposes the development of a game for smartphones or tablet running on Android operational system, this game will simulate living beings in an environment, each one with different behaviors, based in the concepts of artificial live, cellular automata and emergence. This way simulating the behavior of a living being community with a computational base in artificial live and following concepts of game design. The game can represent visually some characteristics of living beings, as well behaviors and interactions between them, in a very simple way. The game can be upgraded in the future to represent better living beings using more details to the simulation of these

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The teaching/learning activities of the daylighting built environment require from the Architecture and Urbanism undergraduate student the ability to abstract the effects of daylight distributed in three-dimensional space that is being designed. Several tools and techniques can be used to facilitate the understanding of the involved phenomena, among which the computational simulation. This paper reports the digital inclusion of the daylighting teaching in the Architecture and Urbanism undergraduate course at the School of Architecture, Arts and Social Communication of Bauru (FAAC) of UNESP – Sao Paulo State University, that began in 2010. The inclusion process involved free software use, specifically the programs DIALux and SketchUp+Radiance, both with graphical output for the illuminated scenes visualization and for result analysis. The graphic model is converted from SketchUp to Radiance by a plugin and a user-friendly interface for Windows was developed to simulate the lighting. The process of digital inclusion is consolidated, with wide acceptance by students, for which computational simulation facilitates understanding of relation between daylight and built environment and helps the design process of elements for daylighting control.

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Pós-graduação em Educação para a Ciência - FC

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This thesis focuses on digital equalization of nonlinear fiber impairments for coherent optical transmission systems. Building from well-known physical models of signal propagation in single-mode optical fibers, novel nonlinear equalization techniques are proposed, numerically assessed and experimentally demonstrated. The structure of the proposed algorithms is strongly driven by the optimization of the performance versus complexity tradeoff, envisioning the near-future practical application in commercial real-time transceivers. The work is initially focused on the mitigation of intra-channel nonlinear impairments relying on the concept of digital backpropagation (DBP) associated with Volterra-based filtering. After a comprehensive analysis of the third-order Volterra kernel, a set of critical simplifications are identified, culminating in the development of reduced complexity nonlinear equalization algorithms formulated both in time and frequency domains. The implementation complexity of the proposed techniques is analytically described in terms of computational effort and processing latency, by determining the number of real multiplications per processed sample and the number of serial multiplications, respectively. The equalization performance is numerically and experimentally assessed through bit error rate (BER) measurements. Finally, the problem of inter-channel nonlinear compensation is addressed within the context of 400 Gb/s (400G) superchannels for long-haul and ultra-long-haul transmission. Different superchannel configurations and nonlinear equalization strategies are experimentally assessed, demonstrating that inter-subcarrier nonlinear equalization can provide an enhanced signal reach while requiring only marginal added complexity.

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Os procedimentos cirúrgicos requeridos no tratamento de diversas patologias podem ser mais simples, baratos e eficientes com o uso das tecnologias de visualização e análise tridimensional de imagens médicas. Além de facilitar o diagnóstico, os modelos virtuais permitem ao cirurgião um planeamento detalhado e simulação de intervenções complexas. Estes modelos virtuais permitem a melhoria da capacidade de visualização, interação e otimização perante a situação clínica, possibilitando a identificação precoce de problemas. O objetivo deste trabalho é a análise do escoamento sanguíneo na aorta abdominal com aneurisma. A primeira etapa do trabalho consistiu na extração de dados anatómicos de um aneurisma, com recurso à imagiologia médica e à reconstrução do biomodelo digital Posteriormente, efetuou-se o estudo numérico do escoamento sanguíneo no biomodelo construído. Nas simulações numéricas, realizadas para escoamento laminar, a reologia do sangue foi descrita por três modelos: modelo Newtoniano, modelo de Carreau e Lei da Potência. Com a utilização destes três modelos foi possível averiguar o impacto das propriedades não-Newtonianas do sangue nos fluxos estudados. Adicionalmente, as simulações realizadas no biomodelo foram efetuadas num domínio geométrico similar ao biomodelo, mas mais simples. Esta análise foi efetuada de modo a averiguar se para as condições estudadas era possível recorrer a um modelo simplificado sem comprometer a análise do escoamento pretendido. Conclui-se que a utilização do modelo simplificado poderá ser vantajoso na análise de determinadas propriedades, uma vez que apresentou resultados compatíveis com os obtidos com o modelo real.

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Dissertação (mestrado)—Universidade de Brasília, Faculdade de Ciências da Saúde, Programa de Pós-Graduação em Ciências da Saúde, 2015.

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Several medical and dental schools have described their experience in the transition from conventional to digital microscopy in the teaching of general pathology and histology disciplines; however, this transitional process has scarcely been reported in the teaching of oral pathology. Therefore, the objective of the current study is to report the transition from conventional glass slide to virtual microscopy in oral pathology teaching, a unique experience in Latin America. An Aperio ScanScope® scanner was used to digitalize histological slides used in practical lectures of oral pathology. The challenges and benefits observed by the group of Professors from the Piracicaba Dental School (Brazil) are described and a questionnaire to evaluate the students' compliance to this new methodology was applied. An improvement in the classes was described by the Professors who mainly dealt with questions related to pathological changes instead of technical problems; also, a higher interaction with the students was described. The simplicity of the software used and the high quality of the virtual slides, requiring a smaller time to identify microscopic structures, were considered important for a better teaching process. Virtual microscopy used to teach oral pathology represents a useful educational methodology, with an excellent compliance of the dental students.

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Remotely sensed imagery has been widely used for land use/cover classification thanks to the periodic data acquisition and the widespread use of digital image processing systems offering a wide range of classification algorithms. The aim of this work was to evaluate some of the most commonly used supervised and unsupervised classification algorithms under different landscape patterns found in Rondônia, including (1) areas of mid-size farms, (2) fish-bone settlements and (3) a gradient of forest and Cerrado (Brazilian savannah). Comparison with a reference map based on the kappa statistics resulted in good to superior indicators (best results - K-means: k=0.68; k=0.77; k=0.64 and MaxVer: k=0.71; k=0.89; k=0.70 respectively for three areas mentioned). Results show that choosing a specific algorithm requires to take into account both its capacity to discriminate among various spectral signatures under different landscape patterns as well as a cost/benefit analysis considering the different steps performed by the operator performing a land cover/use map. it is suggested that a more systematic assessment of several options of implementation of a specific project is needed prior to beginning a land use/cover mapping job.

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This work approaches the forced air cooling of strawberry by numerical simulation. The mathematical model that was used describes the process of heat transfer, based on the Fourier's law, in spherical coordinates and simplified to describe the one-dimensional process. For the resolution of the equation expressed for the mathematical model, an algorithm was developed based on the explicit scheme of the numerical method of the finite differences and implemented in the scientific computation program MATLAB 6.1. The validation of the mathematical model was made by the comparison between theoretical and experimental data, where strawberries had been cooled with forced air. The results showed to be possible the determination of the convective heat transfer coefficient by fitting the numerical and experimental data. The methodology of the numerical simulations was showed like a promising tool in the support of the decision to use or to develop equipment in the area of cooling process with forced air of spherical fruits.

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The physical model was based on the method of Newton-Euler. The model was developed by using the scientific computer program Mathematica®. Several simulations where tried varying the progress speeds (0.69; 1.12; 1.48; 1.82 and 2.12 m s-1); soil profiles (sinoidal, ascending and descending ramp) and height of the profile (0.025 and 0.05 m) to obtain the normal force of soil reaction. After the initial simulations, the mechanism was optimized using the scientific computer program Matlab® having as criterion (function-objective) the minimization of the normal force of reaction of the profile (FN). The project variables were the lengths of the bars (L1y, L2, l3 and L4), height of the operation (L7), the initial length of the spring (Lmo) and the elastic constant of the spring (k t). The lack of robustness of the mechanism in relation to the variable height of the operation was outlined by using a spring with low rigidity and large length. The results demonstrated that the mechanism optimized showed better flotation performance in relation to the initial mechanism.