968 resultados para Problems solving


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Este estudo buscou comparar o desempenho de alunos da primeira série do ensino fundamental (Grupos 1F e 1IN) e alunos da segunda série do ensino fundamental (Grupos 2F e 2IN), testados no início (IN) ou final do ano letivo (F), na solução de problemas matemáticos. Trinta e oito alunos divididos em 4 grupos foram submetidos ao mesmo procedimento, que consistia da apresentação oral de problemas matemáticos. Após cada resposta, o aluno era questionado sobre a forma de solução. Os dados foram analisados quanto ao índice de acertos e às estratégias empregadas. Os acertos e o uso da escrita foram maiores no Grupo 2F e menores no Grupo 1IN. Os grupos 2F e 1F apresentaram uso mais freqüente de algoritmos. Os resultados também indicam melhor desempenho do Grupo 1F em relação ao Grupo 2IN, sugerindo que a história de freqüência recente à escola favorece o desempenho dos alunos.

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This study presents the results from a qualitative resource, based on research-action methodology, which examined the innovate teaching practices implementations in the Calculus I during 2011 year. The analysis of collected data from three used sources – an initial questionnaire, an exploratory-investigative classroom, and an interview with some students at the end of the second semester – reveals that the students had appropriated of the technological recourses, using it as a tool to look for the knowledge. The investigative activities with the use of information technologies made the use of multiple representations in solving mathematical tasks, making the transition of numerical, algebraic and geometrical results possible for the students when they have looking for validation of their hypotheses and conjectures during mathematical problems solving. This works helped in the insertion of new practices in the discipline, and their results validate the proposal presented by the teacher, which is the discipline of Calculus use, whose character is strongly linked to the training content of the student, as a discipline whose can contributed to the pedagogical formation of the graduation student, leading him to know the Mathematical Education possibilities, specially the Mathematical Investigation - Solving Problems, in the outlook of dialogued classes where the teacher assumes the facilitator role and where the students become actives in their pursuit of knowledge

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In the recent years the missing fourth component, the memristor, was successfully synthesized. However, the mathematical complexity and variety of the models behind this component, in addition to the existence of convergence problems in the simulations, make the design of memristor-based applications long and difficult. In this work we present a memristor model characterization framework which supports the automated generation of subcircuit files. The proposed environment allows the designer to choose and parameterize the memristor model that best suits for a given application. The framework carries out characterizing simulations in order to study the possible non-convergence problems, solving the dependence on the simulation conditions and guaranteeing the functionality and performance of the design. Additionally, the occurrence of undesirable effects related to PVT variations is also taken into account. By performing a Monte Carlo or a corner analysis, the designer is aware of the safety margins which assure the correct device operation.

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Supervision of psychotherapists and counselors, especially in the early years of practice, is widely accepted as being important for professional development and to ensure optimal client outcomes. Although the process of clinical supervision has been extensively studied, less is known about the impact of supervision on psychotherapy practice and client symptom outcome. This study evaluated the impact of clinical supervision on client working alliance and symptom reduction in the brief treatment of major depression. The authors randomly assigned 127 clients with a diagnosis of major depression to 127 supervised or unsupervised therapists to receive eight sessions of problems-solving treatment. Supervised therapists were randomly assigned to either alliance skill- or alliance process-focused supervision and received eight supervision sessions. Before beginning treatment, therapists received one supervision session for brief training in the working alliance supervision approach and in specific characteristics of each case. Standard measures of therapeutic alliance and symptom change were used as dependent variables. The results showed a significant effect for both supervision conditions on working alliance from the first session of therapy, symptom reduction, and treatment retention and evaluation but no effect differences between supervision conditions. It was not possible to separate the effects of supervision from the single pretreatment session and is possible that allegiance effects might have inflated results. The scientific and clinical relevance of these findings is discussed.

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This research aims at a study of the hybrid flow shop problem which has parallel batch-processing machines in one stage and discrete-processing machines in other stages to process jobs of arbitrary sizes. The objective is to minimize the makespan for a set of jobs. The problem is denoted as: FF: batch1,sj:Cmax. The problem is formulated as a mixed-integer linear program. The commercial solver, AMPL/CPLEX, is used to solve problem instances to their optimality. Experimental results show that AMPL/CPLEX requires considerable time to find the optimal solution for even a small size problem, i.e., a 6-job instance requires 2 hours in average. A bottleneck-first-decomposition heuristic (BFD) is proposed in this study to overcome the computational (time) problem encountered while using the commercial solver. The proposed BFD heuristic is inspired by the shifting bottleneck heuristic. It decomposes the entire problem into three sub-problems, and schedules the sub-problems one by one. The proposed BFD heuristic consists of four major steps: formulating sub-problems, prioritizing sub-problems, solving sub-problems and re-scheduling. For solving the sub-problems, two heuristic algorithms are proposed; one for scheduling a hybrid flow shop with discrete processing machines, and the other for scheduling parallel batching machines (single stage). Both consider job arrival and delivery times. An experiment design is conducted to evaluate the effectiveness of the proposed BFD, which is further evaluated against a set of common heuristics including a randomized greedy heuristic and five dispatching rules. The results show that the proposed BFD heuristic outperforms all these algorithms. To evaluate the quality of the heuristic solution, a procedure is developed to calculate a lower bound of makespan for the problem under study. The lower bound obtained is tighter than other bounds developed for related problems in literature. A meta-search approach based on the Genetic Algorithm concept is developed to evaluate the significance of further improving the solution obtained from the proposed BFD heuristic. The experiment indicates that it reduces the makespan by 1.93 % in average within a negligible time when problem size is less than 50 jobs.

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Este estudo tem como objectivo investigar o papel que as representações, construídas por alunos do 1.o ano de escolaridade, desempenham na resolução de problemas de Matemática. Mais concretamente, a presente investigação procura responder às seguintes questões: Que representações preferenciais utilizam os alunos para resolver problemas? De que forma é que as diferentes representações são influenciadas pelas estratégias de resolução de problemas utilizadas pelos alunos? Que papéis têm os diferentes tipos de representação na resolução dos problemas? Nesta investigação assume-se que a resolução de problemas constitui uma actividade muito importante na aprendizagem da Matemática no 1.o Ciclo do Ensino Básico. Os problemas devem ser variados, apelar a estratégias diversificadas de resolução e permitir diferentes representações por parte dos alunos. As representações cativas, icónicas e simbólicas constituem importantes ferramentas para os alunos organizarem, registarem e comunicarem as suas ideias matemáticas, nomeadamente no âmbito da resolução de problemas, servindo igualmente de apoio à compreensão de conceitos e relações matemáticas. A metodologia de investigação segue uma abordagem interpretativa tomando por design o estudo de caso. Trata-se simultaneamente de uma investigação sobre a própria prática, correspondendo os quatro estudos de caso a quatro alunos da turma de 1.0 ano de escolaridade da investigadora. A recolha de dados teve lugar durante o ano lectivo 2007/2008 e recorreu à observação, à análise de documentos, a diários, a registos áudio/vídeo e ainda a conversas com os alunos. A análise de dados que, numa primeira fase, acompanhou a recolha de dados, teve como base o problema e as questões da investigação bem como o referencial teórico que serviu de suporte à investigação. Com base no referencial teórico e durante o início do processo de análise, foram definidas as categorias de análise principais, sujeitas posteriormente a um processo de adequação e refinamento no decorrer da análise e tratamento dos dados recolhidos -com vista à construção dos casos em estudo. Os resultados desta investigação apontam as representações do tipo icónico e as do tipo simbólico como as representações preferenciais dos alunos, embora sejam utilizadas de formas diferentes, com funções distintas e em contextos diversos. Os elementos simbólicos apoiam-se frequentemente em elementos icónicos, sendo estes últimos que ajudam os alunos a descompactar o problema e a interpretá-lo. Nas representações icónicas enfatiza-se o papel do diagrama, o qual constitui uma preciosa ferramenta de apoio ao raciocínio matemático. Conclui-se ainda que enquanto as representações activas dão mais apoio a estratégias de resolução que envolvem simulação, as representações icónicas e simbólicas são utilizadas com estratégias diversificadas. As representações construídas, com papéis e funções diferentes entre si, e que desempenham um papel crucial na correcta interpretação e resolução dos problemas, parecem estar directamente relacionadas com as caraterísticas da tarefa proposta no que diz respeito às estruturas matemáticas envolvidas. ABSTRACT; The objective of the present study is to investigate the role of the representations constructed by 1st grade students in mathematical problem solving. More specifically, this research is oriented by the following questions: Which representations are preferably used by students to solve problems? ln which way the strategies adopted by the students in problem solving influence those distinct representations? What is the role of the distinct types of representation in the problems solving process? ln this research it is assumed that the resolution of problems is a very important activity in the Mathematics learning at the first cycle of basic education. The problems must be varied, appealing to diverse strategies of resolution and allow students to construct distinct representations. The active, iconic and symbolic representations are important tools for students to organize, to record and to communicate their mathematical ideas, particularly in problem solving context, as well as supporting the understanding of mathematical concepts and relationships. The adopted research methodology follows an interpretative approach, and was developed in the context of the researcher classroom, originating four case studies corresponding to four 1 st grade students of the researcher's class. Data collection was carried out during the academic year of 2007/2008 and was based on observation, analysis of documents, diaries, audio and video records and informal conversations with students. The initial data analysis was based on the problems and issues of research, as well in the theoretical framework that supports it. The main categories of analysis were defined based on the theoretical framework, and were subjected to a process of adaptation and refining during data processing and analysis aiming the -case studies construction. The results show that student's preferential representations are the iconic and the symbolic, although these types of representations are used in different ways, with different functions and in different contexts. The symbolic elements are often supported by iconic elements, the latter helping students to unpack the problem and interpret it. ln the iconic representations the role of the diagrams is emphasized, consisting in a valuable tool to support the mathematical reasoning. One can also conclude that while the active representations give more support to the resolution strategies involving simulation, the iconic and symbolic representations are preferably used with different strategies. The representations constructed with distinct roles and functions, are crucial in the proper interpretation and resolution of problems, and seem to be directly related to the characteristics of the proposed task with regard to the mathematical structures involved.

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A modified formula for the integral transform of a nonlinear function is proposed for a class of nonlinear boundary value problems. The technique presented in this paper results in analytical solutions. Iterations and initial guess, which are needed in other techniques, are not required in this novel technique. The analytical solutions are found to agree surprisingly well with the numerically exact solutions for two examples of power law reaction and Langmuir-Hinshelwood reaction in a catalyst pellet.

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The shifted Legendre orthogonal polynomials are used for the numerical solution of a new formulation for the multi-dimensional fractional optimal control problem (M-DFOCP) with a quadratic performance index. The fractional derivatives are described in the Caputo sense. The Lagrange multiplier method for the constrained extremum and the operational matrix of fractional integrals are used together with the help of the properties of the shifted Legendre orthonormal polynomials. The method reduces the M-DFOCP to a simpler problem that consists of solving a system of algebraic equations. For confirming the efficiency and accuracy of the proposed scheme, some test problems are implemented with their approximate solutions.

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The artificial fish swarm algorithm has recently been emerged in continuous global optimization. It uses points of a population in space to identify the position of fish in the school. Many real-world optimization problems are described by 0-1 multidimensional knapsack problems that are NP-hard. In the last decades several exact as well as heuristic methods have been proposed for solving these problems. In this paper, a new simpli ed binary version of the artificial fish swarm algorithm is presented, where a point/ fish is represented by a binary string of 0/1 bits. Trial points are created by using crossover and mutation in the different fi sh behavior that are randomly selected by using two user de ned probability values. In order to make the points feasible the presented algorithm uses a random heuristic drop item procedure followed by an add item procedure aiming to increase the profit throughout the adding of more items in the knapsack. A cyclic reinitialization of 50% of the population, and a simple local search that allows the progress of a small percentage of points towards optimality and after that refines the best point in the population greatly improve the quality of the solutions. The presented method is tested on a set of benchmark instances and a comparison with other methods available in literature is shown. The comparison shows that the proposed method can be an alternative method for solving these problems.

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Firefly Algorithm is a recent swarm intelligence method, inspired by the social behavior of fireflies, based on their flashing and attraction characteristics [1, 2]. In this paper, we analyze the implementation of a dynamic penalty approach combined with the Firefly algorithm for solving constrained global optimization problems. In order to assess the applicability and performance of the proposed method, some benchmark problems from engineering design optimization are considered.

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Magdeburg, Univ., Fak. für Informatik, Diss., 2009

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This paper discusses the use of probabilistic or randomized algorithms for solving combinatorial optimization problems. Our approach employs non-uniform probability distributions to add a biased random behavior to classical heuristics so a large set of alternative good solutions can be quickly obtained in a natural way and without complex conguration processes. This procedure is especially useful in problems where properties such as non-smoothness or non-convexity lead to a highly irregular solution space, for which the traditional optimization methods, both of exact and approximate nature, may fail to reach their full potential. The results obtained are promising enough to suggest that randomizing classical heuristics is a powerful method that can be successfully applied in a variety of cases.

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Globalization involves several facility location problems that need to be handled at large scale. Location Allocation (LA) is a combinatorial problem in which the distance among points in the data space matter. Precisely, taking advantage of the distance property of the domain we exploit the capability of clustering techniques to partition the data space in order to convert an initial large LA problem into several simpler LA problems. Particularly, our motivation problem involves a huge geographical area that can be partitioned under overall conditions. We present different types of clustering techniques and then we perform a cluster analysis over our dataset in order to partition it. After that, we solve the LA problem applying simulated annealing algorithm to the clustered and non-clustered data in order to work out how profitable is the clustering and which of the presented methods is the most suitable

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In this paper, we are proposing a methodology to determine the most efficient and least costly way of crew pairing optimization. We are developing a methodology based on algorithm optimization on Eclipse opensource IDE using the Java programming language to solve the crew scheduling problems.

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In today’s competitive markets, the importance of goodscheduling strategies in manufacturing companies lead to theneed of developing efficient methods to solve complexscheduling problems.In this paper, we studied two production scheduling problemswith sequence-dependent setups times. The setup times areone of the most common complications in scheduling problems,and are usually associated with cleaning operations andchanging tools and shapes in machines.The first problem considered is a single-machine schedulingwith release dates, sequence-dependent setup times anddelivery times. The performance measure is the maximumlateness.The second problem is a job-shop scheduling problem withsequence-dependent setup times where the objective is tominimize the makespan.We present several priority dispatching rules for bothproblems, followed by a study of their performance. Finally,conclusions and directions of future research are presented.