1000 resultados para Algoritmo de busca por retrocesso
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Bayesian networks are powerful tools as they represent probability distributions as graphs. They work with uncertainties of real systems. Since last decade there is a special interest in learning network structures from data. However learning the best network structure is a NP-Hard problem, so many heuristics algorithms to generate network structures from data were created. Many of these algorithms use score metrics to generate the network model. This thesis compare three of most used score metrics. The K-2 algorithm and two pattern benchmarks, ASIA and ALARM, were used to carry out the comparison. Results show that score metrics with hyperparameters that strength the tendency to select simpler network structures are better than score metrics with weaker tendency to select simpler network structures for both metrics (Heckerman-Geiger and modified MDL). Heckerman-Geiger Bayesian score metric works better than MDL with large datasets and MDL works better than Heckerman-Geiger with small datasets. The modified MDL gives similar results to Heckerman-Geiger for large datasets and close results to MDL for small datasets with stronger tendency to select simpler network structures
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The Quadratic Minimum Spanning Tree Problem (QMST) is a version of the Minimum Spanning Tree Problem in which, besides the traditional linear costs, there is a quadratic structure of costs. This quadratic structure models interaction effects between pairs of edges. Linear and quadratic costs are added up to constitute the total cost of the spanning tree, which must be minimized. When these interactions are restricted to adjacent edges, the problem is named Adjacent Only Quadratic Minimum Spanning Tree (AQMST). AQMST and QMST are NP-hard problems that model several problems of transport and distribution networks design. In general, AQMST arises as a more suitable model for real problems. Although, in literature, linear and quadratic costs are added, in real applications, they may be conflicting. In this case, it may be interesting to consider these costs separately. In this sense, Multiobjective Optimization provides a more realistic model for QMST and AQMST. A review of the state-of-the-art, so far, was not able to find papers regarding these problems under a biobjective point of view. Thus, the objective of this Thesis is the development of exact and heuristic algorithms for the Biobjective Adjacent Only Quadratic Spanning Tree Problem (bi-AQST). In order to do so, as theoretical foundation, other NP-hard problems directly related to bi-AQST are discussed: the QMST and AQMST problems. Bracktracking and branch-and-bound exact algorithms are proposed to the target problem of this investigation. The heuristic algorithms developed are: Pareto Local Search, Tabu Search with ejection chain, Transgenetic Algorithm, NSGA-II and a hybridization of the two last-mentioned proposals called NSTA. The proposed algorithms are compared to each other through performance analysis regarding computational experiments with instances adapted from the QMST literature. With regard to exact algorithms, the analysis considers, in particular, the execution time. In case of the heuristic algorithms, besides execution time, the quality of the generated approximation sets is evaluated. Quality indicators are used to assess such information. Appropriate statistical tools are used to measure the performance of exact and heuristic algorithms. Considering the set of instances adopted as well as the criteria of execution time and quality of the generated approximation set, the experiments showed that the Tabu Search with ejection chain approach obtained the best results and the transgenetic algorithm ranked second. The PLS algorithm obtained good quality solutions, but at a very high computational time compared to the other (meta)heuristics, getting the third place. NSTA and NSGA-II algorithms got the last positions
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Motion estimation is the main responsible for data reduction in digital video encoding. It is also the most computational damanding step. H.264 is the newest standard for video compression and was planned to double the compression ratio achievied by previous standards. It was developed by the ITU-T Video Coding Experts Group (VCEG) together with the ISO/IEC Moving Picture Experts Group (MPEG) as the product of a partnership effort known as the Joint Video Team (JVT). H.264 presents novelties that improve the motion estimation efficiency, such as the adoption of variable block-size, quarter pixel precision and multiple reference frames. This work defines an architecture for motion estimation in hardware/software, using a full search algorithm, variable block-size and mode decision. This work consider the use of reconfigurable devices, soft-processors and development tools for embedded systems such as Quartus II, SOPC Builder, Nios II and ModelSim
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Seismic wave dispersion and attenuation studies have become an important tool for lithology and fluid discrimination in hydrocarbon reservoirs. The processes associated to attenuation are complex and are encapsulated in a single quantitative description called quality factor (Q). The present dissertation has the objective of comparing different approaches of Q determination and is divided in two parts. Firstly, we made performance and robustness tests of three different approaches for Q determination in the frequency domain. They are: peak shift, centroid shift and spectral ratio. All these tests were performed in a three-layered model. In the suite of tests performed here, we varied the thickness, Q and inclination of the layers for propagation pulses with central frequency of 30, 40 and 60 Hz. We found that the centroid shift method is produces robust results for the entire suíte of tests. Secondly, we inverted for Q values using the peak and centroid shift methods using an sequential grid search algorithm. In this case, centroid shift method also produced more robust results than the peak shift method, despite being of slower convergence
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Este trabalho apresenta a modelagem de um problema particular de Programação da Produção numa Fundição Automatizada e sua resolução por um algoritmo de busca heurística, que explora a estrutura do problema.
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Pós-graduação em Ciência da Computação - IBILCE
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This Bachelor’s Thesis of Bachelor of Computer Science defines a research and a network sensor simulation on non-planar surfaces . The report is composed of an introduction of the research, a theoretic study, a state of the art and a historic context of sensor network. The simulation consists of the formation of terrain, node’s random distribution and a production and a transmission of the node’s packages. Based on these three important topics , the exchange of information/packages between multiple nodes is through breadth-first search algorithm. The active nodes, node quantity and operation range are also defined in the program. After the program analysis the node activation, the packages are created and transmitted to the next node. This process occurs many times and help on the analysis of the sensor network on non-planar surfaces parameters
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Pós-graduação em Engenharia Elétrica - FEIS
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Os métodos de ondas superficiais com ênfase nas ondas Rayleigh foram utilizados como o núcleo desse trabalho de Doutorado. Inicialmente, as ondas Rayleigh foram modeladas permitindo o estudo de sensibilidade de suas curvas de dispersão sob diferentes configurações de parâmetros físicos representando diversos modelos de camadas, em que pôde ser observado parâmetros com maior e menor sensibilidade e também alguns efeitos provocados por baixas razões de Poisson. Além disso, na fase de inversão dos dados a modelagem das ondas Rayleigh foi utilizada para a construção da função objeto, que agregada ao método de mínimos quadrados, a partir do método de Levenberg-Marquardt, permitiu a implementação de um algoritmo de busca local responsável pela inversão de dados das ondas superficiais. Por se tratar de um procedimento de busca local, o algoritmo de inversão foi complementado por uma etapa de pré-inversão com a geração de um modelo inicial para que o procedimento de inversão fosse mais rápido e eficiente. Visando uma eficiência ainda maior do procedimento de inversão, principalmente em modelos de camadas com inversão de velocidades, foi implementado um algoritmo de pós-inversão baseado em um procedimento de tentativa e erro minimizando os valores relativos da raiz quadrada do erro quadrático médio (REQMr) da inversão dos dados. Mais de 50 modelos de camadas foram utilizados para testar a modelagem, a pré-inversão, inversão e pós-inversão dos dados permitindo o ajuste preciso de parâmetros matemáticos e físicos presentes nos diversos scripts implementados em Matlab. Antes de inverter os dados adquiridos em campo, os mesmos precisaram ser tratados na etapa de processamento de dados, cujo objetivo principal é a extração da curva de dispersão originada devido às ondas superficiais. Para isso, foram implementadas, também em Matlab, três metodologias de processamento com abordagens matemáticas distintas. Essas metodologias foram testadas e avaliadas com dados sintéticos e reais em que foi possível constatar as virtudes e deficiências de cada metodologia estudada, bem como as limitações provocadas pela discretização dos dados de campo. Por último, as etapas de processamento, pré-inversão, inversão e pós-inversão dos dados foram unificadas para formar um programa de tratamento de dados de ondas superficiais (Rayleigh). Ele foi utilizado em dados reais originados pelo estudo de um problema geológico na Bacia de Taubaté em que foi possível mapear os contatos geológicos ao longo dos pontos de aquisição sísmica e compará-los a um modelo inicial existente baseado em observações geomorfológicas da área de estudos, mapa geológico da região e informações geológicas globais e locais dos movimentos tectônicos na região. As informações geofísicas associadas às geológicas permitiram a geração de um perfil analítico da região de estudos com duas interpretações geológicas confirmando a suspeita de neotectônica na região em que os contatos geológicos entre os depósitos Terciários e Quaternários foram identificados e se encaixaram no modelo inicial de hemi-graben com mergulho para Sudeste.
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This work presents a new model for the Heterogeneous p-median Problem (HPM), proposed to recover the hidden category structures present in the data provided by a sorting task procedure, a popular approach to understand heterogeneous individual’s perception of products and brands. This new model is named as the Penalty-free Heterogeneous p-median Problem (PFHPM), a single-objective version of the original problem, the HPM. The main parameter in the HPM is also eliminated, the penalty factor. It is responsible for the weighting of the objective function terms. The adjusting of this parameter controls the way that the model recovers the hidden category structures present in data, and depends on a broad knowledge of the problem. Additionally, two complementary formulations for the PFHPM are shown, both mixed integer linear programming problems. From these additional formulations lower-bounds were obtained for the PFHPM. These values were used to validate a specialized Variable Neighborhood Search (VNS) algorithm, proposed to solve the PFHPM. This algorithm provided good quality solutions for the PFHPM, solving artificial generated instances from a Monte Carlo Simulation and real data instances, even with limited computational resources. Statistical analyses presented in this work suggest that the new algorithm and model, the PFHPM, can recover more accurately the original category structures related to heterogeneous individual’s perceptions than the original model and algorithm, the HPM. Finally, an illustrative application of the PFHPM is presented, as well as some insights about some new possibilities for it, extending the new model to fuzzy environments
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Telecommunications play a key role in contemporary society. However, as new technologies are put into the market, it also grows the demanding for new products and services that depend on the offered infrastructure, making the problems of planning telecommunications networks, despite the advances in technology, increasingly larger and complex. However, many of these problems can be formulated as models of combinatorial optimization, and the use of heuristic algorithms can help solving these issues in the planning phase. In this project it was developed two pure metaheuristic implementations Genetic algorithm (GA) and Memetic Algorithm (MA) plus a third hybrid implementation Memetic Algorithm with Vocabulary Building (MA+VB) for a problem in telecommunications that is known in the literature as Problem SONET Ring Assignment Problem or SRAP. The SRAP arises during the planning stage of the physical network and it consists in the selection of connections between a number of locations (customers) in order to meet a series of restrictions on the lowest possible cost. This problem is NP-hard, so efficient exact algorithms (in polynomial complexity ) are not known and may, indeed, even exist
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Pós-graduação em Engenharia Elétrica - FEIS