624 resultados para SVG-edit
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Presenta las reseñas de los siguientes libros:
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Presenta las reseñas de los siguientes libros: MARIALUZ ALBUJA, La pendiente imposible, Quito, Ministerio de Cultura del Ecuador, 2008, 56 pp. -- PABLO PALACIO, Un hombre muerto a puntapiés / Débora, Buenos Aires, Final Abierto, 2009, 150 pp. -- IVÓN GORDON VAILAKIS Barro blasfemo, Madrid, Ediciones Torremozas, 2010, 88 pp. -- MARTHA CHÁVEZ, La memoria corre a mil, Quito, Ministerio de Cultura del Ecuador, 2008. -- RENÉ JURADO, Rimmel, Quito, Eskeletra, 2010. -- RAÚL SERRANO SÁNCHEZ, EDIT., Manuela Sáenz: el tiempo me justificará, Quito, Colección Memoria de la Patria, Ministerio de Educación, 2010, 388 pp. -- FELIPE GARCÍA QUINTERO, Mirar el aire, Bogotá, Universidad Nacional de Colombia, 2009.
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Presenta las reseñas de los libros: Santiago Cabrera Hanna, edit., Patrimonio cultural, memoria local y ciudadanía, Quito, Universidad Andina Simón Bolívar, Sede Ecuador/Corporación Editora Nacional/Corporación Ciudad Alfaro, 2011, 246 pp . -- José Murilo de Carvalho, A Formaçao das Almas. O imaginário da República no Brasil, São Paulo, Companhia das Letras (1990) 2012, 165 pp. -- Plutarco Naranjo, Mitos, tradiciones y plantas alucinantes, Quito, Universidad Andina Simón Bolívar, Sede Ecuador/ Corporación Editora Nacional, 2012, 205 pp.
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The reputation of The Phantom Carriage (Körkarlen) as one of the major films of Swedish silent cinema is in some respects securely established. Yet the film has attracted surprisingly little detailed discussion. It may be that its most striking stylistic features have deflected or discouraged closer scrutiny. Tom Gunning, for instance, in making the case for Sjöström’s Masterman, argues that ‘Körkarlen wears its technique on its sleeve, overtly displays its unquestionable mastery of superimposition and complex narrative structure. Mästerman tucks its mastery of editing and composition up its sleeve, so to speak’. This article makes an argument for a different evaluation of The Phantom Carriage, bringing a critical and interpretative understanding of the film’s style into conversation with the historical accounts of film form which predominate in the scholarship around silent cinema. It suggests that the film achieves ‘mastery of editing and composition’ with a flexibility and fluidity in the construction of dramatic space that is in itself remarkable for its period, but that Sjöström’s achievements extend well beyond his handling of film space. Specifically, it discusses a segment which is in several respects at the heart of the film: the first meeting between the two central characters, David Holm (Victor Sjöström) and Sister Edit (Astrid Holm); it spans the film’s exact mid-point; and at almost twelve and a half minutes it is the longest uninterrupted passage to take place in a single setting. The chapter argues that the dramatic and structural centrality of the hostel segment is paralleled by its remarkably rich articulation of the relationships between action, character and space. We show how Sjöström’s creation of a three-dimensional filmic space - with no hint of frontality - becomes the basis for a reciprocal relationship between spatial naturalism and performance style, and for a mise-en-scene that can take on discrete interpretive force. The argument also places the hostel sequences within the film as a whole in order to show how relationships articulated through the detailed decisions in this section take on their full resonance within patterns and motifs that develop across the film.
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'Macunaíma' (Joaquim Pedro de Andrade, 1969) ends with a shot of blood emerging from the water. This text proposes an approach to this image following a comparison with other films by the same filmmaker: 'Couro de gato' (1960) and 'Os Inconfidentes' (1972). The main thesis is that in these images the aesthetical work with flesh synthesizes the ritual cannibalism and the capitalist one. This synthesis is specified in heroes’ assimilation by power.
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Evolutionary biologists have long endeavored to document how many species exist on Earth, to understand the processes by which biodiversity waxes and wanes, to document and interpret spatial patterns of biodiversity, and to infer evolutionary relationships. Despite the great potential of this knowledge to improve biodiversity science, conservation, and policy, evolutionary biologists have generally devoted limited attention to these broader implications. Likewise, many workers in biodiversity science have underappreciated the fundamental relevance of evolutionary biology. The aim of this article is to summarize and illustrate some ways in which evolutionary biology is directly relevant We do so in the context of four broad areas: (1) discovering and documenting biodiversity, (2) understanding the causes of diversification, (3) evaluating evolutionary responses to human disturbances, and (4) implications for ecological communities, ecosystems, and humans We also introduce bioGENESIS, a new project within DIVERSITAS launched to explore the potential practical contributions of evolutionary biology In addition to fostering the integration of evolutionary thinking into biodiversity science, bioGENESIS provides practical recommendations to policy makers for incorporating evolutionary perspectives into biodiversity agendas and conservation. We solicit your involvement in developing innovative ways of using evolutionary biology to better comprehend and stem the loss of biodiversity.
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The literature reports research efforts allowing the editing of interactive TV multimedia documents by end-users. In this article we propose complementary contributions relative to end-user generated interactive video, video tagging, and collaboration. In earlier work we proposed the watch-and-comment (WaC) paradigm as the seamless capture of an individual`s comments so that corresponding annotated interactive videos be automatically generated. As a proof of concept, we implemented a prototype application, the WACTOOL, that supports the capture of digital ink and voice comments over individual frames and segments of the video, producing a declarative document that specifies both: different media stream structure and synchronization. In this article, we extend the WaC paradigm in two ways. First, user-video interactions are associated with edit commands and digital ink operations. Second, focusing on collaboration and distribution issues, we employ annotations as simple containers for context information by using them as tags in order to organize, store and distribute information in a P2P-based multimedia capture platform. We highlight the design principles of the watch-and-comment paradigm, and demonstrate related results including the current version of the WACTOOL and its architecture. We also illustrate how an interactive video produced by the WACTOOL can be rendered in an interactive video environment, the Ginga-NCL player, and include results from a preliminary evaluation.
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We introduce a problem called maximum common characters in blocks (MCCB), which arises in applications of approximate string comparison, particularly in the unification of possibly erroneous textual data coming from different sources. We show that this problem is NP-complete, but can nevertheless be solved satisfactorily using integer linear programming for instances of practical interest. Two integer linear formulations are proposed and compared in terms of their linear relaxations. We also compare the results of the approximate matching with other known measures such as the Levenshtein (edit) distance. (C) 2008 Elsevier B.V. All rights reserved.
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Wikipedia is a free, web-based, collaborative, multilingual encyclopedia project supported by the non-profit Wikimedia Foundation. Due to the free nature of Wikipedia and allowing open access to everyone to edit articles the quality of articles may be affected. As all people don’t have equal level of knowledge and also different people have different opinions about a topic so there may be difference between the contributions made by different authors. To overcome this situation it is very important to classify the articles so that the articles of good quality can be separated from the poor quality articles and should be removed from the database. The aim of this study is to classify the articles of Wikipedia into two classes class 0 (poor quality) and class 1(good quality) using the Adaptive Neuro Fuzzy Inference System (ANFIS) and data mining techniques. Two ANFIS are built using the Fuzzy Logic Toolbox [1] available in Matlab. The first ANFIS is based on the rules obtained from J48 classifier in WEKA while the other one was built by using the expert’s knowledge. The data used for this research work contains 226 article’s records taken from the German version of Wikipedia. The dataset consists of 19 inputs and one output. The data was preprocessed to remove any similar attributes. The input variables are related to the editors, contributors, length of articles and the lifecycle of articles. In the end analysis of different methods implemented in this research is made to analyze the performance of each classification method used.
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Esta tese trata de como o sistema SignWriting pode servir de suporte a uma nova proposta pedagógica ao ensino da escrita de língua de sinais e letramento para crianças surdas usuárias da Língua Brasileira de Sinais - Libras e da Língua de Sinais Francesa - LSF. Escrever deve ser uma atividade significativa para a criança. No caso da criança surda, a escrita fundamenta-se em sua competência na língua de sinais, sem precisar da intermediação da língua oral. A criança surda, quando em um ambiente onde ela e seus colegas se comunicam em língua de sinais, efetivamente tenta escrever sinais, quando é incentivada a fazê-lo. Em nossos experimentos, usamos o sistema SignWriting para mostrar ás crianças surdas (e a seus pais e professores) como escrever textos em línguas de sinais de ambas as formas: manuscrita e impressa, usando o programa Sign Writer para editar textos em línguas de sinais. A base teórica que apóia a tese é a abordagem bilíngüe para a educação de surdos, a língua de sinais, a teoria de Piaget, e de Ferreiro quando trata das etapas da alfabetização em língua oral. Esta investigação possui um caráter exploratório, em que o delineamento metodológico é dado pela pesquisa-ação. O primeiro estudo apresenta um levantamento do processo de aquisição da escrita de sinais, em sua forma manuscrita, pela criança e jovem surdo no Brasil e na França. O segundo estudo trata da ajuda que a informática pode dar a essa aquisição e de como utilizamos os softwares de escrita de língua de sinais em aulas de introdução ao uso do computador e em transcrições da LSF de corpus vídeo para a escrita de língua de sinais. Os resultados sugerem que as crianças evoluem em sua escrita, pois muitos signos que elas escreveram não foram sugeridos pela experimentadora, nem por outro meio, mas surgiram espontaneamente. A introdução de um software como o Sign Writer ou o SW-Edit nas classes para introduzir as TI traz a essas aulas muito maior interesse do que quando usamos um editor de textos na língua oral. Também as produções das crianças são mais sofisticadas. As conclusões indicam que a escrita de língua de sinais incorporada à educação das crianças surdas pode significar um avanço significativo na consolidação de uma educação realmente bilíngüe, na evolução das línguas de sinais e aponta para a possibilidade de novas abordagens ao ensino da língua oral como segunda língua.
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Dois arquivos, um no formato PNG e outro em formato SVG. Dimensão de 1437x1015px.
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Dois arquivos, um no formato PNG e outro em formato SVG. Dimensão de 1607x1259px.
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Dois arquivos, um no formato PNG e outro em formato SVG. Dimensão de 1607x1074px.